Searched defs:getSampler (Results 1 – 15 of 15) sorted by relevance
49 SkSampler* getSampler(bool createIfNecessary) override { in getSampler() function
32 SkSampler* getSampler(bool createIfNecessary) override { in getSampler() function
63 SkSampler* getSampler(bool createIfNecessary) override { in getSampler() function
91 SkSampler* getSampler(bool createIfNecessary) override { in getSampler() function
341 SkSampler* SkHeifCodec::getSampler(bool createIfNecessary) { in getSampler() function in SkHeifCodec
398 SkSampler* SkIcoCodec::getSampler(bool createIfNecessary) { in getSampler() function in SkIcoCodec
550 SkSampler* SkBmpRLECodec::getSampler(bool /*createIfNecessary*/) { in getSampler() function in SkBmpRLECodec
685 SkSampler* SkJpegCodec::getSampler(bool createIfNecessary) { in getSampler() function in SkJpegCodec
1076 SkSampler* SkPngCodec::getSampler(bool createIfNecessary) { in getSampler() function in SkPngCodec
264 Sampler *ResourceManager::getSampler(unsigned int handle) in getSampler() function in es2::ResourceManager
1514 Sampler *Context::getSampler(GLuint sampler) const in getSampler() function in es2::Context
101 const tcu::Sampler& getSampler (void) const { return m_sampler; } in getSampler() function in deqp::gls::TextureBinding
925 virtual SkSampler* getSampler(bool /*createIfNecessary*/) { return nullptr; } in getSampler() function
101 const tcu::Sampler& getSampler (void) const { return m_sampler; } in getSampler() function in sglr::rc::Texture102 tcu::Sampler& getSampler (void) { return m_sampler; } in getSampler() function in sglr::rc::Texture
128 const tcu::Sampler& getSampler (void) const { return m_sampler; } in getSampler() function in vkt::sr::TextureBinding