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1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrMemoryPool_DEFINED
9 #define GrMemoryPool_DEFINED
10 
11 #include "GrTypes.h"
12 #ifdef SK_DEBUG
13 #include "SkTHash.h"
14 #endif
15 
16 /**
17  * Allocates memory in blocks and parcels out space in the blocks for allocation
18  * requests. It is optimized for allocate / release speed over memory
19  * efficiency. The interface is designed to be used to implement operator new
20  * and delete overrides. All allocations are expected to be released before the
21  * pool's destructor is called. Allocations will be 8-byte aligned.
22  */
23 class GrMemoryPool {
24 public:
25     /**
26      * Prealloc size is the amount of space to allocate at pool creation
27      * time and keep around until pool destruction. The min alloc size is
28      * the smallest allowed size of additional allocations. Both sizes are
29      * adjusted to ensure that:
30      *   1. they are are 8-byte aligned
31      *   2. minAllocSize >= kSmallestMinAllocSize
32      *   3. preallocSize >= minAllocSize
33      *
34      * Both sizes is what the pool will end up allocating from the system, and
35      * portions of the allocated memory is used for internal bookkeeping.
36      */
37     GrMemoryPool(size_t preallocSize, size_t minAllocSize);
38 
39     ~GrMemoryPool();
40 
41     /**
42      * Allocates memory. The memory must be freed with release().
43      */
44     void* allocate(size_t size);
45 
46     /**
47      * p must have been returned by allocate()
48      */
49     void release(void* p);
50 
51     /**
52      * Returns true if there are no unreleased allocations.
53      */
isEmpty()54     bool isEmpty() const { return fTail == fHead && !fHead->fLiveCount; }
55 
56     /**
57      * Returns the total allocated size of the GrMemoryPool minus any preallocated amount
58      */
size()59     size_t size() const { return fSize; }
60 
61     /**
62      * Returns the preallocated size of the GrMemoryPool
63      */
preallocSize()64     size_t preallocSize() const { return fHead->fSize; }
65 
66     /**
67      * Minimum value of minAllocSize constructor argument.
68      */
69     constexpr static size_t kSmallestMinAllocSize = 1 << 10;
70 
71 private:
72     struct BlockHeader;
73 
74     static BlockHeader* CreateBlock(size_t size);
75 
76     static void DeleteBlock(BlockHeader* block);
77 
78     void validate();
79 
80     struct BlockHeader {
81 #ifdef SK_DEBUG
82         uint32_t     fBlockSentinal;  ///< known value to check for bad back pointers to blocks
83 #endif
84         BlockHeader* fNext;      ///< doubly-linked list of blocks.
85         BlockHeader* fPrev;
86         int          fLiveCount; ///< number of outstanding allocations in the
87                                  ///< block.
88         intptr_t     fCurrPtr;   ///< ptr to the start of blocks free space.
89         intptr_t     fPrevPtr;   ///< ptr to the last allocation made
90         size_t       fFreeSize;  ///< amount of free space left in the block.
91         size_t       fSize;      ///< total allocated size of the block
92     };
93 
94     static const uint32_t kAssignedMarker = 0xCDCDCDCD;
95     static const uint32_t kFreedMarker    = 0xEFEFEFEF;
96 
97     struct AllocHeader {
98 #ifdef SK_DEBUG
99         uint32_t fSentinal;      ///< known value to check for memory stomping (e.g., (CD)*)
100         int32_t fID;             ///< ID that can be used to track down leaks by clients.
101 #endif
102         BlockHeader* fHeader;    ///< pointer back to the block header in which an alloc resides
103     };
104 
105     size_t                            fSize;
106     size_t                            fMinAllocSize;
107     BlockHeader*                      fHead;
108     BlockHeader*                      fTail;
109 #ifdef SK_DEBUG
110     int                               fAllocationCnt;
111     int                               fAllocBlockCnt;
112     SkTHashSet<int32_t>               fAllocatedIDs;
113 #endif
114 
115 protected:
116     enum {
117         // We assume this alignment is good enough for everybody.
118         kAlignment    = 8,
119         kHeaderSize   = GR_CT_ALIGN_UP(sizeof(BlockHeader), kAlignment),
120         kPerAllocPad  = GR_CT_ALIGN_UP(sizeof(AllocHeader), kAlignment),
121     };
122 };
123 
124 /**
125  * Variant of GrMemoryPool that can only allocate objects of a single type. It is
126  * not as flexible as GrMemoryPool, but it has more convenient allocate() method,
127  * and more importantly, it guarantees number of objects that are preallocated at
128  * construction or when adding a new memory block. I.e.
129  *
130  * GrMemoryPool pool(3 * sizeof(T), 1000 * sizeof(T));
131  * pool.allocate(sizeof(T));
132  * pool.allocate(sizeof(T));
133  * pool.allocate(sizeof(T));
134  *
135  * will preallocate 3 * sizeof(T) bytes and use some of those bytes for internal
136  * structures. Because of that, last allocate() call will end up allocating a new
137  * block of 1000 * sizeof(T) bytes. In contrast,
138  *
139  * GrObjectMemoryPool<T> pool(3, 1000);
140  * pool.allocate();
141  * pool.allocate();
142  * pool.allocate();
143  *
144  * guarantees to preallocate enough memory for 3 objects of sizeof(T), so last
145  * allocate() will use preallocated memory and won't cause allocation of a new block.
146  *
147  * Same thing is true for the second (minAlloc) ctor argument: this class guarantees
148  * that a newly added block will have enough space for 1000 objects of sizeof(T), while
149  * GrMemoryPool does not.
150  */
151 template <class T>
152 class GrObjectMemoryPool: public GrMemoryPool {
153 public:
154     /**
155      * Preallocates memory for preallocCount objects, and sets new block size to be
156      * enough to hold minAllocCount objects.
157      */
GrObjectMemoryPool(size_t preallocCount,size_t minAllocCount)158     GrObjectMemoryPool(size_t preallocCount, size_t minAllocCount)
159         : GrMemoryPool(CountToSize(preallocCount),
160                        CountToSize(SkTMax(minAllocCount, kSmallestMinAllocCount))) {
161     }
162 
163     /**
164      * Allocates memory for an object, but doesn't construct or otherwise initialize it.
165      * The memory must be freed with release().
166      */
allocate()167     T* allocate() { return static_cast<T*>(GrMemoryPool::allocate(sizeof(T))); }
168 
169 private:
170     constexpr static size_t kTotalObjectSize =
171         kPerAllocPad + GR_CT_ALIGN_UP(sizeof(T), kAlignment);
172 
CountToSize(size_t count)173     constexpr static size_t CountToSize(size_t count) {
174         return kHeaderSize + count * kTotalObjectSize;
175     }
176 
177 public:
178     /**
179      * Minimum value of minAllocCount constructor argument.
180      */
181     constexpr static size_t kSmallestMinAllocCount =
182         (GrMemoryPool::kSmallestMinAllocSize - kHeaderSize + kTotalObjectSize - 1) /
183             kTotalObjectSize;
184 };
185 
186 template <class T>
187 constexpr size_t GrObjectMemoryPool<T>::kSmallestMinAllocCount;
188 
189 #endif
190