Searched defs:dist2 (Results 1 – 11 of 11) sorted by relevance
/external/speex/libspeex/ |
D | vq_arm4.h | 42 spx_word32_t dist1, dist2, dist3, dist4; in vq_nbest() local
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/external/autotest/client/deps/glbench/src/ |
D | windowmanagertest.cc | 42 float dist2 = dx*dx + dy*dy; in CreateBitmap() local
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/external/mesa3d/src/mesa/swrast/ |
D | s_points.c | 328 const GLfloat dist2 = dx * dx + dy * dy; in smooth_point() local
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/external/freetype/src/autofit/ |
D | afcjk.c | 1057 FT_Pos dist2 = 0; in af_cjk_hints_compute_edges() local 2048 FT_Pos dist1, dist2, span; in af_cjk_hint_edges() local
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D | aflatin.c | 3296 FT_Pos dist1, dist2, span, delta; in af_latin_hint_edges() local
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/external/libjpeg-turbo/ |
D | jquant2.c | 301 JLONG dist0,dist1,dist2; in update_box() local 769 register JLONG dist2; /* current distance in inner loop */ in find_best_colors() local
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/external/libcxx/test/std/numerics/rand/rand.dis/rand.dist.bern/rand.dist.bern.bin/ |
D | eval.pass.cpp | 353 std::binomial_distribution<unsigned> dist2(5, 0.1); in test8() local
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/external/skia/tests/ |
D | PathOpsAngleIdeas.cpp | 780 double dist2 = v2.length() * m; in mDistance() local
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_setup.c | 1350 float dx, dy, dist2, cover; in sp_setup_point() local
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/external/skia/src/core/ |
D | SkStroke.cpp | 899 SkScalar dist2 = pt_to_line(end, start, quadPts->fTangentStart); in intersectRay() local
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/external/swiftshader/src/Shader/ |
D | ShaderCore.cpp | 802 void ShaderCore::dist2(Float4 &dst, const Vector4f &src0, const Vector4f &src1, bool pp) in dist2() function in sw::ShaderCore
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