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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 2012-2013 LunarG, Inc.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22  * DEALINGS IN THE SOFTWARE.
23  *
24  * Authors:
25  *    Chia-I Wu <olv@lunarg.com>
26  */
27 
28 #include "ilo_debug.h"
29 
30 static const struct debug_named_value ilo_debug_flags[] = {
31    { "batch",     ILO_DEBUG_BATCH,    "Dump batch/dynamic/surface/instruction buffers" },
32    { "vs",        ILO_DEBUG_VS,       "Dump vertex shaders" },
33    { "gs",        ILO_DEBUG_GS,       "Dump geometry shaders" },
34    { "fs",        ILO_DEBUG_FS,       "Dump fragment shaders" },
35    { "cs",        ILO_DEBUG_CS,       "Dump compute shaders" },
36    { "draw",      ILO_DEBUG_DRAW,     "Show draw information" },
37    { "submit",    ILO_DEBUG_SUBMIT,   "Show batch buffer submissions" },
38    { "hang",      ILO_DEBUG_HANG,     "Detect GPU hangs" },
39    { "nohw",      ILO_DEBUG_NOHW,     "Do not send commands to HW" },
40    { "nocache",   ILO_DEBUG_NOCACHE,  "Always invalidate HW caches" },
41    { "nohiz",     ILO_DEBUG_NOHIZ,    "Disable HiZ" },
42    DEBUG_NAMED_VALUE_END
43 };
44 
45 int ilo_debug;
46 
47 void
ilo_debug_init(const char * name)48 ilo_debug_init(const char *name)
49 {
50    ilo_debug = debug_get_flags_option(name, ilo_debug_flags, 0);
51 }
52