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/external/swiftshader/src/Shader/
DSamplerCore.cpp1413 Float4 dvdxy = Float4(dsx.y.xx, dsy.y.xx); in computeLod() local
1468 Float4 dvdxy = v.ywyw - v; in computeLodCube() local
1488 Float4 dvdxy = Float4(dsx.y.xx, dsy.y.xx); in computeLodCube() local
1527 Float4 dvdxy; in computeLod3D() local