1 /* 2 * Copyright 2015 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef GrAtlasTextBlob_DEFINED 9 #define GrAtlasTextBlob_DEFINED 10 11 #include "GrAtlasGlyphCache.h" 12 #include "GrColor.h" 13 #include "GrDrawOpAtlas.h" 14 #include "GrMemoryPool.h" 15 #include "GrTextUtils.h" 16 #include "SkDescriptor.h" 17 #include "SkMaskFilter.h" 18 #include "SkOpts.h" 19 #include "SkPathEffect.h" 20 #include "SkRasterizer.h" 21 #include "SkSurfaceProps.h" 22 #include "SkTInternalLList.h" 23 24 class GrBlobRegenHelper; 25 struct GrDistanceFieldAdjustTable; 26 class GrMemoryPool; 27 class SkDrawFilter; 28 class SkTextBlob; 29 class SkTextBlobRunIterator; 30 31 // With this flag enabled, the GrAtlasTextContext will, as a sanity check, regenerate every blob 32 // that comes in to verify the integrity of its cache 33 #define CACHE_SANITY_CHECK 0 34 35 /* 36 * A GrAtlasTextBlob contains a fully processed SkTextBlob, suitable for nearly immediate drawing 37 * on the GPU. These are initially created with valid positions and colors, but invalid 38 * texture coordinates. The GrAtlasTextBlob itself has a few Blob-wide properties, and also 39 * consists of a number of runs. Runs inside a blob are flushed individually so they can be 40 * reordered. 41 * 42 * The only thing(aside from a memcopy) required to flush a GrAtlasTextBlob is to ensure that 43 * the GrAtlas will not evict anything the Blob needs. 44 * 45 * Note: This struct should really be named GrCachedAtasTextBlob, but that is too verbose. 46 * 47 * *WARNING* If you add new fields to this struct, then you may need to to update AssertEqual 48 */ 49 class GrAtlasTextBlob : public SkNVRefCnt<GrAtlasTextBlob> { 50 public: 51 SK_DECLARE_INTERNAL_LLIST_INTERFACE(GrAtlasTextBlob); 52 53 static sk_sp<GrAtlasTextBlob> Make(GrMemoryPool* pool, int glyphCount, int runCount); 54 55 struct Key { KeyKey56 Key() { 57 sk_bzero(this, sizeof(Key)); 58 } 59 uint32_t fUniqueID; 60 // Color may affect the gamma of the mask we generate, but in a fairly limited way. 61 // Each color is assigned to on of a fixed number of buckets based on its 62 // luminance. For each luminance bucket there is a "canonical color" that 63 // represents the bucket. This functionality is currently only supported for A8 64 SkColor fCanonicalColor; 65 SkPaint::Style fStyle; 66 SkPixelGeometry fPixelGeometry; 67 bool fHasBlur; 68 uint32_t fScalerContextFlags; 69 70 bool operator==(const Key& other) const { 71 return 0 == memcmp(this, &other, sizeof(Key)); 72 } 73 }; 74 setupKey(const GrAtlasTextBlob::Key & key,const SkMaskFilter::BlurRec & blurRec,const SkPaint & paint)75 void setupKey(const GrAtlasTextBlob::Key& key, 76 const SkMaskFilter::BlurRec& blurRec, 77 const SkPaint& paint) { 78 fKey = key; 79 if (key.fHasBlur) { 80 fBlurRec = blurRec; 81 } 82 if (key.fStyle != SkPaint::kFill_Style) { 83 fStrokeInfo.fFrameWidth = paint.getStrokeWidth(); 84 fStrokeInfo.fMiterLimit = paint.getStrokeMiter(); 85 fStrokeInfo.fJoin = paint.getStrokeJoin(); 86 } 87 } 88 GetKey(const GrAtlasTextBlob & blob)89 static const Key& GetKey(const GrAtlasTextBlob& blob) { 90 return blob.fKey; 91 } 92 Hash(const Key & key)93 static uint32_t Hash(const Key& key) { 94 return SkOpts::hash(&key, sizeof(Key)); 95 } 96 delete(void * p)97 void operator delete(void* p) { 98 GrAtlasTextBlob* blob = reinterpret_cast<GrAtlasTextBlob*>(p); 99 blob->fPool->release(p); 100 } new(size_t)101 void* operator new(size_t) { 102 SkFAIL("All blobs are created by placement new."); 103 return sk_malloc_throw(0); 104 } 105 new(size_t,void * p)106 void* operator new(size_t, void* p) { return p; } delete(void * target,void * placement)107 void operator delete(void* target, void* placement) { 108 ::operator delete(target, placement); 109 } 110 hasDistanceField()111 bool hasDistanceField() const { return SkToBool(fTextType & kHasDistanceField_TextType); } hasBitmap()112 bool hasBitmap() const { return SkToBool(fTextType & kHasBitmap_TextType); } setHasDistanceField()113 void setHasDistanceField() { fTextType |= kHasDistanceField_TextType; } setHasBitmap()114 void setHasBitmap() { fTextType |= kHasBitmap_TextType; } 115 runCount()116 int runCount() const { return fRunCount; } 117 push_back_run(int currRun)118 void push_back_run(int currRun) { 119 SkASSERT(currRun < fRunCount); 120 if (currRun > 0) { 121 Run::SubRunInfo& newRun = fRuns[currRun].fSubRunInfo.back(); 122 Run::SubRunInfo& lastRun = fRuns[currRun - 1].fSubRunInfo.back(); 123 newRun.setAsSuccessor(lastRun); 124 } 125 } 126 127 // sets the last subrun of runIndex to use distance field text setSubRunHasDistanceFields(int runIndex,bool hasLCD,bool isAntiAlias)128 void setSubRunHasDistanceFields(int runIndex, bool hasLCD, bool isAntiAlias) { 129 Run& run = fRuns[runIndex]; 130 Run::SubRunInfo& subRun = run.fSubRunInfo.back(); 131 subRun.setUseLCDText(hasLCD); 132 subRun.setAntiAliased(isAntiAlias); 133 subRun.setDrawAsDistanceFields(); 134 } 135 setRunDrawAsPaths(int runIndex)136 void setRunDrawAsPaths(int runIndex) { 137 fRuns[runIndex].fDrawAsPaths = true; 138 } 139 setMinAndMaxScale(SkScalar scaledMax,SkScalar scaledMin)140 void setMinAndMaxScale(SkScalar scaledMax, SkScalar scaledMin) { 141 // we init fMaxMinScale and fMinMaxScale in the constructor 142 fMaxMinScale = SkMaxScalar(scaledMax, fMaxMinScale); 143 fMinMaxScale = SkMinScalar(scaledMin, fMinMaxScale); 144 } 145 146 // inits the override descriptor on the current run. All following subruns must use this 147 // descriptor initOverride(int runIndex)148 void initOverride(int runIndex) { 149 Run& run = fRuns[runIndex]; 150 // Push back a new subrun to fill and set the override descriptor 151 run.push_back(); 152 run.fOverrideDescriptor.reset(new SkAutoDescriptor); 153 } 154 155 SkGlyphCache* setupCache(int runIndex, 156 const SkSurfaceProps& props, 157 uint32_t scalerContextFlags, 158 const SkPaint& skPaint, 159 const SkMatrix* viewMatrix); 160 161 // Appends a glyph to the blob. If the glyph is too large, the glyph will be appended 162 // as a path. 163 void appendGlyph(int runIndex, 164 const SkRect& positions, 165 GrColor color, 166 GrAtlasTextStrike* strike, 167 GrGlyph* glyph, 168 SkGlyphCache*, const SkGlyph& skGlyph, 169 SkScalar x, SkScalar y, SkScalar scale, bool treatAsBMP); 170 GetVertexStride(GrMaskFormat maskFormat)171 static size_t GetVertexStride(GrMaskFormat maskFormat) { 172 switch (maskFormat) { 173 case kA8_GrMaskFormat: 174 return kGrayTextVASize; 175 case kARGB_GrMaskFormat: 176 return kColorTextVASize; 177 default: 178 return kLCDTextVASize; 179 } 180 } 181 182 bool mustRegenerate(const GrTextUtils::Paint&, const SkMaskFilter::BlurRec& blurRec, 183 const SkMatrix& viewMatrix, SkScalar x, SkScalar y); 184 185 // flush a GrAtlasTextBlob associated with a SkTextBlob 186 void flushCached(GrContext* context, GrRenderTargetContext* rtc, const SkTextBlob* blob, 187 const SkSurfaceProps& props, 188 const GrDistanceFieldAdjustTable* distanceAdjustTable, 189 const GrTextUtils::Paint&, SkDrawFilter* drawFilter, const GrClip& clip, 190 const SkMatrix& viewMatrix, const SkIRect& clipBounds, SkScalar x, SkScalar y); 191 192 // flush a throwaway GrAtlasTextBlob *not* associated with an SkTextBlob 193 void flushThrowaway(GrContext* context, GrRenderTargetContext* rtc, const SkSurfaceProps& props, 194 const GrDistanceFieldAdjustTable* distanceAdjustTable, 195 const GrTextUtils::Paint& paint, const GrClip& clip, 196 const SkMatrix& viewMatrix, const SkIRect& clipBounds, SkScalar x, 197 SkScalar y); 198 computeSubRunBounds(SkRect * outBounds,int runIndex,int subRunIndex,const SkMatrix & viewMatrix,SkScalar x,SkScalar y)199 void computeSubRunBounds(SkRect* outBounds, int runIndex, int subRunIndex, 200 const SkMatrix& viewMatrix, SkScalar x, SkScalar y) { 201 // We don't yet position distance field text on the cpu, so we have to map the vertex bounds 202 // into device space. 203 // We handle vertex bounds differently for distance field text and bitmap text because 204 // the vertex bounds of bitmap text are in device space. If we are flushing multiple runs 205 // from one blob then we are going to pay the price here of mapping the rect for each run. 206 const Run& run = fRuns[runIndex]; 207 const Run::SubRunInfo& subRun = run.fSubRunInfo[subRunIndex]; 208 *outBounds = subRun.vertexBounds(); 209 if (subRun.drawAsDistanceFields()) { 210 // Distance field text is positioned with the (X,Y) as part of the glyph position, 211 // and currently the view matrix is applied on the GPU 212 outBounds->offset(x - fInitialX, y - fInitialY); 213 viewMatrix.mapRect(outBounds); 214 } else { 215 // Bitmap text is fully positioned on the CPU, and offset by an (X,Y) translate in 216 // device space. 217 SkMatrix boundsMatrix = fInitialViewMatrixInverse; 218 219 boundsMatrix.postTranslate(-fInitialX, -fInitialY); 220 221 boundsMatrix.postTranslate(x, y); 222 223 boundsMatrix.postConcat(viewMatrix); 224 boundsMatrix.mapRect(outBounds); 225 226 // Due to floating point numerical inaccuracies, we have to round out here 227 outBounds->roundOut(outBounds); 228 } 229 } 230 231 // position + local coord 232 static const size_t kColorTextVASize = sizeof(SkPoint) + sizeof(SkIPoint16); 233 static const size_t kGrayTextVASize = sizeof(SkPoint) + sizeof(GrColor) + sizeof(SkIPoint16); 234 static const size_t kLCDTextVASize = kGrayTextVASize; 235 static const size_t kMaxVASize = kGrayTextVASize; 236 static const int kVerticesPerGlyph = 4; 237 238 static void AssertEqual(const GrAtlasTextBlob&, const GrAtlasTextBlob&); 239 240 // The color here is the GrPaint color, and it is used to determine whether we 241 // have to regenerate LCD text blobs. 242 // We use this color vs the SkPaint color because it has the colorfilter applied. initReusableBlob(SkColor luminanceColor,const SkMatrix & viewMatrix,SkScalar x,SkScalar y)243 void initReusableBlob(SkColor luminanceColor, const SkMatrix& viewMatrix, SkScalar x, 244 SkScalar y) { 245 fLuminanceColor = luminanceColor; 246 this->setupViewMatrix(viewMatrix, x, y); 247 } 248 initThrowawayBlob(const SkMatrix & viewMatrix,SkScalar x,SkScalar y)249 void initThrowawayBlob(const SkMatrix& viewMatrix, SkScalar x, SkScalar y) { 250 this->setupViewMatrix(viewMatrix, x, y); 251 } 252 253 /** 254 * Consecutive calls to regenInOp often use the same SkGlyphCache. If the same instance of 255 * SkAutoGlyphCache is passed to multiple calls of regenInOp then it can save the cost of 256 * multiple detach/attach operations of SkGlyphCache. 257 */ 258 void regenInOp(GrDrawOp::Target* target, GrAtlasGlyphCache* fontCache, 259 GrBlobRegenHelper* helper, int run, int subRun, SkAutoGlyphCache*, 260 size_t vertexStride, const SkMatrix& viewMatrix, SkScalar x, SkScalar y, 261 GrColor color, void** vertices, size_t* byteCount, int* glyphCount); 262 key()263 const Key& key() const { return fKey; } 264 ~GrAtlasTextBlob()265 ~GrAtlasTextBlob() { 266 for (int i = 0; i < fRunCount; i++) { 267 fRuns[i].~Run(); 268 } 269 } 270 271 //////////////////////////////////////////////////////////////////////////////////////////////// 272 // Internal test methods 273 std::unique_ptr<GrDrawOp> test_makeOp(int glyphCount, int run, int subRun, 274 const SkMatrix& viewMatrix, SkScalar x, SkScalar y, 275 const GrTextUtils::Paint&, const SkSurfaceProps&, 276 const GrDistanceFieldAdjustTable*, GrAtlasGlyphCache*, 277 GrRenderTargetContext*); 278 279 private: GrAtlasTextBlob()280 GrAtlasTextBlob() 281 : fMaxMinScale(-SK_ScalarMax) 282 , fMinMaxScale(SK_ScalarMax) 283 , fTextType(0) {} 284 285 void appendLargeGlyph(GrGlyph* glyph, SkGlyphCache* cache, const SkGlyph& skGlyph, 286 SkScalar x, SkScalar y, SkScalar scale, bool treatAsBMP); 287 288 inline void flushRun(GrRenderTargetContext* rtc, const GrClip&, int run, 289 const SkMatrix& viewMatrix, SkScalar x, SkScalar y, 290 const GrTextUtils::Paint& paint, const SkSurfaceProps& props, 291 const GrDistanceFieldAdjustTable* distanceAdjustTable, 292 GrAtlasGlyphCache* cache); 293 294 void flushBigGlyphs(GrContext* context, GrRenderTargetContext* rtc, const GrClip& clip, 295 const SkPaint& paint, const SkMatrix& viewMatrix, SkScalar x, SkScalar y, 296 const SkIRect& clipBounds); 297 298 void flushRunAsPaths(GrContext* context, GrRenderTargetContext* rtc, 299 const SkSurfaceProps& props, const SkTextBlobRunIterator& it, 300 const GrClip& clip, const GrTextUtils::Paint& paint, 301 SkDrawFilter* drawFilter, const SkMatrix& viewMatrix, 302 const SkIRect& clipBounds, SkScalar x, SkScalar y); 303 304 // This function will only be called when we are generating a blob from scratch. We record the 305 // initial view matrix and initial offsets(x,y), because we record vertex bounds relative to 306 // these numbers. When blobs are reused with new matrices, we need to return to model space so 307 // we can update the vertex bounds appropriately. setupViewMatrix(const SkMatrix & viewMatrix,SkScalar x,SkScalar y)308 void setupViewMatrix(const SkMatrix& viewMatrix, SkScalar x, SkScalar y) { 309 fInitialViewMatrix = viewMatrix; 310 if (!viewMatrix.invert(&fInitialViewMatrixInverse)) { 311 fInitialViewMatrixInverse = SkMatrix::I(); 312 SkDebugf("Could not invert viewmatrix\n"); 313 } 314 fInitialX = x; 315 fInitialY = y; 316 317 // make sure all initial subruns have the correct VM and X/Y applied 318 for (int i = 0; i < fRunCount; i++) { 319 fRuns[i].fSubRunInfo[0].init(fInitialViewMatrix, x, y); 320 } 321 } 322 323 /* 324 * Each Run inside of the blob can have its texture coordinates regenerated if required. 325 * To determine if regeneration is necessary, fAtlasGeneration is used. If there have been 326 * any evictions inside of the atlas, then we will simply regenerate Runs. We could track 327 * this at a more fine grained level, but its not clear if this is worth it, as evictions 328 * should be fairly rare. 329 * 330 * One additional point, each run can contain glyphs with any of the three mask formats. 331 * We call these SubRuns. Because a subrun must be a contiguous range, we have to create 332 * a new subrun each time the mask format changes in a run. In theory, a run can have as 333 * many SubRuns as it has glyphs, ie if a run alternates between color emoji and A8. In 334 * practice, the vast majority of runs have only a single subrun. 335 * 336 * Finally, for runs where the entire thing is too large for the GrAtlasTextContext to 337 * handle, we have a bit to mark the run as flusahable via rendering as paths. It is worth 338 * pointing. It would be a bit expensive to figure out ahead of time whether or not a run 339 * can flush in this manner, so we always allocate vertices for the run, regardless of 340 * whether or not it is too large. The benefit of this strategy is that we can always reuse 341 * a blob allocation regardless of viewmatrix changes. We could store positions for these 342 * glyphs. However, its not clear if this is a win because we'd still have to either go the 343 * glyph cache to get the path at flush time, or hold onto the path in the cache, which 344 * would greatly increase the memory of these cached items. 345 */ 346 struct Run { RunRun347 Run() 348 : fInitialized(false) 349 , fDrawAsPaths(false) { 350 // To ensure we always have one subrun, we push back a fresh run here 351 fSubRunInfo.push_back(); 352 } 353 struct SubRunInfo { SubRunInfoRun::SubRunInfo354 SubRunInfo() 355 : fAtlasGeneration(GrDrawOpAtlas::kInvalidAtlasGeneration) 356 , fVertexStartIndex(0) 357 , fVertexEndIndex(0) 358 , fGlyphStartIndex(0) 359 , fGlyphEndIndex(0) 360 , fColor(GrColor_ILLEGAL) 361 , fMaskFormat(kA8_GrMaskFormat) 362 , fFlags(0) { 363 fVertexBounds.setLargestInverted(); 364 } SubRunInfoRun::SubRunInfo365 SubRunInfo(const SubRunInfo& that) 366 : fBulkUseToken(that.fBulkUseToken) 367 , fStrike(SkSafeRef(that.fStrike.get())) 368 , fCurrentViewMatrix(that.fCurrentViewMatrix) 369 , fVertexBounds(that.fVertexBounds) 370 , fAtlasGeneration(that.fAtlasGeneration) 371 , fVertexStartIndex(that.fVertexStartIndex) 372 , fVertexEndIndex(that.fVertexEndIndex) 373 , fGlyphStartIndex(that.fGlyphStartIndex) 374 , fGlyphEndIndex(that.fGlyphEndIndex) 375 , fX(that.fX) 376 , fY(that.fY) 377 , fColor(that.fColor) 378 , fMaskFormat(that.fMaskFormat) 379 , fFlags(that.fFlags) { 380 } 381 382 // TODO when this object is more internal, drop the privacy resetBulkUseTokenRun::SubRunInfo383 void resetBulkUseToken() { fBulkUseToken.reset(); } bulkUseTokenRun::SubRunInfo384 GrDrawOpAtlas::BulkUseTokenUpdater* bulkUseToken() { return &fBulkUseToken; } setStrikeRun::SubRunInfo385 void setStrike(GrAtlasTextStrike* strike) { fStrike.reset(SkRef(strike)); } strikeRun::SubRunInfo386 GrAtlasTextStrike* strike() const { return fStrike.get(); } 387 setAtlasGenerationRun::SubRunInfo388 void setAtlasGeneration(uint64_t atlasGeneration) { fAtlasGeneration = atlasGeneration;} atlasGenerationRun::SubRunInfo389 uint64_t atlasGeneration() const { return fAtlasGeneration; } 390 byteCountRun::SubRunInfo391 size_t byteCount() const { return fVertexEndIndex - fVertexStartIndex; } vertexStartIndexRun::SubRunInfo392 size_t vertexStartIndex() const { return fVertexStartIndex; } vertexEndIndexRun::SubRunInfo393 size_t vertexEndIndex() const { return fVertexEndIndex; } appendVerticesRun::SubRunInfo394 void appendVertices(size_t vertexStride) { 395 fVertexEndIndex += vertexStride * kVerticesPerGlyph; 396 } 397 glyphCountRun::SubRunInfo398 uint32_t glyphCount() const { return fGlyphEndIndex - fGlyphStartIndex; } glyphStartIndexRun::SubRunInfo399 uint32_t glyphStartIndex() const { return fGlyphStartIndex; } glyphEndIndexRun::SubRunInfo400 uint32_t glyphEndIndex() const { return fGlyphEndIndex; } glyphAppendedRun::SubRunInfo401 void glyphAppended() { fGlyphEndIndex++; } setColorRun::SubRunInfo402 void setColor(GrColor color) { fColor = color; } colorRun::SubRunInfo403 GrColor color() const { return fColor; } setMaskFormatRun::SubRunInfo404 void setMaskFormat(GrMaskFormat format) { fMaskFormat = format; } maskFormatRun::SubRunInfo405 GrMaskFormat maskFormat() const { return fMaskFormat; } 406 setAsSuccessorRun::SubRunInfo407 void setAsSuccessor(const SubRunInfo& prev) { 408 fGlyphStartIndex = prev.glyphEndIndex(); 409 fGlyphEndIndex = prev.glyphEndIndex(); 410 411 fVertexStartIndex = prev.vertexEndIndex(); 412 fVertexEndIndex = prev.vertexEndIndex(); 413 414 // copy over viewmatrix settings 415 this->init(prev.fCurrentViewMatrix, prev.fX, prev.fY); 416 } 417 vertexBoundsRun::SubRunInfo418 const SkRect& vertexBounds() const { return fVertexBounds; } joinGlyphBoundsRun::SubRunInfo419 void joinGlyphBounds(const SkRect& glyphBounds) { 420 fVertexBounds.joinNonEmptyArg(glyphBounds); 421 } 422 initRun::SubRunInfo423 void init(const SkMatrix& viewMatrix, SkScalar x, SkScalar y) { 424 fCurrentViewMatrix = viewMatrix; 425 fX = x; 426 fY = y; 427 } 428 429 // This function assumes the translation will be applied before it is called again 430 void computeTranslation(const SkMatrix& viewMatrix, SkScalar x, SkScalar y, 431 SkScalar*transX, SkScalar* transY); 432 433 // df properties setDrawAsDistanceFieldsRun::SubRunInfo434 void setDrawAsDistanceFields() { fFlags |= kDrawAsSDF_Flag; } drawAsDistanceFieldsRun::SubRunInfo435 bool drawAsDistanceFields() const { return SkToBool(fFlags & kDrawAsSDF_Flag); } setUseLCDTextRun::SubRunInfo436 void setUseLCDText(bool useLCDText) { 437 fFlags = useLCDText ? fFlags | kUseLCDText_Flag : fFlags & ~kUseLCDText_Flag; 438 } hasUseLCDTextRun::SubRunInfo439 bool hasUseLCDText() const { return SkToBool(fFlags & kUseLCDText_Flag); } setAntiAliasedRun::SubRunInfo440 void setAntiAliased(bool antiAliased) { 441 fFlags = antiAliased ? fFlags | kAntiAliased_Flag : fFlags & ~kAntiAliased_Flag; 442 } isAntiAliasedRun::SubRunInfo443 bool isAntiAliased() const { return SkToBool(fFlags & kAntiAliased_Flag); } 444 445 private: 446 enum Flag { 447 kDrawAsSDF_Flag = 0x1, 448 kUseLCDText_Flag = 0x2, 449 kAntiAliased_Flag = 0x4 450 }; 451 452 GrDrawOpAtlas::BulkUseTokenUpdater fBulkUseToken; 453 sk_sp<GrAtlasTextStrike> fStrike; 454 SkMatrix fCurrentViewMatrix; 455 SkRect fVertexBounds; 456 uint64_t fAtlasGeneration; 457 size_t fVertexStartIndex; 458 size_t fVertexEndIndex; 459 uint32_t fGlyphStartIndex; 460 uint32_t fGlyphEndIndex; 461 SkScalar fX; 462 SkScalar fY; 463 GrColor fColor; 464 GrMaskFormat fMaskFormat; 465 uint32_t fFlags; 466 }; 467 push_backRun468 SubRunInfo& push_back() { 469 // Forward glyph / vertex information to seed the new sub run 470 SubRunInfo& newSubRun = fSubRunInfo.push_back(); 471 const SubRunInfo& prevSubRun = fSubRunInfo.fromBack(1); 472 473 newSubRun.setAsSuccessor(prevSubRun); 474 return newSubRun; 475 } 476 static const int kMinSubRuns = 1; 477 sk_sp<SkTypeface> fTypeface; 478 SkSTArray<kMinSubRuns, SubRunInfo> fSubRunInfo; 479 SkAutoDescriptor fDescriptor; 480 481 // Effects from the paint that are used to build a SkScalerContext. 482 sk_sp<SkPathEffect> fPathEffect; 483 sk_sp<SkRasterizer> fRasterizer; 484 sk_sp<SkMaskFilter> fMaskFilter; 485 486 // Distance field text cannot draw coloremoji, and so has to fall back. However, 487 // though the distance field text and the coloremoji may share the same run, they 488 // will have different descriptors. If fOverrideDescriptor is non-nullptr, then it 489 // will be used in place of the run's descriptor to regen texture coords 490 std::unique_ptr<SkAutoDescriptor> fOverrideDescriptor; // df properties 491 bool fInitialized; 492 bool fDrawAsPaths; 493 }; 494 495 template <bool regenPos, bool regenCol, bool regenTexCoords, bool regenGlyphs> 496 void regenInOp(GrDrawOp::Target* target, GrAtlasGlyphCache* fontCache, GrBlobRegenHelper* helper, 497 Run* run, Run::SubRunInfo* info, SkAutoGlyphCache*, int glyphCount, 498 size_t vertexStride, GrColor color, SkScalar transX, SkScalar transY) const; 499 500 inline std::unique_ptr<GrDrawOp> makeOp(const Run::SubRunInfo& info, int glyphCount, int run, 501 int subRun, const SkMatrix& viewMatrix, SkScalar x, 502 SkScalar y, const GrTextUtils::Paint& paint, 503 const SkSurfaceProps& props, 504 const GrDistanceFieldAdjustTable* distanceAdjustTable, 505 GrAtlasGlyphCache* cache, GrRenderTargetContext*); 506 507 struct BigGlyph { BigGlyphBigGlyph508 BigGlyph(const SkPath& path, SkScalar vx, SkScalar vy, SkScalar scale, bool treatAsBMP) 509 : fPath(path) 510 , fScale(scale) 511 , fX(vx) 512 , fY(vy) 513 , fTreatAsBMP(treatAsBMP) {} 514 SkPath fPath; 515 SkScalar fScale; 516 SkScalar fX; 517 SkScalar fY; 518 bool fTreatAsBMP; 519 }; 520 521 struct StrokeInfo { 522 SkScalar fFrameWidth; 523 SkScalar fMiterLimit; 524 SkPaint::Join fJoin; 525 }; 526 527 enum TextType { 528 kHasDistanceField_TextType = 0x1, 529 kHasBitmap_TextType = 0x2, 530 }; 531 532 // all glyph / vertex offsets are into these pools. 533 unsigned char* fVertices; 534 GrGlyph** fGlyphs; 535 Run* fRuns; 536 GrMemoryPool* fPool; 537 SkMaskFilter::BlurRec fBlurRec; 538 StrokeInfo fStrokeInfo; 539 SkTArray<BigGlyph> fBigGlyphs; 540 Key fKey; 541 SkMatrix fInitialViewMatrix; 542 SkMatrix fInitialViewMatrixInverse; 543 size_t fSize; 544 SkColor fLuminanceColor; 545 SkScalar fInitialX; 546 SkScalar fInitialY; 547 548 // We can reuse distance field text, but only if the new viewmatrix would not result in 549 // a mip change. Because there can be multiple runs in a blob, we track the overall 550 // maximum minimum scale, and minimum maximum scale, we can support before we need to regen 551 SkScalar fMaxMinScale; 552 SkScalar fMinMaxScale; 553 int fRunCount; 554 uint8_t fTextType; 555 }; 556 557 #endif 558