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Searched defs:expectedGLState (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fBooleanStateQueryTests.cpp95 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; in verifyBoolean() local
141 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyBoolean() local
211 const GLint expectedGLState = reference ? 1 : 0; in verifyBoolean() local
280 const GLint64 expectedGLState = reference ? 1 : 0; in verifyBoolean() local
349 const GLfloat expectedGLState = reference ? 1.0f : 0.0f; in verifyBoolean() local
Des3fIntegerStateQueryTests.cpp133 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyInteger() local
324 const GLboolean expectedGLState = references[ndx] ? GL_TRUE : GL_FALSE; in verifyIntegerAnyOf() local
511 const GLint expectedGLState = references[ndx]; in verifyIntegerAnyOf() local
697 const GLint64 expectedGLState = GLint64(references[ndx]); in verifyIntegerAnyOf() local
886 const GLfloat expectedGLState = GLfloat(references[ndx]); in verifyIntegerAnyOf() local
Des3fFloatStateQueryTests.cpp137 const GLboolean expectedGLState = reference != 0.0f ? GL_TRUE : GL_FALSE; in verifyFloat() local
/external/deqp/modules/gles2/functional/
Des2fBooleanStateQueryTests.cpp97 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; in verifyBoolean() local
150 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyBoolean() local
231 const GLint expectedGLState = reference ? 1 : 0; in verifyBoolean() local
311 const GLfloat expectedGLState = reference ? 1.0f : 0.0f; in verifyBoolean() local
Des2fIntegerStateQueryTests.cpp131 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyInteger() local
292 const GLboolean expectedGLState = references[ndx] ? GL_TRUE : GL_FALSE; in verifyIntegerAnyOf() local
460 const GLint expectedGLState = references[ndx]; in verifyIntegerAnyOf() local
630 const GLfloat expectedGLState = GLfloat(references[ndx]); in verifyIntegerAnyOf() local
Des2fFloatStateQueryTests.cpp135 const GLboolean expectedGLState = reference != 0.0f ? GL_TRUE : GL_FALSE; in verifyFloat() local