1 /*
2 * Copyright 2010 Red Hat Inc.
3 * 2010 Jerome Glisse
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors: Dave Airlie <airlied@redhat.com>
25 * Jerome Glisse <jglisse@redhat.com>
26 */
27 #include "r600_formats.h"
28 #include "r600_shader.h"
29 #include "r600d.h"
30
31 #include "util/u_format_s3tc.h"
32 #include "util/u_index_modify.h"
33 #include "util/u_memory.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/u_math.h"
36 #include "tgsi/tgsi_parse.h"
37 #include "tgsi/tgsi_scan.h"
38 #include "tgsi/tgsi_ureg.h"
39
r600_init_command_buffer(struct r600_command_buffer * cb,unsigned num_dw)40 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
41 {
42 assert(!cb->buf);
43 cb->buf = CALLOC(1, 4 * num_dw);
44 cb->max_num_dw = num_dw;
45 }
46
r600_release_command_buffer(struct r600_command_buffer * cb)47 void r600_release_command_buffer(struct r600_command_buffer *cb)
48 {
49 FREE(cb->buf);
50 }
51
r600_add_atom(struct r600_context * rctx,struct r600_atom * atom,unsigned id)52 void r600_add_atom(struct r600_context *rctx,
53 struct r600_atom *atom,
54 unsigned id)
55 {
56 assert(id < R600_NUM_ATOMS);
57 assert(rctx->atoms[id] == NULL);
58 rctx->atoms[id] = atom;
59 atom->id = id;
60 }
61
r600_init_atom(struct r600_context * rctx,struct r600_atom * atom,unsigned id,void (* emit)(struct r600_context * ctx,struct r600_atom * state),unsigned num_dw)62 void r600_init_atom(struct r600_context *rctx,
63 struct r600_atom *atom,
64 unsigned id,
65 void (*emit)(struct r600_context *ctx, struct r600_atom *state),
66 unsigned num_dw)
67 {
68 atom->emit = (void*)emit;
69 atom->num_dw = num_dw;
70 r600_add_atom(rctx, atom, id);
71 }
72
r600_emit_cso_state(struct r600_context * rctx,struct r600_atom * atom)73 void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
74 {
75 r600_emit_command_buffer(rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb);
76 }
77
r600_emit_alphatest_state(struct r600_context * rctx,struct r600_atom * atom)78 void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
79 {
80 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
81 struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
82 unsigned alpha_ref = a->sx_alpha_ref;
83
84 if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
85 alpha_ref &= ~0x1FFF;
86 }
87
88 radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL,
89 a->sx_alpha_test_control |
90 S_028410_ALPHA_TEST_BYPASS(a->bypass));
91 radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref);
92 }
93
r600_texture_barrier(struct pipe_context * ctx,unsigned flags)94 static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags)
95 {
96 struct r600_context *rctx = (struct r600_context *)ctx;
97
98 rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
99 R600_CONTEXT_FLUSH_AND_INV_CB |
100 R600_CONTEXT_FLUSH_AND_INV |
101 R600_CONTEXT_WAIT_3D_IDLE;
102 }
103
r600_conv_pipe_prim(unsigned prim)104 static unsigned r600_conv_pipe_prim(unsigned prim)
105 {
106 static const unsigned prim_conv[] = {
107 [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST,
108 [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST,
109 [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP,
110 [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP,
111 [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST,
112 [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP,
113 [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN,
114 [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST,
115 [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP,
116 [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON,
117 [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ,
118 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ,
119 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ,
120 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ,
121 [PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH,
122 [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST
123 };
124 assert(prim < ARRAY_SIZE(prim_conv));
125 return prim_conv[prim];
126 }
127
r600_conv_prim_to_gs_out(unsigned mode)128 unsigned r600_conv_prim_to_gs_out(unsigned mode)
129 {
130 static const int prim_conv[] = {
131 [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
132 [PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
133 [PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
134 [PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
135 [PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
136 [PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
137 [PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
138 [PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
139 [PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
140 [PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
141 [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
142 [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP,
143 [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
144 [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP,
145 [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST,
146 [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP
147 };
148 assert(mode < ARRAY_SIZE(prim_conv));
149
150 return prim_conv[mode];
151 }
152
153 /* common state between evergreen and r600 */
154
r600_bind_blend_state_internal(struct r600_context * rctx,struct r600_blend_state * blend,bool blend_disable)155 static void r600_bind_blend_state_internal(struct r600_context *rctx,
156 struct r600_blend_state *blend, bool blend_disable)
157 {
158 unsigned color_control;
159 bool update_cb = false;
160
161 rctx->alpha_to_one = blend->alpha_to_one;
162 rctx->dual_src_blend = blend->dual_src_blend;
163
164 if (!blend_disable) {
165 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer);
166 color_control = blend->cb_color_control;
167 } else {
168 /* Blending is disabled. */
169 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend);
170 color_control = blend->cb_color_control_no_blend;
171 }
172
173 /* Update derived states. */
174 if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
175 rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
176 update_cb = true;
177 }
178 if (rctx->b.chip_class <= R700 &&
179 rctx->cb_misc_state.cb_color_control != color_control) {
180 rctx->cb_misc_state.cb_color_control = color_control;
181 update_cb = true;
182 }
183 if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
184 rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend;
185 update_cb = true;
186 }
187 if (update_cb) {
188 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
189 }
190 }
191
r600_bind_blend_state(struct pipe_context * ctx,void * state)192 static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
193 {
194 struct r600_context *rctx = (struct r600_context *)ctx;
195 struct r600_blend_state *blend = (struct r600_blend_state *)state;
196
197 if (!blend) {
198 r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL);
199 return;
200 }
201
202 r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
203 }
204
r600_set_blend_color(struct pipe_context * ctx,const struct pipe_blend_color * state)205 static void r600_set_blend_color(struct pipe_context *ctx,
206 const struct pipe_blend_color *state)
207 {
208 struct r600_context *rctx = (struct r600_context *)ctx;
209
210 rctx->blend_color.state = *state;
211 r600_mark_atom_dirty(rctx, &rctx->blend_color.atom);
212 }
213
r600_emit_blend_color(struct r600_context * rctx,struct r600_atom * atom)214 void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
215 {
216 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
217 struct pipe_blend_color *state = &rctx->blend_color.state;
218
219 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
220 radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
221 radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
222 radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
223 radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
224 }
225
r600_emit_vgt_state(struct r600_context * rctx,struct r600_atom * atom)226 void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
227 {
228 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
229 struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
230
231 radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
232 radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
233 radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
234 radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
235 if (a->last_draw_was_indirect) {
236 a->last_draw_was_indirect = false;
237 radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0);
238 }
239 }
240
r600_set_clip_state(struct pipe_context * ctx,const struct pipe_clip_state * state)241 static void r600_set_clip_state(struct pipe_context *ctx,
242 const struct pipe_clip_state *state)
243 {
244 struct r600_context *rctx = (struct r600_context *)ctx;
245
246 rctx->clip_state.state = *state;
247 r600_mark_atom_dirty(rctx, &rctx->clip_state.atom);
248 rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true;
249 }
250
r600_set_stencil_ref(struct pipe_context * ctx,const struct r600_stencil_ref * state)251 static void r600_set_stencil_ref(struct pipe_context *ctx,
252 const struct r600_stencil_ref *state)
253 {
254 struct r600_context *rctx = (struct r600_context *)ctx;
255
256 rctx->stencil_ref.state = *state;
257 r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom);
258 }
259
r600_emit_stencil_ref(struct r600_context * rctx,struct r600_atom * atom)260 void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
261 {
262 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
263 struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
264
265 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
266 radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
267 S_028430_STENCILREF(a->state.ref_value[0]) |
268 S_028430_STENCILMASK(a->state.valuemask[0]) |
269 S_028430_STENCILWRITEMASK(a->state.writemask[0]));
270 radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
271 S_028434_STENCILREF_BF(a->state.ref_value[1]) |
272 S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
273 S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
274 }
275
r600_set_pipe_stencil_ref(struct pipe_context * ctx,const struct pipe_stencil_ref * state)276 static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
277 const struct pipe_stencil_ref *state)
278 {
279 struct r600_context *rctx = (struct r600_context *)ctx;
280 struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
281 struct r600_stencil_ref ref;
282
283 rctx->stencil_ref.pipe_state = *state;
284
285 if (!dsa)
286 return;
287
288 ref.ref_value[0] = state->ref_value[0];
289 ref.ref_value[1] = state->ref_value[1];
290 ref.valuemask[0] = dsa->valuemask[0];
291 ref.valuemask[1] = dsa->valuemask[1];
292 ref.writemask[0] = dsa->writemask[0];
293 ref.writemask[1] = dsa->writemask[1];
294
295 r600_set_stencil_ref(ctx, &ref);
296 }
297
r600_bind_dsa_state(struct pipe_context * ctx,void * state)298 static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
299 {
300 struct r600_context *rctx = (struct r600_context *)ctx;
301 struct r600_dsa_state *dsa = state;
302 struct r600_stencil_ref ref;
303
304 if (!state) {
305 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL);
306 return;
307 }
308
309 r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer);
310
311 ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
312 ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
313 ref.valuemask[0] = dsa->valuemask[0];
314 ref.valuemask[1] = dsa->valuemask[1];
315 ref.writemask[0] = dsa->writemask[0];
316 ref.writemask[1] = dsa->writemask[1];
317 if (rctx->zwritemask != dsa->zwritemask) {
318 rctx->zwritemask = dsa->zwritemask;
319 if (rctx->b.chip_class >= EVERGREEN) {
320 /* work around some issue when not writing to zbuffer
321 * we are having lockup on evergreen so do not enable
322 * hyperz when not writing zbuffer
323 */
324 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
325 }
326 }
327
328 r600_set_stencil_ref(ctx, &ref);
329
330 /* Update alphatest state. */
331 if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control ||
332 rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
333 rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
334 rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
335 r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom);
336 }
337 }
338
r600_bind_rs_state(struct pipe_context * ctx,void * state)339 static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
340 {
341 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
342 struct r600_context *rctx = (struct r600_context *)ctx;
343
344 if (!state)
345 return;
346
347 rctx->rasterizer = rs;
348
349 r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer);
350
351 if (rs->offset_enable &&
352 (rs->offset_units != rctx->poly_offset_state.offset_units ||
353 rs->offset_scale != rctx->poly_offset_state.offset_scale ||
354 rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) {
355 rctx->poly_offset_state.offset_units = rs->offset_units;
356 rctx->poly_offset_state.offset_scale = rs->offset_scale;
357 rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled;
358 r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom);
359 }
360
361 /* Update clip_misc_state. */
362 if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
363 rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
364 rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
365 rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
366 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
367 }
368
369 r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz);
370
371 /* Re-emit PA_SC_LINE_STIPPLE. */
372 rctx->last_primitive_type = -1;
373 }
374
r600_delete_rs_state(struct pipe_context * ctx,void * state)375 static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
376 {
377 struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
378
379 r600_release_command_buffer(&rs->buffer);
380 FREE(rs);
381 }
382
r600_sampler_view_destroy(struct pipe_context * ctx,struct pipe_sampler_view * state)383 static void r600_sampler_view_destroy(struct pipe_context *ctx,
384 struct pipe_sampler_view *state)
385 {
386 struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
387
388 if (view->tex_resource->gpu_address &&
389 view->tex_resource->b.b.target == PIPE_BUFFER)
390 LIST_DELINIT(&view->list);
391
392 pipe_resource_reference(&state->texture, NULL);
393 FREE(view);
394 }
395
r600_sampler_states_dirty(struct r600_context * rctx,struct r600_sampler_states * state)396 void r600_sampler_states_dirty(struct r600_context *rctx,
397 struct r600_sampler_states *state)
398 {
399 if (state->dirty_mask) {
400 if (state->dirty_mask & state->has_bordercolor_mask) {
401 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
402 }
403 state->atom.num_dw =
404 util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
405 util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
406 r600_mark_atom_dirty(rctx, &state->atom);
407 }
408 }
409
r600_bind_sampler_states(struct pipe_context * pipe,enum pipe_shader_type shader,unsigned start,unsigned count,void ** states)410 static void r600_bind_sampler_states(struct pipe_context *pipe,
411 enum pipe_shader_type shader,
412 unsigned start,
413 unsigned count, void **states)
414 {
415 struct r600_context *rctx = (struct r600_context *)pipe;
416 struct r600_textures_info *dst = &rctx->samplers[shader];
417 struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
418 int seamless_cube_map = -1;
419 unsigned i;
420 /* This sets 1-bit for states with index >= count. */
421 uint32_t disable_mask = ~((1ull << count) - 1);
422 /* These are the new states set by this function. */
423 uint32_t new_mask = 0;
424
425 assert(start == 0); /* XXX fix below */
426
427 if (!states) {
428 disable_mask = ~0u;
429 count = 0;
430 }
431
432 for (i = 0; i < count; i++) {
433 struct r600_pipe_sampler_state *rstate = rstates[i];
434
435 if (rstate == dst->states.states[i]) {
436 continue;
437 }
438
439 if (rstate) {
440 if (rstate->border_color_use) {
441 dst->states.has_bordercolor_mask |= 1 << i;
442 } else {
443 dst->states.has_bordercolor_mask &= ~(1 << i);
444 }
445 seamless_cube_map = rstate->seamless_cube_map;
446
447 new_mask |= 1 << i;
448 } else {
449 disable_mask |= 1 << i;
450 }
451 }
452
453 memcpy(dst->states.states, rstates, sizeof(void*) * count);
454 memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
455
456 dst->states.enabled_mask &= ~disable_mask;
457 dst->states.dirty_mask &= dst->states.enabled_mask;
458 dst->states.enabled_mask |= new_mask;
459 dst->states.dirty_mask |= new_mask;
460 dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
461
462 r600_sampler_states_dirty(rctx, &dst->states);
463
464 /* Seamless cubemap state. */
465 if (rctx->b.chip_class <= R700 &&
466 seamless_cube_map != -1 &&
467 seamless_cube_map != rctx->seamless_cube_map.enabled) {
468 /* change in TA_CNTL_AUX need a pipeline flush */
469 rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
470 rctx->seamless_cube_map.enabled = seamless_cube_map;
471 r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
472 }
473 }
474
r600_delete_sampler_state(struct pipe_context * ctx,void * state)475 static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
476 {
477 free(state);
478 }
479
r600_delete_blend_state(struct pipe_context * ctx,void * state)480 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
481 {
482 struct r600_context *rctx = (struct r600_context *)ctx;
483 struct r600_blend_state *blend = (struct r600_blend_state*)state;
484
485 if (rctx->blend_state.cso == state) {
486 ctx->bind_blend_state(ctx, NULL);
487 }
488
489 r600_release_command_buffer(&blend->buffer);
490 r600_release_command_buffer(&blend->buffer_no_blend);
491 FREE(blend);
492 }
493
r600_delete_dsa_state(struct pipe_context * ctx,void * state)494 static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
495 {
496 struct r600_context *rctx = (struct r600_context *)ctx;
497 struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
498
499 if (rctx->dsa_state.cso == state) {
500 ctx->bind_depth_stencil_alpha_state(ctx, NULL);
501 }
502
503 r600_release_command_buffer(&dsa->buffer);
504 free(dsa);
505 }
506
r600_bind_vertex_elements(struct pipe_context * ctx,void * state)507 static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
508 {
509 struct r600_context *rctx = (struct r600_context *)ctx;
510
511 r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state);
512 }
513
r600_delete_vertex_elements(struct pipe_context * ctx,void * state)514 static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
515 {
516 struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
517 r600_resource_reference(&shader->buffer, NULL);
518 FREE(shader);
519 }
520
r600_set_index_buffer(struct pipe_context * ctx,const struct pipe_index_buffer * ib)521 static void r600_set_index_buffer(struct pipe_context *ctx,
522 const struct pipe_index_buffer *ib)
523 {
524 struct r600_context *rctx = (struct r600_context *)ctx;
525
526 if (ib) {
527 pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
528 memcpy(&rctx->index_buffer, ib, sizeof(*ib));
529 r600_context_add_resource_size(ctx, ib->buffer);
530 } else {
531 pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
532 }
533 }
534
r600_vertex_buffers_dirty(struct r600_context * rctx)535 void r600_vertex_buffers_dirty(struct r600_context *rctx)
536 {
537 if (rctx->vertex_buffer_state.dirty_mask) {
538 rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
539 util_bitcount(rctx->vertex_buffer_state.dirty_mask);
540 r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
541 }
542 }
543
r600_set_vertex_buffers(struct pipe_context * ctx,unsigned start_slot,unsigned count,const struct pipe_vertex_buffer * input)544 static void r600_set_vertex_buffers(struct pipe_context *ctx,
545 unsigned start_slot, unsigned count,
546 const struct pipe_vertex_buffer *input)
547 {
548 struct r600_context *rctx = (struct r600_context *)ctx;
549 struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
550 struct pipe_vertex_buffer *vb = state->vb + start_slot;
551 unsigned i;
552 uint32_t disable_mask = 0;
553 /* These are the new buffers set by this function. */
554 uint32_t new_buffer_mask = 0;
555
556 /* Set vertex buffers. */
557 if (input) {
558 for (i = 0; i < count; i++) {
559 if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
560 if (input[i].buffer) {
561 vb[i].stride = input[i].stride;
562 vb[i].buffer_offset = input[i].buffer_offset;
563 pipe_resource_reference(&vb[i].buffer, input[i].buffer);
564 new_buffer_mask |= 1 << i;
565 r600_context_add_resource_size(ctx, input[i].buffer);
566 } else {
567 pipe_resource_reference(&vb[i].buffer, NULL);
568 disable_mask |= 1 << i;
569 }
570 }
571 }
572 } else {
573 for (i = 0; i < count; i++) {
574 pipe_resource_reference(&vb[i].buffer, NULL);
575 }
576 disable_mask = ((1ull << count) - 1);
577 }
578
579 disable_mask <<= start_slot;
580 new_buffer_mask <<= start_slot;
581
582 rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
583 rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
584 rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask;
585 rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask;
586
587 r600_vertex_buffers_dirty(rctx);
588 }
589
r600_sampler_views_dirty(struct r600_context * rctx,struct r600_samplerview_state * state)590 void r600_sampler_views_dirty(struct r600_context *rctx,
591 struct r600_samplerview_state *state)
592 {
593 if (state->dirty_mask) {
594 state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
595 util_bitcount(state->dirty_mask);
596 r600_mark_atom_dirty(rctx, &state->atom);
597 }
598 }
599
r600_set_sampler_views(struct pipe_context * pipe,enum pipe_shader_type shader,unsigned start,unsigned count,struct pipe_sampler_view ** views)600 static void r600_set_sampler_views(struct pipe_context *pipe,
601 enum pipe_shader_type shader,
602 unsigned start, unsigned count,
603 struct pipe_sampler_view **views)
604 {
605 struct r600_context *rctx = (struct r600_context *) pipe;
606 struct r600_textures_info *dst = &rctx->samplers[shader];
607 struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
608 uint32_t dirty_sampler_states_mask = 0;
609 unsigned i;
610 /* This sets 1-bit for textures with index >= count. */
611 uint32_t disable_mask = ~((1ull << count) - 1);
612 /* These are the new textures set by this function. */
613 uint32_t new_mask = 0;
614
615 /* Set textures with index >= count to NULL. */
616 uint32_t remaining_mask;
617
618 assert(start == 0); /* XXX fix below */
619
620 if (!views) {
621 disable_mask = ~0u;
622 count = 0;
623 }
624
625 remaining_mask = dst->views.enabled_mask & disable_mask;
626
627 while (remaining_mask) {
628 i = u_bit_scan(&remaining_mask);
629 assert(dst->views.views[i]);
630
631 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
632 }
633
634 for (i = 0; i < count; i++) {
635 if (rviews[i] == dst->views.views[i]) {
636 continue;
637 }
638
639 if (rviews[i]) {
640 struct r600_texture *rtex =
641 (struct r600_texture*)rviews[i]->base.texture;
642 bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER;
643
644 if (!is_buffer && rtex->db_compatible) {
645 dst->views.compressed_depthtex_mask |= 1 << i;
646 } else {
647 dst->views.compressed_depthtex_mask &= ~(1 << i);
648 }
649
650 /* Track compressed colorbuffers. */
651 if (!is_buffer && rtex->cmask.size) {
652 dst->views.compressed_colortex_mask |= 1 << i;
653 } else {
654 dst->views.compressed_colortex_mask &= ~(1 << i);
655 }
656
657 /* Changing from array to non-arrays textures and vice versa requires
658 * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
659 if (rctx->b.chip_class <= R700 &&
660 (dst->states.enabled_mask & (1 << i)) &&
661 (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
662 rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
663 dirty_sampler_states_mask |= 1 << i;
664 }
665
666 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
667 new_mask |= 1 << i;
668 r600_context_add_resource_size(pipe, views[i]->texture);
669 } else {
670 pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
671 disable_mask |= 1 << i;
672 }
673 }
674
675 dst->views.enabled_mask &= ~disable_mask;
676 dst->views.dirty_mask &= dst->views.enabled_mask;
677 dst->views.enabled_mask |= new_mask;
678 dst->views.dirty_mask |= new_mask;
679 dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
680 dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
681 dst->views.dirty_buffer_constants = TRUE;
682 r600_sampler_views_dirty(rctx, &dst->views);
683
684 if (dirty_sampler_states_mask) {
685 dst->states.dirty_mask |= dirty_sampler_states_mask;
686 r600_sampler_states_dirty(rctx, &dst->states);
687 }
688 }
689
r600_update_compressed_colortex_mask(struct r600_samplerview_state * views)690 static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views)
691 {
692 uint32_t mask = views->enabled_mask;
693
694 while (mask) {
695 unsigned i = u_bit_scan(&mask);
696 struct pipe_resource *res = views->views[i]->base.texture;
697
698 if (res && res->target != PIPE_BUFFER) {
699 struct r600_texture *rtex = (struct r600_texture *)res;
700
701 if (rtex->cmask.size) {
702 views->compressed_colortex_mask |= 1 << i;
703 } else {
704 views->compressed_colortex_mask &= ~(1 << i);
705 }
706 }
707 }
708 }
709
710 /* Compute the key for the hw shader variant */
r600_shader_selector_key(struct pipe_context * ctx,struct r600_pipe_shader_selector * sel)711 static inline union r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
712 struct r600_pipe_shader_selector * sel)
713 {
714 struct r600_context *rctx = (struct r600_context *)ctx;
715 union r600_shader_key key;
716 memset(&key, 0, sizeof(key));
717
718 switch (sel->type) {
719 case PIPE_SHADER_VERTEX: {
720 key.vs.as_ls = (rctx->tes_shader != NULL);
721 if (!key.vs.as_ls)
722 key.vs.as_es = (rctx->gs_shader != NULL);
723
724 if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) {
725 key.vs.as_gs_a = true;
726 key.vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid;
727 }
728 break;
729 }
730 case PIPE_SHADER_GEOMETRY:
731 break;
732 case PIPE_SHADER_FRAGMENT: {
733 key.ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
734 key.ps.alpha_to_one = rctx->alpha_to_one &&
735 rctx->rasterizer && rctx->rasterizer->multisample_enable &&
736 !rctx->framebuffer.cb0_is_integer;
737 key.ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
738 /* Dual-source blending only makes sense with nr_cbufs == 1. */
739 if (key.ps.nr_cbufs == 1 && rctx->dual_src_blend)
740 key.ps.nr_cbufs = 2;
741 break;
742 }
743 case PIPE_SHADER_TESS_EVAL:
744 key.tes.as_es = (rctx->gs_shader != NULL);
745 break;
746 case PIPE_SHADER_TESS_CTRL:
747 key.tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE];
748 break;
749 default:
750 assert(0);
751 }
752
753 return key;
754 }
755
756 /* Select the hw shader variant depending on the current state.
757 * (*dirty) is set to 1 if current variant was changed */
r600_shader_select(struct pipe_context * ctx,struct r600_pipe_shader_selector * sel,bool * dirty)758 static int r600_shader_select(struct pipe_context *ctx,
759 struct r600_pipe_shader_selector* sel,
760 bool *dirty)
761 {
762 union r600_shader_key key;
763 struct r600_pipe_shader * shader = NULL;
764 int r;
765
766 memset(&key, 0, sizeof(key));
767 key = r600_shader_selector_key(ctx, sel);
768
769 /* Check if we don't need to change anything.
770 * This path is also used for most shaders that don't need multiple
771 * variants, it will cost just a computation of the key and this
772 * test. */
773 if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
774 return 0;
775 }
776
777 /* lookup if we have other variants in the list */
778 if (sel->num_shaders > 1) {
779 struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
780
781 while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
782 p = c;
783 c = c->next_variant;
784 }
785
786 if (c) {
787 p->next_variant = c->next_variant;
788 shader = c;
789 }
790 }
791
792 if (unlikely(!shader)) {
793 shader = CALLOC(1, sizeof(struct r600_pipe_shader));
794 shader->selector = sel;
795
796 r = r600_pipe_shader_create(ctx, shader, key);
797 if (unlikely(r)) {
798 R600_ERR("Failed to build shader variant (type=%u) %d\n",
799 sel->type, r);
800 sel->current = NULL;
801 FREE(shader);
802 return r;
803 }
804
805 /* We don't know the value of nr_ps_max_color_exports until we built
806 * at least one variant, so we may need to recompute the key after
807 * building first variant. */
808 if (sel->type == PIPE_SHADER_FRAGMENT &&
809 sel->num_shaders == 0) {
810 sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports;
811 key = r600_shader_selector_key(ctx, sel);
812 }
813
814 memcpy(&shader->key, &key, sizeof(key));
815 sel->num_shaders++;
816 }
817
818 if (dirty)
819 *dirty = true;
820
821 shader->next_variant = sel->current;
822 sel->current = shader;
823
824 return 0;
825 }
826
r600_create_shader_state(struct pipe_context * ctx,const struct pipe_shader_state * state,unsigned pipe_shader_type)827 static void *r600_create_shader_state(struct pipe_context *ctx,
828 const struct pipe_shader_state *state,
829 unsigned pipe_shader_type)
830 {
831 struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
832 int i;
833
834 sel->type = pipe_shader_type;
835 sel->tokens = tgsi_dup_tokens(state->tokens);
836 sel->so = state->stream_output;
837 tgsi_scan_shader(state->tokens, &sel->info);
838
839 switch (pipe_shader_type) {
840 case PIPE_SHADER_GEOMETRY:
841 sel->gs_output_prim =
842 sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM];
843 sel->gs_max_out_vertices =
844 sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES];
845 sel->gs_num_invocations =
846 sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS];
847 break;
848 case PIPE_SHADER_VERTEX:
849 case PIPE_SHADER_TESS_CTRL:
850 sel->lds_patch_outputs_written_mask = 0;
851 sel->lds_outputs_written_mask = 0;
852
853 for (i = 0; i < sel->info.num_outputs; i++) {
854 unsigned name = sel->info.output_semantic_name[i];
855 unsigned index = sel->info.output_semantic_index[i];
856
857 switch (name) {
858 case TGSI_SEMANTIC_TESSINNER:
859 case TGSI_SEMANTIC_TESSOUTER:
860 case TGSI_SEMANTIC_PATCH:
861 sel->lds_patch_outputs_written_mask |=
862 1llu << r600_get_lds_unique_index(name, index);
863 break;
864 default:
865 sel->lds_outputs_written_mask |=
866 1llu << r600_get_lds_unique_index(name, index);
867 }
868 }
869 break;
870 default:
871 break;
872 }
873
874 return sel;
875 }
876
r600_create_ps_state(struct pipe_context * ctx,const struct pipe_shader_state * state)877 static void *r600_create_ps_state(struct pipe_context *ctx,
878 const struct pipe_shader_state *state)
879 {
880 return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
881 }
882
r600_create_vs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)883 static void *r600_create_vs_state(struct pipe_context *ctx,
884 const struct pipe_shader_state *state)
885 {
886 return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
887 }
888
r600_create_gs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)889 static void *r600_create_gs_state(struct pipe_context *ctx,
890 const struct pipe_shader_state *state)
891 {
892 return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
893 }
894
r600_create_tcs_state(struct pipe_context * ctx,const struct pipe_shader_state * state)895 static void *r600_create_tcs_state(struct pipe_context *ctx,
896 const struct pipe_shader_state *state)
897 {
898 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL);
899 }
900
r600_create_tes_state(struct pipe_context * ctx,const struct pipe_shader_state * state)901 static void *r600_create_tes_state(struct pipe_context *ctx,
902 const struct pipe_shader_state *state)
903 {
904 return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL);
905 }
906
r600_bind_ps_state(struct pipe_context * ctx,void * state)907 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
908 {
909 struct r600_context *rctx = (struct r600_context *)ctx;
910
911 if (!state)
912 state = rctx->dummy_pixel_shader;
913
914 rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
915 }
916
r600_get_vs_info(struct r600_context * rctx)917 static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx)
918 {
919 if (rctx->gs_shader)
920 return &rctx->gs_shader->info;
921 else if (rctx->tes_shader)
922 return &rctx->tes_shader->info;
923 else if (rctx->vs_shader)
924 return &rctx->vs_shader->info;
925 else
926 return NULL;
927 }
928
r600_bind_vs_state(struct pipe_context * ctx,void * state)929 static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
930 {
931 struct r600_context *rctx = (struct r600_context *)ctx;
932
933 if (!state)
934 return;
935
936 rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
937 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
938 rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
939 }
940
r600_bind_gs_state(struct pipe_context * ctx,void * state)941 static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
942 {
943 struct r600_context *rctx = (struct r600_context *)ctx;
944
945 rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
946 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
947
948 if (!state)
949 return;
950 rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
951 }
952
r600_bind_tcs_state(struct pipe_context * ctx,void * state)953 static void r600_bind_tcs_state(struct pipe_context *ctx, void *state)
954 {
955 struct r600_context *rctx = (struct r600_context *)ctx;
956
957 rctx->tcs_shader = (struct r600_pipe_shader_selector *)state;
958 }
959
r600_bind_tes_state(struct pipe_context * ctx,void * state)960 static void r600_bind_tes_state(struct pipe_context *ctx, void *state)
961 {
962 struct r600_context *rctx = (struct r600_context *)ctx;
963
964 rctx->tes_shader = (struct r600_pipe_shader_selector *)state;
965 r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx));
966
967 if (!state)
968 return;
969 rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride;
970 }
971
r600_delete_shader_selector(struct pipe_context * ctx,struct r600_pipe_shader_selector * sel)972 static void r600_delete_shader_selector(struct pipe_context *ctx,
973 struct r600_pipe_shader_selector *sel)
974 {
975 struct r600_pipe_shader *p = sel->current, *c;
976 while (p) {
977 c = p->next_variant;
978 r600_pipe_shader_destroy(ctx, p);
979 free(p);
980 p = c;
981 }
982
983 free(sel->tokens);
984 free(sel);
985 }
986
987
r600_delete_ps_state(struct pipe_context * ctx,void * state)988 static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
989 {
990 struct r600_context *rctx = (struct r600_context *)ctx;
991 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
992
993 if (rctx->ps_shader == sel) {
994 rctx->ps_shader = NULL;
995 }
996
997 r600_delete_shader_selector(ctx, sel);
998 }
999
r600_delete_vs_state(struct pipe_context * ctx,void * state)1000 static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
1001 {
1002 struct r600_context *rctx = (struct r600_context *)ctx;
1003 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1004
1005 if (rctx->vs_shader == sel) {
1006 rctx->vs_shader = NULL;
1007 }
1008
1009 r600_delete_shader_selector(ctx, sel);
1010 }
1011
1012
r600_delete_gs_state(struct pipe_context * ctx,void * state)1013 static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
1014 {
1015 struct r600_context *rctx = (struct r600_context *)ctx;
1016 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1017
1018 if (rctx->gs_shader == sel) {
1019 rctx->gs_shader = NULL;
1020 }
1021
1022 r600_delete_shader_selector(ctx, sel);
1023 }
1024
r600_delete_tcs_state(struct pipe_context * ctx,void * state)1025 static void r600_delete_tcs_state(struct pipe_context *ctx, void *state)
1026 {
1027 struct r600_context *rctx = (struct r600_context *)ctx;
1028 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1029
1030 if (rctx->tcs_shader == sel) {
1031 rctx->tcs_shader = NULL;
1032 }
1033
1034 r600_delete_shader_selector(ctx, sel);
1035 }
1036
r600_delete_tes_state(struct pipe_context * ctx,void * state)1037 static void r600_delete_tes_state(struct pipe_context *ctx, void *state)
1038 {
1039 struct r600_context *rctx = (struct r600_context *)ctx;
1040 struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
1041
1042 if (rctx->tes_shader == sel) {
1043 rctx->tes_shader = NULL;
1044 }
1045
1046 r600_delete_shader_selector(ctx, sel);
1047 }
1048
r600_constant_buffers_dirty(struct r600_context * rctx,struct r600_constbuf_state * state)1049 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
1050 {
1051 if (state->dirty_mask) {
1052 state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
1053 : util_bitcount(state->dirty_mask)*19;
1054 r600_mark_atom_dirty(rctx, &state->atom);
1055 }
1056 }
1057
r600_set_constant_buffer(struct pipe_context * ctx,uint shader,uint index,const struct pipe_constant_buffer * input)1058 static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
1059 const struct pipe_constant_buffer *input)
1060 {
1061 struct r600_context *rctx = (struct r600_context *)ctx;
1062 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
1063 struct pipe_constant_buffer *cb;
1064 const uint8_t *ptr;
1065
1066 /* Note that the state tracker can unbind constant buffers by
1067 * passing NULL here.
1068 */
1069 if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
1070 state->enabled_mask &= ~(1 << index);
1071 state->dirty_mask &= ~(1 << index);
1072 pipe_resource_reference(&state->cb[index].buffer, NULL);
1073 return;
1074 }
1075
1076 cb = &state->cb[index];
1077 cb->buffer_size = input->buffer_size;
1078
1079 ptr = input->user_buffer;
1080
1081 if (ptr) {
1082 /* Upload the user buffer. */
1083 if (R600_BIG_ENDIAN) {
1084 uint32_t *tmpPtr;
1085 unsigned i, size = input->buffer_size;
1086
1087 if (!(tmpPtr = malloc(size))) {
1088 R600_ERR("Failed to allocate BE swap buffer.\n");
1089 return;
1090 }
1091
1092 for (i = 0; i < size / 4; ++i) {
1093 tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
1094 }
1095
1096 u_upload_data(rctx->b.uploader, 0, size, 256, tmpPtr, &cb->buffer_offset, &cb->buffer);
1097 free(tmpPtr);
1098 } else {
1099 u_upload_data(rctx->b.uploader, 0, input->buffer_size, 256, ptr, &cb->buffer_offset, &cb->buffer);
1100 }
1101 /* account it in gtt */
1102 rctx->b.gtt += input->buffer_size;
1103 } else {
1104 /* Setup the hw buffer. */
1105 cb->buffer_offset = input->buffer_offset;
1106 pipe_resource_reference(&cb->buffer, input->buffer);
1107 r600_context_add_resource_size(ctx, input->buffer);
1108 }
1109
1110 state->enabled_mask |= 1 << index;
1111 state->dirty_mask |= 1 << index;
1112 r600_constant_buffers_dirty(rctx, state);
1113 }
1114
r600_set_sample_mask(struct pipe_context * pipe,unsigned sample_mask)1115 static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
1116 {
1117 struct r600_context *rctx = (struct r600_context*)pipe;
1118
1119 if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
1120 return;
1121
1122 rctx->sample_mask.sample_mask = sample_mask;
1123 r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom);
1124 }
1125
r600_update_driver_const_buffers(struct r600_context * rctx)1126 static void r600_update_driver_const_buffers(struct r600_context *rctx)
1127 {
1128 int sh, size;
1129 void *ptr;
1130 struct pipe_constant_buffer cb;
1131 for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
1132 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh];
1133 if (!info->vs_ucp_dirty &&
1134 !info->texture_const_dirty &&
1135 !info->ps_sample_pos_dirty)
1136 continue;
1137
1138 ptr = info->constants;
1139 size = info->alloc_size;
1140 if (info->vs_ucp_dirty) {
1141 assert(sh == PIPE_SHADER_VERTEX);
1142 if (!size) {
1143 ptr = rctx->clip_state.state.ucp;
1144 size = R600_UCP_SIZE;
1145 } else {
1146 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1147 }
1148 info->vs_ucp_dirty = false;
1149 }
1150
1151 if (info->ps_sample_pos_dirty) {
1152 assert(sh == PIPE_SHADER_FRAGMENT);
1153 if (!size) {
1154 ptr = rctx->sample_positions;
1155 size = R600_UCP_SIZE;
1156 } else {
1157 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1158 }
1159 info->ps_sample_pos_dirty = false;
1160 }
1161
1162 if (info->texture_const_dirty) {
1163 assert (ptr);
1164 assert (size);
1165 if (sh == PIPE_SHADER_VERTEX)
1166 memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE);
1167 if (sh == PIPE_SHADER_FRAGMENT)
1168 memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE);
1169 }
1170 info->texture_const_dirty = false;
1171
1172 cb.buffer = NULL;
1173 cb.user_buffer = ptr;
1174 cb.buffer_offset = 0;
1175 cb.buffer_size = size;
1176 rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, &cb);
1177 pipe_resource_reference(&cb.buffer, NULL);
1178 }
1179 }
1180
r600_alloc_buf_consts(struct r600_context * rctx,int shader_type,int array_size,uint32_t * base_offset)1181 static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type,
1182 int array_size, uint32_t *base_offset)
1183 {
1184 struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type];
1185 if (array_size + R600_UCP_SIZE > info->alloc_size) {
1186 info->constants = realloc(info->constants, array_size + R600_UCP_SIZE);
1187 info->alloc_size = array_size + R600_UCP_SIZE;
1188 }
1189 memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size);
1190 info->texture_const_dirty = true;
1191 *base_offset = R600_UCP_SIZE;
1192 return info->constants;
1193 }
1194 /*
1195 * On r600/700 hw we don't have vertex fetch swizzle, though TBO
1196 * doesn't require full swizzles it does need masking and setting alpha
1197 * to one, so we setup a set of 5 constants with the masks + alpha value
1198 * then in the shader, we AND the 4 components with 0xffffffff or 0,
1199 * then OR the alpha with the value given here.
1200 * We use a 6th constant to store the txq buffer size in
1201 * we use 7th slot for number of cube layers in a cube map array.
1202 */
r600_setup_buffer_constants(struct r600_context * rctx,int shader_type)1203 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1204 {
1205 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1206 int bits;
1207 uint32_t array_size;
1208 int i, j;
1209 uint32_t *constants;
1210 uint32_t base_offset;
1211 if (!samplers->views.dirty_buffer_constants)
1212 return;
1213
1214 samplers->views.dirty_buffer_constants = FALSE;
1215
1216 bits = util_last_bit(samplers->views.enabled_mask);
1217 array_size = bits * 8 * sizeof(uint32_t) * 4;
1218
1219 constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset);
1220
1221 for (i = 0; i < bits; i++) {
1222 if (samplers->views.enabled_mask & (1 << i)) {
1223 int offset = (base_offset / 4) + i * 8;
1224 const struct util_format_description *desc;
1225 desc = util_format_description(samplers->views.views[i]->base.format);
1226
1227 for (j = 0; j < 4; j++)
1228 if (j < desc->nr_channels)
1229 constants[offset+j] = 0xffffffff;
1230 else
1231 constants[offset+j] = 0x0;
1232 if (desc->nr_channels < 4) {
1233 if (desc->channel[0].pure_integer)
1234 constants[offset+4] = 1;
1235 else
1236 constants[offset+4] = fui(1.0);
1237 } else
1238 constants[offset + 4] = 0;
1239
1240 constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1241 constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
1242 }
1243 }
1244
1245 }
1246
1247 /* On evergreen we store two values
1248 * 1. buffer size for TXQ
1249 * 2. number of cube layers in a cube map array.
1250 */
eg_setup_buffer_constants(struct r600_context * rctx,int shader_type)1251 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
1252 {
1253 struct r600_textures_info *samplers = &rctx->samplers[shader_type];
1254 int bits;
1255 uint32_t array_size;
1256 int i;
1257 uint32_t *constants;
1258 uint32_t base_offset;
1259 if (!samplers->views.dirty_buffer_constants)
1260 return;
1261
1262 samplers->views.dirty_buffer_constants = FALSE;
1263
1264 bits = util_last_bit(samplers->views.enabled_mask);
1265 array_size = bits * 2 * sizeof(uint32_t) * 4;
1266
1267 constants = r600_alloc_buf_consts(rctx, shader_type, array_size,
1268 &base_offset);
1269
1270 for (i = 0; i < bits; i++) {
1271 if (samplers->views.enabled_mask & (1 << i)) {
1272 uint32_t offset = (base_offset / 4) + i * 2;
1273 constants[offset] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
1274 constants[offset + 1] = samplers->views.views[i]->base.texture->array_size / 6;
1275 }
1276 }
1277 }
1278
1279 /* set sample xy locations as array of fragment shader constants */
r600_set_sample_locations_constant_buffer(struct r600_context * rctx)1280 void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
1281 {
1282 int i;
1283 struct pipe_context *ctx = &rctx->b.b;
1284
1285 assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE);
1286 assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4);
1287
1288 memset(rctx->sample_positions, 0, 4 * 4 * 16);
1289 for (i = 0; i < rctx->framebuffer.nr_samples; i++) {
1290 ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]);
1291 /* Also fill in center-zeroed positions used for interpolateAtSample */
1292 rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f;
1293 rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f;
1294 }
1295
1296 rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true;
1297 }
1298
update_shader_atom(struct pipe_context * ctx,struct r600_shader_state * state,struct r600_pipe_shader * shader)1299 static void update_shader_atom(struct pipe_context *ctx,
1300 struct r600_shader_state *state,
1301 struct r600_pipe_shader *shader)
1302 {
1303 struct r600_context *rctx = (struct r600_context *)ctx;
1304
1305 state->shader = shader;
1306 if (shader) {
1307 state->atom.num_dw = shader->command_buffer.num_dw;
1308 r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
1309 } else {
1310 state->atom.num_dw = 0;
1311 }
1312 r600_mark_atom_dirty(rctx, &state->atom);
1313 }
1314
update_gs_block_state(struct r600_context * rctx,unsigned enable)1315 static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
1316 {
1317 if (rctx->shader_stages.geom_enable != enable) {
1318 rctx->shader_stages.geom_enable = enable;
1319 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1320 }
1321
1322 if (rctx->gs_rings.enable != enable) {
1323 rctx->gs_rings.enable = enable;
1324 r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom);
1325
1326 if (enable && !rctx->gs_rings.esgs_ring.buffer) {
1327 unsigned size = 0x1C000;
1328 rctx->gs_rings.esgs_ring.buffer =
1329 pipe_buffer_create(rctx->b.b.screen, 0,
1330 PIPE_USAGE_DEFAULT, size);
1331 rctx->gs_rings.esgs_ring.buffer_size = size;
1332
1333 size = 0x4000000;
1334
1335 rctx->gs_rings.gsvs_ring.buffer =
1336 pipe_buffer_create(rctx->b.b.screen, 0,
1337 PIPE_USAGE_DEFAULT, size);
1338 rctx->gs_rings.gsvs_ring.buffer_size = size;
1339 }
1340
1341 if (enable) {
1342 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1343 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
1344 if (rctx->tes_shader) {
1345 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1346 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1347 } else {
1348 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1349 R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
1350 }
1351 } else {
1352 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
1353 R600_GS_RING_CONST_BUFFER, NULL);
1354 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
1355 R600_GS_RING_CONST_BUFFER, NULL);
1356 r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL,
1357 R600_GS_RING_CONST_BUFFER, NULL);
1358 }
1359 }
1360 }
1361
r600_update_clip_state(struct r600_context * rctx,struct r600_pipe_shader * current)1362 static void r600_update_clip_state(struct r600_context *rctx,
1363 struct r600_pipe_shader *current)
1364 {
1365 if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
1366 current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
1367 current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable ||
1368 current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) {
1369 rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
1370 rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
1371 rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
1372 rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport;
1373 r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
1374 }
1375 }
1376
r600_generate_fixed_func_tcs(struct r600_context * rctx)1377 static void r600_generate_fixed_func_tcs(struct r600_context *rctx)
1378 {
1379 struct ureg_src const0, const1;
1380 struct ureg_dst tessouter, tessinner;
1381 struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
1382
1383 if (!ureg)
1384 return; /* if we get here, we're screwed */
1385
1386 assert(!rctx->fixed_func_tcs_shader);
1387
1388 ureg_DECL_constant2D(ureg, 0, 3, R600_LDS_INFO_CONST_BUFFER);
1389 const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 2),
1390 R600_LDS_INFO_CONST_BUFFER);
1391 const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 3),
1392 R600_LDS_INFO_CONST_BUFFER);
1393
1394 tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
1395 tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
1396
1397 ureg_MOV(ureg, tessouter, const0);
1398 ureg_MOV(ureg, tessinner, const1);
1399 ureg_END(ureg);
1400
1401 rctx->fixed_func_tcs_shader =
1402 ureg_create_shader_and_destroy(ureg, &rctx->b.b);
1403 }
1404
1405 #define SELECT_SHADER_OR_FAIL(x) do { \
1406 r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \
1407 if (unlikely(!rctx->x##_shader->current)) \
1408 return false; \
1409 } while(0)
1410
1411 #define UPDATE_SHADER(hw, sw) do { \
1412 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \
1413 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1414 } while(0)
1415
1416 #define UPDATE_SHADER_CLIP(hw, sw) do { \
1417 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1418 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1419 clip_so_current = rctx->sw##_shader->current; \
1420 } \
1421 } while(0)
1422
1423 #define UPDATE_SHADER_GS(hw, hw2, sw) do { \
1424 if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \
1425 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \
1426 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \
1427 clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \
1428 } \
1429 } while(0)
1430
1431 #define SET_NULL_SHADER(hw) do { \
1432 if (rctx->hw_shader_stages[(hw)].shader) \
1433 update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \
1434 } while (0)
1435
r600_update_derived_state(struct r600_context * rctx)1436 static bool r600_update_derived_state(struct r600_context *rctx)
1437 {
1438 struct pipe_context * ctx = (struct pipe_context*)rctx;
1439 bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
1440 bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false;
1441 bool blend_disable;
1442 bool need_buf_const;
1443 struct r600_pipe_shader *clip_so_current = NULL;
1444
1445 if (!rctx->blitter->running) {
1446 unsigned i;
1447 unsigned counter;
1448
1449 counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter);
1450 if (counter != rctx->b.last_compressed_colortex_counter) {
1451 rctx->b.last_compressed_colortex_counter = counter;
1452
1453 for (i = 0; i < PIPE_SHADER_TYPES; ++i) {
1454 r600_update_compressed_colortex_mask(&rctx->samplers[i].views);
1455 }
1456 }
1457
1458 /* Decompress textures if needed. */
1459 for (i = 0; i < PIPE_SHADER_TYPES; i++) {
1460 struct r600_samplerview_state *views = &rctx->samplers[i].views;
1461 if (views->compressed_depthtex_mask) {
1462 r600_decompress_depth_textures(rctx, views);
1463 }
1464 if (views->compressed_colortex_mask) {
1465 r600_decompress_color_textures(rctx, views);
1466 }
1467 }
1468 }
1469
1470 SELECT_SHADER_OR_FAIL(ps);
1471
1472 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1473
1474 update_gs_block_state(rctx, rctx->gs_shader != NULL);
1475
1476 if (rctx->gs_shader)
1477 SELECT_SHADER_OR_FAIL(gs);
1478
1479 /* Hull Shader */
1480 if (rctx->tcs_shader) {
1481 SELECT_SHADER_OR_FAIL(tcs);
1482
1483 UPDATE_SHADER(EG_HW_STAGE_HS, tcs);
1484 } else if (rctx->tes_shader) {
1485 if (!rctx->fixed_func_tcs_shader) {
1486 r600_generate_fixed_func_tcs(rctx);
1487 if (!rctx->fixed_func_tcs_shader)
1488 return false;
1489
1490 }
1491 SELECT_SHADER_OR_FAIL(fixed_func_tcs);
1492
1493 UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs);
1494 } else
1495 SET_NULL_SHADER(EG_HW_STAGE_HS);
1496
1497 if (rctx->tes_shader) {
1498 SELECT_SHADER_OR_FAIL(tes);
1499 }
1500
1501 SELECT_SHADER_OR_FAIL(vs);
1502
1503 if (rctx->gs_shader) {
1504 if (!rctx->shader_stages.geom_enable) {
1505 rctx->shader_stages.geom_enable = true;
1506 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1507 }
1508
1509 /* gs_shader provides GS and VS (copy shader) */
1510 UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs);
1511
1512 /* vs_shader is used as ES */
1513
1514 if (rctx->tes_shader) {
1515 /* VS goes to LS, TES goes to ES */
1516 UPDATE_SHADER(R600_HW_STAGE_ES, tes);
1517 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1518 } else {
1519 /* vs_shader is used as ES */
1520 UPDATE_SHADER(R600_HW_STAGE_ES, vs);
1521 SET_NULL_SHADER(EG_HW_STAGE_LS);
1522 }
1523 } else {
1524 if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) {
1525 SET_NULL_SHADER(R600_HW_STAGE_GS);
1526 SET_NULL_SHADER(R600_HW_STAGE_ES);
1527 rctx->shader_stages.geom_enable = false;
1528 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1529 }
1530
1531 if (rctx->tes_shader) {
1532 /* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */
1533 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes);
1534 UPDATE_SHADER(EG_HW_STAGE_LS, vs);
1535 } else {
1536 SET_NULL_SHADER(EG_HW_STAGE_LS);
1537 UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs);
1538 }
1539 }
1540
1541 /* Update clip misc state. */
1542 if (clip_so_current) {
1543 r600_update_clip_state(rctx, clip_so_current);
1544 rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask;
1545 }
1546
1547 if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current ||
1548 rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
1549 rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
1550
1551 if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
1552 rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
1553 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1554 }
1555
1556 if (rctx->b.chip_class <= R700) {
1557 bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
1558
1559 if (rctx->cb_misc_state.multiwrite != multiwrite) {
1560 rctx->cb_misc_state.multiwrite = multiwrite;
1561 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1562 }
1563 }
1564
1565 if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
1566 ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
1567 (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
1568
1569 if (rctx->b.chip_class >= EVERGREEN)
1570 evergreen_update_ps_state(ctx, rctx->ps_shader->current);
1571 else
1572 r600_update_ps_state(ctx, rctx->ps_shader->current);
1573 }
1574
1575 r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom);
1576 }
1577 UPDATE_SHADER(R600_HW_STAGE_PS, ps);
1578
1579 if (rctx->b.chip_class >= EVERGREEN) {
1580 evergreen_update_db_shader_control(rctx);
1581 } else {
1582 r600_update_db_shader_control(rctx);
1583 }
1584
1585 /* on R600 we stuff masks + txq info into one constant buffer */
1586 /* on evergreen we only need a txq info one */
1587 if (rctx->ps_shader) {
1588 need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
1589 if (need_buf_const) {
1590 if (rctx->b.chip_class < EVERGREEN)
1591 r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1592 else
1593 eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
1594 }
1595 }
1596
1597 if (rctx->vs_shader) {
1598 need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
1599 if (need_buf_const) {
1600 if (rctx->b.chip_class < EVERGREEN)
1601 r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1602 else
1603 eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
1604 }
1605 }
1606
1607 if (rctx->gs_shader) {
1608 need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
1609 if (need_buf_const) {
1610 if (rctx->b.chip_class < EVERGREEN)
1611 r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1612 else
1613 eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
1614 }
1615 }
1616
1617 r600_update_driver_const_buffers(rctx);
1618
1619 if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
1620 if (!r600_adjust_gprs(rctx)) {
1621 /* discard rendering */
1622 return false;
1623 }
1624 }
1625
1626 if (rctx->b.chip_class == EVERGREEN) {
1627 if (!evergreen_adjust_gprs(rctx)) {
1628 /* discard rendering */
1629 return false;
1630 }
1631 }
1632
1633 blend_disable = (rctx->dual_src_blend &&
1634 rctx->ps_shader->current->nr_ps_color_outputs < 2);
1635
1636 if (blend_disable != rctx->force_blend_disable) {
1637 rctx->force_blend_disable = blend_disable;
1638 r600_bind_blend_state_internal(rctx,
1639 rctx->blend_state.cso,
1640 blend_disable);
1641 }
1642
1643 return true;
1644 }
1645
r600_emit_clip_misc_state(struct r600_context * rctx,struct r600_atom * atom)1646 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
1647 {
1648 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1649 struct r600_clip_misc_state *state = &rctx->clip_misc_state;
1650
1651 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
1652 state->pa_cl_clip_cntl |
1653 (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
1654 S_028810_CLIP_DISABLE(state->clip_disable));
1655 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
1656 state->pa_cl_vs_out_cntl |
1657 (state->clip_plane_enable & state->clip_dist_write));
1658 /* reuse needs to be set off if we write oViewport */
1659 if (rctx->b.chip_class >= EVERGREEN)
1660 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
1661 S_028AB4_REUSE_OFF(state->vs_out_viewport));
1662 }
1663
r600_draw_vbo(struct pipe_context * ctx,const struct pipe_draw_info * dinfo)1664 static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
1665 {
1666 struct r600_context *rctx = (struct r600_context *)ctx;
1667 struct pipe_draw_info info = *dinfo;
1668 struct pipe_index_buffer ib = {};
1669 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
1670 bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off;
1671 uint64_t mask;
1672 unsigned num_patches, dirty_fb_counter;
1673
1674 if (!info.indirect && !info.count && (info.indexed || !info.count_from_stream_output)) {
1675 return;
1676 }
1677
1678 if (!rctx->vs_shader || !rctx->ps_shader) {
1679 assert(0);
1680 return;
1681 }
1682
1683 /* make sure that the gfx ring is only one active */
1684 if (radeon_emitted(rctx->b.dma.cs, 0)) {
1685 rctx->b.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
1686 }
1687
1688 /* Re-emit the framebuffer state if needed. */
1689 dirty_fb_counter = p_atomic_read(&rctx->b.screen->dirty_fb_counter);
1690 if (dirty_fb_counter != rctx->b.last_dirty_fb_counter) {
1691 rctx->b.last_dirty_fb_counter = dirty_fb_counter;
1692 r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
1693 }
1694
1695 if (!r600_update_derived_state(rctx)) {
1696 /* useless to render because current rendering command
1697 * can't be achieved
1698 */
1699 return;
1700 }
1701
1702 if (info.indexed) {
1703 /* Initialize the index buffer struct. */
1704 pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer);
1705 ib.user_buffer = rctx->index_buffer.user_buffer;
1706 ib.index_size = rctx->index_buffer.index_size;
1707 ib.offset = rctx->index_buffer.offset;
1708 if (!info.indirect) {
1709 ib.offset += info.start * ib.index_size;
1710 }
1711
1712 /* Translate 8-bit indices to 16-bit. */
1713 if (unlikely(ib.index_size == 1)) {
1714 struct pipe_resource *out_buffer = NULL;
1715 unsigned out_offset;
1716 void *ptr;
1717 unsigned start, count;
1718
1719 if (likely(!info.indirect)) {
1720 start = 0;
1721 count = info.count;
1722 }
1723 else {
1724 /* Have to get start/count from indirect buffer, slow path ahead... */
1725 struct r600_resource *indirect_resource = (struct r600_resource *)info.indirect;
1726 unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource,
1727 PIPE_TRANSFER_READ);
1728 if (data) {
1729 data += info.indirect_offset / sizeof(unsigned);
1730 start = data[2] * ib.index_size;
1731 count = data[0];
1732 }
1733 else {
1734 start = 0;
1735 count = 0;
1736 }
1737 }
1738
1739 u_upload_alloc(rctx->b.uploader, start, count * 2, 256,
1740 &out_offset, &out_buffer, &ptr);
1741
1742 util_shorten_ubyte_elts_to_userptr(
1743 &rctx->b.b, &ib, 0, 0, ib.offset + start, count, ptr);
1744
1745 pipe_resource_reference(&ib.buffer, NULL);
1746 ib.user_buffer = NULL;
1747 ib.buffer = out_buffer;
1748 ib.offset = out_offset;
1749 ib.index_size = 2;
1750 }
1751
1752 /* Upload the index buffer.
1753 * The upload is skipped for small index counts on little-endian machines
1754 * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
1755 * Indirect draws never use immediate indices.
1756 * Note: Instanced rendering in combination with immediate indices hangs. */
1757 if (ib.user_buffer && (R600_BIG_ENDIAN || info.indirect ||
1758 info.instance_count > 1 ||
1759 info.count*ib.index_size > 20)) {
1760 u_upload_data(rctx->b.uploader, 0, info.count * ib.index_size, 256,
1761 ib.user_buffer, &ib.offset, &ib.buffer);
1762 ib.user_buffer = NULL;
1763 }
1764 } else {
1765 info.index_bias = info.start;
1766 }
1767
1768 /* Set the index offset and primitive restart. */
1769 if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
1770 rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index ||
1771 rctx->vgt_state.vgt_indx_offset != info.index_bias ||
1772 (rctx->vgt_state.last_draw_was_indirect && !info.indirect)) {
1773 rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
1774 rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
1775 rctx->vgt_state.vgt_indx_offset = info.index_bias;
1776 r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom);
1777 }
1778
1779 /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
1780 if (rctx->b.chip_class == R600) {
1781 rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
1782 r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom);
1783 }
1784
1785 if (rctx->b.chip_class >= EVERGREEN)
1786 evergreen_setup_tess_constants(rctx, &info, &num_patches);
1787
1788 /* Emit states. */
1789 r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
1790 r600_flush_emit(rctx);
1791
1792 mask = rctx->dirty_atoms;
1793 while (mask != 0) {
1794 r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]);
1795 }
1796
1797 if (rctx->b.chip_class == CAYMAN) {
1798 /* Copied from radeonsi. */
1799 unsigned primgroup_size = 128; /* recommended without a GS */
1800 bool ia_switch_on_eop = false;
1801 bool partial_vs_wave = false;
1802
1803 if (rctx->gs_shader)
1804 primgroup_size = 64; /* recommended with a GS */
1805
1806 if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
1807 (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
1808 ia_switch_on_eop = true;
1809 }
1810
1811 if (r600_get_strmout_en(&rctx->b))
1812 partial_vs_wave = true;
1813
1814 radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
1815 S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
1816 S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
1817 S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
1818 }
1819
1820 if (rctx->b.chip_class >= EVERGREEN) {
1821 uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, &info,
1822 num_patches);
1823
1824 evergreen_set_ls_hs_config(rctx, cs, ls_hs_config);
1825 evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc);
1826 }
1827
1828 /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
1829 * even though it should have no effect on those. */
1830 if (rctx->b.chip_class == R600 && rctx->rasterizer) {
1831 unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
1832 unsigned prim = info.mode;
1833
1834 if (rctx->gs_shader) {
1835 prim = rctx->gs_shader->gs_output_prim;
1836 }
1837 prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
1838
1839 if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
1840 prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
1841 info.mode == R600_PRIM_RECTANGLE_LIST) {
1842 su_sc_mode_cntl &= C_028814_CULL_FRONT;
1843 }
1844 radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
1845 }
1846
1847 /* Update start instance. */
1848 if (!info.indirect && rctx->last_start_instance != info.start_instance) {
1849 radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
1850 rctx->last_start_instance = info.start_instance;
1851 }
1852
1853 /* Update the primitive type. */
1854 if (rctx->last_primitive_type != info.mode) {
1855 unsigned ls_mask = 0;
1856
1857 if (info.mode == PIPE_PRIM_LINES)
1858 ls_mask = 1;
1859 else if (info.mode == PIPE_PRIM_LINE_STRIP ||
1860 info.mode == PIPE_PRIM_LINE_LOOP)
1861 ls_mask = 2;
1862
1863 radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
1864 S_028A0C_AUTO_RESET_CNTL(ls_mask) |
1865 (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
1866 radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
1867 r600_conv_pipe_prim(info.mode));
1868
1869 rctx->last_primitive_type = info.mode;
1870 }
1871
1872 /* Draw packets. */
1873 if (!info.indirect) {
1874 radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0));
1875 radeon_emit(cs, info.instance_count);
1876 }
1877
1878 if (unlikely(info.indirect)) {
1879 uint64_t va = r600_resource(info.indirect)->gpu_address;
1880 assert(rctx->b.chip_class >= EVERGREEN);
1881
1882 // Invalidate so non-indirect draw calls reset this state
1883 rctx->vgt_state.last_draw_was_indirect = true;
1884 rctx->last_start_instance = -1;
1885
1886 radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0));
1887 radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE);
1888 radeon_emit(cs, va);
1889 radeon_emit(cs, (va >> 32UL) & 0xFF);
1890
1891 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1892 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1893 (struct r600_resource*)info.indirect,
1894 RADEON_USAGE_READ,
1895 RADEON_PRIO_DRAW_INDIRECT));
1896 }
1897
1898 if (info.indexed) {
1899 radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0));
1900 radeon_emit(cs, ib.index_size == 4 ?
1901 (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
1902 (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0)));
1903
1904 if (ib.user_buffer) {
1905 unsigned size_bytes = info.count*ib.index_size;
1906 unsigned size_dw = align(size_bytes, 4) / 4;
1907 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit));
1908 radeon_emit(cs, info.count);
1909 radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE);
1910 radeon_emit_array(cs, ib.user_buffer, size_dw);
1911 } else {
1912 uint64_t va = r600_resource(ib.buffer)->gpu_address + ib.offset;
1913
1914 if (likely(!info.indirect)) {
1915 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit));
1916 radeon_emit(cs, va);
1917 radeon_emit(cs, (va >> 32UL) & 0xFF);
1918 radeon_emit(cs, info.count);
1919 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
1920 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1921 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1922 (struct r600_resource*)ib.buffer,
1923 RADEON_USAGE_READ,
1924 RADEON_PRIO_INDEX_BUFFER));
1925 }
1926 else {
1927 uint32_t max_size = (ib.buffer->width0 - ib.offset) / ib.index_size;
1928
1929 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0));
1930 radeon_emit(cs, va);
1931 radeon_emit(cs, (va >> 32UL) & 0xFF);
1932
1933 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1934 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1935 (struct r600_resource*)ib.buffer,
1936 RADEON_USAGE_READ,
1937 RADEON_PRIO_INDEX_BUFFER));
1938
1939 radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0));
1940 radeon_emit(cs, max_size);
1941
1942 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit));
1943 radeon_emit(cs, info.indirect_offset);
1944 radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA);
1945 }
1946 }
1947 } else {
1948 if (unlikely(info.count_from_stream_output)) {
1949 struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
1950 uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
1951
1952 radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
1953
1954 radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0));
1955 radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG);
1956 radeon_emit(cs, va & 0xFFFFFFFFUL); /* src address lo */
1957 radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */
1958 radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */
1959 radeon_emit(cs, 0); /* unused */
1960
1961 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
1962 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx,
1963 t->buf_filled_size, RADEON_USAGE_READ,
1964 RADEON_PRIO_SO_FILLED_SIZE));
1965 }
1966
1967 if (likely(!info.indirect)) {
1968 radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit));
1969 radeon_emit(cs, info.count);
1970 }
1971 else {
1972 radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit));
1973 radeon_emit(cs, info.indirect_offset);
1974 }
1975 radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX |
1976 (info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0));
1977 }
1978
1979 /* SMX returns CONTEXT_DONE too early workaround */
1980 if (rctx->b.family == CHIP_R600 ||
1981 rctx->b.family == CHIP_RV610 ||
1982 rctx->b.family == CHIP_RV630 ||
1983 rctx->b.family == CHIP_RV635) {
1984 /* if we have gs shader or streamout
1985 we need to do a wait idle after every draw */
1986 if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) {
1987 radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1));
1988 }
1989 }
1990
1991 /* ES ring rolling over at EOP - workaround */
1992 if (rctx->b.chip_class == R600) {
1993 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
1994 radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT));
1995 }
1996
1997 /* Set the depth buffer as dirty. */
1998 if (rctx->framebuffer.state.zsbuf) {
1999 struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
2000 struct r600_texture *rtex = (struct r600_texture *)surf->texture;
2001
2002 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2003
2004 if (rtex->surface.flags & RADEON_SURF_SBUFFER)
2005 rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2006 }
2007 if (rctx->framebuffer.compressed_cb_mask) {
2008 struct pipe_surface *surf;
2009 struct r600_texture *rtex;
2010 unsigned mask = rctx->framebuffer.compressed_cb_mask;
2011
2012 do {
2013 unsigned i = u_bit_scan(&mask);
2014 surf = rctx->framebuffer.state.cbufs[i];
2015 rtex = (struct r600_texture*)surf->texture;
2016
2017 rtex->dirty_level_mask |= 1 << surf->u.tex.level;
2018
2019 } while (mask);
2020 }
2021
2022 pipe_resource_reference(&ib.buffer, NULL);
2023 rctx->b.num_draw_calls++;
2024 }
2025
r600_translate_stencil_op(int s_op)2026 uint32_t r600_translate_stencil_op(int s_op)
2027 {
2028 switch (s_op) {
2029 case PIPE_STENCIL_OP_KEEP:
2030 return V_028800_STENCIL_KEEP;
2031 case PIPE_STENCIL_OP_ZERO:
2032 return V_028800_STENCIL_ZERO;
2033 case PIPE_STENCIL_OP_REPLACE:
2034 return V_028800_STENCIL_REPLACE;
2035 case PIPE_STENCIL_OP_INCR:
2036 return V_028800_STENCIL_INCR;
2037 case PIPE_STENCIL_OP_DECR:
2038 return V_028800_STENCIL_DECR;
2039 case PIPE_STENCIL_OP_INCR_WRAP:
2040 return V_028800_STENCIL_INCR_WRAP;
2041 case PIPE_STENCIL_OP_DECR_WRAP:
2042 return V_028800_STENCIL_DECR_WRAP;
2043 case PIPE_STENCIL_OP_INVERT:
2044 return V_028800_STENCIL_INVERT;
2045 default:
2046 R600_ERR("Unknown stencil op %d", s_op);
2047 assert(0);
2048 break;
2049 }
2050 return 0;
2051 }
2052
r600_translate_fill(uint32_t func)2053 uint32_t r600_translate_fill(uint32_t func)
2054 {
2055 switch(func) {
2056 case PIPE_POLYGON_MODE_FILL:
2057 return 2;
2058 case PIPE_POLYGON_MODE_LINE:
2059 return 1;
2060 case PIPE_POLYGON_MODE_POINT:
2061 return 0;
2062 default:
2063 assert(0);
2064 return 0;
2065 }
2066 }
2067
r600_tex_wrap(unsigned wrap)2068 unsigned r600_tex_wrap(unsigned wrap)
2069 {
2070 switch (wrap) {
2071 default:
2072 case PIPE_TEX_WRAP_REPEAT:
2073 return V_03C000_SQ_TEX_WRAP;
2074 case PIPE_TEX_WRAP_CLAMP:
2075 return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
2076 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
2077 return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
2078 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
2079 return V_03C000_SQ_TEX_CLAMP_BORDER;
2080 case PIPE_TEX_WRAP_MIRROR_REPEAT:
2081 return V_03C000_SQ_TEX_MIRROR;
2082 case PIPE_TEX_WRAP_MIRROR_CLAMP:
2083 return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
2084 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
2085 return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
2086 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
2087 return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
2088 }
2089 }
2090
r600_tex_mipfilter(unsigned filter)2091 unsigned r600_tex_mipfilter(unsigned filter)
2092 {
2093 switch (filter) {
2094 case PIPE_TEX_MIPFILTER_NEAREST:
2095 return V_03C000_SQ_TEX_Z_FILTER_POINT;
2096 case PIPE_TEX_MIPFILTER_LINEAR:
2097 return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
2098 default:
2099 case PIPE_TEX_MIPFILTER_NONE:
2100 return V_03C000_SQ_TEX_Z_FILTER_NONE;
2101 }
2102 }
2103
r600_tex_compare(unsigned compare)2104 unsigned r600_tex_compare(unsigned compare)
2105 {
2106 switch (compare) {
2107 default:
2108 case PIPE_FUNC_NEVER:
2109 return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
2110 case PIPE_FUNC_LESS:
2111 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
2112 case PIPE_FUNC_EQUAL:
2113 return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
2114 case PIPE_FUNC_LEQUAL:
2115 return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
2116 case PIPE_FUNC_GREATER:
2117 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
2118 case PIPE_FUNC_NOTEQUAL:
2119 return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
2120 case PIPE_FUNC_GEQUAL:
2121 return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
2122 case PIPE_FUNC_ALWAYS:
2123 return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
2124 }
2125 }
2126
wrap_mode_uses_border_color(unsigned wrap,bool linear_filter)2127 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
2128 {
2129 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
2130 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
2131 (linear_filter &&
2132 (wrap == PIPE_TEX_WRAP_CLAMP ||
2133 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
2134 }
2135
sampler_state_needs_border_color(const struct pipe_sampler_state * state)2136 bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
2137 {
2138 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
2139 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
2140
2141 return (state->border_color.ui[0] || state->border_color.ui[1] ||
2142 state->border_color.ui[2] || state->border_color.ui[3]) &&
2143 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
2144 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
2145 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
2146 }
2147
r600_emit_shader(struct r600_context * rctx,struct r600_atom * a)2148 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
2149 {
2150
2151 struct radeon_winsys_cs *cs = rctx->b.gfx.cs;
2152 struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
2153
2154 if (!shader)
2155 return;
2156
2157 r600_emit_command_buffer(cs, &shader->command_buffer);
2158 radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
2159 radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo,
2160 RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY));
2161 }
2162
r600_get_swizzle_combined(const unsigned char * swizzle_format,const unsigned char * swizzle_view,boolean vtx)2163 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
2164 const unsigned char *swizzle_view,
2165 boolean vtx)
2166 {
2167 unsigned i;
2168 unsigned char swizzle[4];
2169 unsigned result = 0;
2170 const uint32_t tex_swizzle_shift[4] = {
2171 16, 19, 22, 25,
2172 };
2173 const uint32_t vtx_swizzle_shift[4] = {
2174 3, 6, 9, 12,
2175 };
2176 const uint32_t swizzle_bit[4] = {
2177 0, 1, 2, 3,
2178 };
2179 const uint32_t *swizzle_shift = tex_swizzle_shift;
2180
2181 if (vtx)
2182 swizzle_shift = vtx_swizzle_shift;
2183
2184 if (swizzle_view) {
2185 util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
2186 } else {
2187 memcpy(swizzle, swizzle_format, 4);
2188 }
2189
2190 /* Get swizzle. */
2191 for (i = 0; i < 4; i++) {
2192 switch (swizzle[i]) {
2193 case PIPE_SWIZZLE_Y:
2194 result |= swizzle_bit[1] << swizzle_shift[i];
2195 break;
2196 case PIPE_SWIZZLE_Z:
2197 result |= swizzle_bit[2] << swizzle_shift[i];
2198 break;
2199 case PIPE_SWIZZLE_W:
2200 result |= swizzle_bit[3] << swizzle_shift[i];
2201 break;
2202 case PIPE_SWIZZLE_0:
2203 result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
2204 break;
2205 case PIPE_SWIZZLE_1:
2206 result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
2207 break;
2208 default: /* PIPE_SWIZZLE_X */
2209 result |= swizzle_bit[0] << swizzle_shift[i];
2210 }
2211 }
2212 return result;
2213 }
2214
2215 /* texture format translate */
r600_translate_texformat(struct pipe_screen * screen,enum pipe_format format,const unsigned char * swizzle_view,uint32_t * word4_p,uint32_t * yuv_format_p,bool do_endian_swap)2216 uint32_t r600_translate_texformat(struct pipe_screen *screen,
2217 enum pipe_format format,
2218 const unsigned char *swizzle_view,
2219 uint32_t *word4_p, uint32_t *yuv_format_p,
2220 bool do_endian_swap)
2221 {
2222 struct r600_screen *rscreen = (struct r600_screen *)screen;
2223 uint32_t result = 0, word4 = 0, yuv_format = 0;
2224 const struct util_format_description *desc;
2225 boolean uniform = TRUE;
2226 bool is_srgb_valid = FALSE;
2227 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2228 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2229 const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1};
2230 const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5};
2231 const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3};
2232
2233 int i;
2234 const uint32_t sign_bit[4] = {
2235 S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
2236 S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
2237 S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
2238 S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
2239 };
2240
2241 /* Need to replace the specified texture formats in case of big-endian.
2242 * These formats are formats that have channels with number of bits
2243 * not divisible by 8.
2244 * Mesa conversion functions don't swap bits for those formats, and because
2245 * we transmit this over a serial bus to the GPU (PCIe), the
2246 * bit-endianess is important!!!
2247 * In case we have an "opposite" format, just use that for the swizzling
2248 * information. If we don't have such an "opposite" format, we need
2249 * to use a fixed swizzle info instead (see below)
2250 */
2251 if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap)
2252 format = PIPE_FORMAT_A4R4_UNORM;
2253
2254 desc = util_format_description(format);
2255
2256 /* Depth and stencil swizzling is handled separately. */
2257 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
2258 /* Need to check for specific texture formats that don't have
2259 * an "opposite" format we can use. For those formats, we directly
2260 * specify the swizzling, which is the LE swizzling as defined in
2261 * u_format.csv
2262 */
2263 if (do_endian_swap) {
2264 if (format == PIPE_FORMAT_L4A4_UNORM)
2265 word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE);
2266 else if (format == PIPE_FORMAT_B4G4R4A4_UNORM)
2267 word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE);
2268 else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM)
2269 word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE);
2270 else
2271 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2272 } else {
2273 word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
2274 }
2275 }
2276
2277 /* Colorspace (return non-RGB formats directly). */
2278 switch (desc->colorspace) {
2279 /* Depth stencil formats */
2280 case UTIL_FORMAT_COLORSPACE_ZS:
2281 switch (format) {
2282 /* Depth sampler formats. */
2283 case PIPE_FORMAT_Z16_UNORM:
2284 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2285 result = FMT_16;
2286 goto out_word4;
2287 case PIPE_FORMAT_Z24X8_UNORM:
2288 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
2289 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2290 result = FMT_8_24;
2291 goto out_word4;
2292 case PIPE_FORMAT_X8Z24_UNORM:
2293 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2294 if (rscreen->b.chip_class < EVERGREEN)
2295 goto out_unknown;
2296 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2297 result = FMT_24_8;
2298 goto out_word4;
2299 case PIPE_FORMAT_Z32_FLOAT:
2300 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2301 result = FMT_32_FLOAT;
2302 goto out_word4;
2303 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
2304 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2305 result = FMT_X24_8_32_FLOAT;
2306 goto out_word4;
2307 /* Stencil sampler formats. */
2308 case PIPE_FORMAT_S8_UINT:
2309 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2310 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2311 result = FMT_8;
2312 goto out_word4;
2313 case PIPE_FORMAT_X24S8_UINT:
2314 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2315 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2316 result = FMT_8_24;
2317 goto out_word4;
2318 case PIPE_FORMAT_S8X24_UINT:
2319 if (rscreen->b.chip_class < EVERGREEN)
2320 goto out_unknown;
2321 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2322 word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
2323 result = FMT_24_8;
2324 goto out_word4;
2325 case PIPE_FORMAT_X32_S8X24_UINT:
2326 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2327 word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
2328 result = FMT_X24_8_32_FLOAT;
2329 goto out_word4;
2330 default:
2331 goto out_unknown;
2332 }
2333
2334 case UTIL_FORMAT_COLORSPACE_YUV:
2335 yuv_format |= (1 << 30);
2336 switch (format) {
2337 case PIPE_FORMAT_UYVY:
2338 case PIPE_FORMAT_YUYV:
2339 default:
2340 break;
2341 }
2342 goto out_unknown; /* XXX */
2343
2344 case UTIL_FORMAT_COLORSPACE_SRGB:
2345 word4 |= S_038010_FORCE_DEGAMMA(1);
2346 break;
2347
2348 default:
2349 break;
2350 }
2351
2352 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
2353 switch (format) {
2354 case PIPE_FORMAT_RGTC1_SNORM:
2355 case PIPE_FORMAT_LATC1_SNORM:
2356 word4 |= sign_bit[0];
2357 case PIPE_FORMAT_RGTC1_UNORM:
2358 case PIPE_FORMAT_LATC1_UNORM:
2359 result = FMT_BC4;
2360 goto out_word4;
2361 case PIPE_FORMAT_RGTC2_SNORM:
2362 case PIPE_FORMAT_LATC2_SNORM:
2363 word4 |= sign_bit[0] | sign_bit[1];
2364 case PIPE_FORMAT_RGTC2_UNORM:
2365 case PIPE_FORMAT_LATC2_UNORM:
2366 result = FMT_BC5;
2367 goto out_word4;
2368 default:
2369 goto out_unknown;
2370 }
2371 }
2372
2373 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
2374 if (!util_format_s3tc_enabled) {
2375 goto out_unknown;
2376 }
2377
2378 switch (format) {
2379 case PIPE_FORMAT_DXT1_RGB:
2380 case PIPE_FORMAT_DXT1_RGBA:
2381 case PIPE_FORMAT_DXT1_SRGB:
2382 case PIPE_FORMAT_DXT1_SRGBA:
2383 result = FMT_BC1;
2384 is_srgb_valid = TRUE;
2385 goto out_word4;
2386 case PIPE_FORMAT_DXT3_RGBA:
2387 case PIPE_FORMAT_DXT3_SRGBA:
2388 result = FMT_BC2;
2389 is_srgb_valid = TRUE;
2390 goto out_word4;
2391 case PIPE_FORMAT_DXT5_RGBA:
2392 case PIPE_FORMAT_DXT5_SRGBA:
2393 result = FMT_BC3;
2394 is_srgb_valid = TRUE;
2395 goto out_word4;
2396 default:
2397 goto out_unknown;
2398 }
2399 }
2400
2401 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
2402 if (rscreen->b.chip_class < EVERGREEN)
2403 goto out_unknown;
2404
2405 switch (format) {
2406 case PIPE_FORMAT_BPTC_RGBA_UNORM:
2407 case PIPE_FORMAT_BPTC_SRGBA:
2408 result = FMT_BC7;
2409 is_srgb_valid = TRUE;
2410 goto out_word4;
2411 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2412 word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
2413 /* fall through */
2414 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
2415 result = FMT_BC6;
2416 goto out_word4;
2417 default:
2418 goto out_unknown;
2419 }
2420 }
2421
2422 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2423 switch (format) {
2424 case PIPE_FORMAT_R8G8_B8G8_UNORM:
2425 case PIPE_FORMAT_G8R8_B8R8_UNORM:
2426 result = FMT_GB_GR;
2427 goto out_word4;
2428 case PIPE_FORMAT_G8R8_G8B8_UNORM:
2429 case PIPE_FORMAT_R8G8_R8B8_UNORM:
2430 result = FMT_BG_RG;
2431 goto out_word4;
2432 default:
2433 goto out_unknown;
2434 }
2435 }
2436
2437 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
2438 result = FMT_5_9_9_9_SHAREDEXP;
2439 goto out_word4;
2440 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
2441 result = FMT_10_11_11_FLOAT;
2442 goto out_word4;
2443 }
2444
2445
2446 for (i = 0; i < desc->nr_channels; i++) {
2447 if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2448 word4 |= sign_bit[i];
2449 }
2450 }
2451
2452 /* R8G8Bx_SNORM - XXX CxV8U8 */
2453
2454 /* See whether the components are of the same size. */
2455 for (i = 1; i < desc->nr_channels; i++) {
2456 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
2457 }
2458
2459 /* Non-uniform formats. */
2460 if (!uniform) {
2461 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2462 desc->channel[0].pure_integer)
2463 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2464 switch(desc->nr_channels) {
2465 case 3:
2466 if (desc->channel[0].size == 5 &&
2467 desc->channel[1].size == 6 &&
2468 desc->channel[2].size == 5) {
2469 result = FMT_5_6_5;
2470 goto out_word4;
2471 }
2472 goto out_unknown;
2473 case 4:
2474 if (desc->channel[0].size == 5 &&
2475 desc->channel[1].size == 5 &&
2476 desc->channel[2].size == 5 &&
2477 desc->channel[3].size == 1) {
2478 result = FMT_1_5_5_5;
2479 goto out_word4;
2480 }
2481 if (desc->channel[0].size == 10 &&
2482 desc->channel[1].size == 10 &&
2483 desc->channel[2].size == 10 &&
2484 desc->channel[3].size == 2) {
2485 result = FMT_2_10_10_10;
2486 goto out_word4;
2487 }
2488 goto out_unknown;
2489 }
2490 goto out_unknown;
2491 }
2492
2493 /* Find the first non-VOID channel. */
2494 for (i = 0; i < 4; i++) {
2495 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2496 break;
2497 }
2498 }
2499
2500 if (i == 4)
2501 goto out_unknown;
2502
2503 /* uniform formats */
2504 switch (desc->channel[i].type) {
2505 case UTIL_FORMAT_TYPE_UNSIGNED:
2506 case UTIL_FORMAT_TYPE_SIGNED:
2507 #if 0
2508 if (!desc->channel[i].normalized &&
2509 desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
2510 goto out_unknown;
2511 }
2512 #endif
2513 if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
2514 desc->channel[i].pure_integer)
2515 word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
2516
2517 switch (desc->channel[i].size) {
2518 case 4:
2519 switch (desc->nr_channels) {
2520 case 2:
2521 result = FMT_4_4;
2522 goto out_word4;
2523 case 4:
2524 result = FMT_4_4_4_4;
2525 goto out_word4;
2526 }
2527 goto out_unknown;
2528 case 8:
2529 switch (desc->nr_channels) {
2530 case 1:
2531 result = FMT_8;
2532 goto out_word4;
2533 case 2:
2534 result = FMT_8_8;
2535 goto out_word4;
2536 case 4:
2537 result = FMT_8_8_8_8;
2538 is_srgb_valid = TRUE;
2539 goto out_word4;
2540 }
2541 goto out_unknown;
2542 case 16:
2543 switch (desc->nr_channels) {
2544 case 1:
2545 result = FMT_16;
2546 goto out_word4;
2547 case 2:
2548 result = FMT_16_16;
2549 goto out_word4;
2550 case 4:
2551 result = FMT_16_16_16_16;
2552 goto out_word4;
2553 }
2554 goto out_unknown;
2555 case 32:
2556 switch (desc->nr_channels) {
2557 case 1:
2558 result = FMT_32;
2559 goto out_word4;
2560 case 2:
2561 result = FMT_32_32;
2562 goto out_word4;
2563 case 4:
2564 result = FMT_32_32_32_32;
2565 goto out_word4;
2566 }
2567 }
2568 goto out_unknown;
2569
2570 case UTIL_FORMAT_TYPE_FLOAT:
2571 switch (desc->channel[i].size) {
2572 case 16:
2573 switch (desc->nr_channels) {
2574 case 1:
2575 result = FMT_16_FLOAT;
2576 goto out_word4;
2577 case 2:
2578 result = FMT_16_16_FLOAT;
2579 goto out_word4;
2580 case 4:
2581 result = FMT_16_16_16_16_FLOAT;
2582 goto out_word4;
2583 }
2584 goto out_unknown;
2585 case 32:
2586 switch (desc->nr_channels) {
2587 case 1:
2588 result = FMT_32_FLOAT;
2589 goto out_word4;
2590 case 2:
2591 result = FMT_32_32_FLOAT;
2592 goto out_word4;
2593 case 4:
2594 result = FMT_32_32_32_32_FLOAT;
2595 goto out_word4;
2596 }
2597 }
2598 goto out_unknown;
2599 }
2600
2601 out_word4:
2602
2603 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
2604 return ~0;
2605 if (word4_p)
2606 *word4_p = word4;
2607 if (yuv_format_p)
2608 *yuv_format_p = yuv_format;
2609 return result;
2610 out_unknown:
2611 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
2612 return ~0;
2613 }
2614
r600_translate_colorformat(enum chip_class chip,enum pipe_format format,bool do_endian_swap)2615 uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format,
2616 bool do_endian_swap)
2617 {
2618 const struct util_format_description *desc = util_format_description(format);
2619 int channel = util_format_get_first_non_void_channel(format);
2620 bool is_float;
2621
2622 #define HAS_SIZE(x,y,z,w) \
2623 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
2624 desc->channel[2].size == (z) && desc->channel[3].size == (w))
2625
2626 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
2627 return V_0280A0_COLOR_10_11_11_FLOAT;
2628
2629 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
2630 channel == -1)
2631 return ~0U;
2632
2633 is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
2634
2635 switch (desc->nr_channels) {
2636 case 1:
2637 switch (desc->channel[0].size) {
2638 case 8:
2639 return V_0280A0_COLOR_8;
2640 case 16:
2641 if (is_float)
2642 return V_0280A0_COLOR_16_FLOAT;
2643 else
2644 return V_0280A0_COLOR_16;
2645 case 32:
2646 if (is_float)
2647 return V_0280A0_COLOR_32_FLOAT;
2648 else
2649 return V_0280A0_COLOR_32;
2650 }
2651 break;
2652 case 2:
2653 if (desc->channel[0].size == desc->channel[1].size) {
2654 switch (desc->channel[0].size) {
2655 case 4:
2656 if (chip <= R700)
2657 return V_0280A0_COLOR_4_4;
2658 else
2659 return ~0U; /* removed on Evergreen */
2660 case 8:
2661 return V_0280A0_COLOR_8_8;
2662 case 16:
2663 if (is_float)
2664 return V_0280A0_COLOR_16_16_FLOAT;
2665 else
2666 return V_0280A0_COLOR_16_16;
2667 case 32:
2668 if (is_float)
2669 return V_0280A0_COLOR_32_32_FLOAT;
2670 else
2671 return V_0280A0_COLOR_32_32;
2672 }
2673 } else if (HAS_SIZE(8,24,0,0)) {
2674 return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8);
2675 } else if (HAS_SIZE(24,8,0,0)) {
2676 return V_0280A0_COLOR_8_24;
2677 }
2678 break;
2679 case 3:
2680 if (HAS_SIZE(5,6,5,0)) {
2681 return V_0280A0_COLOR_5_6_5;
2682 } else if (HAS_SIZE(32,8,24,0)) {
2683 return V_0280A0_COLOR_X24_8_32_FLOAT;
2684 }
2685 break;
2686 case 4:
2687 if (desc->channel[0].size == desc->channel[1].size &&
2688 desc->channel[0].size == desc->channel[2].size &&
2689 desc->channel[0].size == desc->channel[3].size) {
2690 switch (desc->channel[0].size) {
2691 case 4:
2692 return V_0280A0_COLOR_4_4_4_4;
2693 case 8:
2694 return V_0280A0_COLOR_8_8_8_8;
2695 case 16:
2696 if (is_float)
2697 return V_0280A0_COLOR_16_16_16_16_FLOAT;
2698 else
2699 return V_0280A0_COLOR_16_16_16_16;
2700 case 32:
2701 if (is_float)
2702 return V_0280A0_COLOR_32_32_32_32_FLOAT;
2703 else
2704 return V_0280A0_COLOR_32_32_32_32;
2705 }
2706 } else if (HAS_SIZE(5,5,5,1)) {
2707 return V_0280A0_COLOR_1_5_5_5;
2708 } else if (HAS_SIZE(10,10,10,2)) {
2709 return V_0280A0_COLOR_2_10_10_10;
2710 }
2711 break;
2712 }
2713 return ~0U;
2714 }
2715
r600_colorformat_endian_swap(uint32_t colorformat,bool do_endian_swap)2716 uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap)
2717 {
2718 if (R600_BIG_ENDIAN) {
2719 switch(colorformat) {
2720 /* 8-bit buffers. */
2721 case V_0280A0_COLOR_4_4:
2722 case V_0280A0_COLOR_8:
2723 return ENDIAN_NONE;
2724
2725 /* 16-bit buffers. */
2726 case V_0280A0_COLOR_8_8:
2727 /*
2728 * No need to do endian swaps on array formats,
2729 * as mesa<-->pipe formats conversion take into account
2730 * the endianess
2731 */
2732 return ENDIAN_NONE;
2733
2734 case V_0280A0_COLOR_5_6_5:
2735 case V_0280A0_COLOR_1_5_5_5:
2736 case V_0280A0_COLOR_4_4_4_4:
2737 case V_0280A0_COLOR_16:
2738 return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE);
2739
2740 /* 32-bit buffers. */
2741 case V_0280A0_COLOR_8_8_8_8:
2742 /*
2743 * No need to do endian swaps on array formats,
2744 * as mesa<-->pipe formats conversion take into account
2745 * the endianess
2746 */
2747 return ENDIAN_NONE;
2748
2749 case V_0280A0_COLOR_2_10_10_10:
2750 case V_0280A0_COLOR_8_24:
2751 case V_0280A0_COLOR_24_8:
2752 case V_0280A0_COLOR_32_FLOAT:
2753 return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE);
2754
2755 case V_0280A0_COLOR_16_16_FLOAT:
2756 case V_0280A0_COLOR_16_16:
2757 return ENDIAN_8IN16;
2758
2759 /* 64-bit buffers. */
2760 case V_0280A0_COLOR_16_16_16_16:
2761 case V_0280A0_COLOR_16_16_16_16_FLOAT:
2762 return ENDIAN_8IN16;
2763
2764 case V_0280A0_COLOR_32_32_FLOAT:
2765 case V_0280A0_COLOR_32_32:
2766 case V_0280A0_COLOR_X24_8_32_FLOAT:
2767 return ENDIAN_8IN32;
2768
2769 /* 128-bit buffers. */
2770 case V_0280A0_COLOR_32_32_32_32_FLOAT:
2771 case V_0280A0_COLOR_32_32_32_32:
2772 return ENDIAN_8IN32;
2773 default:
2774 return ENDIAN_NONE; /* Unsupported. */
2775 }
2776 } else {
2777 return ENDIAN_NONE;
2778 }
2779 }
2780
r600_invalidate_buffer(struct pipe_context * ctx,struct pipe_resource * buf)2781 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
2782 {
2783 struct r600_context *rctx = (struct r600_context*)ctx;
2784 struct r600_resource *rbuffer = r600_resource(buf);
2785 unsigned i, shader, mask;
2786 struct r600_pipe_sampler_view *view;
2787
2788 /* Reallocate the buffer in the same pipe_resource. */
2789 r600_alloc_resource(&rctx->screen->b, rbuffer);
2790
2791 /* We changed the buffer, now we need to bind it where the old one was bound. */
2792 /* Vertex buffers. */
2793 mask = rctx->vertex_buffer_state.enabled_mask;
2794 while (mask) {
2795 i = u_bit_scan(&mask);
2796 if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) {
2797 rctx->vertex_buffer_state.dirty_mask |= 1 << i;
2798 r600_vertex_buffers_dirty(rctx);
2799 }
2800 }
2801 /* Streamout buffers. */
2802 for (i = 0; i < rctx->b.streamout.num_targets; i++) {
2803 if (rctx->b.streamout.targets[i] &&
2804 rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
2805 if (rctx->b.streamout.begin_emitted) {
2806 r600_emit_streamout_end(&rctx->b);
2807 }
2808 rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
2809 r600_streamout_buffers_dirty(&rctx->b);
2810 }
2811 }
2812
2813 /* Constant buffers. */
2814 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2815 struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
2816 bool found = false;
2817 uint32_t mask = state->enabled_mask;
2818
2819 while (mask) {
2820 unsigned i = u_bit_scan(&mask);
2821 if (state->cb[i].buffer == &rbuffer->b.b) {
2822 found = true;
2823 state->dirty_mask |= 1 << i;
2824 }
2825 }
2826 if (found) {
2827 r600_constant_buffers_dirty(rctx, state);
2828 }
2829 }
2830
2831 /* Texture buffer objects - update the virtual addresses in descriptors. */
2832 LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) {
2833 if (view->base.texture == &rbuffer->b.b) {
2834 uint64_t offset = view->base.u.buf.offset;
2835 uint64_t va = rbuffer->gpu_address + offset;
2836
2837 view->tex_resource_words[0] = va;
2838 view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
2839 view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
2840 }
2841 }
2842 /* Texture buffer objects - make bindings dirty if needed. */
2843 for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
2844 struct r600_samplerview_state *state = &rctx->samplers[shader].views;
2845 bool found = false;
2846 uint32_t mask = state->enabled_mask;
2847
2848 while (mask) {
2849 unsigned i = u_bit_scan(&mask);
2850 if (state->views[i]->base.texture == &rbuffer->b.b) {
2851 found = true;
2852 state->dirty_mask |= 1 << i;
2853 }
2854 }
2855 if (found) {
2856 r600_sampler_views_dirty(rctx, state);
2857 }
2858 }
2859 }
2860
r600_set_active_query_state(struct pipe_context * ctx,boolean enable)2861 static void r600_set_active_query_state(struct pipe_context *ctx, boolean enable)
2862 {
2863 struct r600_context *rctx = (struct r600_context*)ctx;
2864
2865 /* Pipeline stat & streamout queries. */
2866 if (enable) {
2867 rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
2868 rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
2869 } else {
2870 rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
2871 rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
2872 }
2873
2874 /* Occlusion queries. */
2875 if (rctx->db_misc_state.occlusion_queries_disabled != !enable) {
2876 rctx->db_misc_state.occlusion_queries_disabled = !enable;
2877 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
2878 }
2879 }
2880
r600_set_occlusion_query_state(struct pipe_context * ctx,bool enable)2881 static void r600_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
2882 {
2883 struct r600_context *rctx = (struct r600_context*)ctx;
2884
2885 r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom);
2886 }
2887
r600_need_gfx_cs_space(struct pipe_context * ctx,unsigned num_dw,bool include_draw_vbo)2888 static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
2889 bool include_draw_vbo)
2890 {
2891 r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo);
2892 }
2893
2894 /* keep this at the end of this file, please */
r600_init_common_state_functions(struct r600_context * rctx)2895 void r600_init_common_state_functions(struct r600_context *rctx)
2896 {
2897 rctx->b.b.create_fs_state = r600_create_ps_state;
2898 rctx->b.b.create_vs_state = r600_create_vs_state;
2899 rctx->b.b.create_gs_state = r600_create_gs_state;
2900 rctx->b.b.create_tcs_state = r600_create_tcs_state;
2901 rctx->b.b.create_tes_state = r600_create_tes_state;
2902 rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
2903 rctx->b.b.bind_blend_state = r600_bind_blend_state;
2904 rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
2905 rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
2906 rctx->b.b.bind_fs_state = r600_bind_ps_state;
2907 rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
2908 rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
2909 rctx->b.b.bind_vs_state = r600_bind_vs_state;
2910 rctx->b.b.bind_gs_state = r600_bind_gs_state;
2911 rctx->b.b.bind_tcs_state = r600_bind_tcs_state;
2912 rctx->b.b.bind_tes_state = r600_bind_tes_state;
2913 rctx->b.b.delete_blend_state = r600_delete_blend_state;
2914 rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
2915 rctx->b.b.delete_fs_state = r600_delete_ps_state;
2916 rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
2917 rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
2918 rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
2919 rctx->b.b.delete_vs_state = r600_delete_vs_state;
2920 rctx->b.b.delete_gs_state = r600_delete_gs_state;
2921 rctx->b.b.delete_tcs_state = r600_delete_tcs_state;
2922 rctx->b.b.delete_tes_state = r600_delete_tes_state;
2923 rctx->b.b.set_blend_color = r600_set_blend_color;
2924 rctx->b.b.set_clip_state = r600_set_clip_state;
2925 rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
2926 rctx->b.b.set_sample_mask = r600_set_sample_mask;
2927 rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
2928 rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
2929 rctx->b.b.set_index_buffer = r600_set_index_buffer;
2930 rctx->b.b.set_sampler_views = r600_set_sampler_views;
2931 rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
2932 rctx->b.b.texture_barrier = r600_texture_barrier;
2933 rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
2934 rctx->b.b.set_active_query_state = r600_set_active_query_state;
2935 rctx->b.b.draw_vbo = r600_draw_vbo;
2936 rctx->b.invalidate_buffer = r600_invalidate_buffer;
2937 rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state;
2938 rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
2939 }
2940