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1 /**************************************************************************
2  *
3  * Copyright 2003 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "i915_surface.h"
29 #include "i915_resource.h"
30 #include "i915_state.h"
31 #include "i915_blit.h"
32 #include "i915_reg.h"
33 #include "i915_screen.h"
34 #include "pipe/p_defines.h"
35 #include "util/u_inlines.h"
36 #include "util/u_math.h"
37 #include "util/u_format.h"
38 #include "util/u_memory.h"
39 #include "util/u_pack_color.h"
40 #include "util/u_surface.h"
41 
42 static struct pipe_surface *
43 i915_create_surface_custom(struct pipe_context *ctx,
44                            struct pipe_resource *pt,
45                            const struct pipe_surface *surf_tmpl,
46                            unsigned width0,
47                            unsigned height0);
48 /*
49  * surface functions using the render engine
50  */
51 
52 static void
i915_util_blitter_save_states(struct i915_context * i915)53 i915_util_blitter_save_states(struct i915_context *i915)
54 {
55    util_blitter_save_blend(i915->blitter, (void *)i915->blend);
56    util_blitter_save_depth_stencil_alpha(i915->blitter, (void *)i915->depth_stencil);
57    util_blitter_save_stencil_ref(i915->blitter, &i915->stencil_ref);
58    util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer);
59    util_blitter_save_fragment_shader(i915->blitter, i915->fs);
60    util_blitter_save_vertex_shader(i915->blitter, i915->vs);
61    util_blitter_save_viewport(i915->blitter, &i915->viewport);
62    util_blitter_save_scissor(i915->blitter, &i915->scissor);
63    util_blitter_save_vertex_elements(i915->blitter, i915->velems);
64    util_blitter_save_vertex_buffer_slot(i915->blitter,
65                                     i915->vertex_buffers);
66 
67    util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer);
68 
69    util_blitter_save_fragment_sampler_states(i915->blitter,
70                                              i915->num_samplers,
71                                              (void**)i915->fragment_sampler);
72    util_blitter_save_fragment_sampler_views(i915->blitter,
73                                             i915->num_fragment_sampler_views,
74                                             i915->fragment_sampler_views);
75 }
76 
77 static void
i915_surface_copy_render(struct pipe_context * pipe,struct pipe_resource * dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)78 i915_surface_copy_render(struct pipe_context *pipe,
79                          struct pipe_resource *dst, unsigned dst_level,
80                          unsigned dstx, unsigned dsty, unsigned dstz,
81                          struct pipe_resource *src, unsigned src_level,
82                          const struct pipe_box *src_box)
83 {
84    struct i915_context *i915 = i915_context(pipe);
85    unsigned src_width0 = src->width0;
86    unsigned src_height0 = src->height0;
87    unsigned dst_width0 = dst->width0;
88    unsigned dst_height0 = dst->height0;
89    struct pipe_box dstbox;
90    struct pipe_sampler_view src_templ, *src_view;
91    struct pipe_surface dst_templ, *dst_view;
92    const struct util_format_description *desc;
93 
94    /* Fallback for buffers. */
95    if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER)
96       goto fallback;
97 
98    /* Fallback for depth&stencil. XXX: see if we can use a proxy format */
99    desc = util_format_description(src->format);
100    if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
101       goto fallback;
102 
103    desc = util_format_description(dst->format);
104    if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
105       goto fallback;
106 
107    util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
108    util_blitter_default_src_texture(&src_templ, src, src_level);
109 
110    if (!util_blitter_is_copy_supported(i915->blitter, dst, src))
111       goto fallback;
112 
113    i915_util_blitter_save_states(i915);
114 
115    dst_view = i915_create_surface_custom(pipe, dst, &dst_templ, dst_width0, dst_height0);
116    src_view = i915_create_sampler_view_custom(pipe, src, &src_templ, src_width0, src_height0);
117 
118    u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height),
119             abs(src_box->depth), &dstbox);
120 
121    util_blitter_blit_generic(i915->blitter, dst_view, &dstbox,
122                              src_view, src_box, src_width0, src_height0,
123                              PIPE_MASK_RGBAZS, PIPE_TEX_FILTER_NEAREST, NULL,
124                              FALSE);
125    return;
126 
127 fallback:
128    util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
129                              src, src_level, src_box);
130 }
131 
132 static void
i915_clear_render_target_render(struct pipe_context * pipe,struct pipe_surface * dst,const union pipe_color_union * color,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)133 i915_clear_render_target_render(struct pipe_context *pipe,
134                                 struct pipe_surface *dst,
135                                 const union pipe_color_union *color,
136                                 unsigned dstx, unsigned dsty,
137                                 unsigned width, unsigned height,
138                                 bool render_condition_enabled)
139 {
140    struct i915_context *i915 = i915_context(pipe);
141    struct pipe_framebuffer_state fb_state;
142 
143    util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer);
144 
145    fb_state.width = dst->width;
146    fb_state.height = dst->height;
147    fb_state.nr_cbufs = 1;
148    fb_state.cbufs[0] = dst;
149    fb_state.zsbuf = NULL;
150    pipe->set_framebuffer_state(pipe, &fb_state);
151 
152    if (i915->dirty)
153       i915_update_derived(i915);
154 
155    i915_clear_emit(pipe, PIPE_CLEAR_COLOR, color, 0.0, 0x0,
156                    dstx, dsty, width, height);
157 
158    pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state);
159    util_unreference_framebuffer_state(&i915->blitter->saved_fb_state);
160    i915->blitter->saved_fb_state.nr_cbufs = ~0;
161 }
162 
163 static void
i915_clear_depth_stencil_render(struct pipe_context * pipe,struct pipe_surface * dst,unsigned clear_flags,double depth,unsigned stencil,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)164 i915_clear_depth_stencil_render(struct pipe_context *pipe,
165                                 struct pipe_surface *dst,
166                                 unsigned clear_flags,
167                                 double depth,
168                                 unsigned stencil,
169                                 unsigned dstx, unsigned dsty,
170                                 unsigned width, unsigned height,
171                                 bool render_condition_enabled)
172 {
173    struct i915_context *i915 = i915_context(pipe);
174    struct pipe_framebuffer_state fb_state;
175 
176    util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer);
177 
178    fb_state.width = dst->width;
179    fb_state.height = dst->height;
180    fb_state.nr_cbufs = 0;
181    fb_state.zsbuf = dst;
182    pipe->set_framebuffer_state(pipe, &fb_state);
183 
184    if (i915->dirty)
185       i915_update_derived(i915);
186 
187    i915_clear_emit(pipe, clear_flags & PIPE_CLEAR_DEPTHSTENCIL,
188                    NULL, depth, stencil,
189                    dstx, dsty, width, height);
190 
191    pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state);
192    util_unreference_framebuffer_state(&i915->blitter->saved_fb_state);
193    i915->blitter->saved_fb_state.nr_cbufs = ~0;
194 }
195 
196 /*
197  * surface functions using the blitter
198  */
199 
200 /* Assumes all values are within bounds -- no checking at this level -
201  * do it higher up if required.
202  */
203 static void
i915_surface_copy_blitter(struct pipe_context * pipe,struct pipe_resource * dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)204 i915_surface_copy_blitter(struct pipe_context *pipe,
205                           struct pipe_resource *dst, unsigned dst_level,
206                           unsigned dstx, unsigned dsty, unsigned dstz,
207                           struct pipe_resource *src, unsigned src_level,
208                           const struct pipe_box *src_box)
209 {
210    struct i915_texture *dst_tex = i915_texture(dst);
211    struct i915_texture *src_tex = i915_texture(src);
212    struct pipe_resource *dpt = &dst_tex->b.b;
213    struct pipe_resource *spt = &src_tex->b.b;
214    unsigned dst_offset, src_offset;  /* in bytes */
215 
216    /* Fallback for buffers. */
217    if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
218       util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz,
219                                 src, src_level, src_box);
220       return;
221    }
222 
223    /* XXX cannot copy 3d regions at this time */
224    assert(src_box->depth == 1);
225    if (dst->target != PIPE_TEXTURE_CUBE &&
226        dst->target != PIPE_TEXTURE_3D)
227       assert(dstz == 0);
228    dst_offset = i915_texture_offset(dst_tex, dst_level, dstz);
229 
230    if (src->target != PIPE_TEXTURE_CUBE &&
231        src->target != PIPE_TEXTURE_3D)
232       assert(src_box->z == 0);
233    src_offset = i915_texture_offset(src_tex, src_level, src_box->z);
234 
235    assert( util_format_get_blocksize(dpt->format) == util_format_get_blocksize(spt->format) );
236    assert( util_format_get_blockwidth(dpt->format) == util_format_get_blockwidth(spt->format) );
237    assert( util_format_get_blockheight(dpt->format) == util_format_get_blockheight(spt->format) );
238    assert( util_format_get_blockwidth(dpt->format) == 1 );
239    assert( util_format_get_blockheight(dpt->format) == 1 );
240 
241    i915_copy_blit( i915_context(pipe),
242                    util_format_get_blocksize(dpt->format),
243                    (unsigned short) src_tex->stride, src_tex->buffer, src_offset,
244                    (unsigned short) dst_tex->stride, dst_tex->buffer, dst_offset,
245                    (short) src_box->x, (short) src_box->y, (short) dstx, (short) dsty,
246                    (short) src_box->width, (short) src_box->height );
247 }
248 
249 static void
i915_blit(struct pipe_context * pipe,const struct pipe_blit_info * blit_info)250 i915_blit(struct pipe_context *pipe, const struct pipe_blit_info *blit_info)
251 {
252    struct i915_context *i915 = i915_context(pipe);
253    struct pipe_blit_info info = *blit_info;
254 
255    if (util_try_blit_via_copy_region(pipe, &info)) {
256       return; /* done */
257    }
258 
259    if (info.mask & PIPE_MASK_S) {
260       debug_printf("i915: cannot blit stencil, skipping\n");
261       info.mask &= ~PIPE_MASK_S;
262    }
263 
264    if (!util_blitter_is_blit_supported(i915->blitter, &info)) {
265       debug_printf("i915: blit unsupported %s -> %s\n",
266                    util_format_short_name(info.src.resource->format),
267                    util_format_short_name(info.dst.resource->format));
268       return;
269    }
270 
271    i915_util_blitter_save_states(i915);
272 
273    util_blitter_blit(i915->blitter, &info);
274 }
275 
276 static void
i915_flush_resource(struct pipe_context * ctx,struct pipe_resource * resource)277 i915_flush_resource(struct pipe_context *ctx, struct pipe_resource *resource)
278 {
279 }
280 
281 static void
i915_clear_render_target_blitter(struct pipe_context * pipe,struct pipe_surface * dst,const union pipe_color_union * color,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)282 i915_clear_render_target_blitter(struct pipe_context *pipe,
283                                  struct pipe_surface *dst,
284                                  const union pipe_color_union *color,
285                                  unsigned dstx, unsigned dsty,
286                                  unsigned width, unsigned height,
287                                  bool render_condition_enabled)
288 {
289    struct i915_texture *tex = i915_texture(dst->texture);
290    struct pipe_resource *pt = &tex->b.b;
291    union util_color uc;
292    unsigned offset = i915_texture_offset(tex, dst->u.tex.level, dst->u.tex.first_layer);
293 
294    assert(util_format_get_blockwidth(pt->format) == 1);
295    assert(util_format_get_blockheight(pt->format) == 1);
296 
297    util_pack_color(color->f, dst->format, &uc);
298    i915_fill_blit( i915_context(pipe),
299                    util_format_get_blocksize(pt->format),
300                    XY_COLOR_BLT_WRITE_ALPHA | XY_COLOR_BLT_WRITE_RGB,
301                    (unsigned short) tex->stride,
302                    tex->buffer, offset,
303                    (short) dstx, (short) dsty,
304                    (short) width, (short) height,
305                    uc.ui[0] );
306 }
307 
308 static void
i915_clear_depth_stencil_blitter(struct pipe_context * pipe,struct pipe_surface * dst,unsigned clear_flags,double depth,unsigned stencil,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)309 i915_clear_depth_stencil_blitter(struct pipe_context *pipe,
310                                  struct pipe_surface *dst,
311                                  unsigned clear_flags,
312                                  double depth,
313                                  unsigned stencil,
314                                  unsigned dstx, unsigned dsty,
315                                  unsigned width, unsigned height,
316                                  bool render_condition_enabled)
317 {
318    struct i915_texture *tex = i915_texture(dst->texture);
319    struct pipe_resource *pt = &tex->b.b;
320    unsigned packedds;
321    unsigned mask = 0;
322    unsigned offset = i915_texture_offset(tex, dst->u.tex.level, dst->u.tex.first_layer);
323 
324    assert(util_format_get_blockwidth(pt->format) == 1);
325    assert(util_format_get_blockheight(pt->format) == 1);
326 
327    packedds = util_pack_z_stencil(dst->format, depth, stencil);
328 
329    if (clear_flags & PIPE_CLEAR_DEPTH)
330       mask |= XY_COLOR_BLT_WRITE_RGB;
331    /* XXX presumably this does read-modify-write
332       (otherwise this won't work anyway). Hence will only want to
333       do it if really have stencil and it isn't cleared */
334    if ((clear_flags & PIPE_CLEAR_STENCIL) ||
335        (dst->format != PIPE_FORMAT_Z24_UNORM_S8_UINT))
336       mask |= XY_COLOR_BLT_WRITE_ALPHA;
337 
338    i915_fill_blit( i915_context(pipe),
339                    util_format_get_blocksize(pt->format),
340                    mask,
341                    (unsigned short) tex->stride,
342                    tex->buffer, offset,
343                    (short) dstx, (short) dsty,
344                    (short) width, (short) height,
345                    packedds );
346 }
347 
348 /*
349  * Screen surface functions
350  */
351 
352 
353 static struct pipe_surface *
i915_create_surface_custom(struct pipe_context * ctx,struct pipe_resource * pt,const struct pipe_surface * surf_tmpl,unsigned width0,unsigned height0)354 i915_create_surface_custom(struct pipe_context *ctx,
355                            struct pipe_resource *pt,
356                            const struct pipe_surface *surf_tmpl,
357                            unsigned width0,
358                            unsigned height0)
359 {
360    struct pipe_surface *ps;
361 
362    assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
363    if (pt->target != PIPE_TEXTURE_CUBE &&
364        pt->target != PIPE_TEXTURE_3D)
365       assert(surf_tmpl->u.tex.first_layer == 0);
366 
367    ps = CALLOC_STRUCT(pipe_surface);
368    if (ps) {
369       /* could subclass pipe_surface and store offset as it used to do */
370       pipe_reference_init(&ps->reference, 1);
371       pipe_resource_reference(&ps->texture, pt);
372       ps->format = surf_tmpl->format;
373       ps->width = u_minify(width0, surf_tmpl->u.tex.level);
374       ps->height = u_minify(height0, surf_tmpl->u.tex.level);
375       ps->u.tex.level = surf_tmpl->u.tex.level;
376       ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
377       ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
378       ps->context = ctx;
379    }
380    return ps;
381 }
382 
383 static struct pipe_surface *
i915_create_surface(struct pipe_context * ctx,struct pipe_resource * pt,const struct pipe_surface * surf_tmpl)384 i915_create_surface(struct pipe_context *ctx,
385                     struct pipe_resource *pt,
386                     const struct pipe_surface *surf_tmpl)
387 {
388    return i915_create_surface_custom(ctx, pt, surf_tmpl,
389                                      pt->width0, pt->height0);
390 }
391 
392 static void
i915_surface_destroy(struct pipe_context * ctx,struct pipe_surface * surf)393 i915_surface_destroy(struct pipe_context *ctx,
394                      struct pipe_surface *surf)
395 {
396    pipe_resource_reference(&surf->texture, NULL);
397    FREE(surf);
398 }
399 
400 
401 void
i915_init_surface_functions(struct i915_context * i915)402 i915_init_surface_functions(struct i915_context *i915)
403 {
404    if (i915_screen(i915->base.screen)->debug.use_blitter) {
405       i915->base.resource_copy_region = i915_surface_copy_blitter;
406       i915->base.clear_render_target = i915_clear_render_target_blitter;
407       i915->base.clear_depth_stencil = i915_clear_depth_stencil_blitter;
408    } else {
409       i915->base.resource_copy_region = i915_surface_copy_render;
410       i915->base.clear_render_target = i915_clear_render_target_render;
411       i915->base.clear_depth_stencil = i915_clear_depth_stencil_render;
412    }
413    i915->base.blit = i915_blit;
414    i915->base.flush_resource = i915_flush_resource;
415    i915->base.create_surface = i915_create_surface;
416    i915->base.surface_destroy = i915_surface_destroy;
417 }
418