1 /* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */
2
3 /*
4 * Copyright (C) 2012-2013 Rob Clark <robclark@freedesktop.org>
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 *
25 * Authors:
26 * Rob Clark <robclark@freedesktop.org>
27 */
28
29 #include "pipe/p_state.h"
30 #include "util/u_string.h"
31 #include "util/u_memory.h"
32 #include "util/u_helpers.h"
33
34 #include "freedreno_resource.h"
35
36 #include "fd2_emit.h"
37 #include "fd2_blend.h"
38 #include "fd2_context.h"
39 #include "fd2_program.h"
40 #include "fd2_rasterizer.h"
41 #include "fd2_texture.h"
42 #include "fd2_util.h"
43 #include "fd2_zsa.h"
44
45 /* NOTE: just define the position for const regs statically.. the blob
46 * driver doesn't seem to change these dynamically, and I can't really
47 * think of a good reason to so..
48 */
49 #define VS_CONST_BASE 0x20
50 #define PS_CONST_BASE 0x120
51
52 static void
emit_constants(struct fd_ringbuffer * ring,uint32_t base,struct fd_constbuf_stateobj * constbuf,struct fd2_shader_stateobj * shader)53 emit_constants(struct fd_ringbuffer *ring, uint32_t base,
54 struct fd_constbuf_stateobj *constbuf,
55 struct fd2_shader_stateobj *shader)
56 {
57 uint32_t enabled_mask = constbuf->enabled_mask;
58 uint32_t start_base = base;
59 unsigned i;
60
61 // XXX TODO only emit dirty consts.. but we need to keep track if
62 // they are clobbered by a clear, gmem2mem, or mem2gmem..
63 constbuf->dirty_mask = enabled_mask;
64
65 /* emit user constants: */
66 while (enabled_mask) {
67 unsigned index = ffs(enabled_mask) - 1;
68 struct pipe_constant_buffer *cb = &constbuf->cb[index];
69 unsigned size = align(cb->buffer_size, 4) / 4; /* size in dwords */
70
71 // I expect that size should be a multiple of vec4's:
72 assert(size == align(size, 4));
73
74 /* hmm, sometimes we still seem to end up with consts bound,
75 * even if shader isn't using them, which ends up overwriting
76 * const reg's used for immediates.. this is a hack to work
77 * around that:
78 */
79 if (shader && ((base - start_base) >= (shader->first_immediate * 4)))
80 break;
81
82 if (constbuf->dirty_mask & (1 << index)) {
83 const uint32_t *dwords;
84
85 if (cb->user_buffer) {
86 dwords = cb->user_buffer;
87 } else {
88 struct fd_resource *rsc = fd_resource(cb->buffer);
89 dwords = fd_bo_map(rsc->bo);
90 }
91
92 dwords = (uint32_t *)(((uint8_t *)dwords) + cb->buffer_offset);
93
94 OUT_PKT3(ring, CP_SET_CONSTANT, size + 1);
95 OUT_RING(ring, base);
96 for (i = 0; i < size; i++)
97 OUT_RING(ring, *(dwords++));
98
99 constbuf->dirty_mask &= ~(1 << index);
100 }
101
102 base += size;
103 enabled_mask &= ~(1 << index);
104 }
105
106 /* emit shader immediates: */
107 if (shader) {
108 for (i = 0; i < shader->num_immediates; i++) {
109 OUT_PKT3(ring, CP_SET_CONSTANT, 5);
110 OUT_RING(ring, start_base + (4 * (shader->first_immediate + i)));
111 OUT_RING(ring, shader->immediates[i].val[0]);
112 OUT_RING(ring, shader->immediates[i].val[1]);
113 OUT_RING(ring, shader->immediates[i].val[2]);
114 OUT_RING(ring, shader->immediates[i].val[3]);
115 base += 4;
116 }
117 }
118 }
119
120 typedef uint32_t texmask;
121
122 static texmask
emit_texture(struct fd_ringbuffer * ring,struct fd_context * ctx,struct fd_texture_stateobj * tex,unsigned samp_id,texmask emitted)123 emit_texture(struct fd_ringbuffer *ring, struct fd_context *ctx,
124 struct fd_texture_stateobj *tex, unsigned samp_id, texmask emitted)
125 {
126 unsigned const_idx = fd2_get_const_idx(ctx, tex, samp_id);
127 static const struct fd2_sampler_stateobj dummy_sampler = {};
128 const struct fd2_sampler_stateobj *sampler;
129 struct fd2_pipe_sampler_view *view;
130
131 if (emitted & (1 << const_idx))
132 return 0;
133
134 sampler = tex->samplers[samp_id] ?
135 fd2_sampler_stateobj(tex->samplers[samp_id]) :
136 &dummy_sampler;
137 view = fd2_pipe_sampler_view(tex->textures[samp_id]);
138
139 OUT_PKT3(ring, CP_SET_CONSTANT, 7);
140 OUT_RING(ring, 0x00010000 + (0x6 * const_idx));
141
142 OUT_RING(ring, sampler->tex0 | view->tex0);
143 OUT_RELOC(ring, fd_resource(view->base.texture)->bo, 0, view->fmt, 0);
144 OUT_RING(ring, view->tex2);
145 OUT_RING(ring, sampler->tex3 | view->tex3);
146 OUT_RING(ring, sampler->tex4);
147 OUT_RING(ring, sampler->tex5);
148
149 return (1 << const_idx);
150 }
151
152 static void
emit_textures(struct fd_ringbuffer * ring,struct fd_context * ctx)153 emit_textures(struct fd_ringbuffer *ring, struct fd_context *ctx)
154 {
155 texmask emitted = 0;
156 unsigned i;
157
158 for (i = 0; i < ctx->verttex.num_samplers; i++)
159 if (ctx->verttex.samplers[i])
160 emitted |= emit_texture(ring, ctx, &ctx->verttex, i, emitted);
161
162 for (i = 0; i < ctx->fragtex.num_samplers; i++)
163 if (ctx->fragtex.samplers[i])
164 emitted |= emit_texture(ring, ctx, &ctx->fragtex, i, emitted);
165 }
166
167 void
fd2_emit_vertex_bufs(struct fd_ringbuffer * ring,uint32_t val,struct fd2_vertex_buf * vbufs,uint32_t n)168 fd2_emit_vertex_bufs(struct fd_ringbuffer *ring, uint32_t val,
169 struct fd2_vertex_buf *vbufs, uint32_t n)
170 {
171 unsigned i;
172
173 OUT_PKT3(ring, CP_SET_CONSTANT, 1 + (2 * n));
174 OUT_RING(ring, (0x1 << 16) | (val & 0xffff));
175 for (i = 0; i < n; i++) {
176 struct fd_resource *rsc = fd_resource(vbufs[i].prsc);
177 OUT_RELOC(ring, rsc->bo, vbufs[i].offset, 3, 0);
178 OUT_RING (ring, vbufs[i].size);
179 }
180 }
181
182 void
fd2_emit_state(struct fd_context * ctx,uint32_t dirty)183 fd2_emit_state(struct fd_context *ctx, uint32_t dirty)
184 {
185 struct fd2_blend_stateobj *blend = fd2_blend_stateobj(ctx->blend);
186 struct fd2_zsa_stateobj *zsa = fd2_zsa_stateobj(ctx->zsa);
187 struct fd_ringbuffer *ring = ctx->batch->draw;
188
189 /* NOTE: we probably want to eventually refactor this so each state
190 * object handles emitting it's own state.. although the mapping of
191 * state to registers is not always orthogonal, sometimes a single
192 * register contains bitfields coming from multiple state objects,
193 * so not sure the best way to deal with that yet.
194 */
195
196 if (dirty & FD_DIRTY_SAMPLE_MASK) {
197 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
198 OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_AA_MASK));
199 OUT_RING(ring, ctx->sample_mask);
200 }
201
202 if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {
203 struct pipe_stencil_ref *sr = &ctx->stencil_ref;
204
205 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
206 OUT_RING(ring, CP_REG(REG_A2XX_RB_DEPTHCONTROL));
207 OUT_RING(ring, zsa->rb_depthcontrol);
208
209 OUT_PKT3(ring, CP_SET_CONSTANT, 4);
210 OUT_RING(ring, CP_REG(REG_A2XX_RB_STENCILREFMASK_BF));
211 OUT_RING(ring, zsa->rb_stencilrefmask_bf |
212 A2XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[1]));
213 OUT_RING(ring, zsa->rb_stencilrefmask |
214 A2XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
215 OUT_RING(ring, zsa->rb_alpha_ref);
216 }
217
218 if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) {
219 struct fd2_rasterizer_stateobj *rasterizer =
220 fd2_rasterizer_stateobj(ctx->rasterizer);
221 OUT_PKT3(ring, CP_SET_CONSTANT, 3);
222 OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_CLIP_CNTL));
223 OUT_RING(ring, rasterizer->pa_cl_clip_cntl);
224 OUT_RING(ring, rasterizer->pa_su_sc_mode_cntl |
225 A2XX_PA_SU_SC_MODE_CNTL_VTX_WINDOW_OFFSET_ENABLE);
226
227 OUT_PKT3(ring, CP_SET_CONSTANT, 5);
228 OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_POINT_SIZE));
229 OUT_RING(ring, rasterizer->pa_su_point_size);
230 OUT_RING(ring, rasterizer->pa_su_point_minmax);
231 OUT_RING(ring, rasterizer->pa_su_line_cntl);
232 OUT_RING(ring, rasterizer->pa_sc_line_stipple);
233
234 OUT_PKT3(ring, CP_SET_CONSTANT, 6);
235 OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_VTX_CNTL));
236 OUT_RING(ring, rasterizer->pa_su_vtx_cntl);
237 OUT_RING(ring, fui(1.0)); /* PA_CL_GB_VERT_CLIP_ADJ */
238 OUT_RING(ring, fui(1.0)); /* PA_CL_GB_VERT_DISC_ADJ */
239 OUT_RING(ring, fui(1.0)); /* PA_CL_GB_HORZ_CLIP_ADJ */
240 OUT_RING(ring, fui(1.0)); /* PA_CL_GB_HORZ_DISC_ADJ */
241 }
242
243 if (dirty & FD_DIRTY_SCISSOR) {
244 struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
245
246 OUT_PKT3(ring, CP_SET_CONSTANT, 3);
247 OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_SCISSOR_TL));
248 OUT_RING(ring, xy2d(scissor->minx, /* PA_SC_WINDOW_SCISSOR_TL */
249 scissor->miny));
250 OUT_RING(ring, xy2d(scissor->maxx, /* PA_SC_WINDOW_SCISSOR_BR */
251 scissor->maxy));
252
253 ctx->batch->max_scissor.minx = MIN2(ctx->batch->max_scissor.minx, scissor->minx);
254 ctx->batch->max_scissor.miny = MIN2(ctx->batch->max_scissor.miny, scissor->miny);
255 ctx->batch->max_scissor.maxx = MAX2(ctx->batch->max_scissor.maxx, scissor->maxx);
256 ctx->batch->max_scissor.maxy = MAX2(ctx->batch->max_scissor.maxy, scissor->maxy);
257 }
258
259 if (dirty & FD_DIRTY_VIEWPORT) {
260 OUT_PKT3(ring, CP_SET_CONSTANT, 7);
261 OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_VPORT_XSCALE));
262 OUT_RING(ring, fui(ctx->viewport.scale[0])); /* PA_CL_VPORT_XSCALE */
263 OUT_RING(ring, fui(ctx->viewport.translate[0])); /* PA_CL_VPORT_XOFFSET */
264 OUT_RING(ring, fui(ctx->viewport.scale[1])); /* PA_CL_VPORT_YSCALE */
265 OUT_RING(ring, fui(ctx->viewport.translate[1])); /* PA_CL_VPORT_YOFFSET */
266 OUT_RING(ring, fui(ctx->viewport.scale[2])); /* PA_CL_VPORT_ZSCALE */
267 OUT_RING(ring, fui(ctx->viewport.translate[2])); /* PA_CL_VPORT_ZOFFSET */
268
269 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
270 OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_VTE_CNTL));
271 OUT_RING(ring, A2XX_PA_CL_VTE_CNTL_VTX_W0_FMT |
272 A2XX_PA_CL_VTE_CNTL_VPORT_X_SCALE_ENA |
273 A2XX_PA_CL_VTE_CNTL_VPORT_X_OFFSET_ENA |
274 A2XX_PA_CL_VTE_CNTL_VPORT_Y_SCALE_ENA |
275 A2XX_PA_CL_VTE_CNTL_VPORT_Y_OFFSET_ENA |
276 A2XX_PA_CL_VTE_CNTL_VPORT_Z_SCALE_ENA |
277 A2XX_PA_CL_VTE_CNTL_VPORT_Z_OFFSET_ENA);
278 }
279
280 if (dirty & (FD_DIRTY_PROG | FD_DIRTY_VTXSTATE | FD_DIRTY_TEXSTATE)) {
281 fd2_program_validate(ctx);
282 fd2_program_emit(ring, &ctx->prog);
283 }
284
285 if (dirty & (FD_DIRTY_PROG | FD_DIRTY_CONSTBUF)) {
286 emit_constants(ring, VS_CONST_BASE * 4,
287 &ctx->constbuf[PIPE_SHADER_VERTEX],
288 (dirty & FD_DIRTY_PROG) ? ctx->prog.vp : NULL);
289 emit_constants(ring, PS_CONST_BASE * 4,
290 &ctx->constbuf[PIPE_SHADER_FRAGMENT],
291 (dirty & FD_DIRTY_PROG) ? ctx->prog.fp : NULL);
292 }
293
294 if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_ZSA)) {
295 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
296 OUT_RING(ring, CP_REG(REG_A2XX_RB_COLORCONTROL));
297 OUT_RING(ring, zsa->rb_colorcontrol | blend->rb_colorcontrol);
298 }
299
300 if (dirty & FD_DIRTY_BLEND) {
301 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
302 OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_CONTROL));
303 OUT_RING(ring, blend->rb_blendcontrol);
304
305 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
306 OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_MASK));
307 OUT_RING(ring, blend->rb_colormask);
308 }
309
310 if (dirty & (FD_DIRTY_VERTTEX | FD_DIRTY_FRAGTEX | FD_DIRTY_PROG))
311 emit_textures(ring, ctx);
312
313 ctx->dirty &= ~dirty;
314 }
315
316 /* emit per-context initialization:
317 */
318 void
fd2_emit_restore(struct fd_context * ctx,struct fd_ringbuffer * ring)319 fd2_emit_restore(struct fd_context *ctx, struct fd_ringbuffer *ring)
320 {
321 OUT_PKT0(ring, REG_A2XX_TP0_CHICKEN, 1);
322 OUT_RING(ring, 0x00000002);
323
324 OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
325 OUT_RING(ring, 0x00007fff);
326
327 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
328 OUT_RING(ring, CP_REG(REG_A2XX_SQ_VS_CONST));
329 OUT_RING(ring, A2XX_SQ_VS_CONST_BASE(VS_CONST_BASE) |
330 A2XX_SQ_VS_CONST_SIZE(0x100));
331
332 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
333 OUT_RING(ring, CP_REG(REG_A2XX_SQ_PS_CONST));
334 OUT_RING(ring, A2XX_SQ_PS_CONST_BASE(PS_CONST_BASE) |
335 A2XX_SQ_PS_CONST_SIZE(0xe0));
336
337 OUT_PKT3(ring, CP_SET_CONSTANT, 3);
338 OUT_RING(ring, CP_REG(REG_A2XX_VGT_MAX_VTX_INDX));
339 OUT_RING(ring, 0xffffffff); /* VGT_MAX_VTX_INDX */
340 OUT_RING(ring, 0x00000000); /* VGT_MIN_VTX_INDX */
341
342 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
343 OUT_RING(ring, CP_REG(REG_A2XX_VGT_INDX_OFFSET));
344 OUT_RING(ring, 0x00000000);
345
346 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
347 OUT_RING(ring, CP_REG(REG_A2XX_VGT_VERTEX_REUSE_BLOCK_CNTL));
348 OUT_RING(ring, 0x0000003b);
349
350 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
351 OUT_RING(ring, CP_REG(REG_A2XX_SQ_CONTEXT_MISC));
352 OUT_RING(ring, A2XX_SQ_CONTEXT_MISC_SC_SAMPLE_CNTL(CENTERS_ONLY));
353
354 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
355 OUT_RING(ring, CP_REG(REG_A2XX_SQ_INTERPOLATOR_CNTL));
356 OUT_RING(ring, 0xffffffff);
357
358 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
359 OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_AA_CONFIG));
360 OUT_RING(ring, 0x00000000);
361
362 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
363 OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_LINE_CNTL));
364 OUT_RING(ring, 0x00000000);
365
366 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
367 OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_OFFSET));
368 OUT_RING(ring, 0x00000000);
369
370 // XXX we change this dynamically for draw/clear.. vs gmem<->mem..
371 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
372 OUT_RING(ring, CP_REG(REG_A2XX_RB_MODECONTROL));
373 OUT_RING(ring, A2XX_RB_MODECONTROL_EDRAM_MODE(COLOR_DEPTH));
374
375 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
376 OUT_RING(ring, CP_REG(REG_A2XX_RB_SAMPLE_POS));
377 OUT_RING(ring, 0x88888888);
378
379 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
380 OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_DEST_MASK));
381 OUT_RING(ring, 0xffffffff);
382
383 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
384 OUT_RING(ring, CP_REG(REG_A2XX_RB_COPY_DEST_INFO));
385 OUT_RING(ring, A2XX_RB_COPY_DEST_INFO_FORMAT(COLORX_4_4_4_4) |
386 A2XX_RB_COPY_DEST_INFO_WRITE_RED |
387 A2XX_RB_COPY_DEST_INFO_WRITE_GREEN |
388 A2XX_RB_COPY_DEST_INFO_WRITE_BLUE |
389 A2XX_RB_COPY_DEST_INFO_WRITE_ALPHA);
390
391 OUT_PKT3(ring, CP_SET_CONSTANT, 3);
392 OUT_RING(ring, CP_REG(REG_A2XX_SQ_WRAPPING_0));
393 OUT_RING(ring, 0x00000000); /* SQ_WRAPPING_0 */
394 OUT_RING(ring, 0x00000000); /* SQ_WRAPPING_1 */
395
396 OUT_PKT3(ring, CP_SET_DRAW_INIT_FLAGS, 1);
397 OUT_RING(ring, 0x00000000);
398
399 OUT_PKT3(ring, CP_WAIT_REG_EQ, 4);
400 OUT_RING(ring, 0x000005d0);
401 OUT_RING(ring, 0x00000000);
402 OUT_RING(ring, 0x5f601000);
403 OUT_RING(ring, 0x00000001);
404
405 OUT_PKT0(ring, REG_A2XX_SQ_INST_STORE_MANAGMENT, 1);
406 OUT_RING(ring, 0x00000180);
407
408 OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
409 OUT_RING(ring, 0x00000300);
410
411 OUT_PKT3(ring, CP_SET_SHADER_BASES, 1);
412 OUT_RING(ring, 0x80000180);
413
414 /* not sure what this form of CP_SET_CONSTANT is.. */
415 OUT_PKT3(ring, CP_SET_CONSTANT, 13);
416 OUT_RING(ring, 0x00000000);
417 OUT_RING(ring, 0x00000000);
418 OUT_RING(ring, 0x00000000);
419 OUT_RING(ring, 0x00000000);
420 OUT_RING(ring, 0x00000000);
421 OUT_RING(ring, 0x469c4000);
422 OUT_RING(ring, 0x3f800000);
423 OUT_RING(ring, 0x3f000000);
424 OUT_RING(ring, 0x00000000);
425 OUT_RING(ring, 0x40000000);
426 OUT_RING(ring, 0x3f400000);
427 OUT_RING(ring, 0x3ec00000);
428 OUT_RING(ring, 0x3e800000);
429
430 OUT_PKT3(ring, CP_SET_CONSTANT, 2);
431 OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_MASK));
432 OUT_RING(ring, A2XX_RB_COLOR_MASK_WRITE_RED |
433 A2XX_RB_COLOR_MASK_WRITE_GREEN |
434 A2XX_RB_COLOR_MASK_WRITE_BLUE |
435 A2XX_RB_COLOR_MASK_WRITE_ALPHA);
436
437 OUT_PKT3(ring, CP_SET_CONSTANT, 5);
438 OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_RED));
439 OUT_RING(ring, 0x00000000); /* RB_BLEND_RED */
440 OUT_RING(ring, 0x00000000); /* RB_BLEND_GREEN */
441 OUT_RING(ring, 0x00000000); /* RB_BLEND_BLUE */
442 OUT_RING(ring, 0x000000ff); /* RB_BLEND_ALPHA */
443 }
444
445 static void
fd2_emit_ib(struct fd_ringbuffer * ring,struct fd_ringbuffer * target)446 fd2_emit_ib(struct fd_ringbuffer *ring, struct fd_ringbuffer *target)
447 {
448 __OUT_IB(ring, false, target);
449 }
450
451 void
fd2_emit_init(struct pipe_context * pctx)452 fd2_emit_init(struct pipe_context *pctx)
453 {
454 struct fd_context *ctx = fd_context(pctx);
455 ctx->emit_ib = fd2_emit_ib;
456 }
457