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1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.server.wm;
18 
19 import static android.app.ActivityManager.StackId;
20 import static android.view.Display.DEFAULT_DISPLAY;
21 import static android.view.WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED;
22 import static android.view.WindowManager.LayoutParams.FLAG_SCALED;
23 import static android.view.WindowManager.LayoutParams.PRIVATE_FLAG_IS_ROUNDED_CORNERS_OVERLAY;
24 import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
25 import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD;
26 import static android.view.WindowManager.LayoutParams.TYPE_WALLPAPER;
27 import static com.android.server.wm.AppWindowAnimator.sDummyAnimation;
28 import static com.android.server.wm.DragResizeMode.DRAG_RESIZE_MODE_FREEFORM;
29 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;
30 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS;
31 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYOUT_REPEATS;
32 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;
33 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_STARTING_WINDOW;
34 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_STARTING_WINDOW_VERBOSE;
35 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_SURFACE_TRACE;
36 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_VISIBILITY;
37 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER;
38 import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WINDOW_CROP;
39 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_LIGHT_TRANSACTIONS;
40 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_SURFACE_ALLOC;
41 import static com.android.server.wm.WindowManagerDebugConfig.SHOW_TRANSACTIONS;
42 import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME;
43 import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;
44 import static com.android.server.wm.WindowManagerService.TYPE_LAYER_MULTIPLIER;
45 import static com.android.server.wm.WindowManagerService.localLOGV;
46 import static com.android.server.wm.WindowManagerService.logWithStack;
47 import static com.android.server.wm.WindowSurfacePlacer.SET_ORIENTATION_CHANGE_COMPLETE;
48 import static com.android.server.wm.WindowSurfacePlacer.SET_TURN_ON_SCREEN;
49 
50 import android.content.Context;
51 import android.graphics.Matrix;
52 import android.graphics.PixelFormat;
53 import android.graphics.Point;
54 import android.graphics.Rect;
55 import android.graphics.RectF;
56 import android.graphics.Region;
57 import android.os.Debug;
58 import android.os.Trace;
59 import android.util.Slog;
60 import android.view.DisplayInfo;
61 import android.view.MagnificationSpec;
62 import android.view.Surface.OutOfResourcesException;
63 import android.view.SurfaceControl;
64 import android.view.WindowManager;
65 import android.view.WindowManager.LayoutParams;
66 import android.view.WindowManagerPolicy;
67 import android.view.animation.Animation;
68 import android.view.animation.AnimationSet;
69 import android.view.animation.AnimationUtils;
70 import android.view.animation.Transformation;
71 
72 import java.io.PrintWriter;
73 import java.io.FileDescriptor;
74 
75 /**
76  * Keep track of animations and surface operations for a single WindowState.
77  **/
78 class WindowStateAnimator {
79     static final String TAG = TAG_WITH_CLASS_NAME ? "WindowStateAnimator" : TAG_WM;
80     static final int WINDOW_FREEZE_LAYER = TYPE_LAYER_MULTIPLIER * 200;
81 
82     /**
83      * Mode how the window gets clipped by the stack bounds during an animation: The clipping should
84      * be applied after applying the animation transformation, i.e. the stack bounds don't move
85      * during the animation.
86      */
87     static final int STACK_CLIP_AFTER_ANIM = 0;
88 
89     /**
90      * Mode how the window gets clipped by the stack bounds: The clipping should be applied before
91      * applying the animation transformation, i.e. the stack bounds move with the window.
92      */
93     static final int STACK_CLIP_BEFORE_ANIM = 1;
94 
95     /**
96      * Mode how window gets clipped by the stack bounds during an animation: Don't clip the window
97      * by the stack bounds.
98      */
99     static final int STACK_CLIP_NONE = 2;
100 
101     // Unchanging local convenience fields.
102     final WindowManagerService mService;
103     final WindowState mWin;
104     private final WindowStateAnimator mParentWinAnimator;
105     final WindowAnimator mAnimator;
106     AppWindowAnimator mAppAnimator;
107     final Session mSession;
108     final WindowManagerPolicy mPolicy;
109     final Context mContext;
110     final boolean mIsWallpaper;
111     private final WallpaperController mWallpaperControllerLocked;
112 
113     // Currently running animation.
114     boolean mAnimating;
115     boolean mLocalAnimating;
116     Animation mAnimation;
117     boolean mAnimationIsEntrance;
118     boolean mHasTransformation;
119     boolean mHasLocalTransformation;
120     final Transformation mTransformation = new Transformation();
121     boolean mWasAnimating;      // Were we animating going into the most recent animation step?
122     int mAnimLayer;
123     int mLastLayer;
124     long mAnimationStartTime;
125     long mLastAnimationTime;
126     int mStackClip = STACK_CLIP_BEFORE_ANIM;
127 
128     /**
129      * Set when we have changed the size of the surface, to know that
130      * we must tell them application to resize (and thus redraw itself).
131      */
132     boolean mSurfaceResized;
133     /**
134      * Whether we should inform the client on next relayoutWindow that
135      * the surface has been resized since last time.
136      */
137     boolean mReportSurfaceResized;
138     WindowSurfaceController mSurfaceController;
139     private WindowSurfaceController mPendingDestroySurface;
140 
141     /**
142      * Set if the client has asked that the destroy of its surface be delayed
143      * until it explicitly says it is okay.
144      */
145     boolean mSurfaceDestroyDeferred;
146 
147     private boolean mDestroyPreservedSurfaceUponRedraw;
148     float mShownAlpha = 0;
149     float mAlpha = 0;
150     float mLastAlpha = 0;
151 
152     boolean mHasClipRect;
153     Rect mClipRect = new Rect();
154     Rect mTmpClipRect = new Rect();
155     Rect mTmpFinalClipRect = new Rect();
156     Rect mLastClipRect = new Rect();
157     Rect mLastFinalClipRect = new Rect();
158     Rect mTmpStackBounds = new Rect();
159     private Rect mTmpAnimatingBounds = new Rect();
160     private Rect mTmpSourceBounds = new Rect();
161 
162     /**
163      * This is rectangle of the window's surface that is not covered by
164      * system decorations.
165      */
166     private final Rect mSystemDecorRect = new Rect();
167     private final Rect mLastSystemDecorRect = new Rect();
168 
169     // Used to save animation distances between the time they are calculated and when they are used.
170     private int mAnimDx;
171     private int mAnimDy;
172 
173     /** Is the next animation to be started a window move animation? */
174     private boolean mAnimateMove = false;
175 
176     float mDsDx=1, mDtDx=0, mDsDy=0, mDtDy=1;
177     private float mLastDsDx=1, mLastDtDx=0, mLastDsDy=0, mLastDtDy=1;
178 
179     boolean mHaveMatrix;
180 
181     // Set to true if, when the window gets displayed, it should perform
182     // an enter animation.
183     boolean mEnterAnimationPending;
184 
185     /** Used to indicate that this window is undergoing an enter animation. Used for system
186      * windows to make the callback to View.dispatchOnWindowShownCallback(). Set when the
187      * window is first added or shown, cleared when the callback has been made. */
188     boolean mEnteringAnimation;
189 
190     private boolean mAnimationStartDelayed;
191 
192     /** The pixel format of the underlying SurfaceControl */
193     int mSurfaceFormat;
194 
195     /** This is set when there is no Surface */
196     static final int NO_SURFACE = 0;
197     /** This is set after the Surface has been created but before the window has been drawn. During
198      * this time the surface is hidden. */
199     static final int DRAW_PENDING = 1;
200     /** This is set after the window has finished drawing for the first time but before its surface
201      * is shown.  The surface will be displayed when the next layout is run. */
202     static final int COMMIT_DRAW_PENDING = 2;
203     /** This is set during the time after the window's drawing has been committed, and before its
204      * surface is actually shown.  It is used to delay showing the surface until all windows in a
205      * token are ready to be shown. */
206     static final int READY_TO_SHOW = 3;
207     /** Set when the window has been shown in the screen the first time. */
208     static final int HAS_DRAWN = 4;
209 
drawStateToString()210     String drawStateToString() {
211         switch (mDrawState) {
212             case NO_SURFACE: return "NO_SURFACE";
213             case DRAW_PENDING: return "DRAW_PENDING";
214             case COMMIT_DRAW_PENDING: return "COMMIT_DRAW_PENDING";
215             case READY_TO_SHOW: return "READY_TO_SHOW";
216             case HAS_DRAWN: return "HAS_DRAWN";
217             default: return Integer.toString(mDrawState);
218         }
219     }
220     int mDrawState;
221 
222     /** Was this window last hidden? */
223     boolean mLastHidden;
224 
225     int mAttrType;
226 
227     static final long PENDING_TRANSACTION_FINISH_WAIT_TIME = 100;
228 
229     boolean mForceScaleUntilResize;
230 
231     // WindowState.mHScale and WindowState.mVScale contain the
232     // scale according to client specified layout parameters (e.g.
233     // one layout size, with another surface size, creates such scaling).
234     // Here we track an additional scaling factor used to follow stack
235     // scaling (as in the case of the Pinned stack animation).
236     float mExtraHScale = (float) 1.0;
237     float mExtraVScale = (float) 1.0;
238 
239     private final Rect mTmpSize = new Rect();
240 
WindowStateAnimator(final WindowState win)241     WindowStateAnimator(final WindowState win) {
242         final WindowManagerService service = win.mService;
243 
244         mService = service;
245         mAnimator = service.mAnimator;
246         mPolicy = service.mPolicy;
247         mContext = service.mContext;
248         final DisplayContent displayContent = win.getDisplayContent();
249         if (displayContent != null) {
250             final DisplayInfo displayInfo = displayContent.getDisplayInfo();
251             mAnimDx = displayInfo.appWidth;
252             mAnimDy = displayInfo.appHeight;
253         } else {
254             Slog.w(TAG, "WindowStateAnimator ctor: Display has been removed");
255             // This is checked on return and dealt with.
256         }
257 
258         mWin = win;
259         mParentWinAnimator = !win.isChildWindow() ? null : win.getParentWindow().mWinAnimator;
260         mAppAnimator = win.mAppToken == null ? null : win.mAppToken.mAppAnimator;
261         mSession = win.mSession;
262         mAttrType = win.mAttrs.type;
263         mIsWallpaper = win.mIsWallpaper;
264         mWallpaperControllerLocked = mService.mRoot.mWallpaperController;
265     }
266 
setAnimation(Animation anim, long startTime, int stackClip)267     public void setAnimation(Animation anim, long startTime, int stackClip) {
268         if (localLOGV) Slog.v(TAG, "Setting animation in " + this + ": " + anim);
269         mAnimating = false;
270         mLocalAnimating = false;
271         mAnimation = anim;
272         mAnimation.restrictDuration(WindowManagerService.MAX_ANIMATION_DURATION);
273         mAnimation.scaleCurrentDuration(mService.getWindowAnimationScaleLocked());
274         // Start out animation gone if window is gone, or visible if window is visible.
275         mTransformation.clear();
276         mTransformation.setAlpha(mLastHidden ? 0 : 1);
277         mHasLocalTransformation = true;
278         mAnimationStartTime = startTime;
279         mStackClip = stackClip;
280     }
281 
setAnimation(Animation anim, int stackClip)282     public void setAnimation(Animation anim, int stackClip) {
283         setAnimation(anim, -1, stackClip);
284     }
285 
setAnimation(Animation anim)286     public void setAnimation(Animation anim) {
287         setAnimation(anim, -1, STACK_CLIP_AFTER_ANIM);
288     }
289 
clearAnimation()290     public void clearAnimation() {
291         if (mAnimation != null) {
292             mAnimating = true;
293             mLocalAnimating = false;
294             mAnimation.cancel();
295             mAnimation = null;
296             mStackClip = STACK_CLIP_BEFORE_ANIM;
297         }
298     }
299 
300     /**
301      * Is the window or its container currently set to animate or currently animating?
302      */
isAnimationSet()303     boolean isAnimationSet() {
304         return mAnimation != null
305                 || (mParentWinAnimator != null && mParentWinAnimator.mAnimation != null)
306                 || (mAppAnimator != null && mAppAnimator.isAnimating());
307     }
308 
309     /**
310      * @return whether an animation is about to start, i.e. the animation is set already but we
311      *         haven't processed the first frame yet.
312      */
isAnimationStarting()313     boolean isAnimationStarting() {
314         return isAnimationSet() && !mAnimating;
315     }
316 
317     /** Is the window animating the DummyAnimation? */
isDummyAnimation()318     boolean isDummyAnimation() {
319         return mAppAnimator != null
320                 && mAppAnimator.animation == sDummyAnimation;
321     }
322 
323     /**
324      * Is this window currently set to animate or currently animating?
325      */
isWindowAnimationSet()326     boolean isWindowAnimationSet() {
327         return mAnimation != null;
328     }
329 
330     /**
331      * Is this window currently waiting to run an opening animation?
332      */
isWaitingForOpening()333     boolean isWaitingForOpening() {
334         return mService.mAppTransition.isTransitionSet() && isDummyAnimation()
335                 && mService.mOpeningApps.contains(mWin.mAppToken);
336     }
337 
cancelExitAnimationForNextAnimationLocked()338     void cancelExitAnimationForNextAnimationLocked() {
339         if (DEBUG_ANIM) Slog.d(TAG,
340                 "cancelExitAnimationForNextAnimationLocked: " + mWin);
341 
342         if (mAnimation != null) {
343             mAnimation.cancel();
344             mAnimation = null;
345             mLocalAnimating = false;
346             mWin.destroyOrSaveSurfaceUnchecked();
347         }
348     }
349 
stepAnimation(long currentTime)350     private boolean stepAnimation(long currentTime) {
351         if ((mAnimation == null) || !mLocalAnimating) {
352             return false;
353         }
354         currentTime = getAnimationFrameTime(mAnimation, currentTime);
355         mTransformation.clear();
356         final boolean more = mAnimation.getTransformation(currentTime, mTransformation);
357         if (mAnimationStartDelayed && mAnimationIsEntrance) {
358             mTransformation.setAlpha(0f);
359         }
360         if (false && DEBUG_ANIM) Slog.v(TAG, "Stepped animation in " + this + ": more=" + more
361                 + ", xform=" + mTransformation);
362         return more;
363     }
364 
365     // This must be called while inside a transaction.  Returns true if
366     // there is more animation to run.
stepAnimationLocked(long currentTime)367     boolean stepAnimationLocked(long currentTime) {
368         // Save the animation state as it was before this step so WindowManagerService can tell if
369         // we just started or just stopped animating by comparing mWasAnimating with isAnimationSet().
370         mWasAnimating = mAnimating;
371         final DisplayContent displayContent = mWin.getDisplayContent();
372         if (mWin.mToken.okToAnimate()) {
373             // We will run animations as long as the display isn't frozen.
374 
375             if (mWin.isDrawnLw() && mAnimation != null) {
376                 mHasTransformation = true;
377                 mHasLocalTransformation = true;
378                 if (!mLocalAnimating) {
379                     if (DEBUG_ANIM) Slog.v(
380                         TAG, "Starting animation in " + this +
381                         " @ " + currentTime + ": ww=" + mWin.mFrame.width() +
382                         " wh=" + mWin.mFrame.height() +
383                         " dx=" + mAnimDx + " dy=" + mAnimDy +
384                         " scale=" + mService.getWindowAnimationScaleLocked());
385                     final DisplayInfo displayInfo = displayContent.getDisplayInfo();
386                     if (mAnimateMove) {
387                         mAnimateMove = false;
388                         mAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(),
389                                 mAnimDx, mAnimDy);
390                     } else {
391                         mAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(),
392                                 displayInfo.appWidth, displayInfo.appHeight);
393                     }
394                     mAnimDx = displayInfo.appWidth;
395                     mAnimDy = displayInfo.appHeight;
396                     mAnimation.setStartTime(mAnimationStartTime != -1
397                             ? mAnimationStartTime
398                             : currentTime);
399                     mLocalAnimating = true;
400                     mAnimating = true;
401                 }
402                 if ((mAnimation != null) && mLocalAnimating) {
403                     mLastAnimationTime = currentTime;
404                     if (stepAnimation(currentTime)) {
405                         return true;
406                     }
407                 }
408                 if (DEBUG_ANIM) Slog.v(
409                     TAG, "Finished animation in " + this +
410                     " @ " + currentTime);
411                 //WindowManagerService.this.dump();
412             }
413             mHasLocalTransformation = false;
414             if ((!mLocalAnimating || mAnimationIsEntrance) && mAppAnimator != null
415                     && mAppAnimator.animation != null) {
416                 // When our app token is animating, we kind-of pretend like
417                 // we are as well.  Note the mLocalAnimating mAnimationIsEntrance
418                 // part of this check means that we will only do this if
419                 // our window is not currently exiting, or it is not
420                 // locally animating itself.  The idea being that one that
421                 // is exiting and doing a local animation should be removed
422                 // once that animation is done.
423                 mAnimating = true;
424                 mHasTransformation = true;
425                 mTransformation.clear();
426                 return false;
427             } else if (mHasTransformation) {
428                 // Little trick to get through the path below to act like
429                 // we have finished an animation.
430                 mAnimating = true;
431             } else if (isAnimationSet()) {
432                 mAnimating = true;
433             }
434         } else if (mAnimation != null) {
435             // If the display is frozen, and there is a pending animation,
436             // clear it and make sure we run the cleanup code.
437             mAnimating = true;
438         }
439 
440         if (!mAnimating && !mLocalAnimating) {
441             return false;
442         }
443 
444         // Done animating, clean up.
445         if (DEBUG_ANIM) Slog.v(
446             TAG, "Animation done in " + this + ": exiting=" + mWin.mAnimatingExit
447             + ", reportedVisible="
448             + (mWin.mAppToken != null ? mWin.mAppToken.reportedVisible : false));
449 
450         mAnimating = false;
451         mLocalAnimating = false;
452         if (mAnimation != null) {
453             mAnimation.cancel();
454             mAnimation = null;
455         }
456         if (mAnimator.mWindowDetachedWallpaper == mWin) {
457             mAnimator.mWindowDetachedWallpaper = null;
458         }
459         mAnimLayer = mWin.getSpecialWindowAnimLayerAdjustment();
460         if (DEBUG_LAYERS) Slog.v(TAG, "Stepping win " + this + " anim layer: " + mAnimLayer);
461         mHasTransformation = false;
462         mHasLocalTransformation = false;
463         mStackClip = STACK_CLIP_BEFORE_ANIM;
464         mWin.checkPolicyVisibilityChange();
465         mTransformation.clear();
466         if (mAttrType == LayoutParams.TYPE_STATUS_BAR && mWin.mPolicyVisibility) {
467             // Upon completion of a not-visible to visible status bar animation a relayout is
468             // required.
469             if (displayContent != null) {
470                 displayContent.setLayoutNeeded();
471             }
472         }
473 
474         mWin.onExitAnimationDone();
475         final int displayId = mWin.getDisplayId();
476         mAnimator.setPendingLayoutChanges(displayId, WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM);
477         if (DEBUG_LAYOUT_REPEATS)
478             mService.mWindowPlacerLocked.debugLayoutRepeats(
479                     "WindowStateAnimator", mAnimator.getPendingLayoutChanges(displayId));
480 
481         if (mWin.mAppToken != null) {
482             mWin.mAppToken.updateReportedVisibilityLocked();
483         }
484 
485         return false;
486     }
487 
hide(String reason)488     void hide(String reason) {
489         if (!mLastHidden) {
490             //dump();
491             mLastHidden = true;
492             if (mSurfaceController != null) {
493                 mSurfaceController.hideInTransaction(reason);
494             }
495         }
496     }
497 
finishDrawingLocked()498     boolean finishDrawingLocked() {
499         final boolean startingWindow =
500                 mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
501         if (DEBUG_STARTING_WINDOW && startingWindow) {
502             Slog.v(TAG, "Finishing drawing window " + mWin + ": mDrawState="
503                     + drawStateToString());
504         }
505 
506         boolean layoutNeeded = mWin.clearAnimatingWithSavedSurface();
507 
508         if (mDrawState == DRAW_PENDING) {
509             if (DEBUG_SURFACE_TRACE || DEBUG_ANIM || SHOW_TRANSACTIONS || DEBUG_ORIENTATION)
510                 Slog.v(TAG, "finishDrawingLocked: mDrawState=COMMIT_DRAW_PENDING " + mWin + " in "
511                         + mSurfaceController);
512             if (DEBUG_STARTING_WINDOW && startingWindow) {
513                 Slog.v(TAG, "Draw state now committed in " + mWin);
514             }
515             mDrawState = COMMIT_DRAW_PENDING;
516             layoutNeeded = true;
517         }
518 
519         return layoutNeeded;
520     }
521 
522     // This must be called while inside a transaction.
commitFinishDrawingLocked()523     boolean commitFinishDrawingLocked() {
524         if (DEBUG_STARTING_WINDOW_VERBOSE &&
525                 mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING) {
526             Slog.i(TAG, "commitFinishDrawingLocked: " + mWin + " cur mDrawState="
527                     + drawStateToString());
528         }
529         if (mDrawState != COMMIT_DRAW_PENDING && mDrawState != READY_TO_SHOW) {
530             return false;
531         }
532         if (DEBUG_SURFACE_TRACE || DEBUG_ANIM) {
533             Slog.i(TAG, "commitFinishDrawingLocked: mDrawState=READY_TO_SHOW " + mSurfaceController);
534         }
535         mDrawState = READY_TO_SHOW;
536         boolean result = false;
537         final AppWindowToken atoken = mWin.mAppToken;
538         if (atoken == null || atoken.allDrawn || mWin.mAttrs.type == TYPE_APPLICATION_STARTING) {
539             result = mWin.performShowLocked();
540         }
541         return result;
542     }
543 
preserveSurfaceLocked()544     void preserveSurfaceLocked() {
545         if (mDestroyPreservedSurfaceUponRedraw) {
546             // This could happen when switching the surface mode very fast. For example,
547             // we preserved a surface when dragResizing changed to true. Then before the
548             // preserved surface is removed, dragResizing changed to false again.
549             // In this case, we need to leave the preserved surface alone, and destroy
550             // the actual surface, so that the createSurface call could create a surface
551             // of the proper size. The preserved surface will still be removed when client
552             // finishes drawing to the new surface.
553             mSurfaceDestroyDeferred = false;
554             destroySurfaceLocked();
555             mSurfaceDestroyDeferred = true;
556             return;
557         }
558         if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(mWin, "SET FREEZE LAYER", false);
559         if (mSurfaceController != null) {
560             mSurfaceController.setLayer(mAnimLayer + 1);
561         }
562         mDestroyPreservedSurfaceUponRedraw = true;
563         mSurfaceDestroyDeferred = true;
564         destroySurfaceLocked();
565     }
566 
destroyPreservedSurfaceLocked()567     void destroyPreservedSurfaceLocked() {
568         if (!mDestroyPreservedSurfaceUponRedraw) {
569             return;
570         }
571         if (mSurfaceController != null) {
572             if (mPendingDestroySurface != null) {
573                 // If we are preserving a surface but we aren't relaunching that means
574                 // we are just doing an in-place switch. In that case any SurfaceFlinger side
575                 // child layers need to be reparented to the new surface to make this
576                 // transparent to the app.
577                 if (mWin.mAppToken == null || mWin.mAppToken.isRelaunching() == false) {
578                     SurfaceControl.openTransaction();
579                     mPendingDestroySurface.reparentChildrenInTransaction(mSurfaceController);
580                     SurfaceControl.closeTransaction();
581                 }
582             }
583         }
584 
585         destroyDeferredSurfaceLocked();
586         mDestroyPreservedSurfaceUponRedraw = false;
587     }
588 
markPreservedSurfaceForDestroy()589     void markPreservedSurfaceForDestroy() {
590         if (mDestroyPreservedSurfaceUponRedraw
591                 && !mService.mDestroyPreservedSurface.contains(mWin)) {
592             mService.mDestroyPreservedSurface.add(mWin);
593         }
594     }
595 
getLayerStack()596     private int getLayerStack() {
597         return mWin.getDisplayContent().getDisplay().getLayerStack();
598     }
599 
updateLayerStackInTransaction()600     void updateLayerStackInTransaction() {
601         if (mSurfaceController != null) {
602             mSurfaceController.setLayerStackInTransaction(
603                     getLayerStack());
604         }
605     }
606 
resetDrawState()607     void resetDrawState() {
608         mDrawState = DRAW_PENDING;
609 
610         if (mWin.mAppToken == null) {
611             return;
612         }
613 
614         if (mWin.mAppToken.mAppAnimator.animation == null) {
615             mWin.mAppToken.clearAllDrawn();
616         } else {
617             // Currently animating, persist current state of allDrawn until animation
618             // is complete.
619             mWin.mAppToken.deferClearAllDrawn = true;
620         }
621     }
622 
createSurfaceLocked(int windowType, int ownerUid)623     WindowSurfaceController createSurfaceLocked(int windowType, int ownerUid) {
624         final WindowState w = mWin;
625         if (w.restoreSavedSurface()) {
626             if (DEBUG_ANIM) Slog.i(TAG,
627                     "createSurface: " + this + ": called when we had a saved surface");
628             return mSurfaceController;
629         }
630 
631         if (mSurfaceController != null) {
632             return mSurfaceController;
633         }
634 
635         if ((mWin.mAttrs.privateFlags & PRIVATE_FLAG_IS_ROUNDED_CORNERS_OVERLAY) != 0) {
636             windowType = SurfaceControl.WINDOW_TYPE_DONT_SCREENSHOT;
637         }
638 
639         w.setHasSurface(false);
640 
641         if (DEBUG_ANIM || DEBUG_ORIENTATION) Slog.i(TAG,
642                 "createSurface " + this + ": mDrawState=DRAW_PENDING");
643 
644         resetDrawState();
645 
646         mService.makeWindowFreezingScreenIfNeededLocked(w);
647 
648         int flags = SurfaceControl.HIDDEN;
649         final WindowManager.LayoutParams attrs = w.mAttrs;
650 
651         if (mService.isSecureLocked(w)) {
652             flags |= SurfaceControl.SECURE;
653         }
654 
655         mTmpSize.set(w.mFrame.left + w.mXOffset, w.mFrame.top + w.mYOffset, 0, 0);
656         calculateSurfaceBounds(w, attrs);
657         final int width = mTmpSize.width();
658         final int height = mTmpSize.height();
659 
660         if (DEBUG_VISIBILITY) {
661             Slog.v(TAG, "Creating surface in session "
662                     + mSession.mSurfaceSession + " window " + this
663                     + " w=" + width + " h=" + height
664                     + " x=" + mTmpSize.left + " y=" + mTmpSize.top
665                     + " format=" + attrs.format + " flags=" + flags);
666         }
667 
668         // We may abort, so initialize to defaults.
669         mLastSystemDecorRect.set(0, 0, 0, 0);
670         mHasClipRect = false;
671         mClipRect.set(0, 0, 0, 0);
672         mLastClipRect.set(0, 0, 0, 0);
673 
674         // Set up surface control with initial size.
675         try {
676 
677             final boolean isHwAccelerated = (attrs.flags & FLAG_HARDWARE_ACCELERATED) != 0;
678             final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : attrs.format;
679             if (!PixelFormat.formatHasAlpha(attrs.format)
680                     // Don't make surface with surfaceInsets opaque as they display a
681                     // translucent shadow.
682                     && attrs.surfaceInsets.left == 0
683                     && attrs.surfaceInsets.top == 0
684                     && attrs.surfaceInsets.right == 0
685                     && attrs.surfaceInsets.bottom == 0
686                     // Don't make surface opaque when resizing to reduce the amount of
687                     // artifacts shown in areas the app isn't drawing content to.
688                     && !w.isDragResizing()) {
689                 flags |= SurfaceControl.OPAQUE;
690             }
691 
692             mSurfaceController = new WindowSurfaceController(mSession.mSurfaceSession,
693                     attrs.getTitle().toString(),
694                     width, height, format, flags, this, windowType, ownerUid);
695             mSurfaceFormat = format;
696 
697             w.setHasSurface(true);
698 
699             if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
700                 Slog.i(TAG, "  CREATE SURFACE "
701                         + mSurfaceController + " IN SESSION "
702                         + mSession.mSurfaceSession
703                         + ": pid=" + mSession.mPid + " format="
704                         + attrs.format + " flags=0x"
705                         + Integer.toHexString(flags)
706                         + " / " + this);
707             }
708         } catch (OutOfResourcesException e) {
709             Slog.w(TAG, "OutOfResourcesException creating surface");
710             mService.mRoot.reclaimSomeSurfaceMemory(this, "create", true);
711             mDrawState = NO_SURFACE;
712             return null;
713         } catch (Exception e) {
714             Slog.e(TAG, "Exception creating surface", e);
715             mDrawState = NO_SURFACE;
716             return null;
717         }
718 
719         if (WindowManagerService.localLOGV) Slog.v(TAG, "Got surface: " + mSurfaceController
720                 + ", set left=" + w.mFrame.left + " top=" + w.mFrame.top
721                 + ", animLayer=" + mAnimLayer);
722 
723         if (SHOW_LIGHT_TRANSACTIONS) {
724             Slog.i(TAG, ">>> OPEN TRANSACTION createSurfaceLocked");
725             WindowManagerService.logSurface(w, "CREATE pos=("
726                     + w.mFrame.left + "," + w.mFrame.top + ") ("
727                     + width + "x" + height + "), layer=" + mAnimLayer + " HIDE", false);
728         }
729 
730         // Start a new transaction and apply position & offset.
731 
732         mService.openSurfaceTransaction();
733         try {
734             mSurfaceController.setPositionInTransaction(mTmpSize.left, mTmpSize.top, false);
735             mSurfaceController.setLayerStackInTransaction(getLayerStack());
736             mSurfaceController.setLayer(mAnimLayer);
737         } finally {
738             mService.closeSurfaceTransaction();
739         }
740 
741         mLastHidden = true;
742 
743         if (WindowManagerService.localLOGV) Slog.v(TAG, "Created surface " + this);
744         return mSurfaceController;
745     }
746 
calculateSurfaceBounds(WindowState w, LayoutParams attrs)747     private void calculateSurfaceBounds(WindowState w, LayoutParams attrs) {
748         if ((attrs.flags & FLAG_SCALED) != 0) {
749             // For a scaled surface, we always want the requested size.
750             mTmpSize.right = mTmpSize.left + w.mRequestedWidth;
751             mTmpSize.bottom = mTmpSize.top + w.mRequestedHeight;
752         } else {
753             // When we're doing a drag-resizing, request a surface that's fullscreen size,
754             // so that we don't need to reallocate during the process. This also prevents
755             // buffer drops due to size mismatch.
756             if (w.isDragResizing()) {
757                 if (w.getResizeMode() == DRAG_RESIZE_MODE_FREEFORM) {
758                     mTmpSize.left = 0;
759                     mTmpSize.top = 0;
760                 }
761                 final DisplayInfo displayInfo = w.getDisplayInfo();
762                 mTmpSize.right = mTmpSize.left + displayInfo.logicalWidth;
763                 mTmpSize.bottom = mTmpSize.top + displayInfo.logicalHeight;
764             } else {
765                 mTmpSize.right = mTmpSize.left + w.mCompatFrame.width();
766                 mTmpSize.bottom = mTmpSize.top + w.mCompatFrame.height();
767             }
768         }
769 
770         // Something is wrong and SurfaceFlinger will not like this, try to revert to sane values.
771         // This doesn't necessarily mean that there is an error in the system. The sizes might be
772         // incorrect, because it is before the first layout or draw.
773         if (mTmpSize.width() < 1) {
774             mTmpSize.right = mTmpSize.left + 1;
775         }
776         if (mTmpSize.height() < 1) {
777             mTmpSize.bottom = mTmpSize.top + 1;
778         }
779 
780         // Adjust for surface insets.
781         mTmpSize.left -= attrs.surfaceInsets.left;
782         mTmpSize.top -= attrs.surfaceInsets.top;
783         mTmpSize.right += attrs.surfaceInsets.right;
784         mTmpSize.bottom += attrs.surfaceInsets.bottom;
785     }
786 
hasSurface()787     boolean hasSurface() {
788         return !mWin.hasSavedSurface()
789                 && mSurfaceController != null && mSurfaceController.hasSurface();
790     }
791 
destroySurfaceLocked()792     void destroySurfaceLocked() {
793         final AppWindowToken wtoken = mWin.mAppToken;
794         if (wtoken != null) {
795             if (mWin == wtoken.startingWindow) {
796                 wtoken.startingDisplayed = false;
797             }
798         }
799 
800         mWin.clearHasSavedSurface();
801 
802         if (mSurfaceController == null) {
803             return;
804         }
805 
806         // When destroying a surface we want to make sure child windows are hidden. If we are
807         // preserving the surface until redraw though we intend to swap it out with another surface
808         // for resizing. In this case the window always remains visible to the user and the child
809         // windows should likewise remain visible.
810         if (!mDestroyPreservedSurfaceUponRedraw) {
811             mWin.mHidden = true;
812         }
813 
814         try {
815             if (DEBUG_VISIBILITY) logWithStack(TAG, "Window " + this + " destroying surface "
816                     + mSurfaceController + ", session " + mSession);
817             if (mSurfaceDestroyDeferred) {
818                 if (mSurfaceController != null && mPendingDestroySurface != mSurfaceController) {
819                     if (mPendingDestroySurface != null) {
820                         if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
821                             WindowManagerService.logSurface(mWin, "DESTROY PENDING", true);
822                         }
823                         mPendingDestroySurface.destroyInTransaction();
824                     }
825                     mPendingDestroySurface = mSurfaceController;
826                 }
827             } else {
828                 if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
829                     WindowManagerService.logSurface(mWin, "DESTROY", true);
830                 }
831                 destroySurface();
832             }
833             // Don't hide wallpaper if we're deferring the surface destroy
834             // because of a surface change.
835             if (!mDestroyPreservedSurfaceUponRedraw) {
836                 mWallpaperControllerLocked.hideWallpapers(mWin);
837             }
838         } catch (RuntimeException e) {
839             Slog.w(TAG, "Exception thrown when destroying Window " + this
840                 + " surface " + mSurfaceController + " session " + mSession + ": " + e.toString());
841         }
842 
843         // Whether the surface was preserved (and copied to mPendingDestroySurface) or not, it
844         // needs to be cleared to match the WindowState.mHasSurface state. It is also necessary
845         // so it can be recreated successfully in mPendingDestroySurface case.
846         mWin.setHasSurface(false);
847         if (mSurfaceController != null) {
848             mSurfaceController.setShown(false);
849         }
850         mSurfaceController = null;
851         mDrawState = NO_SURFACE;
852     }
853 
destroyDeferredSurfaceLocked()854     void destroyDeferredSurfaceLocked() {
855         try {
856             if (mPendingDestroySurface != null) {
857                 if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
858                     WindowManagerService.logSurface(mWin, "DESTROY PENDING", true);
859                 }
860                 mPendingDestroySurface.destroyInTransaction();
861                 // Don't hide wallpaper if we're destroying a deferred surface
862                 // after a surface mode change.
863                 if (!mDestroyPreservedSurfaceUponRedraw) {
864                     mWallpaperControllerLocked.hideWallpapers(mWin);
865                 }
866             }
867         } catch (RuntimeException e) {
868             Slog.w(TAG, "Exception thrown when destroying Window "
869                     + this + " surface " + mPendingDestroySurface
870                     + " session " + mSession + ": " + e.toString());
871         }
872         mSurfaceDestroyDeferred = false;
873         mPendingDestroySurface = null;
874     }
875 
applyMagnificationSpec(MagnificationSpec spec, Matrix transform)876     void applyMagnificationSpec(MagnificationSpec spec, Matrix transform) {
877         final int surfaceInsetLeft = mWin.mAttrs.surfaceInsets.left;
878         final int surfaceInsetTop = mWin.mAttrs.surfaceInsets.top;
879 
880         if (spec != null && !spec.isNop()) {
881             float scale = spec.scale;
882             transform.postScale(scale, scale);
883             transform.postTranslate(spec.offsetX, spec.offsetY);
884 
885             // As we are scaling the whole surface, to keep the content
886             // in the same position we will also have to scale the surfaceInsets.
887             transform.postTranslate(-(surfaceInsetLeft*scale - surfaceInsetLeft),
888                     -(surfaceInsetTop*scale - surfaceInsetTop));
889         }
890     }
891 
computeShownFrameLocked()892     void computeShownFrameLocked() {
893         final boolean selfTransformation = mHasLocalTransformation;
894         Transformation attachedTransformation =
895                 (mParentWinAnimator != null && mParentWinAnimator.mHasLocalTransformation)
896                 ? mParentWinAnimator.mTransformation : null;
897         Transformation appTransformation = (mAppAnimator != null && mAppAnimator.hasTransformation)
898                 ? mAppAnimator.transformation : null;
899 
900         // Wallpapers are animated based on the "real" window they
901         // are currently targeting.
902         final WindowState wallpaperTarget = mWallpaperControllerLocked.getWallpaperTarget();
903         if (mIsWallpaper && wallpaperTarget != null && mService.mAnimateWallpaperWithTarget) {
904             final WindowStateAnimator wallpaperAnimator = wallpaperTarget.mWinAnimator;
905             if (wallpaperAnimator.mHasLocalTransformation &&
906                     wallpaperAnimator.mAnimation != null &&
907                     !wallpaperAnimator.mAnimation.getDetachWallpaper()) {
908                 attachedTransformation = wallpaperAnimator.mTransformation;
909                 if (DEBUG_WALLPAPER && attachedTransformation != null) {
910                     Slog.v(TAG, "WP target attached xform: " + attachedTransformation);
911                 }
912             }
913             final AppWindowAnimator wpAppAnimator = wallpaperTarget.mAppToken == null ?
914                     null : wallpaperTarget.mAppToken.mAppAnimator;
915                 if (wpAppAnimator != null && wpAppAnimator.hasTransformation
916                     && wpAppAnimator.animation != null
917                     && !wpAppAnimator.animation.getDetachWallpaper()) {
918                 appTransformation = wpAppAnimator.transformation;
919                 if (DEBUG_WALLPAPER && appTransformation != null) {
920                     Slog.v(TAG, "WP target app xform: " + appTransformation);
921                 }
922             }
923         }
924 
925         final int displayId = mWin.getDisplayId();
926         final ScreenRotationAnimation screenRotationAnimation =
927                 mAnimator.getScreenRotationAnimationLocked(displayId);
928         final boolean screenAnimation =
929                 screenRotationAnimation != null && screenRotationAnimation.isAnimating();
930 
931         mHasClipRect = false;
932         if (selfTransformation || attachedTransformation != null
933                 || appTransformation != null || screenAnimation) {
934             // cache often used attributes locally
935             final Rect frame = mWin.mFrame;
936             final float tmpFloats[] = mService.mTmpFloats;
937             final Matrix tmpMatrix = mWin.mTmpMatrix;
938 
939             // Compute the desired transformation.
940             if (screenAnimation && screenRotationAnimation.isRotating()) {
941                 // If we are doing a screen animation, the global rotation
942                 // applied to windows can result in windows that are carefully
943                 // aligned with each other to slightly separate, allowing you
944                 // to see what is behind them.  An unsightly mess.  This...
945                 // thing...  magically makes it call good: scale each window
946                 // slightly (two pixels larger in each dimension, from the
947                 // window's center).
948                 final float w = frame.width();
949                 final float h = frame.height();
950                 if (w>=1 && h>=1) {
951                     tmpMatrix.setScale(1 + 2/w, 1 + 2/h, w/2, h/2);
952                 } else {
953                     tmpMatrix.reset();
954                 }
955             } else {
956                 tmpMatrix.reset();
957             }
958             tmpMatrix.postScale(mWin.mGlobalScale, mWin.mGlobalScale);
959             if (selfTransformation) {
960                 tmpMatrix.postConcat(mTransformation.getMatrix());
961             }
962             if (attachedTransformation != null) {
963                 tmpMatrix.postConcat(attachedTransformation.getMatrix());
964             }
965             if (appTransformation != null) {
966                 tmpMatrix.postConcat(appTransformation.getMatrix());
967             }
968 
969             // The translation that applies the position of the window needs to be applied at the
970             // end in case that other translations include scaling. Otherwise the scaling will
971             // affect this translation. But it needs to be set before the screen rotation animation
972             // so the pivot point is at the center of the screen for all windows.
973             tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset);
974             if (screenAnimation) {
975                 tmpMatrix.postConcat(screenRotationAnimation.getEnterTransformation().getMatrix());
976             }
977 
978             MagnificationSpec spec = getMagnificationSpec();
979             if (spec != null) {
980                 applyMagnificationSpec(spec, tmpMatrix);
981             }
982 
983             // "convert" it into SurfaceFlinger's format
984             // (a 2x2 matrix + an offset)
985             // Here we must not transform the position of the surface
986             // since it is already included in the transformation.
987             //Slog.i(TAG_WM, "Transform: " + matrix);
988 
989             mHaveMatrix = true;
990             tmpMatrix.getValues(tmpFloats);
991             mDsDx = tmpFloats[Matrix.MSCALE_X];
992             mDtDx = tmpFloats[Matrix.MSKEW_Y];
993             mDtDy = tmpFloats[Matrix.MSKEW_X];
994             mDsDy = tmpFloats[Matrix.MSCALE_Y];
995             float x = tmpFloats[Matrix.MTRANS_X];
996             float y = tmpFloats[Matrix.MTRANS_Y];
997             mWin.mShownPosition.set(Math.round(x), Math.round(y));
998 
999             // Now set the alpha...  but because our current hardware
1000             // can't do alpha transformation on a non-opaque surface,
1001             // turn it off if we are running an animation that is also
1002             // transforming since it is more important to have that
1003             // animation be smooth.
1004             mShownAlpha = mAlpha;
1005             if (!mService.mLimitedAlphaCompositing
1006                     || (!PixelFormat.formatHasAlpha(mWin.mAttrs.format)
1007                     || (mWin.isIdentityMatrix(mDsDx, mDtDx, mDtDy, mDsDy)
1008                             && x == frame.left && y == frame.top))) {
1009                 //Slog.i(TAG_WM, "Applying alpha transform");
1010                 if (selfTransformation) {
1011                     mShownAlpha *= mTransformation.getAlpha();
1012                 }
1013                 if (attachedTransformation != null) {
1014                     mShownAlpha *= attachedTransformation.getAlpha();
1015                 }
1016                 if (appTransformation != null) {
1017                     mShownAlpha *= appTransformation.getAlpha();
1018                     if (appTransformation.hasClipRect()) {
1019                         mClipRect.set(appTransformation.getClipRect());
1020                         mHasClipRect = true;
1021                         // The app transformation clip will be in the coordinate space of the main
1022                         // activity window, which the animation correctly assumes will be placed at
1023                         // (0,0)+(insets) relative to the containing frame. This isn't necessarily
1024                         // true for child windows though which can have an arbitrary frame position
1025                         // relative to their containing frame. We need to offset the difference
1026                         // between the containing frame as used to calculate the crop and our
1027                         // bounds to compensate for this.
1028                         if (mWin.layoutInParentFrame()) {
1029                             mClipRect.offset( (mWin.mContainingFrame.left - mWin.mFrame.left),
1030                                     mWin.mContainingFrame.top - mWin.mFrame.top );
1031                         }
1032                     }
1033                 }
1034                 if (screenAnimation) {
1035                     mShownAlpha *= screenRotationAnimation.getEnterTransformation().getAlpha();
1036                 }
1037             } else {
1038                 //Slog.i(TAG_WM, "Not applying alpha transform");
1039             }
1040 
1041             if ((DEBUG_SURFACE_TRACE || WindowManagerService.localLOGV)
1042                     && (mShownAlpha == 1.0 || mShownAlpha == 0.0)) Slog.v(
1043                     TAG, "computeShownFrameLocked: Animating " + this + " mAlpha=" + mAlpha
1044                     + " self=" + (selfTransformation ? mTransformation.getAlpha() : "null")
1045                     + " attached=" + (attachedTransformation == null ?
1046                             "null" : attachedTransformation.getAlpha())
1047                     + " app=" + (appTransformation == null ? "null" : appTransformation.getAlpha())
1048                     + " screen=" + (screenAnimation ?
1049                             screenRotationAnimation.getEnterTransformation().getAlpha() : "null"));
1050             return;
1051         } else if (mIsWallpaper && mService.mRoot.mWallpaperActionPending) {
1052             return;
1053         } else if (mWin.isDragResizeChanged()) {
1054             // This window is awaiting a relayout because user just started (or ended)
1055             // drag-resizing. The shown frame (which affects surface size and pos)
1056             // should not be updated until we get next finished draw with the new surface.
1057             // Otherwise one or two frames rendered with old settings would be displayed
1058             // with new geometry.
1059             return;
1060         }
1061 
1062         if (WindowManagerService.localLOGV) Slog.v(
1063                 TAG, "computeShownFrameLocked: " + this +
1064                 " not attached, mAlpha=" + mAlpha);
1065 
1066         MagnificationSpec spec = getMagnificationSpec();
1067         if (spec != null) {
1068             final Rect frame = mWin.mFrame;
1069             final float tmpFloats[] = mService.mTmpFloats;
1070             final Matrix tmpMatrix = mWin.mTmpMatrix;
1071 
1072             tmpMatrix.setScale(mWin.mGlobalScale, mWin.mGlobalScale);
1073             tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset);
1074 
1075             applyMagnificationSpec(spec, tmpMatrix);
1076 
1077             tmpMatrix.getValues(tmpFloats);
1078 
1079             mHaveMatrix = true;
1080             mDsDx = tmpFloats[Matrix.MSCALE_X];
1081             mDtDx = tmpFloats[Matrix.MSKEW_Y];
1082             mDtDy = tmpFloats[Matrix.MSKEW_X];
1083             mDsDy = tmpFloats[Matrix.MSCALE_Y];
1084             float x = tmpFloats[Matrix.MTRANS_X];
1085             float y = tmpFloats[Matrix.MTRANS_Y];
1086             mWin.mShownPosition.set(Math.round(x), Math.round(y));
1087 
1088             mShownAlpha = mAlpha;
1089         } else {
1090             mWin.mShownPosition.set(mWin.mFrame.left, mWin.mFrame.top);
1091             if (mWin.mXOffset != 0 || mWin.mYOffset != 0) {
1092                 mWin.mShownPosition.offset(mWin.mXOffset, mWin.mYOffset);
1093             }
1094             mShownAlpha = mAlpha;
1095             mHaveMatrix = false;
1096             mDsDx = mWin.mGlobalScale;
1097             mDtDx = 0;
1098             mDtDy = 0;
1099             mDsDy = mWin.mGlobalScale;
1100         }
1101     }
1102 
getMagnificationSpec()1103     private MagnificationSpec getMagnificationSpec() {
1104         //TODO (multidisplay): Magnification is supported only for the default display.
1105         if (mService.mAccessibilityController != null && mWin.getDisplayId() == DEFAULT_DISPLAY) {
1106             return mService.mAccessibilityController.getMagnificationSpecForWindowLocked(mWin);
1107         }
1108         return null;
1109     }
1110 
1111     /**
1112      * In some scenarios we use a screen space clip rect (so called, final clip rect)
1113      * to crop to stack bounds. Generally because it's easier to deal with while
1114      * animating.
1115      *
1116      * @return True in scenarios where we use the final clip rect for stack clipping.
1117      */
useFinalClipRect()1118     private boolean useFinalClipRect() {
1119         return (isAnimationSet() && resolveStackClip() == STACK_CLIP_AFTER_ANIM)
1120                 || mDestroyPreservedSurfaceUponRedraw || mWin.inPinnedWorkspace();
1121     }
1122 
1123     /**
1124      * Calculate the screen-space crop rect and fill finalClipRect.
1125      * @return true if finalClipRect has been filled, otherwise,
1126      * no screen space crop should be applied.
1127      */
calculateFinalCrop(Rect finalClipRect)1128     private boolean calculateFinalCrop(Rect finalClipRect) {
1129         final WindowState w = mWin;
1130         final DisplayContent displayContent = w.getDisplayContent();
1131         finalClipRect.setEmpty();
1132 
1133         if (displayContent == null) {
1134             return false;
1135         }
1136 
1137         if (!shouldCropToStackBounds() || !useFinalClipRect()) {
1138             return false;
1139         }
1140 
1141         // Task is non-null per shouldCropToStackBounds
1142         final TaskStack stack = w.getTask().mStack;
1143         stack.getDimBounds(finalClipRect);
1144 
1145         if (StackId.tasksAreFloating(stack.mStackId)) {
1146             w.expandForSurfaceInsets(finalClipRect);
1147         }
1148 
1149         // We may be applying a magnification spec to all windows,
1150         // simulating a transformation in screen space, in which case
1151         // we need to transform all other screen space values...including
1152         // the final crop. This is kind of messed up and we should look
1153         // in to actually transforming screen-space via a parent-layer.
1154         // b/38322835
1155         MagnificationSpec spec = getMagnificationSpec();
1156         if (spec != null && !spec.isNop()) {
1157             Matrix transform = mWin.mTmpMatrix;
1158             RectF finalCrop = mService.mTmpRectF;
1159             transform.reset();
1160             transform.postScale(spec.scale, spec.scale);
1161             transform.postTranslate(-spec.offsetX, -spec.offsetY);
1162             transform.mapRect(finalCrop);
1163             finalClipRect.top = (int)finalCrop.top;
1164             finalClipRect.left = (int)finalCrop.left;
1165             finalClipRect.right = (int)finalClipRect.right;
1166             finalClipRect.bottom = (int)finalClipRect.bottom;
1167         }
1168 
1169         return true;
1170     }
1171 
1172     /**
1173      * Calculate the window-space crop rect and fill clipRect.
1174      * @return true if clipRect has been filled otherwise, no window space crop should be applied.
1175      */
calculateCrop(Rect clipRect)1176     private boolean calculateCrop(Rect clipRect) {
1177         final WindowState w = mWin;
1178         final DisplayContent displayContent = w.getDisplayContent();
1179         clipRect.setEmpty();
1180 
1181         if (displayContent == null) {
1182             return false;
1183         }
1184 
1185         if (w.inPinnedWorkspace()) {
1186             return false;
1187         }
1188 
1189         // If we're animating, the wallpaper should only
1190         // be updated at the end of the animation.
1191         if (w.mAttrs.type == TYPE_WALLPAPER) {
1192             return false;
1193         }
1194 
1195         if (DEBUG_WINDOW_CROP) Slog.d(TAG,
1196                 "Updating crop win=" + w + " mLastCrop=" + mLastClipRect);
1197 
1198         w.calculatePolicyCrop(mSystemDecorRect);
1199 
1200         if (DEBUG_WINDOW_CROP) Slog.d(TAG, "Applying decor to crop win=" + w + " mDecorFrame="
1201                 + w.mDecorFrame + " mSystemDecorRect=" + mSystemDecorRect);
1202 
1203         final Task task = w.getTask();
1204         final boolean fullscreen = w.fillsDisplay() || (task != null && task.isFullscreen());
1205         final boolean isFreeformResizing =
1206                 w.isDragResizing() && w.getResizeMode() == DRAG_RESIZE_MODE_FREEFORM;
1207 
1208         // We use the clip rect as provided by the tranformation for non-fullscreen windows to
1209         // avoid premature clipping with the system decor rect.
1210         clipRect.set((mHasClipRect && !fullscreen) ? mClipRect : mSystemDecorRect);
1211         if (DEBUG_WINDOW_CROP) Slog.d(TAG, "win=" + w + " Initial clip rect: " + clipRect
1212                 + " mHasClipRect=" + mHasClipRect + " fullscreen=" + fullscreen);
1213 
1214         if (isFreeformResizing && !w.isChildWindow()) {
1215             // For freeform resizing non child windows, we are using the big surface positioned
1216             // at 0,0. Thus we must express the crop in that coordinate space.
1217             clipRect.offset(w.mShownPosition.x, w.mShownPosition.y);
1218         }
1219 
1220         w.expandForSurfaceInsets(clipRect);
1221 
1222         if (mHasClipRect && fullscreen) {
1223             // We intersect the clip rect specified by the transformation with the expanded system
1224             // decor rect to prevent artifacts from drawing during animation if the transformation
1225             // clip rect extends outside the system decor rect.
1226             clipRect.intersect(mClipRect);
1227         }
1228         // The clip rect was generated assuming (0,0) as the window origin,
1229         // so we need to translate to match the actual surface coordinates.
1230         clipRect.offset(w.mAttrs.surfaceInsets.left, w.mAttrs.surfaceInsets.top);
1231 
1232         if (!useFinalClipRect()) {
1233             adjustCropToStackBounds(clipRect, isFreeformResizing);
1234         }
1235         if (DEBUG_WINDOW_CROP) Slog.d(TAG,
1236                 "win=" + w + " Clip rect after stack adjustment=" + clipRect);
1237 
1238         w.transformClipRectFromScreenToSurfaceSpace(clipRect);
1239 
1240         return true;
1241     }
1242 
applyCrop(Rect clipRect, Rect finalClipRect, boolean recoveringMemory)1243     private void applyCrop(Rect clipRect, Rect finalClipRect, boolean recoveringMemory) {
1244         if (DEBUG_WINDOW_CROP) Slog.d(TAG, "applyCrop: win=" + mWin
1245                 + " clipRect=" + clipRect + " finalClipRect=" + finalClipRect);
1246         if (clipRect != null) {
1247             if (!clipRect.equals(mLastClipRect)) {
1248                 mLastClipRect.set(clipRect);
1249                 mSurfaceController.setCropInTransaction(clipRect, recoveringMemory);
1250             }
1251         } else {
1252             mSurfaceController.clearCropInTransaction(recoveringMemory);
1253         }
1254 
1255         if (finalClipRect == null) {
1256             finalClipRect = mService.mTmpRect;
1257             finalClipRect.setEmpty();
1258         }
1259         if (!finalClipRect.equals(mLastFinalClipRect)) {
1260             mLastFinalClipRect.set(finalClipRect);
1261             mSurfaceController.setFinalCropInTransaction(finalClipRect);
1262             if (mDestroyPreservedSurfaceUponRedraw && mPendingDestroySurface != null) {
1263                 mPendingDestroySurface.setFinalCropInTransaction(finalClipRect);
1264             }
1265         }
1266     }
1267 
resolveStackClip()1268     private int resolveStackClip() {
1269         // App animation overrides window animation stack clip mode.
1270         if (mAppAnimator != null && mAppAnimator.animation != null) {
1271             return mAppAnimator.getStackClip();
1272         } else {
1273             return mStackClip;
1274         }
1275     }
1276 
shouldCropToStackBounds()1277     private boolean shouldCropToStackBounds() {
1278         final WindowState w = mWin;
1279         final DisplayContent displayContent = w.getDisplayContent();
1280         if (displayContent != null && !displayContent.isDefaultDisplay) {
1281             // There are some windows that live on other displays while their app and main window
1282             // live on the default display (e.g. casting...). We don't want to crop this windows
1283             // to the stack bounds which is only currently supported on the default display.
1284             // TODO(multi-display): Need to support cropping to stack bounds on other displays
1285             // when we have stacks on other displays.
1286             return false;
1287         }
1288 
1289         final Task task = w.getTask();
1290         if (task == null || !task.cropWindowsToStackBounds()) {
1291             return false;
1292         }
1293 
1294         final int stackClip = resolveStackClip();
1295 
1296         // It's animating and we don't want to clip it to stack bounds during animation - abort.
1297         if (isAnimationSet() && stackClip == STACK_CLIP_NONE) {
1298             return false;
1299         }
1300         return true;
1301     }
1302 
adjustCropToStackBounds(Rect clipRect, boolean isFreeformResizing)1303     private void adjustCropToStackBounds(Rect clipRect,
1304             boolean isFreeformResizing) {
1305         final WindowState w = mWin;
1306 
1307         if (!shouldCropToStackBounds()) {
1308             return;
1309         }
1310 
1311         final TaskStack stack = w.getTask().mStack;
1312         stack.getDimBounds(mTmpStackBounds);
1313         final Rect surfaceInsets = w.getAttrs().surfaceInsets;
1314         // When we resize we use the big surface approach, which means we can't trust the
1315         // window frame bounds anymore. Instead, the window will be placed at 0, 0, but to avoid
1316         // hardcoding it, we use surface coordinates.
1317         final int frameX = isFreeformResizing ? (int) mSurfaceController.getX() :
1318                 w.mFrame.left + mWin.mXOffset - surfaceInsets.left;
1319         final int frameY = isFreeformResizing ? (int) mSurfaceController.getY() :
1320                 w.mFrame.top + mWin.mYOffset - surfaceInsets.top;
1321 
1322         // We need to do some acrobatics with surface position, because their clip region is
1323         // relative to the inside of the surface, but the stack bounds aren't.
1324         if (StackId.hasWindowShadow(stack.mStackId)
1325                 && !StackId.isTaskResizeAllowed(stack.mStackId)) {
1326                 // The windows in this stack display drop shadows and the fill the entire stack
1327                 // area. Adjust the stack bounds we will use to cropping take into account the
1328                 // offsets we use to display the drop shadow so it doesn't get cropped.
1329                 mTmpStackBounds.inset(-surfaceInsets.left, -surfaceInsets.top,
1330                         -surfaceInsets.right, -surfaceInsets.bottom);
1331         }
1332 
1333         clipRect.left = Math.max(0,
1334                 Math.max(mTmpStackBounds.left, frameX + clipRect.left) - frameX);
1335         clipRect.top = Math.max(0,
1336                 Math.max(mTmpStackBounds.top, frameY + clipRect.top) - frameY);
1337         clipRect.right = Math.max(0,
1338                 Math.min(mTmpStackBounds.right, frameX + clipRect.right) - frameX);
1339         clipRect.bottom = Math.max(0,
1340                 Math.min(mTmpStackBounds.bottom, frameY + clipRect.bottom) - frameY);
1341     }
1342 
setSurfaceBoundariesLocked(final boolean recoveringMemory)1343     void setSurfaceBoundariesLocked(final boolean recoveringMemory) {
1344         if (mSurfaceController == null) {
1345             return;
1346         }
1347 
1348         final WindowState w = mWin;
1349         final LayoutParams attrs = mWin.getAttrs();
1350         final Task task = w.getTask();
1351 
1352         // We got resized, so block all updates until we got the new surface.
1353         if (w.isResizedWhileNotDragResizing() && !w.isGoneForLayoutLw()) {
1354             return;
1355         }
1356 
1357         mTmpSize.set(w.mShownPosition.x, w.mShownPosition.y, 0, 0);
1358         calculateSurfaceBounds(w, attrs);
1359 
1360         mExtraHScale = (float) 1.0;
1361         mExtraVScale = (float) 1.0;
1362 
1363         boolean wasForceScaled = mForceScaleUntilResize;
1364         boolean wasSeamlesslyRotated = w.mSeamlesslyRotated;
1365 
1366         // Once relayout has been called at least once, we need to make sure
1367         // we only resize the client surface during calls to relayout. For
1368         // clients which use indeterminate measure specs (MATCH_PARENT),
1369         // we may try and change their window size without a call to relayout.
1370         // However, this would be unsafe, as the client may be in the middle
1371         // of producing a frame at the old size, having just completed layout
1372         // to find the surface size changed underneath it.
1373         if (!w.mRelayoutCalled || w.mInRelayout) {
1374             mSurfaceResized = mSurfaceController.setSizeInTransaction(
1375                     mTmpSize.width(), mTmpSize.height(), recoveringMemory);
1376         } else {
1377             mSurfaceResized = false;
1378         }
1379         mForceScaleUntilResize = mForceScaleUntilResize && !mSurfaceResized;
1380         // If we are undergoing seamless rotation, the surface has already
1381         // been set up to persist at it's old location. We need to freeze
1382         // updates until a resize occurs.
1383         mService.markForSeamlessRotation(w, w.mSeamlesslyRotated && !mSurfaceResized);
1384 
1385         Rect clipRect = null, finalClipRect = null;
1386         if (calculateCrop(mTmpClipRect)) {
1387             clipRect = mTmpClipRect;
1388         }
1389         if (calculateFinalCrop(mTmpFinalClipRect)) {
1390             finalClipRect = mTmpFinalClipRect;
1391         }
1392 
1393         float surfaceWidth = mSurfaceController.getWidth();
1394         float surfaceHeight = mSurfaceController.getHeight();
1395 
1396         if (isForceScaled()) {
1397             int hInsets = attrs.surfaceInsets.left + attrs.surfaceInsets.right;
1398             int vInsets = attrs.surfaceInsets.top + attrs.surfaceInsets.bottom;
1399             float surfaceContentWidth = surfaceWidth - hInsets;
1400             float surfaceContentHeight = surfaceHeight - vInsets;
1401             if (!mForceScaleUntilResize) {
1402                 mSurfaceController.forceScaleableInTransaction(true);
1403             }
1404 
1405             int posX = mTmpSize.left;
1406             int posY = mTmpSize.top;
1407             task.mStack.getDimBounds(mTmpStackBounds);
1408 
1409             boolean allowStretching = false;
1410             task.mStack.getFinalAnimationSourceHintBounds(mTmpSourceBounds);
1411             // If we don't have source bounds, we can attempt to use the content insets
1412             // in the following scenario:
1413             //    1. We have content insets.
1414             //    2. We are not transitioning to full screen
1415             // We have to be careful to check "lastAnimatingBoundsWasToFullscreen" rather than
1416             // the mBoundsAnimating state, as we may have already left it and only be here
1417             // because of the force-scale until resize state.
1418             if (mTmpSourceBounds.isEmpty() && (mWin.mLastRelayoutContentInsets.width() > 0
1419                     || mWin.mLastRelayoutContentInsets.height() > 0)
1420                         && !task.mStack.lastAnimatingBoundsWasToFullscreen()) {
1421                 mTmpSourceBounds.set(task.mStack.mPreAnimationBounds);
1422                 mTmpSourceBounds.inset(mWin.mLastRelayoutContentInsets);
1423                 allowStretching = true;
1424             }
1425             if (!mTmpSourceBounds.isEmpty()) {
1426                 // Get the final target stack bounds, if we are not animating, this is just the
1427                 // current stack bounds
1428                 task.mStack.getFinalAnimationBounds(mTmpAnimatingBounds);
1429 
1430                 // Calculate the current progress and interpolate the difference between the target
1431                 // and source bounds
1432                 float finalWidth = mTmpAnimatingBounds.width();
1433                 float initialWidth = mTmpSourceBounds.width();
1434                 float tw = (surfaceContentWidth - mTmpStackBounds.width())
1435                         / (surfaceContentWidth - mTmpAnimatingBounds.width());
1436                 float th = tw;
1437                 mExtraHScale = (initialWidth + tw * (finalWidth - initialWidth)) / initialWidth;
1438                 if (allowStretching) {
1439                     float finalHeight = mTmpAnimatingBounds.height();
1440                     float initialHeight = mTmpSourceBounds.height();
1441                     th = (surfaceContentHeight - mTmpStackBounds.height())
1442                         / (surfaceContentHeight - mTmpAnimatingBounds.height());
1443                     mExtraVScale = (initialHeight + tw * (finalHeight - initialHeight))
1444                             / initialHeight;
1445                 } else {
1446                     mExtraVScale = mExtraHScale;
1447                 }
1448 
1449                 // Adjust the position to account for the inset bounds
1450                 posX -= (int) (tw * mExtraHScale * mTmpSourceBounds.left);
1451                 posY -= (int) (th * mExtraVScale * mTmpSourceBounds.top);
1452 
1453                 // Always clip to the stack bounds since the surface can be larger with the current
1454                 // scale
1455                 clipRect = null;
1456                 finalClipRect = mTmpStackBounds;
1457             } else {
1458                 // We want to calculate the scaling based on the content area, not based on
1459                 // the entire surface, so that we scale in sync with windows that don't have insets.
1460                 mExtraHScale = mTmpStackBounds.width() / surfaceContentWidth;
1461                 mExtraVScale = mTmpStackBounds.height() / surfaceContentHeight;
1462 
1463                 // Since we are scaled to fit in our previously desired crop, we can now
1464                 // expose the whole window in buffer space, and not risk extending
1465                 // past where the system would have cropped us
1466                 clipRect = null;
1467                 finalClipRect = null;
1468             }
1469 
1470             // In the case of ForceScaleToStack we scale entire tasks together,
1471             // and so we need to scale our offsets relative to the task bounds
1472             // or parent and child windows would fall out of alignment.
1473             posX -= (int) (attrs.x * (1 - mExtraHScale));
1474             posY -= (int) (attrs.y * (1 - mExtraVScale));
1475 
1476             // Imagine we are scaling down. As we scale the buffer down, we decrease the
1477             // distance between the surface top left, and the start of the surface contents
1478             // (previously it was surfaceInsets.left pixels in screen space but now it
1479             // will be surfaceInsets.left*mExtraHScale). This means in order to keep the
1480             // non inset content at the same position, we have to shift the whole window
1481             // forward. Likewise for scaling up, we've increased this distance, and we need
1482             // to shift by a negative number to compensate.
1483             posX += attrs.surfaceInsets.left * (1 - mExtraHScale);
1484             posY += attrs.surfaceInsets.top * (1 - mExtraVScale);
1485 
1486             mSurfaceController.setPositionInTransaction((float) Math.floor(posX),
1487                     (float) Math.floor(posY), recoveringMemory);
1488 
1489             // Various surfaces in the scaled stack may resize at different times.
1490             // We need to ensure for each surface, that we disable transformation matrix
1491             // scaling in the same transaction which we resize the surface in.
1492             // As we are in SCALING_MODE_SCALE_TO_WINDOW, SurfaceFlinger will
1493             // then take over the scaling until the new buffer arrives, and things
1494             // will be seamless.
1495             mForceScaleUntilResize = true;
1496         } else {
1497             if (!w.mSeamlesslyRotated) {
1498                 mSurfaceController.setPositionInTransaction(mTmpSize.left, mTmpSize.top,
1499                         recoveringMemory);
1500             }
1501         }
1502 
1503         // If we are ending the scaling mode. We switch to SCALING_MODE_FREEZE
1504         // to prevent further updates until buffer latch.
1505         // When ending both force scaling, and seamless rotation, we need to freeze
1506         // the Surface geometry until a buffer comes in at the new size (normally position and crop
1507         // are unfrozen). setGeometryAppliesWithResizeInTransaction accomplishes this for us.
1508         if ((wasForceScaled && !mForceScaleUntilResize) ||
1509                 (wasSeamlesslyRotated && !w.mSeamlesslyRotated)) {
1510             mSurfaceController.setGeometryAppliesWithResizeInTransaction(true);
1511             mSurfaceController.forceScaleableInTransaction(false);
1512         }
1513 
1514         if (!w.mSeamlesslyRotated) {
1515             applyCrop(clipRect, finalClipRect, recoveringMemory);
1516             mSurfaceController.setMatrixInTransaction(mDsDx * w.mHScale * mExtraHScale,
1517                     mDtDx * w.mVScale * mExtraVScale,
1518                     mDtDy * w.mHScale * mExtraHScale,
1519                     mDsDy * w.mVScale * mExtraVScale, recoveringMemory);
1520         }
1521 
1522         if (mSurfaceResized) {
1523             mReportSurfaceResized = true;
1524             mAnimator.setPendingLayoutChanges(w.getDisplayId(),
1525                     WindowManagerPolicy.FINISH_LAYOUT_REDO_WALLPAPER);
1526             w.applyDimLayerIfNeeded();
1527         }
1528     }
1529 
1530     /**
1531      * Get rect of the task this window is currently in. If there is no task, rect will be set to
1532      * empty.
1533      */
getContainerRect(Rect rect)1534     void getContainerRect(Rect rect) {
1535         final Task task = mWin.getTask();
1536         if (task != null) {
1537             task.getDimBounds(rect);
1538         } else {
1539             rect.left = rect.top = rect.right = rect.bottom = 0;
1540         }
1541     }
1542 
prepareSurfaceLocked(final boolean recoveringMemory)1543     void prepareSurfaceLocked(final boolean recoveringMemory) {
1544         final WindowState w = mWin;
1545         if (!hasSurface()) {
1546 
1547             // There is no need to wait for an animation change if our window is gone for layout
1548             // already as we'll never be visible.
1549             if (w.getOrientationChanging() && w.isGoneForLayoutLw()) {
1550                 if (DEBUG_ORIENTATION) {
1551                     Slog.v(TAG, "Orientation change skips hidden " + w);
1552                 }
1553                 w.setOrientationChanging(false);
1554             }
1555             return;
1556         }
1557 
1558         // Do not change surface properties of opening apps if we are waiting for the
1559         // transition to be ready. transitionGoodToGo could be not ready even after all
1560         // opening apps are drawn. It's only waiting on isFetchingAppTransitionsSpecs()
1561         // to get the animation spec. (For example, go into Recents and immediately open
1562         // the same app again before the app's surface is destroyed or saved, the surface
1563         // is always ready in the whole process.) If we go ahead here, the opening app
1564         // will be shown with the full size before the correct animation spec arrives.
1565         if (isWaitingForOpening()) {
1566             return;
1567         }
1568 
1569         boolean displayed = false;
1570 
1571         computeShownFrameLocked();
1572 
1573         setSurfaceBoundariesLocked(recoveringMemory);
1574 
1575         if (mIsWallpaper && !mWin.mWallpaperVisible) {
1576             // Wallpaper is no longer visible and there is no wp target => hide it.
1577             hide("prepareSurfaceLocked");
1578         } else if (w.isParentWindowHidden() || !w.isOnScreen()) {
1579             hide("prepareSurfaceLocked");
1580             mWallpaperControllerLocked.hideWallpapers(w);
1581 
1582             // If we are waiting for this window to handle an orientation change. If this window is
1583             // really hidden (gone for layout), there is no point in still waiting for it.
1584             // Note that this does introduce a potential glitch if the window becomes unhidden
1585             // before it has drawn for the new orientation.
1586             if (w.getOrientationChanging() && w.isGoneForLayoutLw()) {
1587                 w.setOrientationChanging(false);
1588                 if (DEBUG_ORIENTATION) Slog.v(TAG,
1589                         "Orientation change skips hidden " + w);
1590             }
1591         } else if (mLastLayer != mAnimLayer
1592                 || mLastAlpha != mShownAlpha
1593                 || mLastDsDx != mDsDx
1594                 || mLastDtDx != mDtDx
1595                 || mLastDsDy != mDsDy
1596                 || mLastDtDy != mDtDy
1597                 || w.mLastHScale != w.mHScale
1598                 || w.mLastVScale != w.mVScale
1599                 || mLastHidden) {
1600             displayed = true;
1601             mLastAlpha = mShownAlpha;
1602             mLastLayer = mAnimLayer;
1603             mLastDsDx = mDsDx;
1604             mLastDtDx = mDtDx;
1605             mLastDsDy = mDsDy;
1606             mLastDtDy = mDtDy;
1607             w.mLastHScale = w.mHScale;
1608             w.mLastVScale = w.mVScale;
1609             if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(w,
1610                     "controller=" + mSurfaceController +
1611                     "alpha=" + mShownAlpha + " layer=" + mAnimLayer
1612                     + " matrix=[" + mDsDx + "*" + w.mHScale
1613                     + "," + mDtDx + "*" + w.mVScale
1614                     + "][" + mDtDy + "*" + w.mHScale
1615                     + "," + mDsDy + "*" + w.mVScale + "]", false);
1616 
1617             boolean prepared =
1618                 mSurfaceController.prepareToShowInTransaction(mShownAlpha,
1619                         mDsDx * w.mHScale * mExtraHScale,
1620                         mDtDx * w.mVScale * mExtraVScale,
1621                         mDtDy * w.mHScale * mExtraHScale,
1622                         mDsDy * w.mVScale * mExtraVScale,
1623                         recoveringMemory);
1624             mSurfaceController.setLayer(mAnimLayer);
1625 
1626             if (prepared && mDrawState == HAS_DRAWN) {
1627                 if (mLastHidden) {
1628                     if (showSurfaceRobustlyLocked()) {
1629                         markPreservedSurfaceForDestroy();
1630                         mAnimator.requestRemovalOfReplacedWindows(w);
1631                         mLastHidden = false;
1632                         if (mIsWallpaper) {
1633                             w.dispatchWallpaperVisibility(true);
1634                         }
1635                         // This draw means the difference between unique content and mirroring.
1636                         // Run another pass through performLayout to set mHasContent in the
1637                         // LogicalDisplay.
1638                         mAnimator.setPendingLayoutChanges(w.getDisplayId(),
1639                                 WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM);
1640                     } else {
1641                         w.setOrientationChanging(false);
1642                     }
1643                 }
1644                 // We process mTurnOnScreen even for windows which have already
1645                 // been shown, to handle cases where windows are not necessarily
1646                 // hidden while the screen is turning off.
1647                 // TODO(b/63773439): These cases should be eliminated, though we probably still
1648                 // want to process mTurnOnScreen in this way for clarity.
1649                 if (mWin.mTurnOnScreen &&
1650                         (mWin.mAppToken == null || mWin.mAppToken.canTurnScreenOn())) {
1651                     if (DEBUG_VISIBILITY) Slog.v(TAG, "Show surface turning screen on: " + mWin);
1652                     mWin.mTurnOnScreen = false;
1653 
1654                     // The window should only turn the screen on once per resume, but
1655                     // prepareSurfaceLocked can be called multiple times. Set canTurnScreenOn to
1656                     // false so the window doesn't turn the screen on again during this resume.
1657                     if (mWin.mAppToken != null) {
1658                         mWin.mAppToken.setCanTurnScreenOn(false);
1659                     }
1660 
1661                     // We do not add {@code SET_TURN_ON_SCREEN} when the screen is already
1662                     // interactive as the value may persist until the next animation, which could
1663                     // potentially occurring while turning off the screen. This would lead to the
1664                     // screen incorrectly turning back on.
1665                     if (!mService.mPowerManager.isInteractive()) {
1666                         mAnimator.mBulkUpdateParams |= SET_TURN_ON_SCREEN;
1667                     }
1668                 }
1669             }
1670             if (hasSurface()) {
1671                 w.mToken.hasVisible = true;
1672             }
1673         } else {
1674             if (DEBUG_ANIM && isAnimationSet()) {
1675                 Slog.v(TAG, "prepareSurface: No changes in animation for " + this);
1676             }
1677             displayed = true;
1678         }
1679 
1680         if (w.getOrientationChanging()) {
1681             if (!w.isDrawnLw()) {
1682                 mAnimator.mBulkUpdateParams &= ~SET_ORIENTATION_CHANGE_COMPLETE;
1683                 mAnimator.mLastWindowFreezeSource = w;
1684                 if (DEBUG_ORIENTATION) Slog.v(TAG,
1685                         "Orientation continue waiting for draw in " + w);
1686             } else {
1687                 w.setOrientationChanging(false);
1688                 if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation change complete in " + w);
1689             }
1690         }
1691 
1692         if (displayed) {
1693             w.mToken.hasVisible = true;
1694         }
1695     }
1696 
setTransparentRegionHintLocked(final Region region)1697     void setTransparentRegionHintLocked(final Region region) {
1698         if (mSurfaceController == null) {
1699             Slog.w(TAG, "setTransparentRegionHint: null mSurface after mHasSurface true");
1700             return;
1701         }
1702         mSurfaceController.setTransparentRegionHint(region);
1703     }
1704 
setWallpaperOffset(Point shownPosition)1705     void setWallpaperOffset(Point shownPosition) {
1706         final LayoutParams attrs = mWin.getAttrs();
1707         final int left = shownPosition.x - attrs.surfaceInsets.left;
1708         final int top = shownPosition.y - attrs.surfaceInsets.top;
1709 
1710         try {
1711             if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG, ">>> OPEN TRANSACTION setWallpaperOffset");
1712             mService.openSurfaceTransaction();
1713             mSurfaceController.setPositionInTransaction(mWin.mFrame.left + left,
1714                     mWin.mFrame.top + top, false);
1715             applyCrop(null, null, false);
1716         } catch (RuntimeException e) {
1717             Slog.w(TAG, "Error positioning surface of " + mWin
1718                     + " pos=(" + left + "," + top + ")", e);
1719         } finally {
1720             mService.closeSurfaceTransaction();
1721             if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG,
1722                     "<<< CLOSE TRANSACTION setWallpaperOffset");
1723         }
1724     }
1725 
1726     /**
1727      * Try to change the pixel format without recreating the surface. This
1728      * will be common in the case of changing from PixelFormat.OPAQUE to
1729      * PixelFormat.TRANSLUCENT in the hardware-accelerated case as both
1730      * requested formats resolve to the same underlying SurfaceControl format
1731      * @return True if format was succesfully changed, false otherwise
1732      */
tryChangeFormatInPlaceLocked()1733     boolean tryChangeFormatInPlaceLocked() {
1734         if (mSurfaceController == null) {
1735             return false;
1736         }
1737         final LayoutParams attrs = mWin.getAttrs();
1738         final boolean isHwAccelerated = (attrs.flags & FLAG_HARDWARE_ACCELERATED) != 0;
1739         final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : attrs.format;
1740         if (format == mSurfaceFormat) {
1741             setOpaqueLocked(!PixelFormat.formatHasAlpha(attrs.format));
1742             return true;
1743         }
1744         return false;
1745     }
1746 
setOpaqueLocked(boolean isOpaque)1747     void setOpaqueLocked(boolean isOpaque) {
1748         if (mSurfaceController == null) {
1749             return;
1750         }
1751         mSurfaceController.setOpaque(isOpaque);
1752     }
1753 
setSecureLocked(boolean isSecure)1754     void setSecureLocked(boolean isSecure) {
1755         if (mSurfaceController == null) {
1756             return;
1757         }
1758         mSurfaceController.setSecure(isSecure);
1759     }
1760 
1761     /**
1762      * Have the surface flinger show a surface, robustly dealing with
1763      * error conditions.  In particular, if there is not enough memory
1764      * to show the surface, then we will try to get rid of other surfaces
1765      * in order to succeed.
1766      *
1767      * @return Returns true if the surface was successfully shown.
1768      */
showSurfaceRobustlyLocked()1769     private boolean showSurfaceRobustlyLocked() {
1770         final Task task = mWin.getTask();
1771         if (task != null && StackId.windowsAreScaleable(task.mStack.mStackId)) {
1772             mSurfaceController.forceScaleableInTransaction(true);
1773         }
1774 
1775         boolean shown = mSurfaceController.showRobustlyInTransaction();
1776         if (!shown)
1777             return false;
1778 
1779         return true;
1780     }
1781 
applyEnterAnimationLocked()1782     void applyEnterAnimationLocked() {
1783         // If we are the new part of a window replacement transition and we have requested
1784         // not to animate, we instead want to make it seamless, so we don't want to apply
1785         // an enter transition.
1786         if (mWin.mSkipEnterAnimationForSeamlessReplacement) {
1787             return;
1788         }
1789         final int transit;
1790         if (mEnterAnimationPending) {
1791             mEnterAnimationPending = false;
1792             transit = WindowManagerPolicy.TRANSIT_ENTER;
1793         } else {
1794             transit = WindowManagerPolicy.TRANSIT_SHOW;
1795         }
1796         applyAnimationLocked(transit, true);
1797         //TODO (multidisplay): Magnification is supported only for the default display.
1798         if (mService.mAccessibilityController != null
1799                 && mWin.getDisplayId() == DEFAULT_DISPLAY) {
1800             mService.mAccessibilityController.onWindowTransitionLocked(mWin, transit);
1801         }
1802     }
1803 
1804     /**
1805      * Choose the correct animation and set it to the passed WindowState.
1806      * @param transit If AppTransition.TRANSIT_PREVIEW_DONE and the app window has been drawn
1807      *      then the animation will be app_starting_exit. Any other value loads the animation from
1808      *      the switch statement below.
1809      * @param isEntrance The animation type the last time this was called. Used to keep from
1810      *      loading the same animation twice.
1811      * @return true if an animation has been loaded.
1812      */
applyAnimationLocked(int transit, boolean isEntrance)1813     boolean applyAnimationLocked(int transit, boolean isEntrance) {
1814         if (mLocalAnimating && mAnimationIsEntrance == isEntrance) {
1815             // If we are trying to apply an animation, but already running
1816             // an animation of the same type, then just leave that one alone.
1817             return true;
1818         }
1819 
1820         // Only apply an animation if the display isn't frozen.  If it is
1821         // frozen, there is no reason to animate and it can cause strange
1822         // artifacts when we unfreeze the display if some different animation
1823         // is running.
1824         Trace.traceBegin(Trace.TRACE_TAG_WINDOW_MANAGER, "WSA#applyAnimationLocked");
1825         if (mWin.mToken.okToAnimate()) {
1826             int anim = mPolicy.selectAnimationLw(mWin, transit);
1827             int attr = -1;
1828             Animation a = null;
1829             if (anim != 0) {
1830                 a = anim != -1 ? AnimationUtils.loadAnimation(mContext, anim) : null;
1831             } else {
1832                 switch (transit) {
1833                     case WindowManagerPolicy.TRANSIT_ENTER:
1834                         attr = com.android.internal.R.styleable.WindowAnimation_windowEnterAnimation;
1835                         break;
1836                     case WindowManagerPolicy.TRANSIT_EXIT:
1837                         attr = com.android.internal.R.styleable.WindowAnimation_windowExitAnimation;
1838                         break;
1839                     case WindowManagerPolicy.TRANSIT_SHOW:
1840                         attr = com.android.internal.R.styleable.WindowAnimation_windowShowAnimation;
1841                         break;
1842                     case WindowManagerPolicy.TRANSIT_HIDE:
1843                         attr = com.android.internal.R.styleable.WindowAnimation_windowHideAnimation;
1844                         break;
1845                 }
1846                 if (attr >= 0) {
1847                     a = mService.mAppTransition.loadAnimationAttr(mWin.mAttrs, attr);
1848                 }
1849             }
1850             if (DEBUG_ANIM) Slog.v(TAG,
1851                     "applyAnimation: win=" + this
1852                     + " anim=" + anim + " attr=0x" + Integer.toHexString(attr)
1853                     + " a=" + a
1854                     + " transit=" + transit
1855                     + " isEntrance=" + isEntrance + " Callers " + Debug.getCallers(3));
1856             if (a != null) {
1857                 if (DEBUG_ANIM) logWithStack(TAG, "Loaded animation " + a + " for " + this);
1858                 setAnimation(a);
1859                 mAnimationIsEntrance = isEntrance;
1860             }
1861         } else {
1862             clearAnimation();
1863         }
1864         Trace.traceEnd(Trace.TRACE_TAG_WINDOW_MANAGER);
1865 
1866         if (mWin.mAttrs.type == TYPE_INPUT_METHOD) {
1867             mWin.getDisplayContent().adjustForImeIfNeeded();
1868             if (isEntrance) {
1869                 mWin.setDisplayLayoutNeeded();
1870                 mService.mWindowPlacerLocked.requestTraversal();
1871             }
1872         }
1873         return mAnimation != null;
1874     }
1875 
applyFadeoutDuringKeyguardExitAnimation()1876     private void applyFadeoutDuringKeyguardExitAnimation() {
1877         long startTime = mAnimation.getStartTime();
1878         long duration = mAnimation.getDuration();
1879         long elapsed = mLastAnimationTime - startTime;
1880         long fadeDuration = duration - elapsed;
1881         if (fadeDuration <= 0) {
1882             // Never mind, this would be no visible animation, so abort the animation change.
1883             return;
1884         }
1885         AnimationSet newAnimation = new AnimationSet(false /* shareInterpolator */);
1886         newAnimation.setDuration(duration);
1887         newAnimation.setStartTime(startTime);
1888         newAnimation.addAnimation(mAnimation);
1889         Animation fadeOut = AnimationUtils.loadAnimation(
1890                 mContext, com.android.internal.R.anim.app_starting_exit);
1891         fadeOut.setDuration(fadeDuration);
1892         fadeOut.setStartOffset(elapsed);
1893         newAnimation.addAnimation(fadeOut);
1894         newAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(), mAnimDx, mAnimDy);
1895         mAnimation = newAnimation;
1896     }
1897 
dump(PrintWriter pw, String prefix, boolean dumpAll)1898     public void dump(PrintWriter pw, String prefix, boolean dumpAll) {
1899         if (mAnimating || mLocalAnimating || mAnimationIsEntrance
1900                 || mAnimation != null) {
1901             pw.print(prefix); pw.print("mAnimating="); pw.print(mAnimating);
1902                     pw.print(" mLocalAnimating="); pw.print(mLocalAnimating);
1903                     pw.print(" mAnimationIsEntrance="); pw.print(mAnimationIsEntrance);
1904                     pw.print(" mAnimation="); pw.print(mAnimation);
1905                     pw.print(" mStackClip="); pw.println(mStackClip);
1906         }
1907         if (mHasTransformation || mHasLocalTransformation) {
1908             pw.print(prefix); pw.print("XForm: has=");
1909                     pw.print(mHasTransformation);
1910                     pw.print(" hasLocal="); pw.print(mHasLocalTransformation);
1911                     pw.print(" "); mTransformation.printShortString(pw);
1912                     pw.println();
1913         }
1914         if (mSurfaceController != null) {
1915             mSurfaceController.dump(pw, prefix, dumpAll);
1916         }
1917         if (dumpAll) {
1918             pw.print(prefix); pw.print("mDrawState="); pw.print(drawStateToString());
1919             pw.print(prefix); pw.print(" mLastHidden="); pw.println(mLastHidden);
1920             pw.print(prefix); pw.print("mSystemDecorRect="); mSystemDecorRect.printShortString(pw);
1921             pw.print(" last="); mLastSystemDecorRect.printShortString(pw);
1922             pw.print(" mHasClipRect="); pw.print(mHasClipRect);
1923             pw.print(" mLastClipRect="); mLastClipRect.printShortString(pw);
1924 
1925             if (!mLastFinalClipRect.isEmpty()) {
1926                 pw.print(" mLastFinalClipRect="); mLastFinalClipRect.printShortString(pw);
1927             }
1928             pw.println();
1929         }
1930 
1931         if (mPendingDestroySurface != null) {
1932             pw.print(prefix); pw.print("mPendingDestroySurface=");
1933                     pw.println(mPendingDestroySurface);
1934         }
1935         if (mSurfaceResized || mSurfaceDestroyDeferred) {
1936             pw.print(prefix); pw.print("mSurfaceResized="); pw.print(mSurfaceResized);
1937                     pw.print(" mSurfaceDestroyDeferred="); pw.println(mSurfaceDestroyDeferred);
1938         }
1939         if (mShownAlpha != 1 || mAlpha != 1 || mLastAlpha != 1) {
1940             pw.print(prefix); pw.print("mShownAlpha="); pw.print(mShownAlpha);
1941                     pw.print(" mAlpha="); pw.print(mAlpha);
1942                     pw.print(" mLastAlpha="); pw.println(mLastAlpha);
1943         }
1944         if (mHaveMatrix || mWin.mGlobalScale != 1) {
1945             pw.print(prefix); pw.print("mGlobalScale="); pw.print(mWin.mGlobalScale);
1946                     pw.print(" mDsDx="); pw.print(mDsDx);
1947                     pw.print(" mDtDx="); pw.print(mDtDx);
1948                     pw.print(" mDtDy="); pw.print(mDtDy);
1949                     pw.print(" mDsDy="); pw.println(mDsDy);
1950         }
1951         if (mAnimationStartDelayed) {
1952             pw.print(prefix); pw.print("mAnimationStartDelayed="); pw.print(mAnimationStartDelayed);
1953         }
1954     }
1955 
1956     @Override
toString()1957     public String toString() {
1958         StringBuffer sb = new StringBuffer("WindowStateAnimator{");
1959         sb.append(Integer.toHexString(System.identityHashCode(this)));
1960         sb.append(' ');
1961         sb.append(mWin.mAttrs.getTitle());
1962         sb.append('}');
1963         return sb.toString();
1964     }
1965 
reclaimSomeSurfaceMemory(String operation, boolean secure)1966     void reclaimSomeSurfaceMemory(String operation, boolean secure) {
1967         mService.mRoot.reclaimSomeSurfaceMemory(this, operation, secure);
1968     }
1969 
getShown()1970     boolean getShown() {
1971         if (mSurfaceController != null) {
1972             return mSurfaceController.getShown();
1973         }
1974         return false;
1975     }
1976 
destroySurface()1977     void destroySurface() {
1978         try {
1979             if (mSurfaceController != null) {
1980                 mSurfaceController.destroyInTransaction();
1981             }
1982         } catch (RuntimeException e) {
1983             Slog.w(TAG, "Exception thrown when destroying surface " + this
1984                     + " surface " + mSurfaceController + " session " + mSession + ": " + e);
1985         } finally {
1986             mWin.setHasSurface(false);
1987             mSurfaceController = null;
1988             mDrawState = NO_SURFACE;
1989         }
1990     }
1991 
setMoveAnimation(int left, int top)1992     void setMoveAnimation(int left, int top) {
1993         final Animation a = AnimationUtils.loadAnimation(mContext,
1994                 com.android.internal.R.anim.window_move_from_decor);
1995         setAnimation(a);
1996         mAnimDx = mWin.mLastFrame.left - left;
1997         mAnimDy = mWin.mLastFrame.top - top;
1998         mAnimateMove = true;
1999     }
2000 
deferTransactionUntilParentFrame(long frameNumber)2001     void deferTransactionUntilParentFrame(long frameNumber) {
2002         if (!mWin.isChildWindow()) {
2003             return;
2004         }
2005         mSurfaceController.deferTransactionUntil(
2006                 mWin.getParentWindow().mWinAnimator.mSurfaceController.getHandle(), frameNumber);
2007     }
2008 
2009     /**
2010      * Sometimes we need to synchronize the first frame of animation with some external event.
2011      * To achieve this, we prolong the start of the animation and keep producing the first frame of
2012      * the animation.
2013      */
getAnimationFrameTime(Animation animation, long currentTime)2014     private long getAnimationFrameTime(Animation animation, long currentTime) {
2015         if (mAnimationStartDelayed) {
2016             animation.setStartTime(currentTime);
2017             return currentTime + 1;
2018         }
2019         return currentTime;
2020     }
2021 
startDelayingAnimationStart()2022     void startDelayingAnimationStart() {
2023         mAnimationStartDelayed = true;
2024     }
2025 
endDelayingAnimationStart()2026     void endDelayingAnimationStart() {
2027         mAnimationStartDelayed = false;
2028     }
2029 
seamlesslyRotateWindow(int oldRotation, int newRotation)2030     void seamlesslyRotateWindow(int oldRotation, int newRotation) {
2031         final WindowState w = mWin;
2032         if (!w.isVisibleNow() || w.mIsWallpaper) {
2033             return;
2034         }
2035 
2036         final Rect cropRect = mService.mTmpRect;
2037         final Rect displayRect = mService.mTmpRect2;
2038         final RectF frameRect = mService.mTmpRectF;
2039         final Matrix transform = mService.mTmpTransform;
2040 
2041         final float x = w.mFrame.left;
2042         final float y = w.mFrame.top;
2043         final float width = w.mFrame.width();
2044         final float height = w.mFrame.height();
2045 
2046         mService.getDefaultDisplayContentLocked().getLogicalDisplayRect(displayRect);
2047         final float displayWidth = displayRect.width();
2048         final float displayHeight = displayRect.height();
2049 
2050         // Compute a transform matrix to undo the coordinate space transformation,
2051         // and present the window at the same physical position it previously occupied.
2052         final int deltaRotation = DisplayContent.deltaRotation(newRotation, oldRotation);
2053         DisplayContent.createRotationMatrix(deltaRotation, x, y, displayWidth, displayHeight,
2054                 transform);
2055 
2056         // We just need to apply a rotation matrix to the window. For example
2057         // if we have a portrait window and rotate to landscape, the window is still portrait
2058         // and now extends off the bottom of the screen (and only halfway across). Essentially we
2059         // apply a transform to display the current buffer at it's old position
2060         // (in the new coordinate space). We then freeze layer updates until the resize
2061         // occurs, at which point we undo, them.
2062         mService.markForSeamlessRotation(w, true);
2063         transform.getValues(mService.mTmpFloats);
2064 
2065         float DsDx = mService.mTmpFloats[Matrix.MSCALE_X];
2066         float DtDx = mService.mTmpFloats[Matrix.MSKEW_Y];
2067         float DtDy = mService.mTmpFloats[Matrix.MSKEW_X];
2068         float DsDy = mService.mTmpFloats[Matrix.MSCALE_Y];
2069         float nx = mService.mTmpFloats[Matrix.MTRANS_X];
2070         float ny = mService.mTmpFloats[Matrix.MTRANS_Y];
2071         mSurfaceController.setPositionInTransaction(nx, ny, false);
2072         mSurfaceController.setMatrixInTransaction(DsDx * w.mHScale,
2073                 DtDx * w.mVScale,
2074                 DtDy * w.mHScale,
2075                 DsDy * w.mVScale, false);
2076     }
2077 
enableSurfaceTrace(FileDescriptor fd)2078     void enableSurfaceTrace(FileDescriptor fd) {
2079         if (mSurfaceController != null) {
2080             mSurfaceController.installRemoteTrace(fd);
2081         }
2082     }
2083 
disableSurfaceTrace()2084     void disableSurfaceTrace() {
2085         if (mSurfaceController != null) {
2086             try {
2087                 mSurfaceController.removeRemoteTrace();
2088             } catch (ClassCastException e) {
2089                 Slog.e(TAG, "Disable surface trace for " + this + " but its not enabled");
2090             }
2091         }
2092     }
2093 
2094     /** The force-scaled state for a given window can persist past
2095      * the state for it's stack as the windows complete resizing
2096      * independently of one another.
2097      */
isForceScaled()2098     boolean isForceScaled() {
2099         final Task task = mWin.getTask();
2100         if (task != null && task.mStack.isForceScaled()) {
2101             return true;
2102         }
2103         return mForceScaleUntilResize;
2104     }
2105 
detachChildren()2106     void detachChildren() {
2107         if (mSurfaceController != null) {
2108             mSurfaceController.detachChildren();
2109         }
2110     }
2111 }
2112