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Searched defs:functorsNeedLayer (Results 1 – 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
DRenderNode.cpp197 bool functorsNeedLayer = Properties::debugOverdraw && !Properties::isSkiaEnabled(); in prepareTree() local
291 void RenderNode::prepareTreeImpl(TreeObserver& observer, TreeInfo& info, bool functorsNeedLayer) { in prepareTreeImpl()
323 … [](RenderNode* child, TreeObserver& observer, TreeInfo& info, bool functorsNeedLayer) { in prepareTreeImpl()
DDisplayList.cpp108 …DisplayList::prepareListAndChildren(TreeObserver& observer, TreeInfo& info, bool functorsNeedLayer, in prepareListAndChildren()
DRenderProperties.h172 bool functorsNeedLayer = ancestorDictatesFunctorsNeedLayer in prepareForFunctorPresence() local
/frameworks/base/libs/hwui/pipeline/skia/
DSkiaDisplayList.cpp53 bool functorsNeedLayer, in prepareListAndChildren()