Searched defs:dist1 (Results 1 – 9 of 9) sorted by relevance
/external/speex/libspeex/ |
D | vq_arm4.h | 42 spx_word32_t dist1, dist2, dist3, dist4; in vq_nbest() local
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/external/skia/src/views/ |
D | SkTouchGesture.cpp | 306 double dist1 = sqrt(dx*dx + dy*dy); in computePinch() local
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/external/libjpeg-turbo/ |
D | jquant2.c | 301 JLONG dist0,dist1,dist2; in update_box() local 768 JLONG dist0, dist1; /* initial distance values */ in find_best_colors() local
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/external/libcxx/test/std/numerics/rand/rand.dis/rand.dist.bern/rand.dist.bern.bin/ |
D | eval.pass.cpp | 352 std::binomial_distribution<> dist1(5, 0.1); in test8() local
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/external/freetype/src/autofit/ |
D | afcjk.c | 2048 FT_Pos dist1, dist2, span; in af_cjk_hint_edges() local
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D | aflatin.c | 3296 FT_Pos dist1, dist2, span, delta; in af_latin_hint_edges() local
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/external/skia/tests/ |
D | PathOpsAngleIdeas.cpp | 779 double dist1 = v1.length() * m; in mDistance() local
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/external/skia/src/core/ |
D | SkStroke.cpp | 898 SkScalar dist1 = pt_to_line(start, end, quadPts->fTangentEnd); in intersectRay() local
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/external/swiftshader/src/Shader/ |
D | ShaderCore.cpp | 797 void ShaderCore::dist1(Float4 &dst, const Vector4f &src0, const Vector4f &src1, bool pp) in dist1() function in sw::ShaderCore
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