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1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.view;
18 
19 import android.hardware.input.InputManager;
20 import android.os.Parcel;
21 import android.os.Parcelable;
22 import android.text.method.MetaKeyKeyListener;
23 import android.util.AndroidRuntimeException;
24 import android.util.SparseIntArray;
25 
26 import java.text.Normalizer;
27 
28 /**
29  * Describes the keys provided by a keyboard device and their associated labels.
30  */
31 public class KeyCharacterMap implements Parcelable {
32     /**
33      * The id of the device's primary built in keyboard is always 0.
34      *
35      * @deprecated This constant should no longer be used because there is no
36      * guarantee that a device has a built-in keyboard that can be used for
37      * typing text.  There might not be a built-in keyboard, the built-in keyboard
38      * might be a {@link #NUMERIC} or {@link #SPECIAL_FUNCTION} keyboard, or there
39      * might be multiple keyboards installed including external keyboards.
40      * When interpreting key presses received from the framework, applications should
41      * use the device id specified in the {@link KeyEvent} received.
42      * When synthesizing key presses for delivery elsewhere or when translating key presses
43      * from unknown keyboards, applications should use the special {@link #VIRTUAL_KEYBOARD}
44      * device id.
45      */
46     @Deprecated
47     public static final int BUILT_IN_KEYBOARD = 0;
48 
49     /**
50      * The id of a generic virtual keyboard with a full layout that can be used to
51      * synthesize key events.  Typically used with {@link #getEvents}.
52      */
53     public static final int VIRTUAL_KEYBOARD = -1;
54 
55     /**
56      * A numeric (12-key) keyboard.
57      * <p>
58      * A numeric keyboard supports text entry using a multi-tap approach.
59      * It may be necessary to tap a key multiple times to generate the desired letter
60      * or symbol.
61      * </p><p>
62      * This type of keyboard is generally designed for thumb typing.
63      * </p>
64      */
65     public static final int NUMERIC = 1;
66 
67     /**
68      * A keyboard with all the letters, but with more than one letter per key.
69      * <p>
70      * This type of keyboard is generally designed for thumb typing.
71      * </p>
72      */
73     public static final int PREDICTIVE = 2;
74 
75     /**
76      * A keyboard with all the letters, and maybe some numbers.
77      * <p>
78      * An alphabetic keyboard supports text entry directly but may have a condensed
79      * layout with a small form factor.  In contrast to a {@link #FULL full keyboard}, some
80      * symbols may only be accessible using special on-screen character pickers.
81      * In addition, to improve typing speed and accuracy, the framework provides
82      * special affordances for alphabetic keyboards such as auto-capitalization
83      * and toggled / locked shift and alt keys.
84      * </p><p>
85      * This type of keyboard is generally designed for thumb typing.
86      * </p>
87      */
88     public static final int ALPHA = 3;
89 
90     /**
91      * A full PC-style keyboard.
92      * <p>
93      * A full keyboard behaves like a PC keyboard.  All symbols are accessed directly
94      * by pressing keys on the keyboard without on-screen support or affordances such
95      * as auto-capitalization.
96      * </p><p>
97      * This type of keyboard is generally designed for full two hand typing.
98      * </p>
99      */
100     public static final int FULL = 4;
101 
102     /**
103      * A keyboard that is only used to control special functions rather than for typing.
104      * <p>
105      * A special function keyboard consists only of non-printing keys such as
106      * HOME and POWER that are not actually used for typing.
107      * </p>
108      */
109     public static final int SPECIAL_FUNCTION = 5;
110 
111     /**
112      * This private-use character is used to trigger Unicode character
113      * input by hex digits.
114      */
115     public static final char HEX_INPUT = '\uEF00';
116 
117     /**
118      * This private-use character is used to bring up a character picker for
119      * miscellaneous symbols.
120      */
121     public static final char PICKER_DIALOG_INPUT = '\uEF01';
122 
123     /**
124      * Modifier keys may be chorded with character keys.
125      *
126      * @see {#link #getModifierBehavior()} for more details.
127      */
128     public static final int MODIFIER_BEHAVIOR_CHORDED = 0;
129 
130     /**
131      * Modifier keys may be chorded with character keys or they may toggle
132      * into latched or locked states when pressed independently.
133      *
134      * @see {#link #getModifierBehavior()} for more details.
135      */
136     public static final int MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED = 1;
137 
138     /*
139      * This bit will be set in the return value of {@link #get(int, int)} if the
140      * key is a "dead key."
141      */
142     public static final int COMBINING_ACCENT = 0x80000000;
143 
144     /**
145      * Mask the return value from {@link #get(int, int)} with this value to get
146      * a printable representation of the accent character of a "dead key."
147      */
148     public static final int COMBINING_ACCENT_MASK = 0x7FFFFFFF;
149 
150     /* Characters used to display placeholders for dead keys. */
151     private static final int ACCENT_ACUTE = '\u00B4';
152     private static final int ACCENT_BREVE = '\u02D8';
153     private static final int ACCENT_CARON = '\u02C7';
154     private static final int ACCENT_CEDILLA = '\u00B8';
155     private static final int ACCENT_CIRCUMFLEX = '\u02C6';
156     private static final int ACCENT_COMMA_ABOVE = '\u1FBD';
157     private static final int ACCENT_COMMA_ABOVE_RIGHT = '\u02BC';
158     private static final int ACCENT_DOT_ABOVE = '\u02D9';
159     private static final int ACCENT_DOT_BELOW = '.'; // approximate
160     private static final int ACCENT_DOUBLE_ACUTE = '\u02DD';
161     private static final int ACCENT_GRAVE = '\u02CB';
162     private static final int ACCENT_HOOK_ABOVE = '\u02C0';
163     private static final int ACCENT_HORN = '\''; // approximate
164     private static final int ACCENT_MACRON = '\u00AF';
165     private static final int ACCENT_MACRON_BELOW = '\u02CD';
166     private static final int ACCENT_OGONEK = '\u02DB';
167     private static final int ACCENT_REVERSED_COMMA_ABOVE = '\u02BD';
168     private static final int ACCENT_RING_ABOVE = '\u02DA';
169     private static final int ACCENT_STROKE = '-'; // approximate
170     private static final int ACCENT_TILDE = '\u02DC';
171     private static final int ACCENT_TURNED_COMMA_ABOVE = '\u02BB';
172     private static final int ACCENT_UMLAUT = '\u00A8';
173     private static final int ACCENT_VERTICAL_LINE_ABOVE = '\u02C8';
174     private static final int ACCENT_VERTICAL_LINE_BELOW = '\u02CC';
175 
176     /* Legacy dead key display characters used in previous versions of the API.
177      * We still support these characters by mapping them to their non-legacy version. */
178     private static final int ACCENT_GRAVE_LEGACY = '`';
179     private static final int ACCENT_CIRCUMFLEX_LEGACY = '^';
180     private static final int ACCENT_TILDE_LEGACY = '~';
181 
182     private static final int CHAR_SPACE = ' ';
183 
184     /**
185      * Maps Unicode combining diacritical to display-form dead key.
186      */
187     private static final SparseIntArray sCombiningToAccent = new SparseIntArray();
188     private static final SparseIntArray sAccentToCombining = new SparseIntArray();
189     static {
190         addCombining('\u0300', ACCENT_GRAVE);
191         addCombining('\u0301', ACCENT_ACUTE);
192         addCombining('\u0302', ACCENT_CIRCUMFLEX);
193         addCombining('\u0303', ACCENT_TILDE);
194         addCombining('\u0304', ACCENT_MACRON);
195         addCombining('\u0306', ACCENT_BREVE);
196         addCombining('\u0307', ACCENT_DOT_ABOVE);
197         addCombining('\u0308', ACCENT_UMLAUT);
198         addCombining('\u0309', ACCENT_HOOK_ABOVE);
199         addCombining('\u030A', ACCENT_RING_ABOVE);
200         addCombining('\u030B', ACCENT_DOUBLE_ACUTE);
201         addCombining('\u030C', ACCENT_CARON);
202         addCombining('\u030D', ACCENT_VERTICAL_LINE_ABOVE);
203         //addCombining('\u030E', ACCENT_DOUBLE_VERTICAL_LINE_ABOVE);
204         //addCombining('\u030F', ACCENT_DOUBLE_GRAVE);
205         //addCombining('\u0310', ACCENT_CANDRABINDU);
206         //addCombining('\u0311', ACCENT_INVERTED_BREVE);
207         addCombining('\u0312', ACCENT_TURNED_COMMA_ABOVE);
208         addCombining('\u0313', ACCENT_COMMA_ABOVE);
209         addCombining('\u0314', ACCENT_REVERSED_COMMA_ABOVE);
210         addCombining('\u0315', ACCENT_COMMA_ABOVE_RIGHT);
211         addCombining('\u031B', ACCENT_HORN);
212         addCombining('\u0323', ACCENT_DOT_BELOW);
213         //addCombining('\u0326', ACCENT_COMMA_BELOW);
214         addCombining('\u0327', ACCENT_CEDILLA);
215         addCombining('\u0328', ACCENT_OGONEK);
216         addCombining('\u0329', ACCENT_VERTICAL_LINE_BELOW);
217         addCombining('\u0331', ACCENT_MACRON_BELOW);
218         addCombining('\u0335', ACCENT_STROKE);
219         //addCombining('\u0342', ACCENT_PERISPOMENI);
220         //addCombining('\u0344', ACCENT_DIALYTIKA_TONOS);
221         //addCombining('\u0345', ACCENT_YPOGEGRAMMENI);
222 
223         // One-way mappings to equivalent preferred accents.
224         sCombiningToAccent.append('\u0340', ACCENT_GRAVE);
225         sCombiningToAccent.append('\u0341', ACCENT_ACUTE);
226         sCombiningToAccent.append('\u0343', ACCENT_COMMA_ABOVE);
227 
228         // One-way legacy mappings to preserve compatibility with older applications.
sAccentToCombining.append(ACCENT_GRAVE_LEGACY, '\\u0300')229         sAccentToCombining.append(ACCENT_GRAVE_LEGACY, '\u0300');
sAccentToCombining.append(ACCENT_CIRCUMFLEX_LEGACY, '\\u0302')230         sAccentToCombining.append(ACCENT_CIRCUMFLEX_LEGACY, '\u0302');
sAccentToCombining.append(ACCENT_TILDE_LEGACY, '\\u0303')231         sAccentToCombining.append(ACCENT_TILDE_LEGACY, '\u0303');
232     }
233 
addCombining(int combining, int accent)234     private static void addCombining(int combining, int accent) {
235         sCombiningToAccent.append(combining, accent);
236         sAccentToCombining.append(accent, combining);
237     }
238 
239     /**
240      * Maps combinations of (display-form) combining key and second character
241      * to combined output character.
242      * These mappings are derived from the Unicode NFC tables as needed.
243      */
244     private static final SparseIntArray sDeadKeyCache = new SparseIntArray();
245     private static final StringBuilder sDeadKeyBuilder = new StringBuilder();
246     static {
247         // Non-standard decompositions.
248         // Stroke modifier for Finnish multilingual keyboard and others.
addDeadKey(ACCENT_STROKE, 'D', '\\u0110')249         addDeadKey(ACCENT_STROKE, 'D', '\u0110');
addDeadKey(ACCENT_STROKE, 'G', '\\u01e4')250         addDeadKey(ACCENT_STROKE, 'G', '\u01e4');
addDeadKey(ACCENT_STROKE, 'H', '\\u0126')251         addDeadKey(ACCENT_STROKE, 'H', '\u0126');
addDeadKey(ACCENT_STROKE, 'I', '\\u0197')252         addDeadKey(ACCENT_STROKE, 'I', '\u0197');
addDeadKey(ACCENT_STROKE, 'L', '\\u0141')253         addDeadKey(ACCENT_STROKE, 'L', '\u0141');
addDeadKey(ACCENT_STROKE, 'O', '\\u00d8')254         addDeadKey(ACCENT_STROKE, 'O', '\u00d8');
addDeadKey(ACCENT_STROKE, 'T', '\\u0166')255         addDeadKey(ACCENT_STROKE, 'T', '\u0166');
addDeadKey(ACCENT_STROKE, 'd', '\\u0111')256         addDeadKey(ACCENT_STROKE, 'd', '\u0111');
addDeadKey(ACCENT_STROKE, 'g', '\\u01e5')257         addDeadKey(ACCENT_STROKE, 'g', '\u01e5');
addDeadKey(ACCENT_STROKE, 'h', '\\u0127')258         addDeadKey(ACCENT_STROKE, 'h', '\u0127');
addDeadKey(ACCENT_STROKE, 'i', '\\u0268')259         addDeadKey(ACCENT_STROKE, 'i', '\u0268');
addDeadKey(ACCENT_STROKE, 'l', '\\u0142')260         addDeadKey(ACCENT_STROKE, 'l', '\u0142');
addDeadKey(ACCENT_STROKE, 'o', '\\u00f8')261         addDeadKey(ACCENT_STROKE, 'o', '\u00f8');
addDeadKey(ACCENT_STROKE, 't', '\\u0167')262         addDeadKey(ACCENT_STROKE, 't', '\u0167');
263     }
264 
addDeadKey(int accent, int c, int result)265     private static void addDeadKey(int accent, int c, int result) {
266         final int combining = sAccentToCombining.get(accent);
267         if (combining == 0) {
268             throw new IllegalStateException("Invalid dead key declaration.");
269         }
270         final int combination = (combining << 16) | c;
271         sDeadKeyCache.put(combination, result);
272     }
273 
274     public static final Parcelable.Creator<KeyCharacterMap> CREATOR =
275             new Parcelable.Creator<KeyCharacterMap>() {
276         public KeyCharacterMap createFromParcel(Parcel in) {
277             return new KeyCharacterMap(in);
278         }
279         public KeyCharacterMap[] newArray(int size) {
280             return new KeyCharacterMap[size];
281         }
282     };
283 
284     private long mPtr;
285 
nativeReadFromParcel(Parcel in)286     private static native long nativeReadFromParcel(Parcel in);
nativeWriteToParcel(long ptr, Parcel out)287     private static native void nativeWriteToParcel(long ptr, Parcel out);
nativeDispose(long ptr)288     private static native void nativeDispose(long ptr);
289 
nativeGetCharacter(long ptr, int keyCode, int metaState)290     private static native char nativeGetCharacter(long ptr, int keyCode, int metaState);
nativeGetFallbackAction(long ptr, int keyCode, int metaState, FallbackAction outFallbackAction)291     private static native boolean nativeGetFallbackAction(long ptr, int keyCode, int metaState,
292             FallbackAction outFallbackAction);
nativeGetNumber(long ptr, int keyCode)293     private static native char nativeGetNumber(long ptr, int keyCode);
nativeGetMatch(long ptr, int keyCode, char[] chars, int metaState)294     private static native char nativeGetMatch(long ptr, int keyCode, char[] chars, int metaState);
nativeGetDisplayLabel(long ptr, int keyCode)295     private static native char nativeGetDisplayLabel(long ptr, int keyCode);
nativeGetKeyboardType(long ptr)296     private static native int nativeGetKeyboardType(long ptr);
nativeGetEvents(long ptr, char[] chars)297     private static native KeyEvent[] nativeGetEvents(long ptr, char[] chars);
298 
KeyCharacterMap(Parcel in)299     private KeyCharacterMap(Parcel in) {
300         if (in == null) {
301             throw new IllegalArgumentException("parcel must not be null");
302         }
303         mPtr = nativeReadFromParcel(in);
304         if (mPtr == 0) {
305             throw new RuntimeException("Could not read KeyCharacterMap from parcel.");
306         }
307     }
308 
309     // Called from native
KeyCharacterMap(long ptr)310     private KeyCharacterMap(long ptr) {
311         mPtr = ptr;
312     }
313 
314     @Override
finalize()315     protected void finalize() throws Throwable {
316         if (mPtr != 0) {
317             nativeDispose(mPtr);
318             mPtr = 0;
319         }
320     }
321 
322     /**
323      * Loads the key character maps for the keyboard with the specified device id.
324      *
325      * @param deviceId The device id of the keyboard.
326      * @return The associated key character map.
327      * @throws {@link UnavailableException} if the key character map
328      * could not be loaded because it was malformed or the default key character map
329      * is missing from the system.
330      */
load(int deviceId)331     public static KeyCharacterMap load(int deviceId) {
332         final InputManager im = InputManager.getInstance();
333         InputDevice inputDevice = im.getInputDevice(deviceId);
334         if (inputDevice == null) {
335             inputDevice = im.getInputDevice(VIRTUAL_KEYBOARD);
336             if (inputDevice == null) {
337                 throw new UnavailableException(
338                         "Could not load key character map for device " + deviceId);
339             }
340         }
341         return inputDevice.getKeyCharacterMap();
342     }
343 
344     /**
345      * Gets the Unicode character generated by the specified key and meta
346      * key state combination.
347      * <p>
348      * Returns the Unicode character that the specified key would produce
349      * when the specified meta bits (see {@link MetaKeyKeyListener})
350      * were active.
351      * </p><p>
352      * Returns 0 if the key is not one that is used to type Unicode
353      * characters.
354      * </p><p>
355      * If the return value has bit {@link #COMBINING_ACCENT} set, the
356      * key is a "dead key" that should be combined with another to
357      * actually produce a character -- see {@link #getDeadChar} --
358      * after masking with {@link #COMBINING_ACCENT_MASK}.
359      * </p>
360      *
361      * @param keyCode The key code.
362      * @param metaState The meta key modifier state.
363      * @return The associated character or combining accent, or 0 if none.
364      */
get(int keyCode, int metaState)365     public int get(int keyCode, int metaState) {
366         metaState = KeyEvent.normalizeMetaState(metaState);
367         char ch = nativeGetCharacter(mPtr, keyCode, metaState);
368 
369         int map = sCombiningToAccent.get(ch);
370         if (map != 0) {
371             return map | COMBINING_ACCENT;
372         } else {
373             return ch;
374         }
375     }
376 
377     /**
378      * Gets the fallback action to perform if the application does not
379      * handle the specified key.
380      * <p>
381      * When an application does not handle a particular key, the system may
382      * translate the key to an alternate fallback key (specified in the
383      * fallback action) and dispatch it to the application.
384      * The event containing the fallback key is flagged
385      * with {@link KeyEvent#FLAG_FALLBACK}.
386      * </p>
387      *
388      * @param keyCode The key code.
389      * @param metaState The meta key modifier state.
390      * @return The fallback action, or null if none.  Remember to recycle the fallback action.
391      *
392      * @hide
393      */
getFallbackAction(int keyCode, int metaState)394     public FallbackAction getFallbackAction(int keyCode, int metaState) {
395         FallbackAction action = FallbackAction.obtain();
396         metaState = KeyEvent.normalizeMetaState(metaState);
397         if (nativeGetFallbackAction(mPtr, keyCode, metaState, action)) {
398             action.metaState = KeyEvent.normalizeMetaState(action.metaState);
399             return action;
400         }
401         action.recycle();
402         return null;
403     }
404 
405     /**
406      * Gets the number or symbol associated with the key.
407      * <p>
408      * The character value is returned, not the numeric value.
409      * If the key is not a number, but is a symbol, the symbol is retuned.
410      * </p><p>
411      * This method is intended to to support dial pads and other numeric or
412      * symbolic entry on keyboards where certain keys serve dual function
413      * as alphabetic and symbolic keys.  This method returns the number
414      * or symbol associated with the key independent of whether the user
415      * has pressed the required modifier.
416      * </p><p>
417      * For example, on one particular keyboard the keys on the top QWERTY row generate
418      * numbers when ALT is pressed such that ALT-Q maps to '1'.  So for that keyboard
419      * when {@link #getNumber} is called with {@link KeyEvent#KEYCODE_Q} it returns '1'
420      * so that the user can type numbers without pressing ALT when it makes sense.
421      * </p>
422      *
423      * @param keyCode The key code.
424      * @return The associated numeric or symbolic character, or 0 if none.
425      */
getNumber(int keyCode)426     public char getNumber(int keyCode) {
427         return nativeGetNumber(mPtr, keyCode);
428     }
429 
430     /**
431      * Gets the first character in the character array that can be generated
432      * by the specified key code.
433      * <p>
434      * This is a convenience function that returns the same value as
435      * {@link #getMatch(int,char[],int) getMatch(keyCode, chars, 0)}.
436      * </p>
437      *
438      * @param keyCode The keycode.
439      * @param chars The array of matching characters to consider.
440      * @return The matching associated character, or 0 if none.
441      * @throws {@link IllegalArgumentException} if the passed array of characters is null.
442      */
getMatch(int keyCode, char[] chars)443     public char getMatch(int keyCode, char[] chars) {
444         return getMatch(keyCode, chars, 0);
445     }
446 
447     /**
448      * Gets the first character in the character array that can be generated
449      * by the specified key code.  If there are multiple choices, prefers
450      * the one that would be generated with the specified meta key modifier state.
451      *
452      * @param keyCode The key code.
453      * @param chars The array of matching characters to consider.
454      * @param metaState The preferred meta key modifier state.
455      * @return The matching associated character, or 0 if none.
456      * @throws {@link IllegalArgumentException} if the passed array of characters is null.
457      */
getMatch(int keyCode, char[] chars, int metaState)458     public char getMatch(int keyCode, char[] chars, int metaState) {
459         if (chars == null) {
460             throw new IllegalArgumentException("chars must not be null.");
461         }
462 
463         metaState = KeyEvent.normalizeMetaState(metaState);
464         return nativeGetMatch(mPtr, keyCode, chars, metaState);
465     }
466 
467     /**
468      * Gets the primary character for this key.
469      * In other words, the label that is physically printed on it.
470      *
471      * @param keyCode The key code.
472      * @return The display label character, or 0 if none (eg. for non-printing keys).
473      */
getDisplayLabel(int keyCode)474     public char getDisplayLabel(int keyCode) {
475         return nativeGetDisplayLabel(mPtr, keyCode);
476     }
477 
478     /**
479      * Get the character that is produced by combining the dead key producing accent
480      * with the key producing character c.
481      * For example, getDeadChar('`', 'e') returns &egrave;.
482      * getDeadChar('^', ' ') returns '^' and getDeadChar('^', '^') returns '^'.
483      *
484      * @param accent The accent character.  eg. '`'
485      * @param c The basic character.
486      * @return The combined character, or 0 if the characters cannot be combined.
487      */
getDeadChar(int accent, int c)488     public static int getDeadChar(int accent, int c) {
489         if (c == accent || CHAR_SPACE == c) {
490             // The same dead character typed twice or a dead character followed by a
491             // space should both produce the non-combining version of the combining char.
492             // In this case we don't even need to compute the combining character.
493             return accent;
494         }
495 
496         int combining = sAccentToCombining.get(accent);
497         if (combining == 0) {
498             return 0;
499         }
500 
501         final int combination = (combining << 16) | c;
502         int combined;
503         synchronized (sDeadKeyCache) {
504             combined = sDeadKeyCache.get(combination, -1);
505             if (combined == -1) {
506                 sDeadKeyBuilder.setLength(0);
507                 sDeadKeyBuilder.append((char)c);
508                 sDeadKeyBuilder.append((char)combining);
509                 String result = Normalizer.normalize(sDeadKeyBuilder, Normalizer.Form.NFC);
510                 combined = result.codePointCount(0, result.length()) == 1
511                         ? result.codePointAt(0) : 0;
512                 sDeadKeyCache.put(combination, combined);
513             }
514         }
515         return combined;
516     }
517 
518     /**
519      * Describes the character mappings associated with a key.
520      *
521      * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
522      * {@link KeyCharacterMap#getNumber(int)} and {@link KeyCharacterMap#get(int, int)}.
523      */
524     @Deprecated
525     public static class KeyData {
526         public static final int META_LENGTH = 4;
527 
528         /**
529          * The display label (see {@link #getDisplayLabel}).
530          */
531         public char displayLabel;
532         /**
533          * The "number" value (see {@link #getNumber}).
534          */
535         public char number;
536         /**
537          * The character that will be generated in various meta states
538          * (the same ones used for {@link #get} and defined as
539          * {@link KeyEvent#META_SHIFT_ON} and {@link KeyEvent#META_ALT_ON}).
540          *      <table>
541          *          <tr><th>Index</th><th align="left">Value</th></tr>
542          *          <tr><td>0</td><td>no modifiers</td></tr>
543          *          <tr><td>1</td><td>caps</td></tr>
544          *          <tr><td>2</td><td>alt</td></tr>
545          *          <tr><td>3</td><td>caps + alt</td></tr>
546          *      </table>
547          */
548         public char[] meta = new char[META_LENGTH];
549     }
550 
551     /**
552      * Get the character conversion data for a given key code.
553      *
554      * @param keyCode The keyCode to query.
555      * @param results A {@link KeyData} instance that will be filled with the results.
556      * @return True if the key was mapped.  If the key was not mapped, results is not modified.
557      *
558      * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
559      * {@link KeyCharacterMap#getNumber(int)} or {@link KeyCharacterMap#get(int, int)}.
560      */
561     @Deprecated
getKeyData(int keyCode, KeyData results)562     public boolean getKeyData(int keyCode, KeyData results) {
563         if (results.meta.length < KeyData.META_LENGTH) {
564             throw new IndexOutOfBoundsException(
565                     "results.meta.length must be >= " + KeyData.META_LENGTH);
566         }
567 
568         char displayLabel = nativeGetDisplayLabel(mPtr, keyCode);
569         if (displayLabel == 0) {
570             return false;
571         }
572 
573         results.displayLabel = displayLabel;
574         results.number = nativeGetNumber(mPtr, keyCode);
575         results.meta[0] = nativeGetCharacter(mPtr, keyCode, 0);
576         results.meta[1] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_SHIFT_ON);
577         results.meta[2] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_ALT_ON);
578         results.meta[3] = nativeGetCharacter(mPtr, keyCode,
579                 KeyEvent.META_ALT_ON | KeyEvent.META_SHIFT_ON);
580         return true;
581     }
582 
583     /**
584      * Get an array of KeyEvent objects that if put into the input stream
585      * could plausibly generate the provided sequence of characters.  It is
586      * not guaranteed that the sequence is the only way to generate these
587      * events or that it is optimal.
588      * <p>
589      * This function is primarily offered for instrumentation and testing purposes.
590      * It may fail to map characters to key codes.  In particular, the key character
591      * map for the {@link #BUILT_IN_KEYBOARD built-in keyboard} device id may be empty.
592      * Consider using the key character map associated with the
593      * {@link #VIRTUAL_KEYBOARD virtual keyboard} device id instead.
594      * </p><p>
595      * For robust text entry, do not use this function.  Instead construct a
596      * {@link KeyEvent} with action code {@link KeyEvent#ACTION_MULTIPLE} that contains
597      * the desired string using {@link KeyEvent#KeyEvent(long, String, int, int)}.
598      * </p>
599      *
600      * @param chars The sequence of characters to generate.
601      * @return An array of {@link KeyEvent} objects, or null if the given char array
602      *         can not be generated using the current key character map.
603      * @throws {@link IllegalArgumentException} if the passed array of characters is null.
604      */
getEvents(char[] chars)605     public KeyEvent[] getEvents(char[] chars) {
606         if (chars == null) {
607             throw new IllegalArgumentException("chars must not be null.");
608         }
609         return nativeGetEvents(mPtr, chars);
610     }
611 
612     /**
613      * Returns true if the specified key produces a glyph.
614      *
615      * @param keyCode The key code.
616      * @return True if the key is a printing key.
617      */
isPrintingKey(int keyCode)618     public boolean isPrintingKey(int keyCode) {
619         int type = Character.getType(nativeGetDisplayLabel(mPtr, keyCode));
620 
621         switch (type)
622         {
623             case Character.SPACE_SEPARATOR:
624             case Character.LINE_SEPARATOR:
625             case Character.PARAGRAPH_SEPARATOR:
626             case Character.CONTROL:
627             case Character.FORMAT:
628                 return false;
629             default:
630                 return true;
631         }
632     }
633 
634     /**
635      * Gets the keyboard type.
636      * Returns {@link #NUMERIC}, {@link #PREDICTIVE}, {@link #ALPHA}, {@link #FULL}
637      * or {@link #SPECIAL_FUNCTION}.
638      * <p>
639      * Different keyboard types have different semantics.  Refer to the documentation
640      * associated with the keyboard type constants for details.
641      * </p>
642      *
643      * @return The keyboard type.
644      */
getKeyboardType()645     public int getKeyboardType() {
646         return nativeGetKeyboardType(mPtr);
647     }
648 
649     /**
650      * Gets a constant that describes the behavior of this keyboard's modifier keys
651      * such as {@link KeyEvent#KEYCODE_SHIFT_LEFT}.
652      * <p>
653      * Currently there are two behaviors that may be combined:
654      * </p>
655      * <ul>
656      * <li>Chorded behavior: When the modifier key is pressed together with one or more
657      * character keys, the keyboard inserts the modified keys and
658      * then resets the modifier state when the modifier key is released.</li>
659      * <li>Toggled behavior: When the modifier key is pressed and released on its own
660      * it first toggles into a latched state.  When latched, the modifier will apply
661      * to next character key that is pressed and will then reset itself to the initial state.
662      * If the modifier is already latched and the modifier key is pressed and release on
663      * its own again, then it toggles into a locked state.  When locked, the modifier will
664      * apply to all subsequent character keys that are pressed until unlocked by pressing
665      * the modifier key on its own one more time to reset it to the initial state.
666      * Toggled behavior is useful for small profile keyboards designed for thumb typing.
667      * </ul>
668      * <p>
669      * This function currently returns {@link #MODIFIER_BEHAVIOR_CHORDED} when the
670      * {@link #getKeyboardType() keyboard type} is {@link #FULL} or {@link #SPECIAL_FUNCTION} and
671      * {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED} otherwise.
672      * In the future, the function may also take into account global keyboard
673      * accessibility settings, other user preferences, or new device capabilities.
674      * </p>
675      *
676      * @return The modifier behavior for this keyboard.
677      *
678      * @see #MODIFIER_BEHAVIOR_CHORDED
679      * @see #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED
680      */
getModifierBehavior()681     public int getModifierBehavior() {
682         switch (getKeyboardType()) {
683             case FULL:
684             case SPECIAL_FUNCTION:
685                 return MODIFIER_BEHAVIOR_CHORDED;
686             default:
687                 return MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED;
688         }
689     }
690 
691     /**
692      * Queries the framework about whether any physical keys exist on the
693      * any keyboard attached to the device that are capable of producing the given key code.
694      *
695      * @param keyCode The key code to query.
696      * @return True if at least one attached keyboard supports the specified key code.
697      */
deviceHasKey(int keyCode)698     public static boolean deviceHasKey(int keyCode) {
699         return InputManager.getInstance().deviceHasKeys(new int[] { keyCode })[0];
700     }
701 
702     /**
703      * Queries the framework about whether any physical keys exist on the
704      * any keyboard attached to the device that are capable of producing the given
705      * array of key codes.
706      *
707      * @param keyCodes The array of key codes to query.
708      * @return A new array of the same size as the key codes array whose elements
709      * are set to true if at least one attached keyboard supports the corresponding key code
710      * at the same index in the key codes array.
711      */
deviceHasKeys(int[] keyCodes)712     public static boolean[] deviceHasKeys(int[] keyCodes) {
713         return InputManager.getInstance().deviceHasKeys(keyCodes);
714     }
715 
716     @Override
writeToParcel(Parcel out, int flags)717     public void writeToParcel(Parcel out, int flags) {
718         if (out == null) {
719             throw new IllegalArgumentException("parcel must not be null");
720         }
721         nativeWriteToParcel(mPtr, out);
722     }
723 
724     @Override
describeContents()725     public int describeContents() {
726         return 0;
727     }
728 
729     /**
730      * Thrown by {@link KeyCharacterMap#load} when a key character map could not be loaded.
731      */
732     public static class UnavailableException extends AndroidRuntimeException {
UnavailableException(String msg)733         public UnavailableException(String msg) {
734             super(msg);
735         }
736     }
737 
738     /**
739      * Specifies a substitute key code and meta state as a fallback action
740      * for an unhandled key.
741      * @hide
742      */
743     public static final class FallbackAction {
744         private static final int MAX_RECYCLED = 10;
745         private static final Object sRecycleLock = new Object();
746         private static FallbackAction sRecycleBin;
747         private static int sRecycledCount;
748 
749         private FallbackAction next;
750 
751         public int keyCode;
752         public int metaState;
753 
FallbackAction()754         private FallbackAction() {
755         }
756 
obtain()757         public static FallbackAction obtain() {
758             final FallbackAction target;
759             synchronized (sRecycleLock) {
760                 if (sRecycleBin == null) {
761                     target = new FallbackAction();
762                 } else {
763                     target = sRecycleBin;
764                     sRecycleBin = target.next;
765                     sRecycledCount--;
766                     target.next = null;
767                 }
768             }
769             return target;
770         }
771 
recycle()772         public void recycle() {
773             synchronized (sRecycleLock) {
774                 if (sRecycledCount < MAX_RECYCLED) {
775                     next = sRecycleBin;
776                     sRecycleBin = this;
777                     sRecycledCount += 1;
778                 } else {
779                     next = null;
780                 }
781             }
782         }
783     }
784 }
785