Searched defs:expectedGLState (Results 1 – 6 of 6) sorted by relevance
95 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; in verifyBoolean() local141 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyBoolean() local211 const GLint expectedGLState = reference ? 1 : 0; in verifyBoolean() local280 const GLint64 expectedGLState = reference ? 1 : 0; in verifyBoolean() local349 const GLfloat expectedGLState = reference ? 1.0f : 0.0f; in verifyBoolean() local
133 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyInteger() local324 const GLboolean expectedGLState = references[ndx] ? GL_TRUE : GL_FALSE; in verifyIntegerAnyOf() local511 const GLint expectedGLState = references[ndx]; in verifyIntegerAnyOf() local697 const GLint64 expectedGLState = GLint64(references[ndx]); in verifyIntegerAnyOf() local886 const GLfloat expectedGLState = GLfloat(references[ndx]); in verifyIntegerAnyOf() local
137 const GLboolean expectedGLState = reference != 0.0f ? GL_TRUE : GL_FALSE; in verifyFloat() local
97 const GLboolean expectedGLState = reference ? (GLboolean)GL_TRUE : (GLboolean)GL_FALSE; in verifyBoolean() local150 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyBoolean() local231 const GLint expectedGLState = reference ? 1 : 0; in verifyBoolean() local311 const GLfloat expectedGLState = reference ? 1.0f : 0.0f; in verifyBoolean() local
131 const GLboolean expectedGLState = reference ? GL_TRUE : GL_FALSE; in verifyInteger() local292 const GLboolean expectedGLState = references[ndx] ? GL_TRUE : GL_FALSE; in verifyIntegerAnyOf() local460 const GLint expectedGLState = references[ndx]; in verifyIntegerAnyOf() local630 const GLfloat expectedGLState = GLfloat(references[ndx]); in verifyIntegerAnyOf() local
135 const GLboolean expectedGLState = reference != 0.0f ? GL_TRUE : GL_FALSE; in verifyFloat() local