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Searched defs:lightType (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/performance/
Des3pShaderCompilationCases.cpp757 static string lightVertexTemplate (int numLights, bool isVertexCase, LightType lightType) in lightVertexTemplate()
904 static string lightFragmentTemplate (int numLights, bool isVertexCase, LightType lightType) in lightFragmentTemplate()
1065 …ormSpec> lightShaderUniforms (const string& nameSpecialization, int numLights, LightType lightType) in lightShaderUniforms()
2166 …l avoidCache, bool addWhitespaceAndComments, bool isVertexCase, int numLights, LightType lightType) in ShaderCompilerLightCase()
2675 …, int caseID, InvalidityType invalidityType, bool isVertexCase, int numLights, LightType lightType) in InvalidShaderCompilerLightCase()
2853 for (int lightType = 0; lightType < (int)LIGHT_LAST; lightType++) in addShaderCompilationPerformanceCases() local
/external/deqp/modules/gles2/performance/
Des2pShaderCompilationCases.cpp757 static string lightVertexTemplate (int numLights, bool isVertexCase, LightType lightType) in lightVertexTemplate()
903 static string lightFragmentTemplate (int numLights, bool isVertexCase, LightType lightType) in lightFragmentTemplate()
1060 …ormSpec> lightShaderUniforms (const string& nameSpecialization, int numLights, LightType lightType) in lightShaderUniforms()
2146 …l avoidCache, bool addWhitespaceAndComments, bool isVertexCase, int numLights, LightType lightType) in ShaderCompilerLightCase()
2655 …, int caseID, InvalidityType invalidityType, bool isVertexCase, int numLights, LightType lightType) in InvalidShaderCompilerLightCase()
2833 for (int lightType = 0; lightType < (int)LIGHT_LAST; lightType++) in addShaderCompilationPerformanceCases() local