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Searched defs:levelH (Results 1 – 5 of 5) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fTextureSpecificationTests.cpp489 int levelH = de::max(1, m_height >> levelNdx); in verifyTex2D() local
527 int levelH = de::max(1, m_height >> levelNdx); in verifyTexCube() local
639 int levelH = de::max(1, m_height >> ndx); in createTexture() local
683 int levelH = de::max(1, m_height >> ndx); in createTexture() local
737 int levelH = de::max(1, m_height >> levelNdx); in createTexture() local
792 int levelH = de::max(1, m_height >> levelNdx); in createTexture() local
840 int levelH = de::max(1, m_height >> ndx); in createTexture() local
887 int levelH = de::max(1, m_height >> ndx); in createTexture() local
934 int levelH = de::max(1, m_height >> ndx); in createTexture() local
948 int levelH = de::max(1, m_height >> ndx); in createTexture() local
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Des2fTextureCompletenessTests.cpp287 …int levelH = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.y() : de::max(1, m_size.y() >> l… in createTexture() local
356 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
412 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
515 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
624 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
694 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
763 int levelH = (levelNdx == m_invalidLevelNdx) ? m_size.y() : de::max(1, m_size.y() >> levelNdx); in createTexture() local
876 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
/external/deqp/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp304 int levelH = de::max(1, m_height >> levelNdx); in verifyTexture() local
495 int levelH = de::max(1, m_height >> levelNdx); in verifyTexture() local
589 int levelH = de::max(1, m_height >> levelNdx); in verifyTexture() local
671 int levelH = de::max(1, m_height >> ndx); in createTexture() local
771 int levelH = de::max(1, m_height >> ndx); in createTexture() local
810 int levelH = de::max(1, m_height >> ndx); in createTexture() local
869 int levelH = de::max(1, m_height >> levelNdx); in createTexture() local
986 int levelH = de::max(1, m_height >> ndx); in createTexture() local
1228 int levelH = de::max(1, m_height >> ndx); in createTexture() local
1242 int levelH = de::max(1, m_height >> ndx); in createTexture() local
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/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp1683 int levelH = de::max(1, height >> level); in texStorage2D() local
1701 int levelH = de::max(1, height >> level); in texStorage2D() local
1739 int levelH = de::max(1, height >> level); in texStorage3D() local
1759 int levelH = de::max(1, height >> level); in texStorage3D() local
1781 int levelH = de::max(1, height >> level); in texStorage3D() local
4969 const int levelH = getMipLevelSize(height, levelNdx); in isComplete() local
/external/deqp/modules/gles31/functional/
Des31fShaderFramebufferFetchTests.cpp1169 int levelH = de::max(1, VIEWPORT_HEIGHT >> level); in create2DTextureArrayMipMaps() local