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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #pragma once
18 
19 #include "renderthread/CanvasContext.h"
20 #include "FrameBuilder.h"
21 #include "renderthread/IRenderPipeline.h"
22 #include <SkSurface.h>
23 
24 namespace android {
25 namespace uirenderer {
26 namespace skiapipeline {
27 
28 class SkiaPipeline : public renderthread::IRenderPipeline {
29 public:
30     SkiaPipeline(renderthread::RenderThread& thread);
~SkiaPipeline()31     virtual ~SkiaPipeline() {}
32 
33     TaskManager* getTaskManager() override;
34 
35     void onDestroyHardwareResources() override;
36 
37     bool pinImages(std::vector<SkImage*>& mutableImages) override;
pinImages(LsaVector<sk_sp<Bitmap>> & images)38     bool pinImages(LsaVector<sk_sp<Bitmap>>& images) override { return false; }
39     void unpinImages() override;
40 
41     void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
42             LayerUpdateQueue* layerUpdateQueue, bool opaque, bool wideColorGamut,
43             const BakedOpRenderer::LightInfo& lightInfo) override;
44 
45     bool createOrUpdateLayer(RenderNode* node,
46             const DamageAccumulator& damageAccumulator, bool wideColorGamut) override;
47 
48     void renderFrame(const LayerUpdateQueue& layers, const SkRect& clip,
49             const std::vector< sp<RenderNode> >& nodes, bool opaque, bool wideColorGamut,
50             const Rect &contentDrawBounds, sk_sp<SkSurface> surface);
51 
getVectorDrawables()52     std::vector<VectorDrawableRoot*>* getVectorDrawables() { return &mVectorDrawables; }
53 
54     static void destroyLayer(RenderNode* node);
55 
56     static void prepareToDraw(const renderthread::RenderThread& thread, Bitmap* bitmap);
57 
58     static void renderLayersImpl(const LayerUpdateQueue& layers, bool opaque, bool wideColorGamut);
59 
skpCaptureEnabled()60     static bool skpCaptureEnabled() { return false; }
61 
getLightRadius()62     static float getLightRadius() {
63         if (CC_UNLIKELY(Properties::overrideLightRadius > 0)) {
64             return Properties::overrideLightRadius;
65         }
66         return mLightRadius;
67     }
68 
getAmbientShadowAlpha()69     static uint8_t getAmbientShadowAlpha() {
70         if (CC_UNLIKELY(Properties::overrideAmbientShadowStrength >= 0)) {
71             return Properties::overrideAmbientShadowStrength;
72         }
73         return mAmbientShadowAlpha;
74     }
75 
getSpotShadowAlpha()76     static uint8_t getSpotShadowAlpha() {
77         if (CC_UNLIKELY(Properties::overrideSpotShadowStrength >= 0)) {
78             return Properties::overrideSpotShadowStrength;
79         }
80         return mSpotShadowAlpha;
81     }
82 
getLightCenter()83     static Vector3 getLightCenter() {
84         if (CC_UNLIKELY(Properties::overrideLightPosY > 0 || Properties::overrideLightPosZ > 0)) {
85             Vector3 adjustedLightCenter = mLightCenter;
86             if (CC_UNLIKELY(Properties::overrideLightPosY > 0)) {
87                 // negated since this shifts up
88                 adjustedLightCenter.y = - Properties::overrideLightPosY;
89             }
90             if (CC_UNLIKELY(Properties::overrideLightPosZ > 0)) {
91                 adjustedLightCenter.z = Properties::overrideLightPosZ;
92             }
93             return adjustedLightCenter;
94         }
95         return mLightCenter;
96     }
97 
updateLighting(const FrameBuilder::LightGeometry & lightGeometry,const BakedOpRenderer::LightInfo & lightInfo)98     static void updateLighting(const FrameBuilder::LightGeometry& lightGeometry,
99             const BakedOpRenderer::LightInfo& lightInfo) {
100         mLightRadius = lightGeometry.radius;
101         mAmbientShadowAlpha = lightInfo.ambientShadowAlpha;
102         mSpotShadowAlpha = lightInfo.spotShadowAlpha;
103         mLightCenter = lightGeometry.center;
104     }
105 
106 protected:
107     void dumpResourceCacheUsage() const;
108 
109     renderthread::RenderThread& mRenderThread;
110 
111 private:
112     void renderFrameImpl(const LayerUpdateQueue& layers, const SkRect& clip,
113             const std::vector< sp<RenderNode> >& nodes, bool opaque, bool wideColorGamut,
114             const Rect &contentDrawBounds, SkCanvas* canvas);
115 
116     /**
117      *  Debugging feature.  Draws a semi-transparent overlay on each pixel, indicating
118      *  how many times it has been drawn.
119      */
120     void renderOverdraw(const LayerUpdateQueue& layers, const SkRect& clip,
121             const std::vector< sp<RenderNode> >& nodes, const Rect &contentDrawBounds,
122             sk_sp<SkSurface>);
123 
124     /**
125      *  Render mVectorDrawables into offscreen buffers.
126      */
127     void renderVectorDrawableCache();
128 
129     TaskManager mTaskManager;
130     std::vector<sk_sp<SkImage>> mPinnedImages;
131 
132     /**
133      *  populated by prepareTree with dirty VDs
134      */
135     std::vector<VectorDrawableRoot*> mVectorDrawables;
136     static float mLightRadius;
137     static uint8_t mAmbientShadowAlpha;
138     static uint8_t mSpotShadowAlpha;
139     static Vector3 mLightCenter;
140 };
141 
142 } /* namespace skiapipeline */
143 } /* namespace uirenderer */
144 } /* namespace android */
145