1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 3.0 Module
3 * -------------------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Negative GL State API tests.
22 *//*--------------------------------------------------------------------*/
23
24 #include "es31fNegativeStateApiTests.hpp"
25
26 #include "gluCallLogWrapper.hpp"
27 #include "gluContextInfo.hpp"
28 #include "gluShaderProgram.hpp"
29
30 #include "glwDefs.hpp"
31 #include "glwEnums.hpp"
32
33 #include "tcuStringTemplate.hpp"
34
35 #include "deMemory.h"
36
37 #include <string>
38 #include <map>
39
40 namespace deqp
41 {
42 namespace gles31
43 {
44 namespace Functional
45 {
46 namespace NegativeTestShared
47 {
48
49 using tcu::TestLog;
50 using glu::CallLogWrapper;
51 using namespace glw;
52
53 static const char* uniformTestVertSource = "${GLSL_VERSION_DECL}\n"
54 "uniform mediump vec4 vUnif_vec4;\n"
55 "in mediump vec4 attr;"
56 "layout(shared) uniform Block { mediump vec4 blockVar; };\n"
57 "void main (void)\n"
58 "{\n"
59 " gl_Position = vUnif_vec4 + blockVar + attr;\n"
60 "}\n\0";
61
62 static const char* uniformTestFragSource = "${GLSL_VERSION_DECL}\n"
63 "uniform mediump ivec4 fUnif_ivec4;\n"
64 "uniform mediump uvec4 fUnif_uvec4;\n"
65 "layout(location = 0) out mediump vec4 fragColor;"
66 "void main (void)\n"
67 "{\n"
68 " fragColor = vec4(vec4(fUnif_ivec4) + vec4(fUnif_uvec4));\n"
69 "}\n\0";
70
getVtxFragVersionSources(const std::string source,NegativeTestContext & ctx)71 static std::string getVtxFragVersionSources (const std::string source, NegativeTestContext& ctx)
72 {
73 const bool isES32 = glu::contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2));
74
75 std::map<std::string, std::string> args;
76
77 args["GLSL_VERSION_DECL"] = isES32 ? getGLSLVersionDeclaration(glu::GLSL_VERSION_320_ES) : getGLSLVersionDeclaration(glu::GLSL_VERSION_300_ES);
78
79 return tcu::StringTemplate(source).specialize(args);
80 }
81
82 // Enabling & disabling states
enable(NegativeTestContext & ctx)83 void enable (NegativeTestContext& ctx)
84 {
85 ctx.beginSection("GL_INVALID_ENUM is generated if cap is not one of the allowed values.");
86 ctx.glEnable(-1);
87 ctx.expectError(GL_INVALID_ENUM);
88 ctx.endSection();
89 }
90
91 // Enabling & disabling states
enablei(NegativeTestContext & ctx)92 void enablei (NegativeTestContext& ctx)
93 {
94 TCU_CHECK_AND_THROW(NotSupportedError, contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)), "This test requires a higher context version.");
95
96 ctx.beginSection("GL_INVALID_ENUM is generated if cap is not one of the allowed values.");
97 ctx.glEnablei(-1, -1);
98 ctx.expectError(GL_INVALID_ENUM);
99 ctx.endSection();
100
101 ctx.beginSection("GL_INVALID_VALUE is generated if index is greater than or equal to the number of indexed capabilities for cap.");
102 ctx.glEnablei(GL_BLEND, -1);
103 ctx.expectError(GL_INVALID_VALUE);
104 ctx.endSection();
105 }
106
disable(NegativeTestContext & ctx)107 void disable (NegativeTestContext& ctx)
108 {
109 ctx.beginSection("GL_INVALID_ENUM is generated if cap is not one of the allowed values.");
110 ctx.glDisable(-1);
111 ctx.expectError(GL_INVALID_ENUM);
112 ctx.endSection();
113 }
114
disablei(NegativeTestContext & ctx)115 void disablei (NegativeTestContext& ctx)
116 {
117 TCU_CHECK_AND_THROW(NotSupportedError, contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)), "This test requires a higher context version.");
118
119 ctx.beginSection("GL_INVALID_ENUM is generated if cap is not one of the allowed values.");
120 ctx.glDisablei(-1,-1);
121 ctx.expectError(GL_INVALID_ENUM);
122 ctx.endSection();
123
124 ctx.beginSection("GL_INVALID_VALUE is generated if index is greater than or equal to the number of indexed capabilities for cap.");
125 ctx.glDisablei(GL_BLEND, -1);
126 ctx.expectError(GL_INVALID_VALUE);
127 ctx.endSection();
128 }
129
130 // Simple state queries
get_booleanv(NegativeTestContext & ctx)131 void get_booleanv (NegativeTestContext& ctx)
132 {
133 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not one of the allowed values.");
134 GLboolean params = GL_FALSE;
135 ctx.glGetBooleanv(-1, ¶ms);
136 ctx.expectError(GL_INVALID_ENUM);
137 ctx.endSection();
138 }
139
get_booleani_v(NegativeTestContext & ctx)140 void get_booleani_v (NegativeTestContext& ctx)
141 {
142 GLboolean data = -1;
143 GLint maxUniformBufferBindings = 0;
144
145 ctx.beginSection("GL_INVALID_ENUM is generated if target is not indexed state queriable with these commands.");
146 ctx.glGetBooleani_v(-1, 0, &data);
147 ctx.expectError(GL_INVALID_ENUM);
148 ctx.endSection();
149
150 ctx.beginSection("GL_INVALID_VALUE is generated if index is outside of the valid range for the indexed state target.");
151 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings);
152 ctx.expectError(GL_NO_ERROR);
153 ctx.glGetBooleani_v(GL_UNIFORM_BUFFER_BINDING, maxUniformBufferBindings, &data);
154 ctx.expectError(GL_INVALID_VALUE);
155 ctx.endSection();
156 }
157
get_floatv(NegativeTestContext & ctx)158 void get_floatv (NegativeTestContext& ctx)
159 {
160 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not one of the allowed values.");
161 GLfloat params = 0.0f;
162 ctx.glGetFloatv(-1, ¶ms);
163 ctx.expectError(GL_INVALID_ENUM);
164 ctx.endSection();
165 }
166
get_integerv(NegativeTestContext & ctx)167 void get_integerv (NegativeTestContext& ctx)
168 {
169 GLint params = -1;
170 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not one of the allowed values.");
171 ctx.glGetIntegerv(-1, ¶ms);
172 ctx.expectError(GL_INVALID_ENUM);
173 ctx.endSection();
174 }
175
get_integer64v(NegativeTestContext & ctx)176 void get_integer64v (NegativeTestContext& ctx)
177 {
178 GLint64 params = -1;
179 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not one of the allowed values.");
180 ctx.glGetInteger64v(-1, ¶ms);
181 ctx.expectError(GL_INVALID_ENUM);
182 ctx.endSection();
183 }
184
get_integeri_v(NegativeTestContext & ctx)185 void get_integeri_v (NegativeTestContext& ctx)
186 {
187 GLint data = -1;
188 GLint maxUniformBufferBindings = 0;
189 GLint maxShaderStorageBufferBindings = 0;
190
191 ctx.beginSection("GL_INVALID_ENUM is generated if name is not an accepted value.");
192 ctx.glGetIntegeri_v(-1, 0, &data);
193 ctx.expectError(GL_INVALID_ENUM);
194 ctx.endSection();
195
196 ctx.beginSection("GL_INVALID_VALUE is generated if index is outside of the valid range for the indexed state target.");
197 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings);
198 ctx.expectError(GL_NO_ERROR);
199 ctx.glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, maxUniformBufferBindings, &data);
200 ctx.expectError(GL_INVALID_VALUE);
201 ctx.endSection();
202
203 ctx.beginSection("GL_INVALID_VALUE is generated if index is outside of the valid range for the indexed state target.");
204 ctx.glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxShaderStorageBufferBindings);
205 ctx.expectError(GL_NO_ERROR);
206 ctx.glGetIntegeri_v(GL_SHADER_STORAGE_BUFFER_BINDING, maxShaderStorageBufferBindings, &data);
207 ctx.expectError(GL_INVALID_VALUE);
208 ctx.endSection();
209 }
210
get_integer64i_v(NegativeTestContext & ctx)211 void get_integer64i_v (NegativeTestContext& ctx)
212 {
213 GLint64 data = (GLint64)-1;
214 GLint maxUniformBufferBindings = 0;
215 GLint maxShaderStorageBufferBindings = 0;
216
217 ctx.beginSection("GL_INVALID_ENUM is generated if name is not an accepted value.");
218 ctx.glGetInteger64i_v(-1, 0, &data);
219 ctx.expectError(GL_INVALID_ENUM);
220 ctx.endSection();
221
222 ctx.beginSection("GL_INVALID_VALUE is generated if index is outside of the valid range for the indexed state target.");
223 ctx.glGetIntegerv(GL_MAX_UNIFORM_BUFFER_BINDINGS, &maxUniformBufferBindings);
224 ctx.expectError(GL_NO_ERROR);
225 ctx.glGetInteger64i_v(GL_UNIFORM_BUFFER_START, maxUniformBufferBindings, &data);
226 ctx.expectError(GL_INVALID_VALUE);
227 ctx.endSection();
228
229 ctx.beginSection("GL_INVALID_VALUE is generated if index is outside of the valid range for the indexed state target.");
230 ctx.glGetIntegerv(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS, &maxShaderStorageBufferBindings);
231 ctx.expectError(GL_NO_ERROR);
232 ctx.glGetInteger64i_v(GL_SHADER_STORAGE_BUFFER_START, maxShaderStorageBufferBindings, &data);
233 ctx.expectError(GL_INVALID_VALUE);
234 ctx.glGetInteger64i_v(GL_SHADER_STORAGE_BUFFER_SIZE, maxShaderStorageBufferBindings, &data);
235 ctx.expectError(GL_INVALID_VALUE);
236 ctx.endSection();
237 }
238
get_string(NegativeTestContext & ctx)239 void get_string (NegativeTestContext& ctx)
240 {
241 ctx.beginSection("GL_INVALID_ENUM is generated if name is not an accepted value.");
242 ctx.glGetString(-1);
243 ctx.expectError(GL_INVALID_ENUM);
244 ctx.endSection();
245 }
246
get_stringi(NegativeTestContext & ctx)247 void get_stringi (NegativeTestContext& ctx)
248 {
249 GLint numExtensions = 0;
250
251 ctx.beginSection("GL_INVALID_ENUM is generated if name is not an accepted value.");
252 ctx.glGetStringi(-1, 0);
253 ctx.expectError(GL_INVALID_ENUM);
254 ctx.endSection();
255
256 ctx.beginSection("GL_INVALID_VALUE is generated if index is outside the valid range for indexed state name.");
257 ctx.glGetIntegerv(GL_NUM_EXTENSIONS, &numExtensions);
258 ctx.glGetStringi(GL_EXTENSIONS, numExtensions);
259 ctx.expectError(GL_INVALID_VALUE);
260 ctx.endSection();
261 }
262
263 // Enumerated state queries: Shaders
264
get_attached_shaders(NegativeTestContext & ctx)265 void get_attached_shaders (NegativeTestContext& ctx)
266 {
267 GLuint shaders[1] = { 0 };
268 GLuint shaderObject = ctx.glCreateShader(GL_VERTEX_SHADER);
269 GLuint program = ctx.glCreateProgram();
270 GLsizei count[1] = { 0 };
271
272 ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
273 ctx.glGetAttachedShaders(-1, 1, &count[0], &shaders[0]);
274 ctx.expectError(GL_INVALID_VALUE);
275 ctx.endSection();
276
277 ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object.");
278 ctx.glGetAttachedShaders(shaderObject, 1, &count[0], &shaders[0]);
279 ctx.expectError(GL_INVALID_OPERATION);
280 ctx.endSection();
281
282 ctx.beginSection("GL_INVALID_VALUE is generated if maxCount is less than 0.");
283 ctx.glGetAttachedShaders(program, -1, &count[0], &shaders[0]);
284 ctx.expectError(GL_INVALID_VALUE);
285 ctx.endSection();
286
287 ctx.glDeleteShader(shaderObject);
288 ctx.glDeleteProgram(program);
289 }
290
get_shaderiv(NegativeTestContext & ctx)291 void get_shaderiv (NegativeTestContext& ctx)
292 {
293 GLboolean shaderCompilerSupported;
294 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
295 GLuint program = ctx.glCreateProgram();
296 GLint param[1] = { -1 };
297
298 ctx.glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
299 ctx.getLog() << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
300
301 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not an accepted value.");
302 ctx.glGetShaderiv(shader, -1, ¶m[0]);
303 ctx.expectError(GL_INVALID_ENUM);
304 ctx.endSection();
305
306 ctx.beginSection("GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL.");
307 ctx.glGetShaderiv(-1, GL_SHADER_TYPE, ¶m[0]);
308 ctx.expectError(GL_INVALID_VALUE);
309 ctx.endSection();
310
311 ctx.beginSection("GL_INVALID_OPERATION is generated if shader does not refer to a shader object.");
312 ctx.glGetShaderiv(program, GL_SHADER_TYPE, ¶m[0]);
313 ctx.expectError(GL_INVALID_OPERATION);
314 ctx.endSection();
315
316 ctx.glDeleteShader(shader);
317 ctx.glDeleteProgram(program);
318 }
319
get_shader_info_log(NegativeTestContext & ctx)320 void get_shader_info_log (NegativeTestContext& ctx)
321 {
322 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
323 GLuint program = ctx.glCreateProgram();
324 GLsizei length[1] = { -1 };
325 char infoLog[128] = { 0 };
326
327 ctx.beginSection("GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL.");
328 ctx.glGetShaderInfoLog(-1, 128, &length[0], &infoLog[0]);
329 ctx.expectError(GL_INVALID_VALUE);
330 ctx.endSection();
331
332 ctx.beginSection("GL_INVALID_OPERATION is generated if shader is not a shader object.");
333 ctx.glGetShaderInfoLog(program, 128, &length[0], &infoLog[0]);
334 ctx.expectError(GL_INVALID_OPERATION);
335 ctx.endSection();
336
337 ctx.beginSection("GL_INVALID_VALUE is generated if maxLength is less than 0.");
338 ctx.glGetShaderInfoLog(shader, -1, &length[0], &infoLog[0]);
339 ctx.expectError(GL_INVALID_VALUE);
340 ctx.endSection();
341
342 ctx.glDeleteShader(shader);
343 ctx.glDeleteProgram(program);
344 }
345
get_shader_precision_format(NegativeTestContext & ctx)346 void get_shader_precision_format (NegativeTestContext& ctx)
347 {
348 GLboolean shaderCompilerSupported;
349 GLint range[2];
350 GLint precision[1];
351
352 ctx.glGetBooleanv(GL_SHADER_COMPILER, &shaderCompilerSupported);
353 ctx.getLog() << TestLog::Message << "// GL_SHADER_COMPILER = " << (shaderCompilerSupported ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
354
355 deMemset(&range[0], 0xcd, sizeof(range));
356 deMemset(&precision[0], 0xcd, sizeof(precision));
357
358 ctx.beginSection("GL_INVALID_ENUM is generated if shaderType or precisionType is not an accepted value.");
359 ctx.glGetShaderPrecisionFormat (-1, GL_MEDIUM_FLOAT, &range[0], &precision[0]);
360 ctx.expectError(GL_INVALID_ENUM);
361 ctx.glGetShaderPrecisionFormat (GL_VERTEX_SHADER, -1, &range[0], &precision[0]);
362 ctx.expectError(GL_INVALID_ENUM);
363 ctx.glGetShaderPrecisionFormat (-1, -1, &range[0], &precision[0]);
364 ctx.expectError(GL_INVALID_ENUM);
365 ctx.endSection();
366 }
367
get_shader_source(NegativeTestContext & ctx)368 void get_shader_source (NegativeTestContext& ctx)
369 {
370 GLsizei length[1] = { 0 };
371 char source[1] = { 0 };
372 GLuint program = ctx.glCreateProgram();
373 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
374
375 ctx.beginSection("GL_INVALID_VALUE is generated if shader is not a value generated by OpenGL.");
376 ctx.glGetShaderSource(-1, 1, &length[0], &source[0]);
377 ctx.expectError(GL_INVALID_VALUE);
378 ctx.endSection();
379
380 ctx.beginSection("GL_INVALID_OPERATION is generated if shader is not a shader object.");
381 ctx.glGetShaderSource(program, 1, &length[0], &source[0]);
382 ctx.expectError(GL_INVALID_OPERATION);
383 ctx.endSection();
384
385 ctx.beginSection("GL_INVALID_VALUE is generated if bufSize is less than 0.");
386 ctx.glGetShaderSource(shader, -1, &length[0], &source[0]);
387 ctx.expectError(GL_INVALID_VALUE);
388 ctx.endSection();
389
390 ctx.glDeleteProgram(program);
391 ctx.glDeleteShader(shader);
392 }
393
394 // Enumerated state queries: Programs
395
get_programiv(NegativeTestContext & ctx)396 void get_programiv (NegativeTestContext& ctx)
397 {
398 GLuint program = ctx.glCreateProgram();
399 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
400 GLint params[1] = { 0 };
401
402 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not an accepted value.");
403 ctx.glGetProgramiv(program, -1, ¶ms[0]);
404 ctx.expectError(GL_INVALID_ENUM);
405 ctx.endSection();
406
407 ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
408 ctx.glGetProgramiv(-1, GL_LINK_STATUS, ¶ms[0]);
409 ctx.expectError(GL_INVALID_VALUE);
410 ctx.endSection();
411
412 ctx.beginSection("GL_INVALID_OPERATION is generated if program does not refer to a program object.");
413 ctx.glGetProgramiv(shader, GL_LINK_STATUS, ¶ms[0]);
414 ctx.expectError(GL_INVALID_OPERATION);
415 ctx.endSection();
416
417 ctx.glDeleteProgram(program);
418 ctx.glDeleteShader(shader);
419 }
420
get_program_info_log(NegativeTestContext & ctx)421 void get_program_info_log (NegativeTestContext& ctx)
422 {
423 GLuint program = ctx.glCreateProgram();
424 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
425 GLsizei length[1] = { 0 };
426 char infoLog[1] = { 'x' };
427
428 ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
429 ctx.glGetProgramInfoLog (-1, 1, &length[0], &infoLog[0]);
430 ctx.expectError(GL_INVALID_VALUE);
431 ctx.endSection();
432
433 ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object.");
434 ctx.glGetProgramInfoLog (shader, 1, &length[0], &infoLog[0]);
435 ctx.expectError(GL_INVALID_OPERATION);
436 ctx.endSection();
437
438 ctx.beginSection("GL_INVALID_VALUE is generated if maxLength is less than 0.");
439 ctx.glGetProgramInfoLog (program, -1, &length[0], &infoLog[0]);
440 ctx.expectError(GL_INVALID_VALUE);
441 ctx.endSection();
442
443 ctx.glDeleteProgram(program);
444 ctx.glDeleteShader(shader);
445 }
446
447 // Enumerated state queries: Shader variables
448
get_tex_parameterfv(NegativeTestContext & ctx)449 void get_tex_parameterfv (NegativeTestContext& ctx)
450 {
451 GLfloat params[1] = { 0 };
452
453 ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not an accepted value.");
454 ctx.glGetTexParameterfv (-1, GL_TEXTURE_MAG_FILTER, ¶ms[0]);
455 ctx.expectError(GL_INVALID_ENUM);
456 ctx.glGetTexParameterfv (GL_TEXTURE_2D, -1, ¶ms[0]);
457 ctx.expectError(GL_INVALID_ENUM);
458 ctx.glGetTexParameterfv (-1, -1, ¶ms[0]);
459 ctx.expectError(GL_INVALID_ENUM);
460 ctx.endSection();
461 }
462
get_tex_parameteriv(NegativeTestContext & ctx)463 void get_tex_parameteriv (NegativeTestContext& ctx)
464 {
465 GLint params[1] = { 0 };
466
467 ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not an accepted value.");
468 ctx.glGetTexParameteriv (-1, GL_TEXTURE_MAG_FILTER, ¶ms[0]);
469 ctx.expectError(GL_INVALID_ENUM);
470 ctx.glGetTexParameteriv (GL_TEXTURE_2D, -1, ¶ms[0]);
471 ctx.expectError(GL_INVALID_ENUM);
472 ctx.glGetTexParameteriv (-1, -1, ¶ms[0]);
473 ctx.expectError(GL_INVALID_ENUM);
474 ctx.endSection();
475 }
476
get_tex_parameteriiv(NegativeTestContext & ctx)477 void get_tex_parameteriiv (NegativeTestContext& ctx)
478 {
479 TCU_CHECK_AND_THROW(NotSupportedError, contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)), "This test requires a higher context version.");
480
481 GLint params[1] = { 0 };
482
483 ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not an accepted value.");
484 ctx.glGetTexParameterIiv(-1, GL_TEXTURE_MAG_FILTER, ¶ms[0]);
485 ctx.expectError(GL_INVALID_ENUM);
486 ctx.glGetTexParameterIiv(GL_TEXTURE_2D, -1, ¶ms[0]);
487 ctx.expectError(GL_INVALID_ENUM);
488 ctx.glGetTexParameterIiv(-1, -1, ¶ms[0]);
489 ctx.expectError(GL_INVALID_ENUM);
490 ctx.endSection();
491 }
492
get_tex_parameteriuiv(NegativeTestContext & ctx)493 void get_tex_parameteriuiv (NegativeTestContext& ctx)
494 {
495 TCU_CHECK_AND_THROW(NotSupportedError, contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)), "This test requires a higher context version.");
496
497 GLuint params[1] = { 0 };
498
499 ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not an accepted value.");
500 ctx.glGetTexParameterIuiv(-1, GL_TEXTURE_MAG_FILTER, ¶ms[0]);
501 ctx.expectError(GL_INVALID_ENUM);
502 ctx.glGetTexParameterIuiv(GL_TEXTURE_2D, -1, ¶ms[0]);
503 ctx.expectError(GL_INVALID_ENUM);
504 ctx.glGetTexParameterIuiv(-1, -1, ¶ms[0]);
505 ctx.expectError(GL_INVALID_ENUM);
506 ctx.endSection();
507 }
508
get_uniformfv(NegativeTestContext & ctx)509 void get_uniformfv (NegativeTestContext& ctx)
510 {
511 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
512 GLfloat params[4] = { 0.f };
513 GLuint shader;
514 GLuint programEmpty;
515 GLint unif;
516
517 ctx.glUseProgram(program.getProgram());
518
519 unif = ctx.glGetUniformLocation(program.getProgram(), "vUnif_vec4"); // vec4
520 if (unif == -1)
521 ctx.fail("Failed to retrieve uniform location");
522
523 shader = ctx.glCreateShader(GL_VERTEX_SHADER);
524 programEmpty = ctx.glCreateProgram();
525
526 ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
527 ctx.glGetUniformfv (-1, unif, ¶ms[0]);
528 ctx.expectError(GL_INVALID_VALUE);
529 ctx.endSection();
530
531 ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object.");
532 ctx.glGetUniformfv (shader, unif, ¶ms[0]);
533 ctx.expectError(GL_INVALID_OPERATION);
534 ctx.endSection();
535
536 ctx.beginSection("GL_INVALID_OPERATION is generated if program has not been successfully linked.");
537 ctx.glGetUniformfv (programEmpty, unif, ¶ms[0]);
538 ctx.expectError(GL_INVALID_OPERATION);
539 ctx.endSection();
540
541 ctx.beginSection("GL_INVALID_OPERATION is generated if location does not correspond to a valid uniform variable location for the specified program object.");
542 ctx.glGetUniformfv (program.getProgram(), -1, ¶ms[0]);
543 ctx.expectError(GL_INVALID_OPERATION);
544 ctx.endSection();
545
546 ctx.glDeleteShader(shader);
547 ctx.glDeleteProgram(programEmpty);
548 }
549
get_nuniformfv(NegativeTestContext & ctx)550 void get_nuniformfv (NegativeTestContext& ctx)
551 {
552 TCU_CHECK_AND_THROW(NotSupportedError, contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)), "This test requires a higher context version.");
553
554 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
555 GLint unif = ctx.glGetUniformLocation(program.getProgram(), "vUnif_vec4");
556 GLfloat params[4] = { 0.0f, 0.0f, 0.0f, 0.0f };
557 GLuint shader;
558 GLuint programEmpty;
559 GLsizei bufferSize;
560
561 ctx.glUseProgram(program.getProgram());
562
563 if (unif == -1)
564 ctx.fail("Failed to retrieve uniform location");
565
566 shader = ctx.glCreateShader(GL_VERTEX_SHADER);
567 programEmpty = ctx.glCreateProgram();
568
569 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize);
570
571 ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
572 ctx.glGetnUniformfv(-1, unif, bufferSize, ¶ms[0]);
573 ctx.expectError(GL_INVALID_VALUE);
574 ctx.endSection();
575
576 ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object.");
577 ctx.glGetnUniformfv(shader, unif, bufferSize, ¶ms[0]);
578 ctx.expectError(GL_INVALID_OPERATION);
579 ctx.endSection();
580
581 ctx.beginSection("GL_INVALID_OPERATION is generated if program has not been successfully linked.");
582 ctx.glGetnUniformfv(programEmpty, unif, bufferSize, ¶ms[0]);
583 ctx.expectError(GL_INVALID_OPERATION);
584 ctx.endSection();
585
586 ctx.beginSection("GL_INVALID_OPERATION is generated if location does not correspond to a valid uniform variable location for the specified program object.");
587 ctx.glGetnUniformfv(program.getProgram(), -1, bufferSize, ¶ms[0]);
588 ctx.expectError(GL_INVALID_OPERATION);
589 ctx.endSection();
590
591 ctx.beginSection("GL_INVALID_OPERATION is generated if the buffer size required to store the requested data is greater than bufSize.");
592 ctx.glGetnUniformfv(program.getProgram(), unif, 0, ¶ms[0]);
593 ctx.expectError(GL_INVALID_OPERATION);
594 ctx.endSection();
595
596 ctx.glDeleteShader(shader);
597 ctx.glDeleteProgram(programEmpty);
598 }
599
get_uniformiv(NegativeTestContext & ctx)600 void get_uniformiv (NegativeTestContext& ctx)
601 {
602 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
603 GLint unif = ctx.glGetUniformLocation(program.getProgram(), "fUnif_ivec4");
604 GLint params[4] = { 0, 0, 0, 0 };
605 GLuint shader;
606 GLuint programEmpty;
607
608 ctx.glUseProgram(program.getProgram());
609
610 if (unif == -1)
611 ctx.fail("Failed to retrieve uniform location");
612
613 shader = ctx.glCreateShader(GL_VERTEX_SHADER);
614 programEmpty = ctx.glCreateProgram();
615
616 ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
617 ctx.glGetUniformiv (-1, unif, ¶ms[0]);
618 ctx.expectError(GL_INVALID_VALUE);
619 ctx.endSection();
620
621 ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object.");
622 ctx.glGetUniformiv (shader, unif, ¶ms[0]);
623 ctx.expectError(GL_INVALID_OPERATION);
624 ctx.endSection();
625
626 ctx.beginSection("GL_INVALID_OPERATION is generated if program has not been successfully linked.");
627 ctx.glGetUniformiv (programEmpty, unif, ¶ms[0]);
628 ctx.expectError(GL_INVALID_OPERATION);
629 ctx.endSection();
630
631 ctx.beginSection("GL_INVALID_OPERATION is generated if location does not correspond to a valid uniform variable location for the specified program object.");
632 ctx.glGetUniformiv (program.getProgram(), -1, ¶ms[0]);
633 ctx.expectError(GL_INVALID_OPERATION);
634 ctx.endSection();
635
636 ctx.glDeleteShader(shader);
637 ctx.glDeleteProgram(programEmpty);
638 }
639
get_nuniformiv(NegativeTestContext & ctx)640 void get_nuniformiv (NegativeTestContext& ctx)
641 {
642 TCU_CHECK_AND_THROW(NotSupportedError, contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)), "This test requires a higher context version.");
643
644 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
645 GLint unif = ctx.glGetUniformLocation(program.getProgram(), "fUnif_ivec4");
646 GLint params[4] = { 0, 0, 0, 0 };
647 GLuint shader;
648 GLuint programEmpty;
649 GLsizei bufferSize;
650
651 ctx.glUseProgram(program.getProgram());
652
653 if (unif == -1)
654 ctx.fail("Failed to retrieve uniform location");
655
656 shader = ctx.glCreateShader(GL_VERTEX_SHADER);
657 programEmpty = ctx.glCreateProgram();
658
659 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize);
660
661 ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
662 ctx.glGetnUniformiv(-1, unif, bufferSize, ¶ms[0]);
663 ctx.expectError(GL_INVALID_VALUE);
664 ctx.endSection();
665
666 ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object.");
667 ctx.glGetnUniformiv(shader, unif, bufferSize, ¶ms[0]);
668 ctx.expectError(GL_INVALID_OPERATION);
669 ctx.endSection();
670
671 ctx.beginSection("GL_INVALID_OPERATION is generated if program has not been successfully linked.");
672 ctx.glGetnUniformiv(programEmpty, unif, bufferSize, ¶ms[0]);
673 ctx.expectError(GL_INVALID_OPERATION);
674 ctx.endSection();
675
676 ctx.beginSection("GL_INVALID_OPERATION is generated if location does not correspond to a valid uniform variable location for the specified program object.");
677 ctx.glGetnUniformiv(program.getProgram(), -1, bufferSize, ¶ms[0]);
678 ctx.expectError(GL_INVALID_OPERATION);
679 ctx.endSection();
680
681 ctx.beginSection("GL_INVALID_OPERATION is generated if the buffer size required to store the requested data is greater than bufSize.");
682 ctx.glGetnUniformiv(program.getProgram(), unif, - 1, ¶ms[0]);
683 ctx.expectError(GL_INVALID_OPERATION);
684 ctx.endSection();
685
686 ctx.glDeleteShader(shader);
687 ctx.glDeleteProgram(programEmpty);
688 }
689
get_uniformuiv(NegativeTestContext & ctx)690 void get_uniformuiv (NegativeTestContext& ctx)
691 {
692 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
693 GLint unif = ctx.glGetUniformLocation(program.getProgram(), "fUnif_uvec4");
694 GLuint params[4] = { 0, 0, 0, 0 };
695 GLuint shader;
696 GLuint programEmpty;
697
698 ctx.glUseProgram(program.getProgram());
699
700 if (unif == -1)
701 ctx.fail("Failed to retrieve uniform location");
702
703 shader = ctx.glCreateShader(GL_VERTEX_SHADER);
704 programEmpty = ctx.glCreateProgram();
705
706 ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
707 ctx.glGetUniformuiv (-1, unif, ¶ms[0]);
708 ctx.expectError(GL_INVALID_VALUE);
709 ctx.endSection();
710
711 ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object.");
712 ctx.glGetUniformuiv (shader, unif, ¶ms[0]);
713 ctx.expectError(GL_INVALID_OPERATION);
714 ctx.endSection();
715
716 ctx.beginSection("GL_INVALID_OPERATION is generated if program has not been successfully linked.");
717 ctx.glGetUniformuiv (programEmpty, unif, ¶ms[0]);
718 ctx.expectError(GL_INVALID_OPERATION);
719 ctx.endSection();
720
721 ctx.beginSection("GL_INVALID_OPERATION is generated if location does not correspond to a valid uniform variable location for the specified program object.");
722 ctx.glGetUniformuiv (program.getProgram(), -1, ¶ms[0]);
723 ctx.expectError(GL_INVALID_OPERATION);
724 ctx.endSection();
725
726 ctx.glDeleteShader(shader);
727 ctx.glDeleteProgram(programEmpty);
728 }
729
get_nuniformuiv(NegativeTestContext & ctx)730 void get_nuniformuiv (NegativeTestContext& ctx)
731 {
732 TCU_CHECK_AND_THROW(NotSupportedError, contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)), "This test requires a higher context version.");
733
734 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
735 GLint unif = ctx.glGetUniformLocation(program.getProgram(), "fUnif_ivec4");
736 GLuint params[4] = { 0, 0, 0, 0 };
737 GLuint shader;
738 GLuint programEmpty;
739 GLsizei bufferSize;
740
741 ctx.glUseProgram(program.getProgram());
742
743 if (unif == -1)
744 ctx.fail("Failed to retrieve uniform location");
745
746 shader = ctx.glCreateShader(GL_VERTEX_SHADER);
747 programEmpty = ctx.glCreateProgram();
748
749 ctx.glGetIntegerv(GL_MAX_COMBINED_UNIFORM_BLOCKS, &bufferSize);
750
751 ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
752 ctx.glGetnUniformuiv(-1, unif, bufferSize, ¶ms[0]);
753 ctx.expectError(GL_INVALID_VALUE);
754 ctx.endSection();
755
756 ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object.");
757 ctx.glGetnUniformuiv(shader, unif, bufferSize, ¶ms[0]);
758 ctx.expectError(GL_INVALID_OPERATION);
759 ctx.endSection();
760
761 ctx.beginSection("GL_INVALID_OPERATION is generated if program has not been successfully linked.");
762 ctx.glGetnUniformuiv(programEmpty, unif, bufferSize, ¶ms[0]);
763 ctx.expectError(GL_INVALID_OPERATION);
764 ctx.endSection();
765
766 ctx.beginSection("GL_INVALID_OPERATION is generated if location does not correspond to a valid uniform variable location for the specified program object.");
767 ctx.glGetnUniformuiv(program.getProgram(), -1, bufferSize, ¶ms[0]);
768 ctx.expectError(GL_INVALID_OPERATION);
769 ctx.endSection();
770
771 ctx.beginSection("GL_INVALID_OPERATION is generated if the buffer size required to store the requested data is greater than bufSize.");
772 ctx.glGetnUniformuiv(program.getProgram(), unif, -1, ¶ms[0]);
773 ctx.expectError(GL_INVALID_OPERATION);
774 ctx.endSection();
775
776 ctx.glDeleteShader(shader);
777 ctx.glDeleteProgram(programEmpty);
778 }
779
get_active_uniform(NegativeTestContext & ctx)780 void get_active_uniform (NegativeTestContext& ctx)
781 {
782 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
783 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
784 GLint numActiveUniforms = -1;
785
786 ctx.glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms);
787 ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORMS = " << numActiveUniforms << " (expected 4)." << TestLog::EndMessage;
788
789 ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
790 ctx.glGetActiveUniform(-1, 0, 0, 0, 0, 0, 0);
791 ctx.expectError(GL_INVALID_VALUE);
792 ctx.endSection();
793
794 ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object.");
795 ctx.glGetActiveUniform(shader, 0, 0, 0, 0, 0, 0);
796 ctx.expectError(GL_INVALID_OPERATION);
797 ctx.endSection();
798
799 ctx.beginSection("GL_INVALID_VALUE is generated if index is greater than or equal to the number of active uniform variables in program.");
800 ctx.glUseProgram(program.getProgram());
801 ctx.glGetActiveUniform(program.getProgram(), numActiveUniforms, 0, 0, 0, 0, 0);
802 ctx.expectError(GL_INVALID_VALUE);
803 ctx.endSection();
804
805 ctx.beginSection("GL_INVALID_VALUE is generated if bufSize is less than 0.");
806 ctx.glGetActiveUniform(program.getProgram(), 0, -1, 0, 0, 0, 0);
807 ctx.expectError(GL_INVALID_VALUE);
808 ctx.endSection();
809
810 ctx.glUseProgram(0);
811 ctx.glDeleteShader(shader);
812 }
813
get_active_uniformsiv(NegativeTestContext & ctx)814 void get_active_uniformsiv (NegativeTestContext& ctx)
815 {
816 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
817 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
818 GLuint dummyUniformIndex = 1;
819 GLint dummyParamDst = -1;
820 GLint numActiveUniforms = -1;
821
822 ctx.glUseProgram(program.getProgram());
823
824 ctx.glGetProgramiv (program.getProgram(), GL_ACTIVE_UNIFORMS, &numActiveUniforms);
825 ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORMS = " << numActiveUniforms << " (expected 4)." << TestLog::EndMessage;
826
827 ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
828 ctx.glGetActiveUniformsiv(-1, 1, &dummyUniformIndex, GL_UNIFORM_TYPE, &dummyParamDst);
829 ctx.expectError(GL_INVALID_VALUE);
830 ctx.endSection();
831
832 ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object.");
833 ctx.glGetActiveUniformsiv(shader, 1, &dummyUniformIndex, GL_UNIFORM_TYPE, &dummyParamDst);
834 ctx.expectError(GL_INVALID_OPERATION);
835 ctx.endSection();
836
837 ctx.beginSection("GL_INVALID_VALUE is generated if any value in uniformIndices is greater than or equal to the value of GL_ACTIVE_UNIFORMS for program.");
838 for (int excess = 0; excess <= 2; excess++)
839 {
840 std::vector<GLuint> invalidUniformIndices;
841 invalidUniformIndices.push_back(1);
842 invalidUniformIndices.push_back(numActiveUniforms-1+excess);
843 invalidUniformIndices.push_back(1);
844
845 std::vector<GLint> dummyParamsDst(invalidUniformIndices.size());
846 ctx.glGetActiveUniformsiv(program.getProgram(), (GLsizei)invalidUniformIndices.size(), &invalidUniformIndices[0], GL_UNIFORM_TYPE, &dummyParamsDst[0]);
847 ctx.expectError(excess == 0 ? GL_NO_ERROR : GL_INVALID_VALUE);
848 }
849 ctx.endSection();
850
851 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not an accepted token.");
852 ctx.glGetActiveUniformsiv(program.getProgram(), 1, &dummyUniformIndex, -1, &dummyParamDst);
853 ctx.expectError(GL_INVALID_ENUM);
854 ctx.endSection();
855
856 ctx.glUseProgram(0);
857 ctx.glDeleteShader(shader);
858 }
859
get_active_uniform_blockiv(NegativeTestContext & ctx)860 void get_active_uniform_blockiv (NegativeTestContext& ctx)
861 {
862 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
863 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
864 GLint params = -1;
865 GLint numActiveBlocks = -1;
866
867 ctx.glGetProgramiv(program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks);
868 ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << " (expected 1)." << TestLog::EndMessage;
869 ctx.expectError(GL_NO_ERROR);
870
871 ctx.beginSection("GL_INVALID_VALUE is generated if program is not the name of either a program or shader object.");
872 ctx.glGetActiveUniformBlockiv(-1, 0, GL_UNIFORM_BLOCK_BINDING, ¶ms);
873 ctx.expectError(GL_INVALID_VALUE);
874 ctx.endSection();
875
876 ctx.beginSection("GL_INVALID_OPERATION is generated if program is the name of a shader object");
877 ctx.glGetActiveUniformBlockiv(shader, 0, GL_UNIFORM_BLOCK_BINDING, ¶ms);
878 ctx.expectError(GL_INVALID_OPERATION);
879 ctx.endSection();
880
881 ctx.beginSection("GL_INVALID_VALUE is generated if uniformBlockIndex is greater than or equal to the value of GL_ACTIVE_UNIFORM_BLOCKS or is not the index of an active uniform block in program.");
882 ctx.glUseProgram(program.getProgram());
883 ctx.expectError(GL_NO_ERROR);
884 ctx.glGetActiveUniformBlockiv(program.getProgram(), numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, ¶ms);
885 ctx.expectError(GL_INVALID_VALUE);
886 ctx.endSection();
887
888 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not one of the accepted tokens.");
889 ctx.glGetActiveUniformBlockiv(program.getProgram(), 0, -1, ¶ms);
890 ctx.expectError(GL_INVALID_ENUM);
891 ctx.endSection();
892
893 ctx.glUseProgram(0);
894 }
895
get_active_uniform_block_name(NegativeTestContext & ctx)896 void get_active_uniform_block_name (NegativeTestContext& ctx)
897 {
898 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
899 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
900 GLsizei length = -1;
901 GLint numActiveBlocks = -1;
902 GLchar uniformBlockName[128];
903
904 deMemset(&uniformBlockName[0], 0, sizeof(uniformBlockName));
905
906 ctx.glGetProgramiv(program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks);
907 ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << " (expected 1)." << TestLog::EndMessage;
908 ctx.expectError(GL_NO_ERROR);
909
910 ctx.beginSection("GL_INVALID_OPERATION is generated if program is the name of a shader object.");
911 ctx.glGetActiveUniformBlockName(shader, numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, &length, &uniformBlockName[0]);
912 ctx.expectError(GL_INVALID_OPERATION);
913 ctx.endSection();
914
915 ctx.beginSection("GL_INVALID_VALUE is generated if program is not the name of either a program or shader object.");
916 ctx.glGetActiveUniformBlockName(-1, numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, &length, &uniformBlockName[0]);
917 ctx.expectError(GL_INVALID_VALUE);
918 ctx.endSection();
919
920 ctx.beginSection("GL_INVALID_VALUE is generated if uniformBlockIndex is greater than or equal to the value of GL_ACTIVE_UNIFORM_BLOCKS or is not the index of an active uniform block in program.");
921 ctx.glUseProgram(program.getProgram());
922 ctx.expectError(GL_NO_ERROR);
923 ctx.glGetActiveUniformBlockName(program.getProgram(), numActiveBlocks, (int)sizeof(uniformBlockName), &length, &uniformBlockName[0]);
924 ctx.expectError(GL_INVALID_VALUE);
925 ctx.endSection();
926
927 ctx.glUseProgram(0);
928 }
929
get_active_attrib(NegativeTestContext & ctx)930 void get_active_attrib (NegativeTestContext& ctx)
931 {
932 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
933 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
934 GLint numActiveAttributes = -1;
935 GLsizei length = -1;
936 GLint size = -1;
937 GLenum type = -1;
938 GLchar name[32];
939
940 deMemset(&name[0], 0, sizeof(name));
941
942 ctx.glGetProgramiv (program.getProgram(), GL_ACTIVE_ATTRIBUTES, &numActiveAttributes);
943 ctx.getLog() << TestLog::Message << "// GL_ACTIVE_ATTRIBUTES = " << numActiveAttributes << " (expected 1)." << TestLog::EndMessage;
944
945 ctx.glUseProgram(program.getProgram());
946
947 ctx.beginSection("GL_INVALID_VALUE is generated if program is not a value generated by OpenGL.");
948 ctx.glGetActiveAttrib(-1, 0, 32, &length, &size, &type, &name[0]);
949 ctx.expectError(GL_INVALID_VALUE);
950 ctx.endSection();
951
952 ctx.beginSection("GL_INVALID_OPERATION is generated if program is not a program object.");
953 ctx.glGetActiveAttrib(shader, 0, 32, &length, &size, &type, &name[0]);
954 ctx.expectError(GL_INVALID_OPERATION);
955 ctx.endSection();
956
957 ctx.beginSection("GL_INVALID_VALUE is generated if index is greater than or equal to GL_ACTIVE_ATTRIBUTES.");
958 ctx.glGetActiveAttrib(program.getProgram(), numActiveAttributes, (int)sizeof(name), &length, &size, &type, &name[0]);
959 ctx.expectError(GL_INVALID_VALUE);
960 ctx.endSection();
961
962 ctx.beginSection("GL_INVALID_VALUE is generated if bufSize is less than 0.");
963 ctx.glGetActiveAttrib(program.getProgram(), 0, -1, &length, &size, &type, &name[0]);
964 ctx.expectError(GL_INVALID_VALUE);
965 ctx.endSection();
966
967 ctx.glUseProgram(0);
968 ctx.glDeleteShader(shader);
969 }
970
get_uniform_indices(NegativeTestContext & ctx)971 void get_uniform_indices (NegativeTestContext& ctx)
972 {
973 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
974 glu::ShaderProgram program (ctx.getRenderContext(), glu::makeVtxFragSources(getVtxFragVersionSources(uniformTestVertSource, ctx), getVtxFragVersionSources(uniformTestFragSource, ctx)));
975 GLint numActiveBlocks = -1;
976 const GLchar* uniformName = "Block.blockVar";
977 GLuint uniformIndices = -1;
978 GLuint invalid = -1;
979
980 ctx.glGetProgramiv(program.getProgram(), GL_ACTIVE_UNIFORM_BLOCKS, &numActiveBlocks);
981 ctx.getLog() << TestLog::Message << "// GL_ACTIVE_UNIFORM_BLOCKS = " << numActiveBlocks << TestLog::EndMessage;
982 ctx.expectError(GL_NO_ERROR);
983
984 ctx.beginSection("GL_INVALID_OPERATION is generated if program is a name of shader object.");
985 ctx.glGetUniformIndices(shader, 1, &uniformName, &uniformIndices);
986 ctx.expectError(GL_INVALID_OPERATION);
987 ctx.endSection();
988
989 ctx.beginSection("GL_INVALID_VALUE is generated if program is not name of program or shader object.");
990 ctx.glGetUniformIndices(invalid, 1, &uniformName, &uniformIndices);
991 ctx.expectError(GL_INVALID_VALUE);
992 ctx.endSection();
993
994 ctx.glUseProgram(0);
995 ctx.glDeleteShader(shader);
996 }
997
get_vertex_attribfv(NegativeTestContext & ctx)998 void get_vertex_attribfv (NegativeTestContext& ctx)
999 {
1000 GLfloat params = 0.0f;
1001 GLint maxVertexAttribs;
1002
1003 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not an accepted value.");
1004 ctx.glGetVertexAttribfv(0, -1, ¶ms);
1005 ctx.expectError(GL_INVALID_ENUM);
1006 ctx.endSection();
1007
1008 ctx.beginSection("GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
1009 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs);
1010 ctx.glGetVertexAttribfv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms);
1011 ctx.expectError(GL_INVALID_VALUE);
1012 ctx.endSection();
1013 }
1014
get_vertex_attribiv(NegativeTestContext & ctx)1015 void get_vertex_attribiv (NegativeTestContext& ctx)
1016 {
1017 GLint params = -1;
1018 GLint maxVertexAttribs;
1019
1020 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not an accepted value.");
1021 ctx.glGetVertexAttribiv(0, -1, ¶ms);
1022 ctx.expectError(GL_INVALID_ENUM);
1023 ctx.endSection();
1024
1025 ctx.beginSection("GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
1026 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs);
1027 ctx.glGetVertexAttribiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms);
1028 ctx.expectError(GL_INVALID_VALUE);
1029 ctx.endSection();
1030 }
1031
get_vertex_attribi_iv(NegativeTestContext & ctx)1032 void get_vertex_attribi_iv (NegativeTestContext& ctx)
1033 {
1034 GLint params = -1;
1035 GLint maxVertexAttribs;
1036
1037 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not an accepted value.");
1038 ctx.glGetVertexAttribIiv(0, -1, ¶ms);
1039 ctx.expectError(GL_INVALID_ENUM);
1040 ctx.endSection();
1041
1042 ctx.beginSection("GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
1043 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs);
1044 ctx.glGetVertexAttribIiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms);
1045 ctx.expectError(GL_INVALID_VALUE);
1046 ctx.endSection();
1047 }
1048
get_vertex_attribi_uiv(NegativeTestContext & ctx)1049 void get_vertex_attribi_uiv (NegativeTestContext& ctx)
1050 {
1051 GLuint params = (GLuint)-1;
1052 GLint maxVertexAttribs;
1053
1054 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not an accepted value.");
1055 ctx.glGetVertexAttribIuiv(0, -1, ¶ms);
1056 ctx.expectError(GL_INVALID_ENUM);
1057 ctx.endSection();
1058
1059 ctx.beginSection("GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
1060 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs);
1061 ctx.glGetVertexAttribIuiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms);
1062 ctx.expectError(GL_INVALID_VALUE);
1063 ctx.endSection();
1064 }
1065
get_vertex_attrib_pointerv(NegativeTestContext & ctx)1066 void get_vertex_attrib_pointerv (NegativeTestContext& ctx)
1067 {
1068 GLvoid* ptr[1] = { DE_NULL };
1069 GLint maxVertexAttribs;
1070
1071 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not an accepted value.");
1072 ctx.glGetVertexAttribPointerv(0, -1, &ptr[0]);
1073 ctx.expectError(GL_INVALID_ENUM);
1074 ctx.endSection();
1075
1076 ctx.beginSection("GL_INVALID_VALUE is generated if index is greater than or equal to GL_MAX_VERTEX_ATTRIBS.");
1077 ctx.glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &maxVertexAttribs);
1078 ctx.glGetVertexAttribPointerv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_POINTER, &ptr[0]);
1079 ctx.expectError(GL_INVALID_VALUE);
1080 ctx.endSection();
1081 }
1082
get_frag_data_location(NegativeTestContext & ctx)1083 void get_frag_data_location (NegativeTestContext& ctx)
1084 {
1085 GLuint shader = ctx.glCreateShader(GL_VERTEX_SHADER);
1086 GLuint program = ctx.glCreateProgram();
1087
1088 ctx.beginSection("GL_INVALID_OPERATION is generated if program is the name of a shader object.");
1089 ctx.glGetFragDataLocation(shader, "gl_FragColor");
1090 ctx.expectError(GL_INVALID_OPERATION);
1091 ctx.endSection();
1092
1093 ctx.beginSection("GL_INVALID_OPERATION is generated if program has not been linked.");
1094 ctx.glGetFragDataLocation(program, "gl_FragColor");
1095 ctx.expectError(GL_INVALID_OPERATION);
1096 ctx.endSection();
1097
1098 ctx.glDeleteProgram(program);
1099 ctx.glDeleteShader(shader);
1100 }
1101
1102 // Enumerated state queries: Buffers
1103
get_buffer_parameteriv(NegativeTestContext & ctx)1104 void get_buffer_parameteriv (NegativeTestContext& ctx)
1105 {
1106 GLint params = -1;
1107 GLuint buf;
1108 ctx.glGenBuffers(1, &buf);
1109 ctx.glBindBuffer(GL_ARRAY_BUFFER, buf);
1110
1111 ctx.beginSection("GL_INVALID_ENUM is generated if target or value is not an accepted value.");
1112 ctx.glGetBufferParameteriv(-1, GL_BUFFER_SIZE, ¶ms);
1113 ctx.expectError(GL_INVALID_ENUM);
1114 ctx.glGetBufferParameteriv(GL_ARRAY_BUFFER, -1, ¶ms);
1115 ctx.expectError(GL_INVALID_ENUM);
1116 ctx.glGetBufferParameteriv(-1, -1, ¶ms);
1117 ctx.expectError(GL_INVALID_ENUM);
1118 ctx.endSection();
1119
1120 ctx.beginSection("GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
1121 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0);
1122 ctx.glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, ¶ms);
1123 ctx.expectError(GL_INVALID_OPERATION);
1124 ctx.endSection();
1125
1126 ctx.glDeleteBuffers(1, &buf);
1127 }
1128
get_buffer_parameteri64v(NegativeTestContext & ctx)1129 void get_buffer_parameteri64v (NegativeTestContext& ctx)
1130 {
1131 GLint64 params = -1;
1132 GLuint buf;
1133 ctx.glGenBuffers(1, &buf);
1134 ctx.glBindBuffer(GL_ARRAY_BUFFER, buf);
1135
1136 ctx.beginSection("GL_INVALID_ENUM is generated if target or value is not an accepted value.");
1137 ctx.glGetBufferParameteri64v(-1, GL_BUFFER_SIZE, ¶ms);
1138 ctx.expectError(GL_INVALID_ENUM);
1139 ctx.glGetBufferParameteri64v(GL_ARRAY_BUFFER , -1, ¶ms);
1140 ctx.expectError(GL_INVALID_ENUM);
1141 ctx.glGetBufferParameteri64v(-1, -1, ¶ms);
1142 ctx.expectError(GL_INVALID_ENUM);
1143 ctx.endSection();
1144
1145 ctx.beginSection("GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
1146 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0);
1147 ctx.glGetBufferParameteri64v(GL_ARRAY_BUFFER, GL_BUFFER_SIZE, ¶ms);
1148 ctx.expectError(GL_INVALID_OPERATION);
1149 ctx.endSection();
1150
1151 ctx.glDeleteBuffers(1, &buf);
1152 }
1153
get_buffer_pointerv(NegativeTestContext & ctx)1154 void get_buffer_pointerv (NegativeTestContext& ctx)
1155 {
1156 GLvoid* params = DE_NULL;
1157 GLuint buf;
1158 ctx.glGenBuffers(1, &buf);
1159 ctx.glBindBuffer(GL_ARRAY_BUFFER, buf);
1160
1161 ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not an accepted value.");
1162 ctx.glGetBufferPointerv(GL_ARRAY_BUFFER, -1, ¶ms);
1163 ctx.expectError(GL_INVALID_ENUM);
1164 ctx.glGetBufferPointerv(-1, GL_BUFFER_MAP_POINTER, ¶ms);
1165 ctx.expectError(GL_INVALID_ENUM);
1166 ctx.endSection();
1167
1168 ctx.beginSection("GL_INVALID_OPERATION is generated if the reserved buffer object name 0 is bound to target.");
1169 ctx.glBindBuffer(GL_ARRAY_BUFFER, 0);
1170 ctx.glGetBufferPointerv(GL_ARRAY_BUFFER, GL_BUFFER_MAP_POINTER, ¶ms);
1171 ctx.expectError(GL_INVALID_OPERATION);
1172 ctx.endSection();
1173
1174 ctx.glDeleteBuffers(1, &buf);
1175 }
1176
get_framebuffer_attachment_parameteriv(NegativeTestContext & ctx)1177 void get_framebuffer_attachment_parameteriv (NegativeTestContext& ctx)
1178 {
1179 GLint params[1] = { -1 };
1180 GLuint fbo;
1181 GLuint rbo[2];
1182
1183 ctx.glGenFramebuffers (1, &fbo);
1184 ctx.glGenRenderbuffers (2, rbo);
1185
1186 ctx.glBindFramebuffer (GL_FRAMEBUFFER, fbo);
1187 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo[0]);
1188 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, 16, 16);
1189 ctx.glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo[0]);
1190 ctx.glBindRenderbuffer (GL_RENDERBUFFER, rbo[1]);
1191 ctx.glRenderbufferStorage (GL_RENDERBUFFER, GL_STENCIL_INDEX8, 16, 16);
1192 ctx.glFramebufferRenderbuffer (GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo[1]);
1193 ctx.glCheckFramebufferStatus (GL_FRAMEBUFFER);
1194 ctx.expectError (GL_NO_ERROR);
1195
1196 ctx.beginSection("GL_INVALID_ENUM is generated if target is not one of the accepted tokens.");
1197 ctx.glGetFramebufferAttachmentParameteriv(-1, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE, ¶ms[0]); // TYPE is GL_RENDERBUFFER
1198 ctx.expectError(GL_INVALID_ENUM);
1199 ctx.endSection();
1200
1201 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not valid for the value of GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE.");
1202 ctx.glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL, ¶ms[0]); // TYPE is GL_RENDERBUFFER
1203 ctx.expectError(GL_INVALID_ENUM);
1204 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0);
1205 ctx.glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_BACK, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]); // TYPE is GL_FRAMEBUFFER_DEFAULT
1206 ctx.expectError(GL_INVALID_ENUM);
1207 ctx.glBindFramebuffer(GL_FRAMEBUFFER, fbo);
1208 ctx.endSection();
1209
1210 ctx.beginSection("GL_INVALID_OPERATION is generated if attachment is GL_DEPTH_STENCIL_ATTACHMENT and different objects are bound to the depth and stencil attachment points of target.");
1211 ctx.glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]);
1212 ctx.expectError(GL_INVALID_OPERATION);
1213 ctx.endSection();
1214
1215 ctx.beginSection("GL_INVALID_OPERATION is generated if the value of GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE is GL_NONE and pname is not GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME.");
1216 ctx.glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]); // TYPE is GL_NONE
1217 ctx.expectError(GL_NO_ERROR);
1218 ctx.glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE, ¶ms[0]); // TYPE is GL_NONE
1219 ctx.expectError(GL_INVALID_OPERATION);
1220 ctx.endSection();
1221
1222 ctx.beginSection("GL_INVALID_OPERATION or GL_INVALID_ENUM is generated if attachment is not one of the accepted values for the current binding of target.");
1223 ctx.glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_BACK, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]); // A FBO is bound so GL_BACK is invalid
1224 ctx.expectError(GL_INVALID_OPERATION, GL_INVALID_ENUM);
1225 ctx.glBindFramebuffer(GL_FRAMEBUFFER, 0);
1226 ctx.glGetFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, ¶ms[0]); // Default framebuffer is bound so GL_COLOR_ATTACHMENT0 is invalid
1227 ctx.expectError(GL_INVALID_OPERATION, GL_INVALID_ENUM);
1228 ctx.endSection();
1229
1230 ctx.glDeleteFramebuffers(1, &fbo);
1231 }
1232
get_renderbuffer_parameteriv(NegativeTestContext & ctx)1233 void get_renderbuffer_parameteriv (NegativeTestContext& ctx)
1234 {
1235 GLint params[1] = { -1 };
1236 GLuint rbo;
1237 ctx.glGenRenderbuffers(1, &rbo);
1238 ctx.glBindRenderbuffer(GL_RENDERBUFFER, rbo);
1239
1240 ctx.beginSection("GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.");
1241 ctx.glGetRenderbufferParameteriv(-1, GL_RENDERBUFFER_WIDTH, ¶ms[0]);
1242 ctx.expectError(GL_INVALID_ENUM);
1243 ctx.endSection();
1244
1245 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not one of the accepted tokens.");
1246 ctx.glGetRenderbufferParameteriv(GL_RENDERBUFFER, -1, ¶ms[0]);
1247 ctx.expectError(GL_INVALID_ENUM);
1248 ctx.endSection();
1249
1250 ctx.beginSection("GL_INVALID_OPERATION is generated if the renderbuffer currently bound to target is zero.");
1251 ctx.glBindRenderbuffer(GL_RENDERBUFFER, 0);
1252 ctx.expectError(GL_NO_ERROR);
1253 ctx.glGetRenderbufferParameteriv(GL_RENDERBUFFER, GL_RENDERBUFFER_WIDTH, ¶ms[0]);
1254 ctx.expectError(GL_INVALID_OPERATION);
1255 ctx.endSection();
1256
1257 ctx.glDeleteRenderbuffers(1, &rbo);
1258 ctx.glBindRenderbuffer(GL_RENDERBUFFER, 0);
1259 }
1260
get_internalformativ(NegativeTestContext & ctx)1261 void get_internalformativ (NegativeTestContext& ctx)
1262 {
1263 GLint params[16];
1264
1265 deMemset(¶ms[0], 0xcd, sizeof(params));
1266
1267 ctx.beginSection("GL_INVALID_VALUE is generated if bufSize is negative.");
1268 ctx.glGetInternalformativ (GL_RENDERBUFFER, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, -1, ¶ms[0]);
1269 ctx.expectError (GL_INVALID_VALUE);
1270 ctx.endSection();
1271
1272 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not GL_SAMPLES or GL_NUM_SAMPLE_COUNTS.");
1273 ctx.glGetInternalformativ (GL_RENDERBUFFER, GL_RGBA8, -1, 16, ¶ms[0]);
1274 ctx.expectError (GL_INVALID_ENUM);
1275 ctx.endSection();
1276
1277 ctx.beginSection("GL_INVALID_ENUM is generated if internalformat is not color-, depth-, or stencil-renderable.");
1278
1279 if (!ctx.getContextInfo().isExtensionSupported("GL_EXT_render_snorm"))
1280 {
1281 ctx.glGetInternalformativ (GL_RENDERBUFFER, GL_RG8_SNORM, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]);
1282 ctx.expectError (GL_INVALID_ENUM);
1283 }
1284
1285 ctx.glGetInternalformativ (GL_RENDERBUFFER, GL_COMPRESSED_RGB8_ETC2, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]);
1286 ctx.expectError (GL_INVALID_ENUM);
1287 ctx.endSection();
1288
1289 ctx.beginSection("GL_INVALID_ENUM is generated if target is not GL_RENDERBUFFER.");
1290 ctx.glGetInternalformativ (-1, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]);
1291 ctx.expectError (GL_INVALID_ENUM);
1292 ctx.glGetInternalformativ (GL_FRAMEBUFFER, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]);
1293 ctx.expectError (GL_INVALID_ENUM);
1294
1295 if (!ctx.getContextInfo().isExtensionSupported("GL_EXT_sparse_texture"))
1296 {
1297 ctx.glGetInternalformativ (GL_TEXTURE_2D, GL_RGBA8, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]);
1298 ctx.expectError (GL_INVALID_ENUM);
1299 }
1300
1301 ctx.endSection();
1302 }
1303
1304 // Query object queries
1305
get_queryiv(NegativeTestContext & ctx)1306 void get_queryiv (NegativeTestContext& ctx)
1307 {
1308 GLint params = -1;
1309
1310 ctx.beginSection("GL_INVALID_ENUM is generated if target or pname is not an accepted value.");
1311 ctx.glGetQueryiv (GL_ANY_SAMPLES_PASSED, -1, ¶ms);
1312 ctx.expectError (GL_INVALID_ENUM);
1313 ctx.glGetQueryiv (-1, GL_CURRENT_QUERY, ¶ms);
1314 ctx.expectError (GL_INVALID_ENUM);
1315 ctx.glGetQueryiv (-1, -1, ¶ms);
1316 ctx.expectError (GL_INVALID_ENUM);
1317 ctx.endSection();
1318 }
1319
get_query_objectuiv(NegativeTestContext & ctx)1320 void get_query_objectuiv (NegativeTestContext& ctx)
1321 {
1322 GLuint params = -1;
1323 GLuint id;
1324 ctx.glGenQueries (1, &id);
1325
1326 ctx.beginSection("GL_INVALID_OPERATION is generated if id is not the name of a query object.");
1327 ctx.glGetQueryObjectuiv (-1, GL_QUERY_RESULT_AVAILABLE, ¶ms);
1328 ctx.expectError (GL_INVALID_OPERATION);
1329 ctx.getLog() << TestLog::Message << "// Note: " << id << " is not a query object yet, since it hasn't been used by glBeginQuery" << TestLog::EndMessage;
1330 ctx.glGetQueryObjectuiv (id, GL_QUERY_RESULT_AVAILABLE, ¶ms);
1331 ctx.expectError (GL_INVALID_OPERATION);
1332 ctx.endSection();
1333
1334 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, id);
1335 ctx.glEndQuery (GL_ANY_SAMPLES_PASSED);
1336
1337 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not an accepted value.");
1338 ctx.glGetQueryObjectuiv (id, -1, ¶ms);
1339 ctx.expectError (GL_INVALID_ENUM);
1340 ctx.endSection();
1341
1342 ctx.beginSection("GL_INVALID_OPERATION is generated if id is the name of a currently active query object.");
1343 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, id);
1344 ctx.expectError (GL_NO_ERROR);
1345 ctx.glGetQueryObjectuiv (id, GL_QUERY_RESULT_AVAILABLE, ¶ms);
1346 ctx.expectError (GL_INVALID_OPERATION);
1347 ctx.glEndQuery (GL_ANY_SAMPLES_PASSED);
1348 ctx.expectError (GL_NO_ERROR);
1349 ctx.endSection();
1350
1351 ctx.glDeleteQueries (1, &id);
1352 }
1353
1354 // Sync object queries
1355
get_synciv(NegativeTestContext & ctx)1356 void get_synciv (NegativeTestContext& ctx)
1357 {
1358 GLsizei length = -1;
1359 GLint values[32];
1360 GLsync sync;
1361
1362 deMemset(&values[0], 0xcd, sizeof(values));
1363
1364 ctx.beginSection("GL_INVALID_VALUE is generated if sync is not the name of a sync object.");
1365 ctx.glGetSynciv(0, GL_OBJECT_TYPE, 32, &length, &values[0]);
1366 ctx.expectError(GL_INVALID_VALUE);
1367 ctx.endSection();
1368
1369 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not one of the accepted tokens.");
1370 sync = ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
1371 ctx.expectError(GL_NO_ERROR);
1372 ctx.glGetSynciv(sync, -1, 32, &length, &values[0]);
1373 ctx.expectError(GL_INVALID_ENUM);
1374 ctx.endSection();
1375
1376 ctx.glDeleteSync(sync);
1377
1378 ctx.beginSection("GL_INVALID_VALUE is generated if bufSize is negative.");
1379 sync = ctx.glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
1380 ctx.expectError(GL_NO_ERROR);
1381 ctx.glGetSynciv(sync, GL_OBJECT_TYPE, -1, &length, &values[0]);
1382 ctx.expectError(GL_INVALID_VALUE);
1383 ctx.endSection();
1384
1385 ctx.glDeleteSync(sync);
1386 }
1387
1388 // Enumerated boolean state queries
1389
is_enabled(NegativeTestContext & ctx)1390 void is_enabled (NegativeTestContext& ctx)
1391 {
1392 ctx.beginSection("GL_INVALID_ENUM is generated if cap is not an accepted value.");
1393 ctx.glIsEnabled(-1);
1394 ctx.expectError(GL_INVALID_ENUM);
1395 ctx.glIsEnabled(GL_TRIANGLES);
1396 ctx.expectError(GL_INVALID_ENUM);
1397 ctx.endSection();
1398 }
1399
is_enabledi(NegativeTestContext & ctx)1400 void is_enabledi (NegativeTestContext& ctx)
1401 {
1402 TCU_CHECK_AND_THROW(NotSupportedError, contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)), "This test requires a higher context version.");
1403
1404 ctx.beginSection("GL_INVALID_ENUM is generated if cap is not an accepted value.");
1405 ctx.glIsEnabledi(-1, 1);
1406 ctx.expectError(GL_INVALID_ENUM);
1407 ctx.glIsEnabledi(GL_TRIANGLES, 1);
1408 ctx.expectError(GL_INVALID_ENUM);
1409 ctx.endSection();
1410
1411 ctx.beginSection("GL_INVALID_VALUE is generated if index is outside the valid range for the indexed state cap.");
1412 ctx.glIsEnabledi(GL_BLEND, -1);
1413 ctx.expectError(GL_INVALID_VALUE);
1414 ctx.endSection();
1415 }
1416
1417 // Hints
1418
hint(NegativeTestContext & ctx)1419 void hint (NegativeTestContext& ctx)
1420 {
1421 ctx.beginSection("GL_INVALID_ENUM is generated if either target or mode is not an accepted value.");
1422 ctx.glHint(GL_GENERATE_MIPMAP_HINT, -1);
1423 ctx.expectError(GL_INVALID_ENUM);
1424 ctx.glHint(-1, GL_FASTEST);
1425 ctx.expectError(GL_INVALID_ENUM);
1426 ctx.glHint(-1, -1);
1427 ctx.expectError(GL_INVALID_ENUM);
1428 ctx.endSection();
1429 }
1430
getNegativeStateApiTestFunctions()1431 std::vector<FunctionContainer> getNegativeStateApiTestFunctions ()
1432 {
1433 const FunctionContainer funcs[] =
1434 {
1435 {enable, "enable", "Invalid glEnable() usage" },
1436 {disable, "disable", "Invalid glDisable() usage" },
1437 {get_booleanv, "get_booleanv", "Invalid glGetBooleanv() usage" },
1438 {get_floatv, "get_floatv", "Invalid glGetFloatv() usage" },
1439 {get_integerv, "get_integerv", "Invalid glGetIntegerv() usage" },
1440 {get_integer64v, "get_integer64v", "Invalid glGetInteger64v() usage" },
1441 {get_integeri_v, "get_integeri_v", "Invalid glGetIntegeri_v() usage" },
1442 {get_booleani_v, "get_booleani_v", "Invalid glGetBooleani_v() usage" },
1443 {get_integer64i_v, "get_integer64i_v", "Invalid glGetInteger64i_v() usage" },
1444 {get_string, "get_string", "Invalid glGetString() usage" },
1445 {get_stringi, "get_stringi", "Invalid glGetStringi() usage" },
1446 {get_attached_shaders, "get_attached_shaders", "Invalid glGetAttachedShaders() usage" },
1447 {get_shaderiv, "get_shaderiv", "Invalid glGetShaderiv() usage" },
1448 {get_shader_info_log, "get_shader_info_log", "Invalid glGetShaderInfoLog() usage" },
1449 {get_shader_precision_format, "get_shader_precision_format", "Invalid glGetShaderPrecisionFormat() usage" },
1450 {get_shader_source, "get_shader_source", "Invalid glGetShaderSource() usage" },
1451 {get_programiv, "get_programiv", "Invalid glGetProgramiv() usage" },
1452 {get_program_info_log, "get_program_info_log", "Invalid glGetProgramInfoLog() usage" },
1453 {get_tex_parameterfv, "get_tex_parameterfv", "Invalid glGetTexParameterfv() usage" },
1454 {get_tex_parameteriv, "get_tex_parameteriv", "Invalid glGetTexParameteriv() usage" },
1455 {get_uniformfv, "get_uniformfv", "Invalid glGetUniformfv() usage" },
1456 {get_uniformiv, "get_uniformiv", "Invalid glGetUniformiv() usage" },
1457 {get_uniformuiv, "get_uniformuiv", "Invalid glGetUniformuiv() usage" },
1458 {get_active_uniform, "get_active_uniform", "Invalid glGetActiveUniform() usage" },
1459 {get_active_uniformsiv, "get_active_uniformsiv", "Invalid glGetActiveUniformsiv() usage" },
1460 {get_active_uniform_blockiv, "get_active_uniform_blockiv", "Invalid glGetActiveUniformBlockiv() usage" },
1461 {get_active_uniform_block_name, "get_active_uniform_block_name", "Invalid glGetActiveUniformBlockName() usage" },
1462 {get_active_attrib, "get_active_attrib", "Invalid glGetActiveAttrib() usage" },
1463 {get_uniform_indices, "get_uniform_indices", "Invalid glGetUniformIndices() usage" },
1464 {get_vertex_attribfv, "get_vertex_attribfv", "Invalid glGetVertexAttribfv() usage" },
1465 {get_vertex_attribiv, "get_vertex_attribiv", "Invalid glGetVertexAttribiv() usage" },
1466 {get_vertex_attribi_iv, "get_vertex_attribi_iv", "Invalid glGetVertexAttribIiv() usage" },
1467 {get_vertex_attribi_uiv, "get_vertex_attribi_uiv", "Invalid glGetVertexAttribIuiv() usage" },
1468 {get_vertex_attrib_pointerv, "get_vertex_attrib_pointerv", "Invalid glGetVertexAttribPointerv() usage" },
1469 {get_frag_data_location, "get_frag_data_location", "Invalid glGetFragDataLocation() usage" },
1470 {get_buffer_parameteriv, "get_buffer_parameteriv", "Invalid glGetBufferParameteriv() usage" },
1471 {get_buffer_parameteri64v, "get_buffer_parameteri64v", "Invalid glGetBufferParameteri64v() usage" },
1472 {get_buffer_pointerv, "get_buffer_pointerv", "Invalid glGetBufferPointerv() usage" },
1473 {get_framebuffer_attachment_parameteriv, "get_framebuffer_attachment_parameteriv", "Invalid glGetFramebufferAttachmentParameteriv() usage" },
1474 {get_renderbuffer_parameteriv, "get_renderbuffer_parameteriv", "Invalid glGetRenderbufferParameteriv() usage" },
1475 {get_internalformativ, "get_internalformativ", "Invalid glGetInternalformativ() usage" },
1476 {get_queryiv, "get_queryiv", "Invalid glGetQueryiv() usage" },
1477 {get_query_objectuiv, "get_query_objectuiv", "Invalid glGetQueryObjectuiv() usage" },
1478 {get_synciv, "get_synciv", "Invalid glGetSynciv() usage" },
1479 {is_enabled, "is_enabled", "Invalid glIsEnabled() usage" },
1480 {hint, "hint", "Invalid glHint() usage" },
1481 {enablei, "enablei", "Invalid glEnablei() usage" },
1482 {disablei, "disablei", "Invalid glDisablei() usage" },
1483 {get_tex_parameteriiv, "get_tex_parameteriiv", "Invalid glGetTexParameterIiv() usage" },
1484 {get_tex_parameteriuiv, "get_tex_parameteriuiv", "Invalid glGetTexParameterIuiv() usage" },
1485 {get_nuniformfv, "get_nuniformfv", "Invalid glGetnUniformfv() usage" },
1486 {get_nuniformiv, "get_nuniformiv", "Invalid glGetnUniformiv() usage" },
1487 {get_nuniformuiv, "get_nuniformuiv", "Invalid glGetnUniformuiv() usage" },
1488 {is_enabledi, "is_enabledi", "Invalid glIsEnabledi() usage" },
1489 };
1490
1491 return std::vector<FunctionContainer>(DE_ARRAY_BEGIN(funcs), DE_ARRAY_END(funcs));
1492 }
1493
1494 } // NegativeTestShared
1495 } // Functional
1496 } // gles3
1497 } // deqp
1498