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1 /*
2  * Copyright © 2011 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "brw_context.h"
25 #include "brw_state.h"
26 #include "brw_defines.h"
27 #include "brw_util.h"
28 #include "main/macros.h"
29 #include "main/fbobject.h"
30 #include "main/framebuffer.h"
31 #include "intel_batchbuffer.h"
32 
33 static void
upload_sbe_state(struct brw_context * brw)34 upload_sbe_state(struct brw_context *brw)
35 {
36    struct gl_context *ctx = &brw->ctx;
37    /* BRW_NEW_FS_PROG_DATA */
38    const struct brw_wm_prog_data *wm_prog_data =
39       brw_wm_prog_data(brw->wm.base.prog_data);
40    uint32_t num_outputs = wm_prog_data->num_varying_inputs;
41    uint32_t dw1;
42    uint32_t point_sprite_enables;
43    int i;
44    uint16_t attr_overrides[16];
45    /* _NEW_BUFFERS */
46    bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
47    uint32_t point_sprite_origin;
48 
49    /* FINISHME: Attribute Swizzle Control Mode? */
50    dw1 = GEN7_SBE_SWIZZLE_ENABLE | num_outputs << GEN7_SBE_NUM_OUTPUTS_SHIFT;
51 
52    /* _NEW_POINT
53     *
54     * Window coordinates in an FBO are inverted, which means point
55     * sprite origin must be inverted.
56     */
57    if ((ctx->Point.SpriteOrigin == GL_LOWER_LEFT) != render_to_fbo) {
58       point_sprite_origin = GEN6_SF_POINT_SPRITE_LOWERLEFT;
59    } else {
60       point_sprite_origin = GEN6_SF_POINT_SPRITE_UPPERLEFT;
61    }
62    dw1 |= point_sprite_origin;
63 
64    /* _NEW_POINT | _NEW_LIGHT | _NEW_PROGRAM,
65     * BRW_NEW_FS_PROG_DATA | BRW_NEW_FRAGMENT_PROGRAM |
66     * BRW_NEW_GS_PROG_DATA | BRW_NEW_PRIMITIVE | BRW_NEW_TES_PROG_DATA |
67     * BRW_NEW_VUE_MAP_GEOM_OUT
68     */
69    uint32_t urb_entry_read_length;
70    uint32_t urb_entry_read_offset;
71    calculate_attr_overrides(brw, attr_overrides, &point_sprite_enables,
72                             &urb_entry_read_length, &urb_entry_read_offset);
73    dw1 |= urb_entry_read_length << GEN7_SBE_URB_ENTRY_READ_LENGTH_SHIFT |
74           urb_entry_read_offset << GEN7_SBE_URB_ENTRY_READ_OFFSET_SHIFT;
75 
76    BEGIN_BATCH(14);
77    OUT_BATCH(_3DSTATE_SBE << 16 | (14 - 2));
78    OUT_BATCH(dw1);
79 
80    /* Output dwords 2 through 9 */
81    for (i = 0; i < 8; i++) {
82       OUT_BATCH(attr_overrides[i * 2] | attr_overrides[i * 2 + 1] << 16);
83    }
84 
85    OUT_BATCH(point_sprite_enables); /* dw10 */
86    OUT_BATCH(wm_prog_data->flat_inputs);
87    OUT_BATCH(0); /* wrapshortest enables 0-7 */
88    OUT_BATCH(0); /* wrapshortest enables 8-15 */
89    ADVANCE_BATCH();
90 }
91 
92 const struct brw_tracked_state gen7_sbe_state = {
93    .dirty = {
94       .mesa  = _NEW_BUFFERS |
95                _NEW_LIGHT |
96                _NEW_POINT |
97                _NEW_POLYGON |
98                _NEW_PROGRAM,
99       .brw   = BRW_NEW_BLORP |
100                BRW_NEW_CONTEXT |
101                BRW_NEW_FRAGMENT_PROGRAM |
102                BRW_NEW_FS_PROG_DATA |
103                BRW_NEW_GS_PROG_DATA |
104                BRW_NEW_TES_PROG_DATA |
105                BRW_NEW_PRIMITIVE |
106                BRW_NEW_VUE_MAP_GEOM_OUT,
107    },
108    .emit = upload_sbe_state,
109 };
110 
111 static void
upload_sf_state(struct brw_context * brw)112 upload_sf_state(struct brw_context *brw)
113 {
114    struct gl_context *ctx = &brw->ctx;
115    uint32_t dw1, dw2, dw3;
116    float point_size;
117    /* _NEW_BUFFERS */
118    bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
119    const bool multisampled_fbo = _mesa_geometric_samples(ctx->DrawBuffer) > 1;
120 
121    dw1 = GEN6_SF_STATISTICS_ENABLE;
122 
123    if (brw->sf.viewport_transform_enable)
124        dw1 |= GEN6_SF_VIEWPORT_TRANSFORM_ENABLE;
125 
126    /* _NEW_BUFFERS */
127    dw1 |= (brw_depthbuffer_format(brw) << GEN7_SF_DEPTH_BUFFER_SURFACE_FORMAT_SHIFT);
128 
129    /* _NEW_POLYGON */
130    if (ctx->Polygon._FrontBit == render_to_fbo)
131       dw1 |= GEN6_SF_WINDING_CCW;
132 
133    if (ctx->Polygon.OffsetFill)
134        dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_SOLID;
135 
136    if (ctx->Polygon.OffsetLine)
137        dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_WIREFRAME;
138 
139    if (ctx->Polygon.OffsetPoint)
140        dw1 |= GEN6_SF_GLOBAL_DEPTH_OFFSET_POINT;
141 
142    switch (ctx->Polygon.FrontMode) {
143    case GL_FILL:
144        dw1 |= GEN6_SF_FRONT_SOLID;
145        break;
146 
147    case GL_LINE:
148        dw1 |= GEN6_SF_FRONT_WIREFRAME;
149        break;
150 
151    case GL_POINT:
152        dw1 |= GEN6_SF_FRONT_POINT;
153        break;
154 
155    default:
156        unreachable("not reached");
157    }
158 
159    switch (ctx->Polygon.BackMode) {
160    case GL_FILL:
161        dw1 |= GEN6_SF_BACK_SOLID;
162        break;
163 
164    case GL_LINE:
165        dw1 |= GEN6_SF_BACK_WIREFRAME;
166        break;
167 
168    case GL_POINT:
169        dw1 |= GEN6_SF_BACK_POINT;
170        break;
171 
172    default:
173        unreachable("not reached");
174    }
175 
176    dw2 = GEN6_SF_SCISSOR_ENABLE;
177 
178    if (ctx->Polygon.CullFlag) {
179       switch (ctx->Polygon.CullFaceMode) {
180       case GL_FRONT:
181 	 dw2 |= GEN6_SF_CULL_FRONT;
182 	 break;
183       case GL_BACK:
184 	 dw2 |= GEN6_SF_CULL_BACK;
185 	 break;
186       case GL_FRONT_AND_BACK:
187 	 dw2 |= GEN6_SF_CULL_BOTH;
188 	 break;
189       default:
190 	 unreachable("not reached");
191       }
192    } else {
193       dw2 |= GEN6_SF_CULL_NONE;
194    }
195 
196    /* _NEW_LINE */
197    {
198       uint32_t line_width_u3_7 = brw_get_line_width(brw);
199       dw2 |= line_width_u3_7 << GEN6_SF_LINE_WIDTH_SHIFT;
200    }
201    if (ctx->Line.SmoothFlag) {
202       dw2 |= GEN6_SF_LINE_AA_ENABLE;
203       dw2 |= GEN6_SF_LINE_END_CAP_WIDTH_1_0;
204    }
205    if (ctx->Line.StippleFlag && brw->is_haswell) {
206       dw2 |= HSW_SF_LINE_STIPPLE_ENABLE;
207    }
208    /* _NEW_MULTISAMPLE */
209    if (multisampled_fbo && ctx->Multisample.Enabled)
210       dw2 |= GEN6_SF_MSRAST_ON_PATTERN;
211 
212    /* FINISHME: Last Pixel Enable?  Vertex Sub Pixel Precision Select?
213     */
214 
215    dw3 = GEN6_SF_LINE_AA_MODE_TRUE;
216 
217    /* _NEW_PROGRAM | _NEW_POINT, BRW_NEW_VUE_MAP_GEOM_OUT */
218    if (use_state_point_size(brw))
219       dw3 |= GEN6_SF_USE_STATE_POINT_WIDTH;
220 
221    /* _NEW_POINT - Clamp to ARB_point_parameters user limits */
222    point_size = CLAMP(ctx->Point.Size, ctx->Point.MinSize, ctx->Point.MaxSize);
223 
224    /* Clamp to the hardware limits and convert to fixed point */
225    dw3 |= U_FIXED(CLAMP(point_size, 0.125f, 255.875f), 3);
226 
227    /* _NEW_LIGHT */
228    if (ctx->Light.ProvokingVertex != GL_FIRST_VERTEX_CONVENTION) {
229       dw3 |=
230 	 (2 << GEN6_SF_TRI_PROVOKE_SHIFT) |
231 	 (2 << GEN6_SF_TRIFAN_PROVOKE_SHIFT) |
232 	 (1 << GEN6_SF_LINE_PROVOKE_SHIFT);
233    } else {
234       dw3 |= (1 << GEN6_SF_TRIFAN_PROVOKE_SHIFT);
235    }
236 
237    BEGIN_BATCH(7);
238    OUT_BATCH(_3DSTATE_SF << 16 | (7 - 2));
239    OUT_BATCH(dw1);
240    OUT_BATCH(dw2);
241    OUT_BATCH(dw3);
242    OUT_BATCH_F(ctx->Polygon.OffsetUnits * 2); /* constant.  copied from gen4 */
243    OUT_BATCH_F(ctx->Polygon.OffsetFactor); /* scale */
244    OUT_BATCH_F(ctx->Polygon.OffsetClamp); /* global depth offset clamp */
245    ADVANCE_BATCH();
246 }
247 
248 const struct brw_tracked_state gen7_sf_state = {
249    .dirty = {
250       .mesa  = _NEW_BUFFERS |
251                _NEW_LIGHT |
252                _NEW_LINE |
253                _NEW_MULTISAMPLE |
254                _NEW_POINT |
255                _NEW_POLYGON |
256                _NEW_PROGRAM,
257       .brw   = BRW_NEW_BLORP |
258                BRW_NEW_CONTEXT |
259                BRW_NEW_GS_PROG_DATA |
260                BRW_NEW_PRIMITIVE |
261                BRW_NEW_TES_PROG_DATA |
262                BRW_NEW_VUE_MAP_GEOM_OUT,
263    },
264    .emit = upload_sf_state,
265 };
266