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1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2 
3 /*
4  * Copyright (C) 2012-2013 Rob Clark <robclark@freedesktop.org>
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the next
14  * paragraph) shall be included in all copies or substantial portions of the
15  * Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23  * SOFTWARE.
24  *
25  * Authors:
26  *    Rob Clark <robclark@freedesktop.org>
27  */
28 
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_helpers.h"
33 
34 #include "freedreno_resource.h"
35 
36 #include "fd2_emit.h"
37 #include "fd2_blend.h"
38 #include "fd2_context.h"
39 #include "fd2_program.h"
40 #include "fd2_rasterizer.h"
41 #include "fd2_texture.h"
42 #include "fd2_util.h"
43 #include "fd2_zsa.h"
44 
45 /* NOTE: just define the position for const regs statically.. the blob
46  * driver doesn't seem to change these dynamically, and I can't really
47  * think of a good reason to so..
48  */
49 #define VS_CONST_BASE 0x20
50 #define PS_CONST_BASE 0x120
51 
52 static void
emit_constants(struct fd_ringbuffer * ring,uint32_t base,struct fd_constbuf_stateobj * constbuf,struct fd2_shader_stateobj * shader)53 emit_constants(struct fd_ringbuffer *ring, uint32_t base,
54 		struct fd_constbuf_stateobj *constbuf,
55 		struct fd2_shader_stateobj *shader)
56 {
57 	uint32_t enabled_mask = constbuf->enabled_mask;
58 	uint32_t start_base = base;
59 	unsigned i;
60 
61 	// XXX TODO only emit dirty consts.. but we need to keep track if
62 	// they are clobbered by a clear, gmem2mem, or mem2gmem..
63 	constbuf->dirty_mask = enabled_mask;
64 
65 	/* emit user constants: */
66 	while (enabled_mask) {
67 		unsigned index = ffs(enabled_mask) - 1;
68 		struct pipe_constant_buffer *cb = &constbuf->cb[index];
69 		unsigned size = align(cb->buffer_size, 4) / 4; /* size in dwords */
70 
71 		// I expect that size should be a multiple of vec4's:
72 		assert(size == align(size, 4));
73 
74 		/* hmm, sometimes we still seem to end up with consts bound,
75 		 * even if shader isn't using them, which ends up overwriting
76 		 * const reg's used for immediates.. this is a hack to work
77 		 * around that:
78 		 */
79 		if (shader && ((base - start_base) >= (shader->first_immediate * 4)))
80 			break;
81 
82 		if (constbuf->dirty_mask & (1 << index)) {
83 			const uint32_t *dwords;
84 
85 			if (cb->user_buffer) {
86 				dwords = cb->user_buffer;
87 			} else {
88 				struct fd_resource *rsc = fd_resource(cb->buffer);
89 				dwords = fd_bo_map(rsc->bo);
90 			}
91 
92 			dwords = (uint32_t *)(((uint8_t *)dwords) + cb->buffer_offset);
93 
94 			OUT_PKT3(ring, CP_SET_CONSTANT, size + 1);
95 			OUT_RING(ring, base);
96 			for (i = 0; i < size; i++)
97 				OUT_RING(ring, *(dwords++));
98 
99 			constbuf->dirty_mask &= ~(1 << index);
100 		}
101 
102 		base += size;
103 		enabled_mask &= ~(1 << index);
104 	}
105 
106 	/* emit shader immediates: */
107 	if (shader) {
108 		for (i = 0; i < shader->num_immediates; i++) {
109 			OUT_PKT3(ring, CP_SET_CONSTANT, 5);
110 			OUT_RING(ring, start_base + (4 * (shader->first_immediate + i)));
111 			OUT_RING(ring, shader->immediates[i].val[0]);
112 			OUT_RING(ring, shader->immediates[i].val[1]);
113 			OUT_RING(ring, shader->immediates[i].val[2]);
114 			OUT_RING(ring, shader->immediates[i].val[3]);
115 			base += 4;
116 		}
117 	}
118 }
119 
120 typedef uint32_t texmask;
121 
122 static texmask
emit_texture(struct fd_ringbuffer * ring,struct fd_context * ctx,struct fd_texture_stateobj * tex,unsigned samp_id,texmask emitted)123 emit_texture(struct fd_ringbuffer *ring, struct fd_context *ctx,
124 		struct fd_texture_stateobj *tex, unsigned samp_id, texmask emitted)
125 {
126 	unsigned const_idx = fd2_get_const_idx(ctx, tex, samp_id);
127 	static const struct fd2_sampler_stateobj dummy_sampler = {};
128 	const struct fd2_sampler_stateobj *sampler;
129 	struct fd2_pipe_sampler_view *view;
130 
131 	if (emitted & (1 << const_idx))
132 		return 0;
133 
134 	sampler = tex->samplers[samp_id] ?
135 			fd2_sampler_stateobj(tex->samplers[samp_id]) :
136 			&dummy_sampler;
137 	view = fd2_pipe_sampler_view(tex->textures[samp_id]);
138 
139 	OUT_PKT3(ring, CP_SET_CONSTANT, 7);
140 	OUT_RING(ring, 0x00010000 + (0x6 * const_idx));
141 
142 	OUT_RING(ring, sampler->tex0 | view->tex0);
143 	OUT_RELOC(ring, fd_resource(view->base.texture)->bo, 0, view->fmt, 0);
144 	OUT_RING(ring, view->tex2);
145 	OUT_RING(ring, sampler->tex3 | view->tex3);
146 	OUT_RING(ring, sampler->tex4);
147 	OUT_RING(ring, sampler->tex5);
148 
149 	return (1 << const_idx);
150 }
151 
152 static void
emit_textures(struct fd_ringbuffer * ring,struct fd_context * ctx)153 emit_textures(struct fd_ringbuffer *ring, struct fd_context *ctx)
154 {
155 	texmask emitted = 0;
156 	unsigned i;
157 
158 	for (i = 0; i < ctx->verttex.num_samplers; i++)
159 		if (ctx->verttex.samplers[i])
160 			emitted |= emit_texture(ring, ctx, &ctx->verttex, i, emitted);
161 
162 	for (i = 0; i < ctx->fragtex.num_samplers; i++)
163 		if (ctx->fragtex.samplers[i])
164 			emitted |= emit_texture(ring, ctx, &ctx->fragtex, i, emitted);
165 }
166 
167 void
fd2_emit_vertex_bufs(struct fd_ringbuffer * ring,uint32_t val,struct fd2_vertex_buf * vbufs,uint32_t n)168 fd2_emit_vertex_bufs(struct fd_ringbuffer *ring, uint32_t val,
169 		struct fd2_vertex_buf *vbufs, uint32_t n)
170 {
171 	unsigned i;
172 
173 	OUT_PKT3(ring, CP_SET_CONSTANT, 1 + (2 * n));
174 	OUT_RING(ring, (0x1 << 16) | (val & 0xffff));
175 	for (i = 0; i < n; i++) {
176 		struct fd_resource *rsc = fd_resource(vbufs[i].prsc);
177 		OUT_RELOC(ring, rsc->bo, vbufs[i].offset, 3, 0);
178 		OUT_RING (ring, vbufs[i].size);
179 	}
180 }
181 
182 void
fd2_emit_state(struct fd_context * ctx,uint32_t dirty)183 fd2_emit_state(struct fd_context *ctx, uint32_t dirty)
184 {
185 	struct fd2_blend_stateobj *blend = fd2_blend_stateobj(ctx->blend);
186 	struct fd2_zsa_stateobj *zsa = fd2_zsa_stateobj(ctx->zsa);
187 	struct fd_ringbuffer *ring = ctx->batch->draw;
188 
189 	/* NOTE: we probably want to eventually refactor this so each state
190 	 * object handles emitting it's own state..  although the mapping of
191 	 * state to registers is not always orthogonal, sometimes a single
192 	 * register contains bitfields coming from multiple state objects,
193 	 * so not sure the best way to deal with that yet.
194 	 */
195 
196 	if (dirty & FD_DIRTY_SAMPLE_MASK) {
197 		OUT_PKT3(ring, CP_SET_CONSTANT, 2);
198 		OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_AA_MASK));
199 		OUT_RING(ring, ctx->sample_mask);
200 	}
201 
202 	if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {
203 		struct pipe_stencil_ref *sr = &ctx->stencil_ref;
204 
205 		OUT_PKT3(ring, CP_SET_CONSTANT, 2);
206 		OUT_RING(ring, CP_REG(REG_A2XX_RB_DEPTHCONTROL));
207 		OUT_RING(ring, zsa->rb_depthcontrol);
208 
209 		OUT_PKT3(ring, CP_SET_CONSTANT, 4);
210 		OUT_RING(ring, CP_REG(REG_A2XX_RB_STENCILREFMASK_BF));
211 		OUT_RING(ring, zsa->rb_stencilrefmask_bf |
212 				A2XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[1]));
213 		OUT_RING(ring, zsa->rb_stencilrefmask |
214 				A2XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
215 		OUT_RING(ring, zsa->rb_alpha_ref);
216 	}
217 
218 	if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) {
219 		struct fd2_rasterizer_stateobj *rasterizer =
220 				fd2_rasterizer_stateobj(ctx->rasterizer);
221 		OUT_PKT3(ring, CP_SET_CONSTANT, 3);
222 		OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_CLIP_CNTL));
223 		OUT_RING(ring, rasterizer->pa_cl_clip_cntl);
224 		OUT_RING(ring, rasterizer->pa_su_sc_mode_cntl |
225 				A2XX_PA_SU_SC_MODE_CNTL_VTX_WINDOW_OFFSET_ENABLE);
226 
227 		OUT_PKT3(ring, CP_SET_CONSTANT, 5);
228 		OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_POINT_SIZE));
229 		OUT_RING(ring, rasterizer->pa_su_point_size);
230 		OUT_RING(ring, rasterizer->pa_su_point_minmax);
231 		OUT_RING(ring, rasterizer->pa_su_line_cntl);
232 		OUT_RING(ring, rasterizer->pa_sc_line_stipple);
233 
234 		OUT_PKT3(ring, CP_SET_CONSTANT, 6);
235 		OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_VTX_CNTL));
236 		OUT_RING(ring, rasterizer->pa_su_vtx_cntl);
237 		OUT_RING(ring, fui(1.0));                /* PA_CL_GB_VERT_CLIP_ADJ */
238 		OUT_RING(ring, fui(1.0));                /* PA_CL_GB_VERT_DISC_ADJ */
239 		OUT_RING(ring, fui(1.0));                /* PA_CL_GB_HORZ_CLIP_ADJ */
240 		OUT_RING(ring, fui(1.0));                /* PA_CL_GB_HORZ_DISC_ADJ */
241 	}
242 
243 	if (dirty & FD_DIRTY_SCISSOR) {
244 		struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
245 
246 		OUT_PKT3(ring, CP_SET_CONSTANT, 3);
247 		OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_SCISSOR_TL));
248 		OUT_RING(ring, xy2d(scissor->minx,       /* PA_SC_WINDOW_SCISSOR_TL */
249 				scissor->miny));
250 		OUT_RING(ring, xy2d(scissor->maxx,       /* PA_SC_WINDOW_SCISSOR_BR */
251 				scissor->maxy));
252 
253 		ctx->batch->max_scissor.minx = MIN2(ctx->batch->max_scissor.minx, scissor->minx);
254 		ctx->batch->max_scissor.miny = MIN2(ctx->batch->max_scissor.miny, scissor->miny);
255 		ctx->batch->max_scissor.maxx = MAX2(ctx->batch->max_scissor.maxx, scissor->maxx);
256 		ctx->batch->max_scissor.maxy = MAX2(ctx->batch->max_scissor.maxy, scissor->maxy);
257 	}
258 
259 	if (dirty & FD_DIRTY_VIEWPORT) {
260 		OUT_PKT3(ring, CP_SET_CONSTANT, 7);
261 		OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_VPORT_XSCALE));
262 		OUT_RING(ring, fui(ctx->viewport.scale[0]));       /* PA_CL_VPORT_XSCALE */
263 		OUT_RING(ring, fui(ctx->viewport.translate[0]));   /* PA_CL_VPORT_XOFFSET */
264 		OUT_RING(ring, fui(ctx->viewport.scale[1]));       /* PA_CL_VPORT_YSCALE */
265 		OUT_RING(ring, fui(ctx->viewport.translate[1]));   /* PA_CL_VPORT_YOFFSET */
266 		OUT_RING(ring, fui(ctx->viewport.scale[2]));       /* PA_CL_VPORT_ZSCALE */
267 		OUT_RING(ring, fui(ctx->viewport.translate[2]));   /* PA_CL_VPORT_ZOFFSET */
268 
269 		OUT_PKT3(ring, CP_SET_CONSTANT, 2);
270 		OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_VTE_CNTL));
271 		OUT_RING(ring, A2XX_PA_CL_VTE_CNTL_VTX_W0_FMT |
272 				A2XX_PA_CL_VTE_CNTL_VPORT_X_SCALE_ENA |
273 				A2XX_PA_CL_VTE_CNTL_VPORT_X_OFFSET_ENA |
274 				A2XX_PA_CL_VTE_CNTL_VPORT_Y_SCALE_ENA |
275 				A2XX_PA_CL_VTE_CNTL_VPORT_Y_OFFSET_ENA |
276 				A2XX_PA_CL_VTE_CNTL_VPORT_Z_SCALE_ENA |
277 				A2XX_PA_CL_VTE_CNTL_VPORT_Z_OFFSET_ENA);
278 	}
279 
280 	if (dirty & (FD_DIRTY_PROG | FD_DIRTY_VTXSTATE | FD_DIRTY_TEXSTATE)) {
281 		fd2_program_validate(ctx);
282 		fd2_program_emit(ring, &ctx->prog);
283 	}
284 
285 	if (dirty & (FD_DIRTY_PROG | FD_DIRTY_CONSTBUF)) {
286 		emit_constants(ring,  VS_CONST_BASE * 4,
287 				&ctx->constbuf[PIPE_SHADER_VERTEX],
288 				(dirty & FD_DIRTY_PROG) ? ctx->prog.vp : NULL);
289 		emit_constants(ring, PS_CONST_BASE * 4,
290 				&ctx->constbuf[PIPE_SHADER_FRAGMENT],
291 				(dirty & FD_DIRTY_PROG) ? ctx->prog.fp : NULL);
292 	}
293 
294 	if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_ZSA)) {
295 		OUT_PKT3(ring, CP_SET_CONSTANT, 2);
296 		OUT_RING(ring, CP_REG(REG_A2XX_RB_COLORCONTROL));
297 		OUT_RING(ring, zsa->rb_colorcontrol | blend->rb_colorcontrol);
298 	}
299 
300 	if (dirty & FD_DIRTY_BLEND) {
301 		OUT_PKT3(ring, CP_SET_CONSTANT, 2);
302 		OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_CONTROL));
303 		OUT_RING(ring, blend->rb_blendcontrol);
304 
305 		OUT_PKT3(ring, CP_SET_CONSTANT, 2);
306 		OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_MASK));
307 		OUT_RING(ring, blend->rb_colormask);
308 	}
309 
310 	if (dirty & (FD_DIRTY_VERTTEX | FD_DIRTY_FRAGTEX | FD_DIRTY_PROG))
311 		emit_textures(ring, ctx);
312 
313 	ctx->dirty &= ~dirty;
314 }
315 
316 /* emit per-context initialization:
317  */
318 void
fd2_emit_restore(struct fd_context * ctx,struct fd_ringbuffer * ring)319 fd2_emit_restore(struct fd_context *ctx, struct fd_ringbuffer *ring)
320 {
321 	OUT_PKT0(ring, REG_A2XX_TP0_CHICKEN, 1);
322 	OUT_RING(ring, 0x00000002);
323 
324 	OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
325 	OUT_RING(ring, 0x00007fff);
326 
327 	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
328 	OUT_RING(ring, CP_REG(REG_A2XX_SQ_VS_CONST));
329 	OUT_RING(ring, A2XX_SQ_VS_CONST_BASE(VS_CONST_BASE) |
330 			A2XX_SQ_VS_CONST_SIZE(0x100));
331 
332 	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
333 	OUT_RING(ring, CP_REG(REG_A2XX_SQ_PS_CONST));
334 	OUT_RING(ring, A2XX_SQ_PS_CONST_BASE(PS_CONST_BASE) |
335 			A2XX_SQ_PS_CONST_SIZE(0xe0));
336 
337 	OUT_PKT3(ring, CP_SET_CONSTANT, 3);
338 	OUT_RING(ring, CP_REG(REG_A2XX_VGT_MAX_VTX_INDX));
339 	OUT_RING(ring, 0xffffffff);        /* VGT_MAX_VTX_INDX */
340 	OUT_RING(ring, 0x00000000);        /* VGT_MIN_VTX_INDX */
341 
342 	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
343 	OUT_RING(ring, CP_REG(REG_A2XX_VGT_INDX_OFFSET));
344 	OUT_RING(ring, 0x00000000);
345 
346 	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
347 	OUT_RING(ring, CP_REG(REG_A2XX_VGT_VERTEX_REUSE_BLOCK_CNTL));
348 	OUT_RING(ring, 0x0000003b);
349 
350 	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
351 	OUT_RING(ring, CP_REG(REG_A2XX_SQ_CONTEXT_MISC));
352 	OUT_RING(ring, A2XX_SQ_CONTEXT_MISC_SC_SAMPLE_CNTL(CENTERS_ONLY));
353 
354 	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
355 	OUT_RING(ring, CP_REG(REG_A2XX_SQ_INTERPOLATOR_CNTL));
356 	OUT_RING(ring, 0xffffffff);
357 
358 	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
359 	OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_AA_CONFIG));
360 	OUT_RING(ring, 0x00000000);
361 
362 	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
363 	OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_LINE_CNTL));
364 	OUT_RING(ring, 0x00000000);
365 
366 	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
367 	OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_OFFSET));
368 	OUT_RING(ring, 0x00000000);
369 
370 	// XXX we change this dynamically for draw/clear.. vs gmem<->mem..
371 	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
372 	OUT_RING(ring, CP_REG(REG_A2XX_RB_MODECONTROL));
373 	OUT_RING(ring, A2XX_RB_MODECONTROL_EDRAM_MODE(COLOR_DEPTH));
374 
375 	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
376 	OUT_RING(ring, CP_REG(REG_A2XX_RB_SAMPLE_POS));
377 	OUT_RING(ring, 0x88888888);
378 
379 	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
380 	OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_DEST_MASK));
381 	OUT_RING(ring, 0xffffffff);
382 
383 	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
384 	OUT_RING(ring, CP_REG(REG_A2XX_RB_COPY_DEST_INFO));
385 	OUT_RING(ring, A2XX_RB_COPY_DEST_INFO_FORMAT(COLORX_4_4_4_4) |
386 			A2XX_RB_COPY_DEST_INFO_WRITE_RED |
387 			A2XX_RB_COPY_DEST_INFO_WRITE_GREEN |
388 			A2XX_RB_COPY_DEST_INFO_WRITE_BLUE |
389 			A2XX_RB_COPY_DEST_INFO_WRITE_ALPHA);
390 
391 	OUT_PKT3(ring, CP_SET_CONSTANT, 3);
392 	OUT_RING(ring, CP_REG(REG_A2XX_SQ_WRAPPING_0));
393 	OUT_RING(ring, 0x00000000);        /* SQ_WRAPPING_0 */
394 	OUT_RING(ring, 0x00000000);        /* SQ_WRAPPING_1 */
395 
396 	OUT_PKT3(ring, CP_SET_DRAW_INIT_FLAGS, 1);
397 	OUT_RING(ring, 0x00000000);
398 
399 	OUT_PKT3(ring, CP_WAIT_REG_EQ, 4);
400 	OUT_RING(ring, 0x000005d0);
401 	OUT_RING(ring, 0x00000000);
402 	OUT_RING(ring, 0x5f601000);
403 	OUT_RING(ring, 0x00000001);
404 
405 	OUT_PKT0(ring, REG_A2XX_SQ_INST_STORE_MANAGMENT, 1);
406 	OUT_RING(ring, 0x00000180);
407 
408 	OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
409 	OUT_RING(ring, 0x00000300);
410 
411 	OUT_PKT3(ring, CP_SET_SHADER_BASES, 1);
412 	OUT_RING(ring, 0x80000180);
413 
414 	/* not sure what this form of CP_SET_CONSTANT is.. */
415 	OUT_PKT3(ring, CP_SET_CONSTANT, 13);
416 	OUT_RING(ring, 0x00000000);
417 	OUT_RING(ring, 0x00000000);
418 	OUT_RING(ring, 0x00000000);
419 	OUT_RING(ring, 0x00000000);
420 	OUT_RING(ring, 0x00000000);
421 	OUT_RING(ring, 0x469c4000);
422 	OUT_RING(ring, 0x3f800000);
423 	OUT_RING(ring, 0x3f000000);
424 	OUT_RING(ring, 0x00000000);
425 	OUT_RING(ring, 0x40000000);
426 	OUT_RING(ring, 0x3f400000);
427 	OUT_RING(ring, 0x3ec00000);
428 	OUT_RING(ring, 0x3e800000);
429 
430 	OUT_PKT3(ring, CP_SET_CONSTANT, 2);
431 	OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_MASK));
432 	OUT_RING(ring, A2XX_RB_COLOR_MASK_WRITE_RED |
433 			A2XX_RB_COLOR_MASK_WRITE_GREEN |
434 			A2XX_RB_COLOR_MASK_WRITE_BLUE |
435 			A2XX_RB_COLOR_MASK_WRITE_ALPHA);
436 
437 	OUT_PKT3(ring, CP_SET_CONSTANT, 5);
438 	OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_RED));
439 	OUT_RING(ring, 0x00000000);        /* RB_BLEND_RED */
440 	OUT_RING(ring, 0x00000000);        /* RB_BLEND_GREEN */
441 	OUT_RING(ring, 0x00000000);        /* RB_BLEND_BLUE */
442 	OUT_RING(ring, 0x000000ff);        /* RB_BLEND_ALPHA */
443 }
444 
445 static void
fd2_emit_ib(struct fd_ringbuffer * ring,struct fd_ringbuffer * target)446 fd2_emit_ib(struct fd_ringbuffer *ring, struct fd_ringbuffer *target)
447 {
448 	__OUT_IB(ring, false, target);
449 }
450 
451 void
fd2_emit_init(struct pipe_context * pctx)452 fd2_emit_init(struct pipe_context *pctx)
453 {
454 	struct fd_context *ctx = fd_context(pctx);
455 	ctx->emit_ib = fd2_emit_ib;
456 }
457