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1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "lp_context.h"
29 #include "lp_state.h"
30 #include "lp_texture.h"
31 #include "lp_debug.h"
32 
33 #include "pipe/p_defines.h"
34 #include "util/u_memory.h"
35 #include "util/u_inlines.h"
36 #include "draw/draw_context.h"
37 #include "tgsi/tgsi_dump.h"
38 #include "tgsi/tgsi_scan.h"
39 #include "tgsi/tgsi_parse.h"
40 
41 
42 static void *
llvmpipe_create_gs_state(struct pipe_context * pipe,const struct pipe_shader_state * templ)43 llvmpipe_create_gs_state(struct pipe_context *pipe,
44                          const struct pipe_shader_state *templ)
45 {
46    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
47    struct lp_geometry_shader *state;
48 
49    state = CALLOC_STRUCT(lp_geometry_shader);
50    if (!state)
51       goto no_state;
52 
53    /* debug */
54    if (LP_DEBUG & DEBUG_TGSI) {
55       debug_printf("llvmpipe: Create geometry shader %p:\n", (void *)state);
56       tgsi_dump(templ->tokens, 0);
57    }
58 
59    /* copy stream output info */
60    state->no_tokens = !templ->tokens;
61    memcpy(&state->stream_output, &templ->stream_output, sizeof state->stream_output);
62 
63    if (templ->tokens) {
64       state->dgs = draw_create_geometry_shader(llvmpipe->draw, templ);
65       if (state->dgs == NULL) {
66          goto no_dgs;
67       }
68    }
69 
70    return state;
71 
72 no_dgs:
73    FREE( state );
74 no_state:
75    return NULL;
76 }
77 
78 
79 static void
llvmpipe_bind_gs_state(struct pipe_context * pipe,void * gs)80 llvmpipe_bind_gs_state(struct pipe_context *pipe, void *gs)
81 {
82    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
83 
84    llvmpipe->gs = (struct lp_geometry_shader *)gs;
85 
86    draw_bind_geometry_shader(llvmpipe->draw,
87                              (llvmpipe->gs ? llvmpipe->gs->dgs : NULL));
88 
89    llvmpipe->dirty |= LP_NEW_GS;
90 }
91 
92 
93 static void
llvmpipe_delete_gs_state(struct pipe_context * pipe,void * gs)94 llvmpipe_delete_gs_state(struct pipe_context *pipe, void *gs)
95 {
96    struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe);
97 
98    struct lp_geometry_shader *state =
99       (struct lp_geometry_shader *)gs;
100 
101    if (!state) {
102       return;
103    }
104 
105    draw_delete_geometry_shader(llvmpipe->draw, state->dgs);
106    FREE(state);
107 }
108 
109 
110 void
llvmpipe_init_gs_funcs(struct llvmpipe_context * llvmpipe)111 llvmpipe_init_gs_funcs(struct llvmpipe_context *llvmpipe)
112 {
113    llvmpipe->pipe.create_gs_state = llvmpipe_create_gs_state;
114    llvmpipe->pipe.bind_gs_state   = llvmpipe_bind_gs_state;
115    llvmpipe->pipe.delete_gs_state = llvmpipe_delete_gs_state;
116 }
117