1 /* 2 * Copyright (C) 2016 Google, Inc. 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef SHELL_WIN32_H 18 #define SHELL_WIN32_H 19 20 #include <windows.h> 21 #include "Shell.h" 22 23 class ShellWin32 : public Shell { 24 public: 25 ShellWin32(Game &game); 26 ~ShellWin32(); 27 28 void run(); 29 void quit(); 30 31 private: 32 33 PFN_vkGetInstanceProcAddr load_vk(); 34 bool can_present(VkPhysicalDevice phy, uint32_t queue_family); 35 36 void create_window(); 37 VkSurfaceKHR create_surface(VkInstance instance); 38 window_proc(HWND hwnd,UINT uMsg,WPARAM wParam,LPARAM lParam)39 static LRESULT CALLBACK window_proc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) 40 { 41 ShellWin32 *shell = reinterpret_cast<ShellWin32 *>(GetWindowLongPtr(hwnd, GWLP_USERDATA)); 42 43 // called from constructor, CreateWindowEx specifically. But why? 44 if (!shell) 45 return DefWindowProc(hwnd, uMsg, wParam, lParam); 46 47 return shell->handle_message(uMsg, wParam, lParam); 48 } 49 LRESULT handle_message(UINT msg, WPARAM wparam, LPARAM lparam); 50 51 HINSTANCE hinstance_; 52 HWND hwnd_; 53 54 HMODULE hmodule_; 55 }; 56 57 #endif // SHELL_WIN32_H 58