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Searched defs:damageRegion (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/egl/
DteglNegativePartialUpdateTests.cpp243 EGLint damageRegion[] = { 10, 10, 10, 10 }; in iterate() local
285 EGLint damageRegion[] = { 10, 10, 10, 10 }; in iterate() local
370 EGLint damageRegion[] = { 10, 10, 10, 10 }; in iterate() local
403 EGLint damageRegion[] = { 10, 10, 10, 10 }; in iterate() local
438 EGLint damageRegion[] = { 10, 10, 10, 10 }; in iterate() local
509 EGLint damageRegion[] = { 10, 10, 10, 10 }; in iterate() local
DteglSwapBuffersWithDamageTests.cpp417 vector<EGLint> damageRegion = getDamageRegion(frameSequence[currentFrameNdx]); in iterate() local
501 vector<EGLint> damageRegion = getDamageRegion(currentFrame); in iterate() local
588 vector<EGLint> damageRegion; in iterate() local
670 vector<EGLint> damageRegion; in getDamageRegion() local
DteglPartialUpdateTests.cpp473 vector<EGLint> damageRegion; in getDamageRegion() local
534 vector<EGLint> damageRegion; in iterate() local
700 vector<EGLint> damageRegion = getDamageRegion(frame, 0, 0, 0, 0); in iterate() local
762 vector<EGLint> damageRegion = getDamageRegion(frame, 0, 0, 0, 0); in iterate() local