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Searched defs:lodBias (Results 1 – 10 of 10) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/texture/
DvktSampleVerifier.hpp50 float lodBias; member
92 float lodBias; member
DvktSampleVerifierUtil.cpp271 const float lodBias, in calcLodBounds()
DvktSampleVerifier.cpp814 float lodBias = m_samplerParams.lodBias; in verifySampleCubemapFace() local
/external/deqp/framework/opengl/
DgluTextureTestUtil.cpp398 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local
433 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local
470 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local
510 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local
627 const float lodBias ((params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f); in sampleTextureCube() local
675 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local
724 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local
770 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local
809 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local
880 const float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureCubeArray() local
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/external/mesa3d/src/mesa/swrast/
Ds_fragprog.c113 GLfloat lodBias, GLuint unit, GLfloat color[4] ) in fetch_texel_deriv()
/external/mesa3d/src/mesa/program/
Dprog_execute.c293 const GLfloat texcoord[4], GLfloat lodBias, in fetch_texel()
1093 GLfloat texcoord[4], color[4], lodBias; in _mesa_execute_program() local
/external/swiftshader/src/Shader/
DSamplerCore.cpp110 Float lodBias = (function == Fetch) ? Float4(As<Int4>(q)).x : q.x; in sampleTexture() local
342 Float lodBias = (function == Fetch) ? Float4(As<Int4>(q)).x : q.x; in sampleTexture() local
1400 …ropy, Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, const Float &lodBias, Vector4f &… in computeLod()
1461 …nter<Byte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &s, const Float &lodBias, Vector4f &… in computeLodCube()
1517 …> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Float4 &wwww, const Float &lodBias, Vector4f &… in computeLod3D()
/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp495 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp997 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
2684 const char* const lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp856 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local