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1 /*
2  * Copyright 2016 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * on the rights to use, copy, modify, merge, publish, distribute, sub
8  * license, and/or sell copies of the Software, and to permit persons to whom
9  * the Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21  * USE OR OTHER DEALINGS IN THE SOFTWARE.
22  */
23 
24 #ifndef SI_SHADER_PRIVATE_H
25 #define SI_SHADER_PRIVATE_H
26 
27 #include "si_shader.h"
28 #include "gallivm/lp_bld_init.h"
29 #include "gallivm/lp_bld_tgsi.h"
30 #include "tgsi/tgsi_parse.h"
31 #include "ac_llvm_util.h"
32 
33 #include <llvm-c/Core.h>
34 #include <llvm-c/TargetMachine.h>
35 
36 struct pipe_debug_callback;
37 struct radeon_shader_binary;
38 
39 #define RADEON_LLVM_MAX_INPUT_SLOTS 32
40 #define RADEON_LLVM_MAX_INPUTS 32 * 4
41 #define RADEON_LLVM_MAX_OUTPUTS 32 * 4
42 
43 #define RADEON_LLVM_INITIAL_CF_DEPTH 4
44 
45 #define RADEON_LLVM_MAX_SYSTEM_VALUES 4
46 #define RADEON_LLVM_MAX_ADDRS 16
47 
48 struct si_llvm_flow;
49 
50 struct si_shader_context {
51 	struct lp_build_tgsi_context bld_base;
52 	struct gallivm_state gallivm;
53 	struct ac_llvm_context ac;
54 	struct si_shader *shader;
55 	struct si_screen *screen;
56 
57 	unsigned type; /* PIPE_SHADER_* specifies the type of shader. */
58 
59 	/* Whether the prolog will be compiled separately. */
60 	bool separate_prolog;
61 
62 	/** This function is responsible for initilizing the inputs array and will be
63 	  * called once for each input declared in the TGSI shader.
64 	  */
65 	void (*load_input)(struct si_shader_context *,
66 			   unsigned input_index,
67 			   const struct tgsi_full_declaration *decl,
68 			   LLVMValueRef out[4]);
69 
70 	void (*load_system_value)(struct si_shader_context *,
71 				  unsigned index,
72 				  const struct tgsi_full_declaration *decl);
73 
74 	void (*declare_memory_region)(struct si_shader_context *,
75 				      const struct tgsi_full_declaration *decl);
76 
77 	/** This array contains the input values for the shader.  Typically these
78 	  * values will be in the form of a target intrinsic that will inform the
79 	  * backend how to load the actual inputs to the shader.
80 	  */
81 	struct tgsi_full_declaration input_decls[RADEON_LLVM_MAX_INPUT_SLOTS];
82 	LLVMValueRef inputs[RADEON_LLVM_MAX_INPUTS];
83 	LLVMValueRef outputs[RADEON_LLVM_MAX_OUTPUTS][TGSI_NUM_CHANNELS];
84 	LLVMValueRef addrs[RADEON_LLVM_MAX_ADDRS][TGSI_NUM_CHANNELS];
85 
86 	/** This pointer is used to contain the temporary values.
87 	  * The amount of temporary used in tgsi can't be bound to a max value and
88 	  * thus we must allocate this array at runtime.
89 	  */
90 	LLVMValueRef *temps;
91 	unsigned temps_count;
92 	LLVMValueRef system_values[RADEON_LLVM_MAX_SYSTEM_VALUES];
93 
94 	LLVMValueRef *imms;
95 	unsigned imms_num;
96 
97 	struct si_llvm_flow *flow;
98 	unsigned flow_depth;
99 	unsigned flow_depth_max;
100 
101 	struct tgsi_array_info *temp_arrays;
102 	LLVMValueRef *temp_array_allocas;
103 
104 	LLVMValueRef undef_alloca;
105 
106 	LLVMValueRef main_fn;
107 	LLVMTypeRef return_type;
108 
109 	int param_streamout_config;
110 	int param_streamout_write_index;
111 	int param_streamout_offset[4];
112 	int param_vertex_id;
113 	int param_rel_auto_id;
114 	int param_vs_prim_id;
115 	int param_instance_id;
116 	int param_vertex_index0;
117 	int param_tes_u;
118 	int param_tes_v;
119 	int param_tes_rel_patch_id;
120 	int param_tes_patch_id;
121 	int param_es2gs_offset;
122 	int param_oc_lds;
123 
124 	/* Sets a bit if the dynamic HS control word was 0x80000000. The bit is
125 	 * 0x800000 for VS, 0x1 for ES.
126 	 */
127 	int param_tess_offchip;
128 
129 	LLVMTargetMachineRef tm;
130 
131 	unsigned invariant_load_md_kind;
132 	unsigned range_md_kind;
133 	unsigned uniform_md_kind;
134 	unsigned fpmath_md_kind;
135 	LLVMValueRef fpmath_md_2p5_ulp;
136 	LLVMValueRef empty_md;
137 
138 	/* Preloaded descriptors. */
139 	LLVMValueRef esgs_ring;
140 	LLVMValueRef gsvs_ring[4];
141 
142 	LLVMValueRef lds;
143 	LLVMValueRef gs_next_vertex[4];
144 	LLVMValueRef return_value;
145 
146 	LLVMTypeRef voidt;
147 	LLVMTypeRef i1;
148 	LLVMTypeRef i8;
149 	LLVMTypeRef i32;
150 	LLVMTypeRef i64;
151 	LLVMTypeRef i128;
152 	LLVMTypeRef f32;
153 	LLVMTypeRef v16i8;
154 	LLVMTypeRef v2i32;
155 	LLVMTypeRef v4i32;
156 	LLVMTypeRef v4f32;
157 	LLVMTypeRef v8i32;
158 
159 	LLVMValueRef shared_memory;
160 };
161 
162 static inline struct si_shader_context *
si_shader_context(struct lp_build_tgsi_context * bld_base)163 si_shader_context(struct lp_build_tgsi_context *bld_base)
164 {
165 	return (struct si_shader_context*)bld_base;
166 }
167 
168 void si_llvm_add_attribute(LLVMValueRef F, const char *name, int value);
169 void si_llvm_shader_type(LLVMValueRef F, unsigned type);
170 
171 LLVMTargetRef si_llvm_get_amdgpu_target(const char *triple);
172 
173 unsigned si_llvm_compile(LLVMModuleRef M, struct radeon_shader_binary *binary,
174 			 LLVMTargetMachineRef tm,
175 			 struct pipe_debug_callback *debug);
176 
177 LLVMTypeRef tgsi2llvmtype(struct lp_build_tgsi_context *bld_base,
178 			  enum tgsi_opcode_type type);
179 
180 LLVMValueRef bitcast(struct lp_build_tgsi_context *bld_base,
181 		     enum tgsi_opcode_type type, LLVMValueRef value);
182 
183 LLVMValueRef si_llvm_bound_index(struct si_shader_context *ctx,
184 				 LLVMValueRef index,
185 				 unsigned num);
186 
187 void si_llvm_context_init(struct si_shader_context *ctx,
188 			  struct si_screen *sscreen,
189 			  struct si_shader *shader,
190 			  LLVMTargetMachineRef tm,
191 			  const struct tgsi_shader_info *info,
192 			  const struct tgsi_token *tokens);
193 
194 void si_llvm_create_func(struct si_shader_context *ctx,
195 			 const char *name,
196 			 LLVMTypeRef *return_types, unsigned num_return_elems,
197 			 LLVMTypeRef *ParamTypes, unsigned ParamCount);
198 
199 void si_llvm_dispose(struct si_shader_context *ctx);
200 
201 void si_llvm_finalize_module(struct si_shader_context *ctx,
202 			     bool run_verifier);
203 
204 LLVMValueRef si_llvm_emit_fetch_64bit(struct lp_build_tgsi_context *bld_base,
205 				      enum tgsi_opcode_type type,
206 				      LLVMValueRef ptr,
207 				      LLVMValueRef ptr2);
208 
209 LLVMValueRef si_llvm_saturate(struct lp_build_tgsi_context *bld_base,
210 			      LLVMValueRef value);
211 
212 LLVMValueRef si_llvm_emit_fetch(struct lp_build_tgsi_context *bld_base,
213 				const struct tgsi_full_src_register *reg,
214 				enum tgsi_opcode_type type,
215 				unsigned swizzle);
216 
217 void si_llvm_emit_store(struct lp_build_tgsi_context *bld_base,
218 			const struct tgsi_full_instruction *inst,
219 			const struct tgsi_opcode_info *info,
220 			LLVMValueRef dst[4]);
221 
222 void si_shader_context_init_alu(struct lp_build_tgsi_context *bld_base);
223 
224 #endif
225