Home
last modified time | relevance | path

Searched defs:layerRange (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fTextureFilteringTests.cpp141 tcu::Vec2 layerRange; member
/external/deqp/framework/common/
DtcuTexLookupVerifier.cpp1770 …const IVec2 layerRange = computeLayerRange(texture.getNumLayers(), prec.coordBits.y(), coord.y()… in isLookupResultValid() local
1840 …const IVec2 layerRange = computeLayerRange(texture.getNumLayers(), prec.coordBits.z(), coord.z()… in isLookupResultValid() local
2015 const IVec2 layerRange = computeLayerRange(texture.getNumLayers(), coordBits.w(), coord.w()); in isLookupResultValid() local
2430 const IVec2 layerRange = computeLayerRange(texture.getNumLayers(), prec.coordBits.z(), coord.z()); in is2DArrayGatherOffsetsResultValid() local
/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktTextureFilteringTests.cpp505 tcu::Vec2 layerRange; member
/external/deqp/modules/gles3/functional/
Des3fTextureFilteringTests.cpp685 tcu::Vec2 layerRange; member
/external/deqp/framework/opengl/
DgluTextureTestUtil.cpp1164 …CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2& layerRange) in computeQuadTexCoordCubeArray()