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Searched defs:has_changed_character (Results 1 – 2 of 2) sorted by relevance

/external/v8/src/runtime/
Druntime-i18n.cc1017 bool has_changed_character = false; in ConvertToLower() local
1061 bool has_changed_character = false; in ConvertToUpper() local
/external/v8/src/builtins/
Dbuiltins-string.cc2018 bool has_changed_character = false; in ConvertCaseHelper() local
2123 bool has_changed_character = false; in ConvertCase() local