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1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 #ifndef PAINT_UTILS_H
17 #define PAINT_UTILS_H
18 
19 #include <utils/Blur.h>
20 
21 #include <SkColorFilter.h>
22 #include <SkDrawLooper.h>
23 #include <SkShader.h>
24 
25 namespace android {
26 namespace uirenderer {
27 
28 /**
29  * Utility methods for accessing data within SkPaint, and providing defaults
30  * with optional SkPaint pointers.
31  */
32 class PaintUtils {
33 public:
34 
getFilter(const SkPaint * paint)35     static inline GLenum getFilter(const SkPaint* paint) {
36         if (!paint || paint->getFilterQuality() != kNone_SkFilterQuality) {
37             return GL_LINEAR;
38         }
39         return GL_NEAREST;
40     }
41 
isOpaquePaint(const SkPaint * paint)42     static bool isOpaquePaint(const SkPaint* paint) {
43         if (!paint) return true; // default (paintless) behavior is SrcOver, black
44 
45         if (paint->getAlpha() != 0xFF
46                 || PaintUtils::isBlendedShader(paint->getShader())
47                 || PaintUtils::isBlendedColorFilter(paint->getColorFilter())) {
48             return false;
49         }
50 
51         // Only let simple srcOver / src blending modes declare opaque, since behavior is clear.
52         SkBlendMode mode = paint->getBlendMode();
53         return mode == SkBlendMode::kSrcOver
54                 || mode == SkBlendMode::kSrc;
55     }
56 
isBlendedShader(const SkShader * shader)57     static bool isBlendedShader(const SkShader* shader) {
58         if (shader == nullptr) {
59             return false;
60         }
61         return !shader->isOpaque();
62     }
63 
isBlendedColorFilter(const SkColorFilter * filter)64     static bool isBlendedColorFilter(const SkColorFilter* filter) {
65         if (filter == nullptr) {
66             return false;
67         }
68         return (filter->getFlags() & SkColorFilter::kAlphaUnchanged_Flag) == 0;
69     }
70 
71     struct TextShadow {
72         SkScalar radius;
73         float dx;
74         float dy;
75         SkColor color;
76     };
77 
getTextShadow(const SkPaint * paint,TextShadow * textShadow)78     static inline bool getTextShadow(const SkPaint* paint, TextShadow* textShadow) {
79         SkDrawLooper::BlurShadowRec blur;
80         if (paint && paint->getLooper() && paint->getLooper()->asABlurShadow(&blur)) {
81             if (textShadow) {
82                 textShadow->radius = Blur::convertSigmaToRadius(blur.fSigma);
83                 textShadow->dx = blur.fOffset.fX;
84                 textShadow->dy = blur.fOffset.fY;
85                 textShadow->color = blur.fColor;
86             }
87             return true;
88         }
89         return false;
90     }
91 
hasTextShadow(const SkPaint * paint)92     static inline bool hasTextShadow(const SkPaint* paint) {
93         return getTextShadow(paint, nullptr);
94     }
95 
getBlendModeDirect(const SkPaint * paint)96     static inline SkBlendMode getBlendModeDirect(const SkPaint* paint) {
97         return paint ? paint->getBlendMode() : SkBlendMode::kSrcOver;
98     }
99 
getAlphaDirect(const SkPaint * paint)100     static inline int getAlphaDirect(const SkPaint* paint) {
101         return paint ? paint->getAlpha() : 255;
102     }
103 
104 }; // class PaintUtils
105 
106 } /* namespace uirenderer */
107 } /* namespace android */
108 
109 #endif /* PAINT_UTILS_H */
110