1 /*
2 * Copyright 2014 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "GrDashOp.h"
9 #include "GrAppliedClip.h"
10 #include "GrCaps.h"
11 #include "GrContext.h"
12 #include "GrCoordTransform.h"
13 #include "GrDefaultGeoProcFactory.h"
14 #include "GrDrawOpTest.h"
15 #include "GrGeometryProcessor.h"
16 #include "GrOpFlushState.h"
17 #include "GrProcessor.h"
18 #include "GrStyle.h"
19 #include "SkGr.h"
20 #include "glsl/GrGLSLFragmentShaderBuilder.h"
21 #include "glsl/GrGLSLGeometryProcessor.h"
22 #include "glsl/GrGLSLProgramDataManager.h"
23 #include "glsl/GrGLSLUniformHandler.h"
24 #include "glsl/GrGLSLVarying.h"
25 #include "glsl/GrGLSLVertexShaderBuilder.h"
26 #include "ops/GrMeshDrawOp.h"
27
28 using AAMode = GrDashOp::AAMode;
29
30 ///////////////////////////////////////////////////////////////////////////////
31
32 // Returns whether or not the gpu can fast path the dash line effect.
CanDrawDashLine(const SkPoint pts[2],const GrStyle & style,const SkMatrix & viewMatrix)33 bool GrDashOp::CanDrawDashLine(const SkPoint pts[2], const GrStyle& style,
34 const SkMatrix& viewMatrix) {
35 // Pts must be either horizontal or vertical in src space
36 if (pts[0].fX != pts[1].fX && pts[0].fY != pts[1].fY) {
37 return false;
38 }
39
40 // May be able to relax this to include skew. As of now cannot do perspective
41 // because of the non uniform scaling of bloating a rect
42 if (!viewMatrix.preservesRightAngles()) {
43 return false;
44 }
45
46 if (!style.isDashed() || 2 != style.dashIntervalCnt()) {
47 return false;
48 }
49
50 const SkScalar* intervals = style.dashIntervals();
51 if (0 == intervals[0] && 0 == intervals[1]) {
52 return false;
53 }
54
55 SkPaint::Cap cap = style.strokeRec().getCap();
56 if (SkPaint::kRound_Cap == cap) {
57 // Current we don't support round caps unless the on interval is zero
58 if (intervals[0] != 0.f) {
59 return false;
60 }
61 // If the width of the circle caps in greater than the off interval we will pick up unwanted
62 // segments of circles at the start and end of the dash line.
63 if (style.strokeRec().getWidth() > intervals[1]) {
64 return false;
65 }
66 }
67
68 return true;
69 }
70
71 namespace {
72 struct DashLineVertex {
73 SkPoint fPos;
74 SkPoint fDashPos;
75 SkScalar fIntervalLength;
76 SkRect fRect;
77 };
78 struct DashCircleVertex {
79 SkPoint fPos;
80 SkPoint fDashPos;
81 SkScalar fIntervalLength;
82 SkScalar fRadius;
83 SkScalar fCenterX;
84 };
85 };
86
calc_dash_scaling(SkScalar * parallelScale,SkScalar * perpScale,const SkMatrix & viewMatrix,const SkPoint pts[2])87 static void calc_dash_scaling(SkScalar* parallelScale, SkScalar* perpScale,
88 const SkMatrix& viewMatrix, const SkPoint pts[2]) {
89 SkVector vecSrc = pts[1] - pts[0];
90 SkScalar magSrc = vecSrc.length();
91 SkScalar invSrc = magSrc ? SkScalarInvert(magSrc) : 0;
92 vecSrc.scale(invSrc);
93
94 SkVector vecSrcPerp;
95 vecSrc.rotateCW(&vecSrcPerp);
96 viewMatrix.mapVectors(&vecSrc, 1);
97 viewMatrix.mapVectors(&vecSrcPerp, 1);
98
99 // parallelScale tells how much to scale along the line parallel to the dash line
100 // perpScale tells how much to scale in the direction perpendicular to the dash line
101 *parallelScale = vecSrc.length();
102 *perpScale = vecSrcPerp.length();
103 }
104
105 // calculates the rotation needed to aligned pts to the x axis with pts[0] < pts[1]
106 // Stores the rotation matrix in rotMatrix, and the mapped points in ptsRot
align_to_x_axis(const SkPoint pts[2],SkMatrix * rotMatrix,SkPoint ptsRot[2]=nullptr)107 static void align_to_x_axis(const SkPoint pts[2], SkMatrix* rotMatrix, SkPoint ptsRot[2] = nullptr) {
108 SkVector vec = pts[1] - pts[0];
109 SkScalar mag = vec.length();
110 SkScalar inv = mag ? SkScalarInvert(mag) : 0;
111
112 vec.scale(inv);
113 rotMatrix->setSinCos(-vec.fY, vec.fX, pts[0].fX, pts[0].fY);
114 if (ptsRot) {
115 rotMatrix->mapPoints(ptsRot, pts, 2);
116 // correction for numerical issues if map doesn't make ptsRot exactly horizontal
117 ptsRot[1].fY = pts[0].fY;
118 }
119 }
120
121 // Assumes phase < sum of all intervals
calc_start_adjustment(const SkScalar intervals[2],SkScalar phase)122 static SkScalar calc_start_adjustment(const SkScalar intervals[2], SkScalar phase) {
123 SkASSERT(phase < intervals[0] + intervals[1]);
124 if (phase >= intervals[0] && phase != 0) {
125 SkScalar srcIntervalLen = intervals[0] + intervals[1];
126 return srcIntervalLen - phase;
127 }
128 return 0;
129 }
130
calc_end_adjustment(const SkScalar intervals[2],const SkPoint pts[2],SkScalar phase,SkScalar * endingInt)131 static SkScalar calc_end_adjustment(const SkScalar intervals[2], const SkPoint pts[2],
132 SkScalar phase, SkScalar* endingInt) {
133 if (pts[1].fX <= pts[0].fX) {
134 return 0;
135 }
136 SkScalar srcIntervalLen = intervals[0] + intervals[1];
137 SkScalar totalLen = pts[1].fX - pts[0].fX;
138 SkScalar temp = totalLen / srcIntervalLen;
139 SkScalar numFullIntervals = SkScalarFloorToScalar(temp);
140 *endingInt = totalLen - numFullIntervals * srcIntervalLen + phase;
141 temp = *endingInt / srcIntervalLen;
142 *endingInt = *endingInt - SkScalarFloorToScalar(temp) * srcIntervalLen;
143 if (0 == *endingInt) {
144 *endingInt = srcIntervalLen;
145 }
146 if (*endingInt > intervals[0]) {
147 return *endingInt - intervals[0];
148 }
149 return 0;
150 }
151
152 enum DashCap {
153 kRound_DashCap,
154 kNonRound_DashCap,
155 };
156
157 static int kDashVertices = 4;
158
159 template <typename T>
setup_dashed_rect_common(const SkRect & rect,const SkMatrix & matrix,T * vertices,int idx,SkScalar offset,SkScalar bloatX,SkScalar bloatY,SkScalar len,SkScalar stroke)160 void setup_dashed_rect_common(const SkRect& rect, const SkMatrix& matrix, T* vertices, int idx,
161 SkScalar offset, SkScalar bloatX, SkScalar bloatY, SkScalar len,
162 SkScalar stroke) {
163 SkScalar startDashX = offset - bloatX;
164 SkScalar endDashX = offset + len + bloatX;
165 SkScalar startDashY = -stroke - bloatY;
166 SkScalar endDashY = stroke + bloatY;
167 vertices[idx].fDashPos = SkPoint::Make(startDashX , startDashY);
168 vertices[idx + 1].fDashPos = SkPoint::Make(startDashX, endDashY);
169 vertices[idx + 2].fDashPos = SkPoint::Make(endDashX, endDashY);
170 vertices[idx + 3].fDashPos = SkPoint::Make(endDashX, startDashY);
171
172 vertices[idx].fPos = SkPoint::Make(rect.fLeft, rect.fTop);
173 vertices[idx + 1].fPos = SkPoint::Make(rect.fLeft, rect.fBottom);
174 vertices[idx + 2].fPos = SkPoint::Make(rect.fRight, rect.fBottom);
175 vertices[idx + 3].fPos = SkPoint::Make(rect.fRight, rect.fTop);
176
177 matrix.mapPointsWithStride(&vertices[idx].fPos, sizeof(T), 4);
178 }
179
setup_dashed_rect(const SkRect & rect,void * vertices,int idx,const SkMatrix & matrix,SkScalar offset,SkScalar bloatX,SkScalar bloatY,SkScalar len,SkScalar stroke,SkScalar startInterval,SkScalar endInterval,SkScalar strokeWidth,DashCap cap,const size_t vertexStride)180 static void setup_dashed_rect(const SkRect& rect, void* vertices, int idx,
181 const SkMatrix& matrix, SkScalar offset, SkScalar bloatX,
182 SkScalar bloatY, SkScalar len, SkScalar stroke,
183 SkScalar startInterval, SkScalar endInterval, SkScalar strokeWidth,
184 DashCap cap, const size_t vertexStride) {
185 SkScalar intervalLength = startInterval + endInterval;
186
187 if (kRound_DashCap == cap) {
188 SkASSERT(vertexStride == sizeof(DashCircleVertex));
189 DashCircleVertex* verts = reinterpret_cast<DashCircleVertex*>(vertices);
190
191 setup_dashed_rect_common<DashCircleVertex>(rect, matrix, verts, idx, offset, bloatX,
192 bloatY, len, stroke);
193
194 SkScalar radius = SkScalarHalf(strokeWidth) - 0.5f;
195 SkScalar centerX = SkScalarHalf(endInterval);
196
197 for (int i = 0; i < kDashVertices; i++) {
198 verts[idx + i].fIntervalLength = intervalLength;
199 verts[idx + i].fRadius = radius;
200 verts[idx + i].fCenterX = centerX;
201 }
202 } else {
203 SkASSERT(kNonRound_DashCap == cap && vertexStride == sizeof(DashLineVertex));
204 DashLineVertex* verts = reinterpret_cast<DashLineVertex*>(vertices);
205
206 setup_dashed_rect_common<DashLineVertex>(rect, matrix, verts, idx, offset, bloatX,
207 bloatY, len, stroke);
208
209 SkScalar halfOffLen = SkScalarHalf(endInterval);
210 SkScalar halfStroke = SkScalarHalf(strokeWidth);
211 SkRect rectParam;
212 rectParam.set(halfOffLen + 0.5f, -halfStroke + 0.5f,
213 halfOffLen + startInterval - 0.5f, halfStroke - 0.5f);
214 for (int i = 0; i < kDashVertices; i++) {
215 verts[idx + i].fIntervalLength = intervalLength;
216 verts[idx + i].fRect = rectParam;
217 }
218 }
219 }
220
setup_dashed_rect_pos(const SkRect & rect,int idx,const SkMatrix & matrix,SkPoint * verts)221 static void setup_dashed_rect_pos(const SkRect& rect, int idx, const SkMatrix& matrix,
222 SkPoint* verts) {
223 verts[idx] = SkPoint::Make(rect.fLeft, rect.fTop);
224 verts[idx + 1] = SkPoint::Make(rect.fLeft, rect.fBottom);
225 verts[idx + 2] = SkPoint::Make(rect.fRight, rect.fBottom);
226 verts[idx + 3] = SkPoint::Make(rect.fRight, rect.fTop);
227 matrix.mapPoints(&verts[idx], 4);
228 }
229
230
231 /**
232 * An GrGeometryProcessor that renders a dashed line.
233 * This GrGeometryProcessor is meant for dashed lines that only have a single on/off interval pair.
234 * Bounding geometry is rendered and the effect computes coverage based on the fragment's
235 * position relative to the dashed line.
236 */
237 static sk_sp<GrGeometryProcessor> make_dash_gp(GrColor,
238 AAMode aaMode,
239 DashCap cap,
240 const SkMatrix& localMatrix,
241 bool usesLocalCoords);
242
243 class DashOp final : public GrMeshDrawOp {
244 public:
245 DEFINE_OP_CLASS_ID
246 struct LineData {
247 SkMatrix fViewMatrix;
248 SkMatrix fSrcRotInv;
249 SkPoint fPtsRot[2];
250 SkScalar fSrcStrokeWidth;
251 SkScalar fPhase;
252 SkScalar fIntervals[2];
253 SkScalar fParallelScale;
254 SkScalar fPerpendicularScale;
255 };
256
Make(GrPaint && paint,const LineData & geometry,SkPaint::Cap cap,AAMode aaMode,bool fullDash,const GrUserStencilSettings * stencilSettings)257 static std::unique_ptr<GrDrawOp> Make(GrPaint&& paint, const LineData& geometry,
258 SkPaint::Cap cap, AAMode aaMode, bool fullDash,
259 const GrUserStencilSettings* stencilSettings) {
260 return std::unique_ptr<GrDrawOp>(
261 new DashOp(std::move(paint), geometry, cap, aaMode, fullDash, stencilSettings));
262 }
263
name() const264 const char* name() const override { return "DashOp"; }
265
dumpInfo() const266 SkString dumpInfo() const override {
267 SkString string;
268 for (const auto& geo : fLines) {
269 string.appendf("Pt0: [%.2f, %.2f], Pt1: [%.2f, %.2f], Width: %.2f, Ival0: %.2f, "
270 "Ival1 : %.2f, Phase: %.2f\n",
271 geo.fPtsRot[0].fX, geo.fPtsRot[0].fY,
272 geo.fPtsRot[1].fX, geo.fPtsRot[1].fY,
273 geo.fSrcStrokeWidth,
274 geo.fIntervals[0],
275 geo.fIntervals[1],
276 geo.fPhase);
277 }
278 string += fProcessorSet.dumpProcessors();
279 string += INHERITED::dumpInfo();
280 return string;
281 }
282
fixedFunctionFlags() const283 FixedFunctionFlags fixedFunctionFlags() const override {
284 FixedFunctionFlags flags = FixedFunctionFlags::kNone;
285 if (AAMode::kCoverageWithMSAA == fAAMode) {
286 flags |= FixedFunctionFlags::kUsesHWAA;
287 }
288 if (fStencilSettings != &GrUserStencilSettings::kUnused) {
289 flags |= FixedFunctionFlags::kUsesStencil;
290 }
291 return flags;
292 }
293
finalize(const GrCaps & caps,const GrAppliedClip * clip)294 RequiresDstTexture finalize(const GrCaps& caps, const GrAppliedClip* clip) override {
295 GrProcessorAnalysisCoverage coverage;
296 if (AAMode::kNone == fAAMode && !clip->clipCoverageFragmentProcessor()) {
297 coverage = GrProcessorAnalysisCoverage::kNone;
298 } else {
299 coverage = GrProcessorAnalysisCoverage::kSingleChannel;
300 }
301 auto analysis = fProcessorSet.finalize(fColor, coverage, clip, false, caps, &fColor);
302 fDisallowCombineOnTouchOrOverlap = analysis.requiresDstTexture() ||
303 (fProcessorSet.xferProcessor() &&
304 fProcessorSet.xferProcessor()->xferBarrierType(caps));
305 fUsesLocalCoords = analysis.usesLocalCoords();
306 return analysis.requiresDstTexture() ? RequiresDstTexture::kYes : RequiresDstTexture::kNo;
307 }
308
309 private:
DashOp(GrPaint && paint,const LineData & geometry,SkPaint::Cap cap,AAMode aaMode,bool fullDash,const GrUserStencilSettings * stencilSettings)310 DashOp(GrPaint&& paint, const LineData& geometry, SkPaint::Cap cap, AAMode aaMode,
311 bool fullDash, const GrUserStencilSettings* stencilSettings)
312 : INHERITED(ClassID())
313 , fColor(paint.getColor())
314 , fAllowsSRGBInputs(paint.getAllowSRGBInputs())
315 , fDisableSRGBOutputConversion(paint.getDisableOutputConversionToSRGB())
316 , fFullDash(fullDash)
317 , fCap(cap)
318 , fAAMode(aaMode)
319 , fProcessorSet(std::move(paint))
320 , fStencilSettings(stencilSettings) {
321 fLines.push_back(geometry);
322
323 // compute bounds
324 SkScalar halfStrokeWidth = 0.5f * geometry.fSrcStrokeWidth;
325 SkScalar xBloat = SkPaint::kButt_Cap == cap ? 0 : halfStrokeWidth;
326 SkRect bounds;
327 bounds.set(geometry.fPtsRot[0], geometry.fPtsRot[1]);
328 bounds.outset(xBloat, halfStrokeWidth);
329
330 // Note, we actually create the combined matrix here, and save the work
331 SkMatrix& combinedMatrix = fLines[0].fSrcRotInv;
332 combinedMatrix.postConcat(geometry.fViewMatrix);
333
334 IsZeroArea zeroArea = geometry.fSrcStrokeWidth ? IsZeroArea::kNo : IsZeroArea::kYes;
335 HasAABloat aaBloat = (aaMode == AAMode::kNone) ? HasAABloat ::kNo : HasAABloat::kYes;
336 this->setTransformedBounds(bounds, combinedMatrix, aaBloat, zeroArea);
337 }
338
339 struct DashDraw {
DashDrawDashOp::DashDraw340 DashDraw(const LineData& geo) {
341 memcpy(fPtsRot, geo.fPtsRot, sizeof(geo.fPtsRot));
342 memcpy(fIntervals, geo.fIntervals, sizeof(geo.fIntervals));
343 fPhase = geo.fPhase;
344 }
345 SkPoint fPtsRot[2];
346 SkScalar fIntervals[2];
347 SkScalar fPhase;
348 SkScalar fStartOffset;
349 SkScalar fStrokeWidth;
350 SkScalar fLineLength;
351 SkScalar fHalfDevStroke;
352 SkScalar fDevBloatX;
353 SkScalar fDevBloatY;
354 bool fLineDone;
355 bool fHasStartRect;
356 bool fHasEndRect;
357 };
358
onPrepareDraws(Target * target) const359 void onPrepareDraws(Target* target) const override {
360 int instanceCount = fLines.count();
361 SkPaint::Cap cap = this->cap();
362 bool isRoundCap = SkPaint::kRound_Cap == cap;
363 DashCap capType = isRoundCap ? kRound_DashCap : kNonRound_DashCap;
364
365 sk_sp<GrGeometryProcessor> gp;
366 if (this->fullDash()) {
367 gp = make_dash_gp(this->color(), this->aaMode(), capType, this->viewMatrix(),
368 fUsesLocalCoords);
369 } else {
370 // Set up the vertex data for the line and start/end dashes
371 using namespace GrDefaultGeoProcFactory;
372 Color color(this->color());
373 LocalCoords::Type localCoordsType =
374 fUsesLocalCoords ? LocalCoords::kUsePosition_Type : LocalCoords::kUnused_Type;
375 gp = MakeForDeviceSpace(color, Coverage::kSolid_Type, localCoordsType,
376 this->viewMatrix());
377 }
378
379 if (!gp) {
380 SkDebugf("Could not create GrGeometryProcessor\n");
381 return;
382 }
383
384 // useAA here means Edge AA or MSAA
385 bool useAA = this->aaMode() != AAMode::kNone;
386 bool fullDash = this->fullDash();
387
388 // We do two passes over all of the dashes. First we setup the start, end, and bounds,
389 // rectangles. We preserve all of this work in the rects / draws arrays below. Then we
390 // iterate again over these decomposed dashes to generate vertices
391 static const int kNumStackDashes = 128;
392 SkSTArray<kNumStackDashes, SkRect, true> rects;
393 SkSTArray<kNumStackDashes, DashDraw, true> draws;
394
395 int totalRectCount = 0;
396 int rectOffset = 0;
397 rects.push_back_n(3 * instanceCount);
398 for (int i = 0; i < instanceCount; i++) {
399 const LineData& args = fLines[i];
400
401 DashDraw& draw = draws.push_back(args);
402
403 bool hasCap = SkPaint::kButt_Cap != cap;
404
405 // We always want to at least stroke out half a pixel on each side in device space
406 // so 0.5f / perpScale gives us this min in src space
407 SkScalar halfSrcStroke =
408 SkMaxScalar(args.fSrcStrokeWidth * 0.5f, 0.5f / args.fPerpendicularScale);
409
410 SkScalar strokeAdj;
411 if (!hasCap) {
412 strokeAdj = 0.f;
413 } else {
414 strokeAdj = halfSrcStroke;
415 }
416
417 SkScalar startAdj = 0;
418
419 bool lineDone = false;
420
421 // Too simplify the algorithm, we always push back rects for start and end rect.
422 // Otherwise we'd have to track start / end rects for each individual geometry
423 SkRect& bounds = rects[rectOffset++];
424 SkRect& startRect = rects[rectOffset++];
425 SkRect& endRect = rects[rectOffset++];
426
427 bool hasStartRect = false;
428 // If we are using AA, check to see if we are drawing a partial dash at the start. If so
429 // draw it separately here and adjust our start point accordingly
430 if (useAA) {
431 if (draw.fPhase > 0 && draw.fPhase < draw.fIntervals[0]) {
432 SkPoint startPts[2];
433 startPts[0] = draw.fPtsRot[0];
434 startPts[1].fY = startPts[0].fY;
435 startPts[1].fX = SkMinScalar(startPts[0].fX + draw.fIntervals[0] - draw.fPhase,
436 draw.fPtsRot[1].fX);
437 startRect.set(startPts, 2);
438 startRect.outset(strokeAdj, halfSrcStroke);
439
440 hasStartRect = true;
441 startAdj = draw.fIntervals[0] + draw.fIntervals[1] - draw.fPhase;
442 }
443 }
444
445 // adjustments for start and end of bounding rect so we only draw dash intervals
446 // contained in the original line segment.
447 startAdj += calc_start_adjustment(draw.fIntervals, draw.fPhase);
448 if (startAdj != 0) {
449 draw.fPtsRot[0].fX += startAdj;
450 draw.fPhase = 0;
451 }
452 SkScalar endingInterval = 0;
453 SkScalar endAdj = calc_end_adjustment(draw.fIntervals, draw.fPtsRot, draw.fPhase,
454 &endingInterval);
455 draw.fPtsRot[1].fX -= endAdj;
456 if (draw.fPtsRot[0].fX >= draw.fPtsRot[1].fX) {
457 lineDone = true;
458 }
459
460 bool hasEndRect = false;
461 // If we are using AA, check to see if we are drawing a partial dash at then end. If so
462 // draw it separately here and adjust our end point accordingly
463 if (useAA && !lineDone) {
464 // If we adjusted the end then we will not be drawing a partial dash at the end.
465 // If we didn't adjust the end point then we just need to make sure the ending
466 // dash isn't a full dash
467 if (0 == endAdj && endingInterval != draw.fIntervals[0]) {
468 SkPoint endPts[2];
469 endPts[1] = draw.fPtsRot[1];
470 endPts[0].fY = endPts[1].fY;
471 endPts[0].fX = endPts[1].fX - endingInterval;
472
473 endRect.set(endPts, 2);
474 endRect.outset(strokeAdj, halfSrcStroke);
475
476 hasEndRect = true;
477 endAdj = endingInterval + draw.fIntervals[1];
478
479 draw.fPtsRot[1].fX -= endAdj;
480 if (draw.fPtsRot[0].fX >= draw.fPtsRot[1].fX) {
481 lineDone = true;
482 }
483 }
484 }
485
486 if (startAdj != 0) {
487 draw.fPhase = 0;
488 }
489
490 // Change the dashing info from src space into device space
491 SkScalar* devIntervals = draw.fIntervals;
492 devIntervals[0] = draw.fIntervals[0] * args.fParallelScale;
493 devIntervals[1] = draw.fIntervals[1] * args.fParallelScale;
494 SkScalar devPhase = draw.fPhase * args.fParallelScale;
495 SkScalar strokeWidth = args.fSrcStrokeWidth * args.fPerpendicularScale;
496
497 if ((strokeWidth < 1.f && useAA) || 0.f == strokeWidth) {
498 strokeWidth = 1.f;
499 }
500
501 SkScalar halfDevStroke = strokeWidth * 0.5f;
502
503 if (SkPaint::kSquare_Cap == cap) {
504 // add cap to on interval and remove from off interval
505 devIntervals[0] += strokeWidth;
506 devIntervals[1] -= strokeWidth;
507 }
508 SkScalar startOffset = devIntervals[1] * 0.5f + devPhase;
509
510 // For EdgeAA, we bloat in X & Y for both square and round caps.
511 // For MSAA, we don't bloat at all for square caps, and bloat in Y only for round caps.
512 SkScalar devBloatX = this->aaMode() == AAMode::kCoverage ? 0.5f : 0.0f;
513 SkScalar devBloatY;
514 if (SkPaint::kRound_Cap == cap && this->aaMode() == AAMode::kCoverageWithMSAA) {
515 devBloatY = 0.5f;
516 } else {
517 devBloatY = devBloatX;
518 }
519
520 SkScalar bloatX = devBloatX / args.fParallelScale;
521 SkScalar bloatY = devBloatY / args.fPerpendicularScale;
522
523 if (devIntervals[1] <= 0.f && useAA) {
524 // Case when we end up drawing a solid AA rect
525 // Reset the start rect to draw this single solid rect
526 // but it requires to upload a new intervals uniform so we can mimic
527 // one giant dash
528 draw.fPtsRot[0].fX -= hasStartRect ? startAdj : 0;
529 draw.fPtsRot[1].fX += hasEndRect ? endAdj : 0;
530 startRect.set(draw.fPtsRot, 2);
531 startRect.outset(strokeAdj, halfSrcStroke);
532 hasStartRect = true;
533 hasEndRect = false;
534 lineDone = true;
535
536 SkPoint devicePts[2];
537 args.fViewMatrix.mapPoints(devicePts, draw.fPtsRot, 2);
538 SkScalar lineLength = SkPoint::Distance(devicePts[0], devicePts[1]);
539 if (hasCap) {
540 lineLength += 2.f * halfDevStroke;
541 }
542 devIntervals[0] = lineLength;
543 }
544
545 totalRectCount += !lineDone ? 1 : 0;
546 totalRectCount += hasStartRect ? 1 : 0;
547 totalRectCount += hasEndRect ? 1 : 0;
548
549 if (SkPaint::kRound_Cap == cap && 0 != args.fSrcStrokeWidth) {
550 // need to adjust this for round caps to correctly set the dashPos attrib on
551 // vertices
552 startOffset -= halfDevStroke;
553 }
554
555 if (!lineDone) {
556 SkPoint devicePts[2];
557 args.fViewMatrix.mapPoints(devicePts, draw.fPtsRot, 2);
558 draw.fLineLength = SkPoint::Distance(devicePts[0], devicePts[1]);
559 if (hasCap) {
560 draw.fLineLength += 2.f * halfDevStroke;
561 }
562
563 bounds.set(draw.fPtsRot[0].fX, draw.fPtsRot[0].fY,
564 draw.fPtsRot[1].fX, draw.fPtsRot[1].fY);
565 bounds.outset(bloatX + strokeAdj, bloatY + halfSrcStroke);
566 }
567
568 if (hasStartRect) {
569 SkASSERT(useAA); // so that we know bloatX and bloatY have been set
570 startRect.outset(bloatX, bloatY);
571 }
572
573 if (hasEndRect) {
574 SkASSERT(useAA); // so that we know bloatX and bloatY have been set
575 endRect.outset(bloatX, bloatY);
576 }
577
578 draw.fStartOffset = startOffset;
579 draw.fDevBloatX = devBloatX;
580 draw.fDevBloatY = devBloatY;
581 draw.fHalfDevStroke = halfDevStroke;
582 draw.fStrokeWidth = strokeWidth;
583 draw.fHasStartRect = hasStartRect;
584 draw.fLineDone = lineDone;
585 draw.fHasEndRect = hasEndRect;
586 }
587
588 if (!totalRectCount) {
589 return;
590 }
591
592 QuadHelper helper;
593 void* vertices = helper.init(target, gp->getVertexStride(), totalRectCount);
594 if (!vertices) {
595 return;
596 }
597
598 int curVIdx = 0;
599 int rectIndex = 0;
600 for (int i = 0; i < instanceCount; i++) {
601 const LineData& geom = fLines[i];
602
603 if (!draws[i].fLineDone) {
604 if (fullDash) {
605 setup_dashed_rect(rects[rectIndex], vertices, curVIdx, geom.fSrcRotInv,
606 draws[i].fStartOffset, draws[i].fDevBloatX,
607 draws[i].fDevBloatY, draws[i].fLineLength,
608 draws[i].fHalfDevStroke, draws[i].fIntervals[0],
609 draws[i].fIntervals[1], draws[i].fStrokeWidth,
610 capType, gp->getVertexStride());
611 } else {
612 SkPoint* verts = reinterpret_cast<SkPoint*>(vertices);
613 SkASSERT(gp->getVertexStride() == sizeof(SkPoint));
614 setup_dashed_rect_pos(rects[rectIndex], curVIdx, geom.fSrcRotInv, verts);
615 }
616 curVIdx += 4;
617 }
618 rectIndex++;
619
620 if (draws[i].fHasStartRect) {
621 if (fullDash) {
622 setup_dashed_rect(rects[rectIndex], vertices, curVIdx, geom.fSrcRotInv,
623 draws[i].fStartOffset, draws[i].fDevBloatX,
624 draws[i].fDevBloatY, draws[i].fIntervals[0],
625 draws[i].fHalfDevStroke, draws[i].fIntervals[0],
626 draws[i].fIntervals[1], draws[i].fStrokeWidth, capType,
627 gp->getVertexStride());
628 } else {
629 SkPoint* verts = reinterpret_cast<SkPoint*>(vertices);
630 SkASSERT(gp->getVertexStride() == sizeof(SkPoint));
631 setup_dashed_rect_pos(rects[rectIndex], curVIdx, geom.fSrcRotInv, verts);
632 }
633 curVIdx += 4;
634 }
635 rectIndex++;
636
637 if (draws[i].fHasEndRect) {
638 if (fullDash) {
639 setup_dashed_rect(rects[rectIndex], vertices, curVIdx, geom.fSrcRotInv,
640 draws[i].fStartOffset, draws[i].fDevBloatX,
641 draws[i].fDevBloatY, draws[i].fIntervals[0],
642 draws[i].fHalfDevStroke, draws[i].fIntervals[0],
643 draws[i].fIntervals[1], draws[i].fStrokeWidth, capType,
644 gp->getVertexStride());
645 } else {
646 SkPoint* verts = reinterpret_cast<SkPoint*>(vertices);
647 SkASSERT(gp->getVertexStride() == sizeof(SkPoint));
648 setup_dashed_rect_pos(rects[rectIndex], curVIdx, geom.fSrcRotInv, verts);
649 }
650 curVIdx += 4;
651 }
652 rectIndex++;
653 }
654 SkASSERT(0 == (curVIdx % 4) && (curVIdx / 4) == totalRectCount);
655 uint32_t pipelineFlags = 0;
656 if (AAMode::kCoverageWithMSAA == fAAMode) {
657 pipelineFlags |= GrPipeline::kHWAntialias_Flag;
658 }
659 if (fDisableSRGBOutputConversion) {
660 pipelineFlags |= GrPipeline::kDisableOutputConversionToSRGB_Flag;
661 }
662 if (fAllowsSRGBInputs) {
663 pipelineFlags |= GrPipeline::kAllowSRGBInputs_Flag;
664 }
665 const GrPipeline* pipeline = target->makePipeline(pipelineFlags, &fProcessorSet);
666 helper.recordDraw(target, gp.get(), pipeline);
667 }
668
onCombineIfPossible(GrOp * t,const GrCaps & caps)669 bool onCombineIfPossible(GrOp* t, const GrCaps& caps) override {
670 DashOp* that = t->cast<DashOp>();
671 if (fProcessorSet != that->fProcessorSet) {
672 return false;
673 }
674 if (fDisallowCombineOnTouchOrOverlap &&
675 GrRectsTouchOrOverlap(this->bounds(), that->bounds())) {
676 return false;
677 }
678
679 if (this->aaMode() != that->aaMode()) {
680 return false;
681 }
682
683 if (this->fullDash() != that->fullDash()) {
684 return false;
685 }
686
687 if (this->cap() != that->cap()) {
688 return false;
689 }
690
691 // TODO vertex color
692 if (this->color() != that->color()) {
693 return false;
694 }
695
696 if (fUsesLocalCoords && !this->viewMatrix().cheapEqualTo(that->viewMatrix())) {
697 return false;
698 }
699
700 fLines.push_back_n(that->fLines.count(), that->fLines.begin());
701 this->joinBounds(*that);
702 return true;
703 }
704
color() const705 GrColor color() const { return fColor; }
viewMatrix() const706 const SkMatrix& viewMatrix() const { return fLines[0].fViewMatrix; }
aaMode() const707 AAMode aaMode() const { return fAAMode; }
fullDash() const708 bool fullDash() const { return fFullDash; }
cap() const709 SkPaint::Cap cap() const { return fCap; }
710
711 static const int kVertsPerDash = 4;
712 static const int kIndicesPerDash = 6;
713
714 SkSTArray<1, LineData, true> fLines;
715 GrColor fColor;
716 bool fAllowsSRGBInputs : 1;
717 bool fDisableSRGBOutputConversion : 1;
718 bool fDisallowCombineOnTouchOrOverlap : 1;
719 bool fUsesLocalCoords : 1;
720 bool fFullDash : 1;
721 // We use 3 bits for this 3-value enum because MSVS makes the underlying types signed.
722 SkPaint::Cap fCap : 3;
723 AAMode fAAMode;
724 GrProcessorSet fProcessorSet;
725 const GrUserStencilSettings* fStencilSettings;
726
727 typedef GrMeshDrawOp INHERITED;
728 };
729
MakeDashLineOp(GrPaint && paint,const SkMatrix & viewMatrix,const SkPoint pts[2],AAMode aaMode,const GrStyle & style,const GrUserStencilSettings * stencilSettings)730 std::unique_ptr<GrDrawOp> GrDashOp::MakeDashLineOp(GrPaint&& paint,
731 const SkMatrix& viewMatrix,
732 const SkPoint pts[2],
733 AAMode aaMode,
734 const GrStyle& style,
735 const GrUserStencilSettings* stencilSettings) {
736 SkASSERT(GrDashOp::CanDrawDashLine(pts, style, viewMatrix));
737 const SkScalar* intervals = style.dashIntervals();
738 SkScalar phase = style.dashPhase();
739
740 SkPaint::Cap cap = style.strokeRec().getCap();
741
742 DashOp::LineData lineData;
743 lineData.fSrcStrokeWidth = style.strokeRec().getWidth();
744
745 // the phase should be normalized to be [0, sum of all intervals)
746 SkASSERT(phase >= 0 && phase < intervals[0] + intervals[1]);
747
748 // Rotate the src pts so they are aligned horizontally with pts[0].fX < pts[1].fX
749 if (pts[0].fY != pts[1].fY || pts[0].fX > pts[1].fX) {
750 SkMatrix rotMatrix;
751 align_to_x_axis(pts, &rotMatrix, lineData.fPtsRot);
752 if (!rotMatrix.invert(&lineData.fSrcRotInv)) {
753 SkDebugf("Failed to create invertible rotation matrix!\n");
754 return nullptr;
755 }
756 } else {
757 lineData.fSrcRotInv.reset();
758 memcpy(lineData.fPtsRot, pts, 2 * sizeof(SkPoint));
759 }
760
761 // Scale corrections of intervals and stroke from view matrix
762 calc_dash_scaling(&lineData.fParallelScale, &lineData.fPerpendicularScale, viewMatrix,
763 lineData.fPtsRot);
764
765 SkScalar offInterval = intervals[1] * lineData.fParallelScale;
766 SkScalar strokeWidth = lineData.fSrcStrokeWidth * lineData.fPerpendicularScale;
767
768 if (SkPaint::kSquare_Cap == cap && 0 != lineData.fSrcStrokeWidth) {
769 // add cap to on interveal and remove from off interval
770 offInterval -= strokeWidth;
771 }
772
773 // TODO we can do a real rect call if not using fulldash(ie no off interval, not using AA)
774 bool fullDash = offInterval > 0.f || aaMode != AAMode::kNone;
775
776 lineData.fViewMatrix = viewMatrix;
777 lineData.fPhase = phase;
778 lineData.fIntervals[0] = intervals[0];
779 lineData.fIntervals[1] = intervals[1];
780
781 return DashOp::Make(std::move(paint), lineData, cap, aaMode, fullDash, stencilSettings);
782 }
783
784 //////////////////////////////////////////////////////////////////////////////
785
786 class GLDashingCircleEffect;
787
788 /*
789 * This effect will draw a dotted line (defined as a dashed lined with round caps and no on
790 * interval). The radius of the dots is given by the strokeWidth and the spacing by the DashInfo.
791 * Both of the previous two parameters are in device space. This effect also requires the setting of
792 * a vec2 vertex attribute for the the four corners of the bounding rect. This attribute is the
793 * "dash position" of each vertex. In other words it is the vertex coords (in device space) if we
794 * transform the line to be horizontal, with the start of line at the origin then shifted to the
795 * right by half the off interval. The line then goes in the positive x direction.
796 */
797 class DashingCircleEffect : public GrGeometryProcessor {
798 public:
799 typedef SkPathEffect::DashInfo DashInfo;
800
801 static sk_sp<GrGeometryProcessor> Make(GrColor,
802 AAMode aaMode,
803 const SkMatrix& localMatrix,
804 bool usesLocalCoords);
805
name() const806 const char* name() const override { return "DashingCircleEffect"; }
807
inPosition() const808 const Attribute* inPosition() const { return fInPosition; }
809
inDashParams() const810 const Attribute* inDashParams() const { return fInDashParams; }
811
inCircleParams() const812 const Attribute* inCircleParams() const { return fInCircleParams; }
813
aaMode() const814 AAMode aaMode() const { return fAAMode; }
815
color() const816 GrColor color() const { return fColor; }
817
localMatrix() const818 const SkMatrix& localMatrix() const { return fLocalMatrix; }
819
usesLocalCoords() const820 bool usesLocalCoords() const { return fUsesLocalCoords; }
821
822 void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder* b) const override;
823
824 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
825
826 private:
827 DashingCircleEffect(GrColor, AAMode aaMode, const SkMatrix& localMatrix,
828 bool usesLocalCoords);
829
830 GrColor fColor;
831 SkMatrix fLocalMatrix;
832 bool fUsesLocalCoords;
833 AAMode fAAMode;
834 const Attribute* fInPosition;
835 const Attribute* fInDashParams;
836 const Attribute* fInCircleParams;
837
838 GR_DECLARE_GEOMETRY_PROCESSOR_TEST
839
840 typedef GrGeometryProcessor INHERITED;
841 };
842
843 //////////////////////////////////////////////////////////////////////////////
844
845 class GLDashingCircleEffect : public GrGLSLGeometryProcessor {
846 public:
847 GLDashingCircleEffect();
848
849 void onEmitCode(EmitArgs&, GrGPArgs*) override;
850
851 static inline void GenKey(const GrGeometryProcessor&,
852 const GrShaderCaps&,
853 GrProcessorKeyBuilder*);
854
855 void setData(const GrGLSLProgramDataManager&, const GrPrimitiveProcessor&,
856 FPCoordTransformIter&& transformIter) override;
857 private:
858 UniformHandle fParamUniform;
859 UniformHandle fColorUniform;
860 GrColor fColor;
861 SkScalar fPrevRadius;
862 SkScalar fPrevCenterX;
863 SkScalar fPrevIntervalLength;
864 typedef GrGLSLGeometryProcessor INHERITED;
865 };
866
GLDashingCircleEffect()867 GLDashingCircleEffect::GLDashingCircleEffect() {
868 fColor = GrColor_ILLEGAL;
869 fPrevRadius = SK_ScalarMin;
870 fPrevCenterX = SK_ScalarMin;
871 fPrevIntervalLength = SK_ScalarMax;
872 }
873
onEmitCode(EmitArgs & args,GrGPArgs * gpArgs)874 void GLDashingCircleEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
875 const DashingCircleEffect& dce = args.fGP.cast<DashingCircleEffect>();
876 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
877 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
878 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
879
880 // emit attributes
881 varyingHandler->emitAttributes(dce);
882
883 // XY are dashPos, Z is dashInterval
884 GrGLSLVertToFrag dashParams(kVec3f_GrSLType);
885 varyingHandler->addVarying("DashParam", &dashParams);
886 vertBuilder->codeAppendf("%s = %s;", dashParams.vsOut(), dce.inDashParams()->fName);
887
888 // x refers to circle radius - 0.5, y refers to cicle's center x coord
889 GrGLSLVertToFrag circleParams(kVec2f_GrSLType);
890 varyingHandler->addVarying("CircleParams", &circleParams);
891 vertBuilder->codeAppendf("%s = %s;", circleParams.vsOut(), dce.inCircleParams()->fName);
892
893 GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
894 // Setup pass through color
895 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);
896
897 // Setup position
898 this->setupPosition(vertBuilder, gpArgs, dce.inPosition()->fName);
899
900 // emit transforms
901 this->emitTransforms(vertBuilder,
902 varyingHandler,
903 uniformHandler,
904 gpArgs->fPositionVar,
905 dce.inPosition()->fName,
906 dce.localMatrix(),
907 args.fFPCoordTransformHandler);
908
909 // transforms all points so that we can compare them to our test circle
910 fragBuilder->codeAppendf("float xShifted = %s.x - floor(%s.x / %s.z) * %s.z;",
911 dashParams.fsIn(), dashParams.fsIn(), dashParams.fsIn(),
912 dashParams.fsIn());
913 fragBuilder->codeAppendf("vec2 fragPosShifted = vec2(xShifted, %s.y);", dashParams.fsIn());
914 fragBuilder->codeAppendf("vec2 center = vec2(%s.y, 0.0);", circleParams.fsIn());
915 fragBuilder->codeAppend("float dist = length(center - fragPosShifted);");
916 if (dce.aaMode() != AAMode::kNone) {
917 fragBuilder->codeAppendf("float diff = dist - %s.x;", circleParams.fsIn());
918 fragBuilder->codeAppend("diff = 1.0 - diff;");
919 fragBuilder->codeAppend("float alpha = clamp(diff, 0.0, 1.0);");
920 } else {
921 fragBuilder->codeAppendf("float alpha = 1.0;");
922 fragBuilder->codeAppendf("alpha *= dist < %s.x + 0.5 ? 1.0 : 0.0;", circleParams.fsIn());
923 }
924 fragBuilder->codeAppendf("%s = vec4(alpha);", args.fOutputCoverage);
925 }
926
setData(const GrGLSLProgramDataManager & pdman,const GrPrimitiveProcessor & processor,FPCoordTransformIter && transformIter)927 void GLDashingCircleEffect::setData(const GrGLSLProgramDataManager& pdman,
928 const GrPrimitiveProcessor& processor,
929 FPCoordTransformIter&& transformIter) {
930 const DashingCircleEffect& dce = processor.cast<DashingCircleEffect>();
931 if (dce.color() != fColor) {
932 float c[4];
933 GrColorToRGBAFloat(dce.color(), c);
934 pdman.set4fv(fColorUniform, 1, c);
935 fColor = dce.color();
936 }
937 this->setTransformDataHelper(dce.localMatrix(), pdman, &transformIter);
938 }
939
GenKey(const GrGeometryProcessor & gp,const GrShaderCaps &,GrProcessorKeyBuilder * b)940 void GLDashingCircleEffect::GenKey(const GrGeometryProcessor& gp,
941 const GrShaderCaps&,
942 GrProcessorKeyBuilder* b) {
943 const DashingCircleEffect& dce = gp.cast<DashingCircleEffect>();
944 uint32_t key = 0;
945 key |= dce.usesLocalCoords() && dce.localMatrix().hasPerspective() ? 0x1 : 0x0;
946 key |= static_cast<uint32_t>(dce.aaMode()) << 1;
947 b->add32(key);
948 }
949
950 //////////////////////////////////////////////////////////////////////////////
951
Make(GrColor color,AAMode aaMode,const SkMatrix & localMatrix,bool usesLocalCoords)952 sk_sp<GrGeometryProcessor> DashingCircleEffect::Make(GrColor color,
953 AAMode aaMode,
954 const SkMatrix& localMatrix,
955 bool usesLocalCoords) {
956 return sk_sp<GrGeometryProcessor>(
957 new DashingCircleEffect(color, aaMode, localMatrix, usesLocalCoords));
958 }
959
getGLSLProcessorKey(const GrShaderCaps & caps,GrProcessorKeyBuilder * b) const960 void DashingCircleEffect::getGLSLProcessorKey(const GrShaderCaps& caps,
961 GrProcessorKeyBuilder* b) const {
962 GLDashingCircleEffect::GenKey(*this, caps, b);
963 }
964
createGLSLInstance(const GrShaderCaps &) const965 GrGLSLPrimitiveProcessor* DashingCircleEffect::createGLSLInstance(const GrShaderCaps&) const {
966 return new GLDashingCircleEffect();
967 }
968
DashingCircleEffect(GrColor color,AAMode aaMode,const SkMatrix & localMatrix,bool usesLocalCoords)969 DashingCircleEffect::DashingCircleEffect(GrColor color,
970 AAMode aaMode,
971 const SkMatrix& localMatrix,
972 bool usesLocalCoords)
973 : fColor(color)
974 , fLocalMatrix(localMatrix)
975 , fUsesLocalCoords(usesLocalCoords)
976 , fAAMode(aaMode) {
977 this->initClassID<DashingCircleEffect>();
978 fInPosition = &this->addVertexAttrib("inPosition", kVec2f_GrVertexAttribType);
979 fInDashParams = &this->addVertexAttrib("inDashParams", kVec3f_GrVertexAttribType);
980 fInCircleParams = &this->addVertexAttrib("inCircleParams", kVec2f_GrVertexAttribType);
981 }
982
983 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(DashingCircleEffect);
984
985 #if GR_TEST_UTILS
TestCreate(GrProcessorTestData * d)986 sk_sp<GrGeometryProcessor> DashingCircleEffect::TestCreate(GrProcessorTestData* d) {
987 AAMode aaMode = static_cast<AAMode>(d->fRandom->nextULessThan(GrDashOp::kAAModeCnt));
988 return DashingCircleEffect::Make(GrRandomColor(d->fRandom),
989 aaMode, GrTest::TestMatrix(d->fRandom),
990 d->fRandom->nextBool());
991 }
992 #endif
993
994 //////////////////////////////////////////////////////////////////////////////
995
996 class GLDashingLineEffect;
997
998 /*
999 * This effect will draw a dashed line. The width of the dash is given by the strokeWidth and the
1000 * length and spacing by the DashInfo. Both of the previous two parameters are in device space.
1001 * This effect also requires the setting of a vec2 vertex attribute for the the four corners of the
1002 * bounding rect. This attribute is the "dash position" of each vertex. In other words it is the
1003 * vertex coords (in device space) if we transform the line to be horizontal, with the start of
1004 * line at the origin then shifted to the right by half the off interval. The line then goes in the
1005 * positive x direction.
1006 */
1007 class DashingLineEffect : public GrGeometryProcessor {
1008 public:
1009 typedef SkPathEffect::DashInfo DashInfo;
1010
1011 static sk_sp<GrGeometryProcessor> Make(GrColor,
1012 AAMode aaMode,
1013 const SkMatrix& localMatrix,
1014 bool usesLocalCoords);
1015
name() const1016 const char* name() const override { return "DashingEffect"; }
1017
inPosition() const1018 const Attribute* inPosition() const { return fInPosition; }
1019
inDashParams() const1020 const Attribute* inDashParams() const { return fInDashParams; }
1021
inRectParams() const1022 const Attribute* inRectParams() const { return fInRectParams; }
1023
aaMode() const1024 AAMode aaMode() const { return fAAMode; }
1025
color() const1026 GrColor color() const { return fColor; }
1027
localMatrix() const1028 const SkMatrix& localMatrix() const { return fLocalMatrix; }
1029
usesLocalCoords() const1030 bool usesLocalCoords() const { return fUsesLocalCoords; }
1031
1032 void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override;
1033
1034 GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const override;
1035
1036 private:
1037 DashingLineEffect(GrColor, AAMode aaMode, const SkMatrix& localMatrix,
1038 bool usesLocalCoords);
1039
1040 GrColor fColor;
1041 SkMatrix fLocalMatrix;
1042 bool fUsesLocalCoords;
1043 AAMode fAAMode;
1044 const Attribute* fInPosition;
1045 const Attribute* fInDashParams;
1046 const Attribute* fInRectParams;
1047
1048 GR_DECLARE_GEOMETRY_PROCESSOR_TEST
1049
1050 typedef GrGeometryProcessor INHERITED;
1051 };
1052
1053 //////////////////////////////////////////////////////////////////////////////
1054
1055 class GLDashingLineEffect : public GrGLSLGeometryProcessor {
1056 public:
1057 GLDashingLineEffect();
1058
1059 void onEmitCode(EmitArgs&, GrGPArgs*) override;
1060
1061 static inline void GenKey(const GrGeometryProcessor&,
1062 const GrShaderCaps&,
1063 GrProcessorKeyBuilder*);
1064
1065 void setData(const GrGLSLProgramDataManager&, const GrPrimitiveProcessor&,
1066 FPCoordTransformIter&& iter) override;
1067
1068 private:
1069 GrColor fColor;
1070 UniformHandle fColorUniform;
1071 typedef GrGLSLGeometryProcessor INHERITED;
1072 };
1073
GLDashingLineEffect()1074 GLDashingLineEffect::GLDashingLineEffect() : fColor(GrColor_ILLEGAL) {}
1075
onEmitCode(EmitArgs & args,GrGPArgs * gpArgs)1076 void GLDashingLineEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
1077 const DashingLineEffect& de = args.fGP.cast<DashingLineEffect>();
1078
1079 GrGLSLVertexBuilder* vertBuilder = args.fVertBuilder;
1080 GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
1081 GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
1082
1083 // emit attributes
1084 varyingHandler->emitAttributes(de);
1085
1086 // XY refers to dashPos, Z is the dash interval length
1087 GrGLSLVertToFrag inDashParams(kVec3f_GrSLType);
1088 varyingHandler->addVarying("DashParams", &inDashParams, GrSLPrecision::kHigh_GrSLPrecision);
1089 vertBuilder->codeAppendf("%s = %s;", inDashParams.vsOut(), de.inDashParams()->fName);
1090
1091 // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bottom - 0.5),
1092 // respectively.
1093 GrGLSLVertToFrag inRectParams(kVec4f_GrSLType);
1094 varyingHandler->addVarying("RectParams", &inRectParams, GrSLPrecision::kHigh_GrSLPrecision);
1095 vertBuilder->codeAppendf("%s = %s;", inRectParams.vsOut(), de.inRectParams()->fName);
1096
1097 GrGLSLPPFragmentBuilder* fragBuilder = args.fFragBuilder;
1098 // Setup pass through color
1099 this->setupUniformColor(fragBuilder, uniformHandler, args.fOutputColor, &fColorUniform);
1100
1101 // Setup position
1102 this->setupPosition(vertBuilder, gpArgs, de.inPosition()->fName);
1103
1104 // emit transforms
1105 this->emitTransforms(vertBuilder,
1106 varyingHandler,
1107 uniformHandler,
1108 gpArgs->fPositionVar,
1109 de.inPosition()->fName,
1110 de.localMatrix(),
1111 args.fFPCoordTransformHandler);
1112
1113 // transforms all points so that we can compare them to our test rect
1114 fragBuilder->codeAppendf("float xShifted = %s.x - floor(%s.x / %s.z) * %s.z;",
1115 inDashParams.fsIn(), inDashParams.fsIn(), inDashParams.fsIn(),
1116 inDashParams.fsIn());
1117 fragBuilder->codeAppendf("vec2 fragPosShifted = vec2(xShifted, %s.y);", inDashParams.fsIn());
1118 if (de.aaMode() == AAMode::kCoverage) {
1119 // The amount of coverage removed in x and y by the edges is computed as a pair of negative
1120 // numbers, xSub and ySub.
1121 fragBuilder->codeAppend("float xSub, ySub;");
1122 fragBuilder->codeAppendf("xSub = min(fragPosShifted.x - %s.x, 0.0);", inRectParams.fsIn());
1123 fragBuilder->codeAppendf("xSub += min(%s.z - fragPosShifted.x, 0.0);", inRectParams.fsIn());
1124 fragBuilder->codeAppendf("ySub = min(fragPosShifted.y - %s.y, 0.0);", inRectParams.fsIn());
1125 fragBuilder->codeAppendf("ySub += min(%s.w - fragPosShifted.y, 0.0);", inRectParams.fsIn());
1126 // Now compute coverage in x and y and multiply them to get the fraction of the pixel
1127 // covered.
1128 fragBuilder->codeAppendf(
1129 "float alpha = (1.0 + max(xSub, -1.0)) * (1.0 + max(ySub, -1.0));");
1130 } else if (de.aaMode() == AAMode::kCoverageWithMSAA) {
1131 // For MSAA, we don't modulate the alpha by the Y distance, since MSAA coverage will handle
1132 // AA on the the top and bottom edges. The shader is only responsible for intra-dash alpha.
1133 fragBuilder->codeAppend("float xSub;");
1134 fragBuilder->codeAppendf("xSub = min(fragPosShifted.x - %s.x, 0.0);", inRectParams.fsIn());
1135 fragBuilder->codeAppendf("xSub += min(%s.z - fragPosShifted.x, 0.0);", inRectParams.fsIn());
1136 // Now compute coverage in x to get the fraction of the pixel covered.
1137 fragBuilder->codeAppendf("float alpha = (1.0 + max(xSub, -1.0));");
1138 } else {
1139 // Assuming the bounding geometry is tight so no need to check y values
1140 fragBuilder->codeAppendf("float alpha = 1.0;");
1141 fragBuilder->codeAppendf("alpha *= (fragPosShifted.x - %s.x) > -0.5 ? 1.0 : 0.0;",
1142 inRectParams.fsIn());
1143 fragBuilder->codeAppendf("alpha *= (%s.z - fragPosShifted.x) >= -0.5 ? 1.0 : 0.0;",
1144 inRectParams.fsIn());
1145 }
1146 fragBuilder->codeAppendf("%s = vec4(alpha);", args.fOutputCoverage);
1147 }
1148
setData(const GrGLSLProgramDataManager & pdman,const GrPrimitiveProcessor & processor,FPCoordTransformIter && transformIter)1149 void GLDashingLineEffect::setData(const GrGLSLProgramDataManager& pdman,
1150 const GrPrimitiveProcessor& processor,
1151 FPCoordTransformIter&& transformIter) {
1152 const DashingLineEffect& de = processor.cast<DashingLineEffect>();
1153 if (de.color() != fColor) {
1154 float c[4];
1155 GrColorToRGBAFloat(de.color(), c);
1156 pdman.set4fv(fColorUniform, 1, c);
1157 fColor = de.color();
1158 }
1159 this->setTransformDataHelper(de.localMatrix(), pdman, &transformIter);
1160 }
1161
GenKey(const GrGeometryProcessor & gp,const GrShaderCaps &,GrProcessorKeyBuilder * b)1162 void GLDashingLineEffect::GenKey(const GrGeometryProcessor& gp,
1163 const GrShaderCaps&,
1164 GrProcessorKeyBuilder* b) {
1165 const DashingLineEffect& de = gp.cast<DashingLineEffect>();
1166 uint32_t key = 0;
1167 key |= de.usesLocalCoords() && de.localMatrix().hasPerspective() ? 0x1 : 0x0;
1168 key |= static_cast<int>(de.aaMode()) << 8;
1169 b->add32(key);
1170 }
1171
1172 //////////////////////////////////////////////////////////////////////////////
1173
Make(GrColor color,AAMode aaMode,const SkMatrix & localMatrix,bool usesLocalCoords)1174 sk_sp<GrGeometryProcessor> DashingLineEffect::Make(GrColor color,
1175 AAMode aaMode,
1176 const SkMatrix& localMatrix,
1177 bool usesLocalCoords) {
1178 return sk_sp<GrGeometryProcessor>(
1179 new DashingLineEffect(color, aaMode, localMatrix, usesLocalCoords));
1180 }
1181
getGLSLProcessorKey(const GrShaderCaps & caps,GrProcessorKeyBuilder * b) const1182 void DashingLineEffect::getGLSLProcessorKey(const GrShaderCaps& caps,
1183 GrProcessorKeyBuilder* b) const {
1184 GLDashingLineEffect::GenKey(*this, caps, b);
1185 }
1186
createGLSLInstance(const GrShaderCaps &) const1187 GrGLSLPrimitiveProcessor* DashingLineEffect::createGLSLInstance(const GrShaderCaps&) const {
1188 return new GLDashingLineEffect();
1189 }
1190
DashingLineEffect(GrColor color,AAMode aaMode,const SkMatrix & localMatrix,bool usesLocalCoords)1191 DashingLineEffect::DashingLineEffect(GrColor color,
1192 AAMode aaMode,
1193 const SkMatrix& localMatrix,
1194 bool usesLocalCoords)
1195 : fColor(color)
1196 , fLocalMatrix(localMatrix)
1197 , fUsesLocalCoords(usesLocalCoords)
1198 , fAAMode(aaMode) {
1199 this->initClassID<DashingLineEffect>();
1200 fInPosition = &this->addVertexAttrib("inPosition", kVec2f_GrVertexAttribType);
1201 fInDashParams = &this->addVertexAttrib("inDashParams", kVec3f_GrVertexAttribType);
1202 fInRectParams = &this->addVertexAttrib("inRect", kVec4f_GrVertexAttribType);
1203 }
1204
1205 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(DashingLineEffect);
1206
1207 #if GR_TEST_UTILS
TestCreate(GrProcessorTestData * d)1208 sk_sp<GrGeometryProcessor> DashingLineEffect::TestCreate(GrProcessorTestData* d) {
1209 AAMode aaMode = static_cast<AAMode>(d->fRandom->nextULessThan(GrDashOp::kAAModeCnt));
1210 return DashingLineEffect::Make(GrRandomColor(d->fRandom),
1211 aaMode, GrTest::TestMatrix(d->fRandom),
1212 d->fRandom->nextBool());
1213 }
1214 #endif
1215
1216 //////////////////////////////////////////////////////////////////////////////
1217
make_dash_gp(GrColor color,AAMode aaMode,DashCap cap,const SkMatrix & viewMatrix,bool usesLocalCoords)1218 static sk_sp<GrGeometryProcessor> make_dash_gp(GrColor color,
1219 AAMode aaMode,
1220 DashCap cap,
1221 const SkMatrix& viewMatrix,
1222 bool usesLocalCoords) {
1223 SkMatrix invert;
1224 if (usesLocalCoords && !viewMatrix.invert(&invert)) {
1225 SkDebugf("Failed to invert\n");
1226 return nullptr;
1227 }
1228
1229 switch (cap) {
1230 case kRound_DashCap:
1231 return DashingCircleEffect::Make(color, aaMode, invert, usesLocalCoords);
1232 case kNonRound_DashCap:
1233 return DashingLineEffect::Make(color, aaMode, invert, usesLocalCoords);
1234 }
1235 return nullptr;
1236 }
1237
1238 /////////////////////////////////////////////////////////////////////////////////////////////////
1239
1240 #if GR_TEST_UTILS
1241
GR_DRAW_OP_TEST_DEFINE(DashOp)1242 GR_DRAW_OP_TEST_DEFINE(DashOp) {
1243 SkMatrix viewMatrix = GrTest::TestMatrixPreservesRightAngles(random);
1244 AAMode aaMode;
1245 do {
1246 aaMode = static_cast<AAMode>(random->nextULessThan(GrDashOp::kAAModeCnt));
1247 } while (AAMode::kCoverageWithMSAA == aaMode && GrFSAAType::kUnifiedMSAA != fsaaType);
1248
1249 // We can only dash either horizontal or vertical lines
1250 SkPoint pts[2];
1251 if (random->nextBool()) {
1252 // vertical
1253 pts[0].fX = 1.f;
1254 pts[0].fY = random->nextF() * 10.f;
1255 pts[1].fX = 1.f;
1256 pts[1].fY = random->nextF() * 10.f;
1257 } else {
1258 // horizontal
1259 pts[0].fX = random->nextF() * 10.f;
1260 pts[0].fY = 1.f;
1261 pts[1].fX = random->nextF() * 10.f;
1262 pts[1].fY = 1.f;
1263 }
1264
1265 // pick random cap
1266 SkPaint::Cap cap = SkPaint::Cap(random->nextULessThan(SkPaint::kCapCount));
1267
1268 SkScalar intervals[2];
1269
1270 // We can only dash with the following intervals
1271 enum Intervals {
1272 kOpenOpen_Intervals ,
1273 kOpenClose_Intervals,
1274 kCloseOpen_Intervals,
1275 };
1276
1277 Intervals intervalType = SkPaint::kRound_Cap == cap ?
1278 kOpenClose_Intervals :
1279 Intervals(random->nextULessThan(kCloseOpen_Intervals + 1));
1280 static const SkScalar kIntervalMin = 0.1f;
1281 static const SkScalar kIntervalMinCircles = 1.f; // Must be >= to stroke width
1282 static const SkScalar kIntervalMax = 10.f;
1283 switch (intervalType) {
1284 case kOpenOpen_Intervals:
1285 intervals[0] = random->nextRangeScalar(kIntervalMin, kIntervalMax);
1286 intervals[1] = random->nextRangeScalar(kIntervalMin, kIntervalMax);
1287 break;
1288 case kOpenClose_Intervals: {
1289 intervals[0] = 0.f;
1290 SkScalar min = SkPaint::kRound_Cap == cap ? kIntervalMinCircles : kIntervalMin;
1291 intervals[1] = random->nextRangeScalar(min, kIntervalMax);
1292 break;
1293 }
1294 case kCloseOpen_Intervals:
1295 intervals[0] = random->nextRangeScalar(kIntervalMin, kIntervalMax);
1296 intervals[1] = 0.f;
1297 break;
1298
1299 }
1300
1301 // phase is 0 < sum (i0, i1)
1302 SkScalar phase = random->nextRangeScalar(0, intervals[0] + intervals[1]);
1303
1304 SkPaint p;
1305 p.setStyle(SkPaint::kStroke_Style);
1306 p.setStrokeWidth(SkIntToScalar(1));
1307 p.setStrokeCap(cap);
1308 p.setPathEffect(GrTest::TestDashPathEffect::Make(intervals, 2, phase));
1309
1310 GrStyle style(p);
1311
1312 return GrDashOp::MakeDashLineOp(std::move(paint), viewMatrix, pts, aaMode, style,
1313 GrGetRandomStencil(random, context));
1314 }
1315
1316 #endif
1317