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1 //===-- SIMachineFunctionInfo.cpp -------- SI Machine Function Info -------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 
10 #include "SIMachineFunctionInfo.h"
11 #include "AMDGPUSubtarget.h"
12 #include "SIInstrInfo.h"
13 #include "llvm/CodeGen/MachineFrameInfo.h"
14 #include "llvm/CodeGen/MachineInstrBuilder.h"
15 #include "llvm/CodeGen/MachineRegisterInfo.h"
16 #include "llvm/IR/Function.h"
17 #include "llvm/IR/LLVMContext.h"
18 
19 #define MAX_LANES 64
20 
21 using namespace llvm;
22 
23 static cl::opt<bool> EnableSpillSGPRToVGPR(
24   "amdgpu-spill-sgpr-to-vgpr",
25   cl::desc("Enable spilling VGPRs to SGPRs"),
26   cl::ReallyHidden,
27   cl::init(true));
28 
29 // Pin the vtable to this file.
anchor()30 void SIMachineFunctionInfo::anchor() {}
31 
SIMachineFunctionInfo(const MachineFunction & MF)32 SIMachineFunctionInfo::SIMachineFunctionInfo(const MachineFunction &MF)
33   : AMDGPUMachineFunction(MF),
34     TIDReg(AMDGPU::NoRegister),
35     ScratchRSrcReg(AMDGPU::NoRegister),
36     ScratchWaveOffsetReg(AMDGPU::NoRegister),
37     PrivateSegmentBufferUserSGPR(AMDGPU::NoRegister),
38     DispatchPtrUserSGPR(AMDGPU::NoRegister),
39     QueuePtrUserSGPR(AMDGPU::NoRegister),
40     KernargSegmentPtrUserSGPR(AMDGPU::NoRegister),
41     DispatchIDUserSGPR(AMDGPU::NoRegister),
42     FlatScratchInitUserSGPR(AMDGPU::NoRegister),
43     PrivateSegmentSizeUserSGPR(AMDGPU::NoRegister),
44     GridWorkGroupCountXUserSGPR(AMDGPU::NoRegister),
45     GridWorkGroupCountYUserSGPR(AMDGPU::NoRegister),
46     GridWorkGroupCountZUserSGPR(AMDGPU::NoRegister),
47     WorkGroupIDXSystemSGPR(AMDGPU::NoRegister),
48     WorkGroupIDYSystemSGPR(AMDGPU::NoRegister),
49     WorkGroupIDZSystemSGPR(AMDGPU::NoRegister),
50     WorkGroupInfoSystemSGPR(AMDGPU::NoRegister),
51     PrivateSegmentWaveByteOffsetSystemSGPR(AMDGPU::NoRegister),
52     PSInputAddr(0),
53     ReturnsVoid(true),
54     MaximumWorkGroupSize(0),
55     DebuggerReservedVGPRCount(0),
56     DebuggerWorkGroupIDStackObjectIndices({{0, 0, 0}}),
57     DebuggerWorkItemIDStackObjectIndices({{0, 0, 0}}),
58     LDSWaveSpillSize(0),
59     PSInputEna(0),
60     NumUserSGPRs(0),
61     NumSystemSGPRs(0),
62     HasSpilledSGPRs(false),
63     HasSpilledVGPRs(false),
64     HasNonSpillStackObjects(false),
65     HasFlatInstructions(false),
66     NumSpilledSGPRs(0),
67     NumSpilledVGPRs(0),
68     PrivateSegmentBuffer(false),
69     DispatchPtr(false),
70     QueuePtr(false),
71     DispatchID(false),
72     KernargSegmentPtr(false),
73     FlatScratchInit(false),
74     GridWorkgroupCountX(false),
75     GridWorkgroupCountY(false),
76     GridWorkgroupCountZ(false),
77     WorkGroupIDX(false),
78     WorkGroupIDY(false),
79     WorkGroupIDZ(false),
80     WorkGroupInfo(false),
81     PrivateSegmentWaveByteOffset(false),
82     WorkItemIDX(false),
83     WorkItemIDY(false),
84     WorkItemIDZ(false) {
85   const SISubtarget &ST = MF.getSubtarget<SISubtarget>();
86   const Function *F = MF.getFunction();
87 
88   PSInputAddr = AMDGPU::getInitialPSInputAddr(*F);
89 
90   const MachineFrameInfo *FrameInfo = MF.getFrameInfo();
91 
92   if (!AMDGPU::isShader(F->getCallingConv())) {
93     KernargSegmentPtr = true;
94     WorkGroupIDX = true;
95     WorkItemIDX = true;
96   }
97 
98   if (F->hasFnAttribute("amdgpu-work-group-id-y") || ST.debuggerEmitPrologue())
99     WorkGroupIDY = true;
100 
101   if (F->hasFnAttribute("amdgpu-work-group-id-z") || ST.debuggerEmitPrologue())
102     WorkGroupIDZ = true;
103 
104   if (F->hasFnAttribute("amdgpu-work-item-id-y") || ST.debuggerEmitPrologue())
105     WorkItemIDY = true;
106 
107   if (F->hasFnAttribute("amdgpu-work-item-id-z") || ST.debuggerEmitPrologue())
108     WorkItemIDZ = true;
109 
110   // X, XY, and XYZ are the only supported combinations, so make sure Y is
111   // enabled if Z is.
112   if (WorkItemIDZ)
113     WorkItemIDY = true;
114 
115   bool MaySpill = ST.isVGPRSpillingEnabled(*F);
116   bool HasStackObjects = FrameInfo->hasStackObjects();
117 
118   if (HasStackObjects || MaySpill)
119     PrivateSegmentWaveByteOffset = true;
120 
121   if (ST.isAmdHsaOS()) {
122     if (HasStackObjects || MaySpill)
123       PrivateSegmentBuffer = true;
124 
125     if (F->hasFnAttribute("amdgpu-dispatch-ptr"))
126       DispatchPtr = true;
127 
128     if (F->hasFnAttribute("amdgpu-queue-ptr"))
129       QueuePtr = true;
130   }
131 
132   // We don't need to worry about accessing spills with flat instructions.
133   // TODO: On VI where we must use flat for global, we should be able to omit
134   // this if it is never used for generic access.
135   if (HasStackObjects && ST.getGeneration() >= SISubtarget::SEA_ISLANDS &&
136       ST.isAmdHsaOS())
137     FlatScratchInit = true;
138 
139   if (AMDGPU::isCompute(F->getCallingConv()))
140     MaximumWorkGroupSize = AMDGPU::getMaximumWorkGroupSize(*F);
141   else
142     MaximumWorkGroupSize = ST.getWavefrontSize();
143 
144   if (ST.debuggerReserveRegs())
145     DebuggerReservedVGPRCount = 4;
146 }
147 
addPrivateSegmentBuffer(const SIRegisterInfo & TRI)148 unsigned SIMachineFunctionInfo::addPrivateSegmentBuffer(
149   const SIRegisterInfo &TRI) {
150   PrivateSegmentBufferUserSGPR = TRI.getMatchingSuperReg(
151     getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_128RegClass);
152   NumUserSGPRs += 4;
153   return PrivateSegmentBufferUserSGPR;
154 }
155 
addDispatchPtr(const SIRegisterInfo & TRI)156 unsigned SIMachineFunctionInfo::addDispatchPtr(const SIRegisterInfo &TRI) {
157   DispatchPtrUserSGPR = TRI.getMatchingSuperReg(
158     getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass);
159   NumUserSGPRs += 2;
160   return DispatchPtrUserSGPR;
161 }
162 
addQueuePtr(const SIRegisterInfo & TRI)163 unsigned SIMachineFunctionInfo::addQueuePtr(const SIRegisterInfo &TRI) {
164   QueuePtrUserSGPR = TRI.getMatchingSuperReg(
165     getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass);
166   NumUserSGPRs += 2;
167   return QueuePtrUserSGPR;
168 }
169 
addKernargSegmentPtr(const SIRegisterInfo & TRI)170 unsigned SIMachineFunctionInfo::addKernargSegmentPtr(const SIRegisterInfo &TRI) {
171   KernargSegmentPtrUserSGPR = TRI.getMatchingSuperReg(
172     getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass);
173   NumUserSGPRs += 2;
174   return KernargSegmentPtrUserSGPR;
175 }
176 
addFlatScratchInit(const SIRegisterInfo & TRI)177 unsigned SIMachineFunctionInfo::addFlatScratchInit(const SIRegisterInfo &TRI) {
178   FlatScratchInitUserSGPR = TRI.getMatchingSuperReg(
179     getNextUserSGPR(), AMDGPU::sub0, &AMDGPU::SReg_64RegClass);
180   NumUserSGPRs += 2;
181   return FlatScratchInitUserSGPR;
182 }
183 
getSpilledReg(MachineFunction * MF,unsigned FrameIndex,unsigned SubIdx)184 SIMachineFunctionInfo::SpilledReg SIMachineFunctionInfo::getSpilledReg (
185                                                        MachineFunction *MF,
186                                                        unsigned FrameIndex,
187                                                        unsigned SubIdx) {
188   if (!EnableSpillSGPRToVGPR)
189     return SpilledReg();
190 
191   const SISubtarget &ST = MF->getSubtarget<SISubtarget>();
192   const SIRegisterInfo *TRI = ST.getRegisterInfo();
193 
194   MachineFrameInfo *FrameInfo = MF->getFrameInfo();
195   MachineRegisterInfo &MRI = MF->getRegInfo();
196   int64_t Offset = FrameInfo->getObjectOffset(FrameIndex);
197   Offset += SubIdx * 4;
198 
199   unsigned LaneVGPRIdx = Offset / (64 * 4);
200   unsigned Lane = (Offset / 4) % 64;
201 
202   struct SpilledReg Spill;
203   Spill.Lane = Lane;
204 
205   if (!LaneVGPRs.count(LaneVGPRIdx)) {
206     unsigned LaneVGPR = TRI->findUnusedRegister(MRI, &AMDGPU::VGPR_32RegClass);
207 
208     if (LaneVGPR == AMDGPU::NoRegister)
209       // We have no VGPRs left for spilling SGPRs.
210       return Spill;
211 
212     LaneVGPRs[LaneVGPRIdx] = LaneVGPR;
213 
214     // Add this register as live-in to all blocks to avoid machine verifer
215     // complaining about use of an undefined physical register.
216     for (MachineFunction::iterator BI = MF->begin(), BE = MF->end();
217          BI != BE; ++BI) {
218       BI->addLiveIn(LaneVGPR);
219     }
220   }
221 
222   Spill.VGPR = LaneVGPRs[LaneVGPRIdx];
223   return Spill;
224 }
225 
getMaximumWorkGroupSize(const MachineFunction & MF) const226 unsigned SIMachineFunctionInfo::getMaximumWorkGroupSize(
227                                               const MachineFunction &MF) const {
228   return MaximumWorkGroupSize;
229 }
230