1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2012-2013 LunarG, Inc.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22 * DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Chia-I Wu <olv@lunarg.com>
26 */
27
28 #include "ilo_debug.h"
29
30 static const struct debug_named_value ilo_debug_flags[] = {
31 { "batch", ILO_DEBUG_BATCH, "Dump batch/dynamic/surface/instruction buffers" },
32 { "vs", ILO_DEBUG_VS, "Dump vertex shaders" },
33 { "gs", ILO_DEBUG_GS, "Dump geometry shaders" },
34 { "fs", ILO_DEBUG_FS, "Dump fragment shaders" },
35 { "cs", ILO_DEBUG_CS, "Dump compute shaders" },
36 { "draw", ILO_DEBUG_DRAW, "Show draw information" },
37 { "submit", ILO_DEBUG_SUBMIT, "Show batch buffer submissions" },
38 { "hang", ILO_DEBUG_HANG, "Detect GPU hangs" },
39 { "nohw", ILO_DEBUG_NOHW, "Do not send commands to HW" },
40 { "nocache", ILO_DEBUG_NOCACHE, "Always invalidate HW caches" },
41 { "nohiz", ILO_DEBUG_NOHIZ, "Disable HiZ" },
42 DEBUG_NAMED_VALUE_END
43 };
44
45 int ilo_debug;
46
47 void
ilo_debug_init(const char * name)48 ilo_debug_init(const char *name)
49 {
50 ilo_debug = debug_get_flags_option(name, ilo_debug_flags, 0);
51 }
52