• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /****************************************************************************
2 * Copyright (C) 2014-2015 Intel Corporation.   All Rights Reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 ****************************************************************************/
23 
24 #include "rdtsc_core.h"
25 #include "common/rdtsc_buckets.h"
26 
27 // must match CORE_BUCKETS enum order
28 BUCKET_DESC gCoreBuckets[] = {
29     { "APIClearRenderTarget", "", true, 0xff0b8bea },
30     { "APIDraw", "", true, 0xff000066 },
31     { "APIDrawWakeAllThreads", "", false, 0xffffffff },
32     { "APIDrawIndexed", "", true, 0xff000066 },
33     { "APIDispatch", "", true, 0xff660000 },
34     { "APIStoreTiles", "", true, 0xff00ffff },
35     { "APIGetDrawContext", "", false, 0xffffffff },
36     { "APISync", "", true, 0xff6666ff },
37     { "APIWaitForIdle", "", true, 0xff0000ff },
38     { "FEProcessDraw", "", true, 0xff009900 },
39     { "FEProcessDrawIndexed", "", true, 0xff009900 },
40     { "FEFetchShader", "", false, 0xffffffff },
41     { "FEVertexShader", "", false, 0xffffffff },
42     { "FEHullShader", "", false, 0xffffffff },
43     { "FETessellation", "", false, 0xffffffff },
44     { "FEDomainShader", "", false, 0xffffffff },
45     { "FEGeometryShader", "", false, 0xffffffff },
46     { "FEStreamout", "", false, 0xffffffff },
47     { "FEPAAssemble", "", false, 0xffffffff },
48     { "FEBinPoints", "", false, 0xff29b854 },
49     { "FEBinLines", "", false, 0xff29b854 },
50     { "FEBinTriangles", "", false, 0xff29b854 },
51     { "FETriangleSetup", "", false, 0xffffffff },
52     { "FEViewportCull", "", false, 0xffffffff },
53     { "FEGuardbandClip", "", false, 0xffffffff },
54     { "FEClipPoints", "", false, 0xffffffff },
55     { "FEClipLines", "", false, 0xffffffff },
56     { "FEClipTriangles", "", false, 0xffffffff },
57     { "FECullZeroAreaAndBackface", "", false, 0xffffffff },
58     { "FECullBetweenCenters", "", false, 0xffffffff },
59     { "FEProcessStoreTiles", "", true, 0xff39c864 },
60     { "FEProcessInvalidateTiles", "", true, 0xffffffff },
61     { "WorkerWorkOnFifoBE", "", false, 0xff40261c },
62     { "WorkerFoundWork", "", false, 0xff573326 },
63     { "BELoadTiles", "", true, 0xffb0e2ff },
64     { "BEDispatch", "", true, 0xff00a2ff },
65     { "BEClear", "", true, 0xff00ccbb },
66     { "BERasterizeLine", "", true, 0xffb26a4e },
67     { "BERasterizeTriangle", "", true, 0xffb26a4e },
68     { "BETriangleSetup", "", false, 0xffffffff },
69     { "BEStepSetup", "", false, 0xffffffff },
70     { "BECullZeroArea", "", false, 0xffffffff },
71     { "BEEmptyTriangle", "", false, 0xffffffff },
72     { "BETrivialAccept", "", false, 0xffffffff },
73     { "BETrivialReject", "", false, 0xffffffff },
74     { "BERasterizePartial", "", false, 0xffffffff },
75     { "BEPixelBackend", "", false, 0xffffffff },
76     { "BESetup", "", false, 0xffffffff },
77     { "BEBarycentric", "", false, 0xffffffff },
78     { "BEEarlyDepthTest", "", false, 0xffffffff },
79     { "BEPixelShader", "", false, 0xffffffff },
80     { "BESingleSampleBackend", "", false, 0xffffffff },
81     { "BEPixelRateBackend", "", false, 0xffffffff },
82     { "BESampleRateBackend", "", false, 0xffffffff },
83     { "BENullBackend", "", false, 0xffffffff },
84     { "BELateDepthTest", "", false, 0xffffffff },
85     { "BEOutputMerger", "", false, 0xffffffff },
86     { "BEStoreTiles", "", true, 0xff00cccc },
87     { "BEEndTile", "", false, 0xffffffff },
88 };
89 
90 /// @todo bucketmanager and mapping should probably be a part of the SWR context
91 std::vector<uint32_t> gBucketMap;
92 BucketManager gBucketMgr;
93 
94 uint32_t gCurrentFrame = 0;
95 bool gBucketsInitialized = false;
96