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1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef LE_FX_ENGINE_COMMON_CORE_MATH_H_
18 #define LE_FX_ENGINE_COMMON_CORE_MATH_H_
19 
20 #include <math.h>
21 #include <algorithm>
22 using ::std::min;
23 using ::std::max;
24 using ::std::fill;
25 using ::std::fill_n;using ::std::lower_bound;
26 #include <cmath>
27 #include <math.h>
28 //using ::std::fpclassify;
29 
30 #include "common/core/os.h"
31 #include "common/core/types.h"
32 
33 namespace le_fx {
34 namespace math {
35 
36 // A fast approximation to log2(.)
fast_log2(float val)37 inline float fast_log2(float val) {
38   int* const exp_ptr = reinterpret_cast <int *> (&val);
39   int x = *exp_ptr;
40   const int log_2 = ((x >> 23) & 255) - 128;
41   x &= ~(255 << 23);
42   x += 127 << 23;
43   *exp_ptr = x;
44   val = ((-1.0f / 3) * val + 2) * val - 2.0f / 3;
45   return static_cast<float>(val + log_2);
46 }
47 
48 // A fast approximation to log(.)
fast_log(float val)49 inline float fast_log(float val) {
50   return fast_log2(val) *
51       0.693147180559945286226763982995180413126945495605468750f;
52 }
53 
54 // An approximation of the exp(.) function using a 5-th order Taylor expansion.
55 // It's pretty accurate between +-0.1 and accurate to 10e-3 between +-1
56 template <typename T>
ExpApproximationViaTaylorExpansionOrder5(T x)57 inline T ExpApproximationViaTaylorExpansionOrder5(T x) {
58   const T x2 = x * x;
59   const T x3 = x2 * x;
60   const T x4 = x2 * x2;
61   const T x5 = x3 * x2;
62   return 1.0f + x + 0.5f * x2 +
63       0.16666666666666665741480812812369549646973609924316406250f * x3 +
64       0.0416666666666666643537020320309238741174340248107910156250f * x4 +
65       0.008333333333333333217685101601546193705871701240539550781250f * x5;
66 }
67 
68 }  // namespace math
69 }  // namespace le_fx
70 
71 // Math functions missing in Android NDK:
72 #if defined(LE_FX_OS_ANDROID)
73 
74 namespace std {
75 
76 //
77 // Round to the nearest integer: We need this implementation
78 // since std::round is missing on android.
79 //
80 template <typename T>
round(const T & x)81 inline T round(const T &x) {
82   return static_cast<T>(std::floor(static_cast<double>(x) + 0.5));
83 }
84 
85 }  // namespace std
86 
87 #endif  // LE_FX_OS_ANDROID
88 
89 #endif  // LE_FX_ENGINE_COMMON_CORE_MATH_H_
90