/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktSampleVerifier.hpp | 50 float lodBias; member 92 float lodBias; member
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D | vktSampleVerifierUtil.cpp | 271 const float lodBias, in calcLodBounds()
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D | vktSampleVerifier.cpp | 814 float lodBias = m_samplerParams.lodBias; in verifySampleCubemapFace() local
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/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 398 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local 433 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local 470 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local 510 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local 627 const float lodBias ((params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f); in sampleTextureCube() local 675 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local 724 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local 770 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local 809 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local 880 const float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureCubeArray() local [all …]
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/external/mesa3d/src/mesa/swrast/ |
D | s_fragprog.c | 113 GLfloat lodBias, GLuint unit, GLfloat color[4] ) in fetch_texel_deriv()
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/external/mesa3d/src/mesa/program/ |
D | prog_execute.c | 293 const GLfloat texcoord[4], GLfloat lodBias, in fetch_texel() 1093 GLfloat texcoord[4], color[4], lodBias; in _mesa_execute_program() local
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/external/swiftshader/src/Shader/ |
D | SamplerCore.cpp | 110 Float lodBias = (function == Fetch) ? Float4(As<Int4>(q)).x : q.x; in sampleTexture() local 342 Float lodBias = (function == Fetch) ? Float4(As<Int4>(q)).x : q.x; in sampleTexture() local 1400 …ropy, Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, const Float &lodBias, Vector4f &… in computeLod() 1461 …nter<Byte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &s, const Float &lodBias, Vector4f &… in computeLodCube() 1517 …> &texture, Float &lod, Float4 &uuuu, Float4 &vvvv, Float4 &wwww, const Float &lodBias, Vector4f &… in computeLod3D()
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 495 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 997 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local 2684 const char* const lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 856 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local
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