Searched defs:lights (Results 1 – 4 of 4) sorted by relevance
50 sk_sp<SkLights> lights) in SkLightingShaderImpl()118 sk_sp<SkLights> lights) { in Make()238 LightingFP(sk_sp<GrFragmentProcessor> normalFP, sk_sp<SkLights> lights) in LightingFP()420 sk_sp<SkLights> lights = SkLights::MakeFromBuffer(buf); in CreateProc() local476 sk_sp<SkLights> lights) { in Make()
66 sk_sp<SkLights> lights(create_lights(fLightAngle, fColorFactor)); in onDrawContent() local
107 bool useTranslucentPaint, bool useTranslucentShader, sk_sp<SkLights> lights) { in drawRect()
303 lights : [], property in Flog.RayTracer.Scene