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1 /*
2  * Copyright (C) 2014 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_AUDIOPOLICYEFFECTS_H
18 #define ANDROID_AUDIOPOLICYEFFECTS_H
19 
20 #include <stdlib.h>
21 #include <stdio.h>
22 #include <string.h>
23 #include <cutils/misc.h>
24 #include <media/AudioEffect.h>
25 #include <system/audio.h>
26 #include <utils/Vector.h>
27 #include <utils/SortedVector.h>
28 
29 namespace android {
30 
31 // ----------------------------------------------------------------------------
32 
33 // AudioPolicyEffects class
34 // This class will manage all effects attached to input and output streams in
35 // AudioPolicyService as configured in audio_effects.conf.
36 class AudioPolicyEffects : public RefBase
37 {
38 
39 public:
40 
41     // The constructor will parse audio_effects.conf
42     // First it will look whether vendor specific file exists,
43     // otherwise it will parse the system default file.
44 	         AudioPolicyEffects();
45     virtual ~AudioPolicyEffects();
46 
47     // NOTE: methods on AudioPolicyEffects should never be called with the AudioPolicyService
48     // main mutex (mLock) held as they will indirectly call back into AudioPolicyService when
49     // managing audio effects.
50 
51     // Return a list of effect descriptors for default input effects
52     // associated with audioSession
53     status_t queryDefaultInputEffects(audio_session_t audioSession,
54                              effect_descriptor_t *descriptors,
55                              uint32_t *count);
56 
57     // Add all input effects associated with this input
58     // Effects are attached depending on the audio_source_t
59     status_t addInputEffects(audio_io_handle_t input,
60                              audio_source_t inputSource,
61                              audio_session_t audioSession);
62 
63     // Add all input effects associated to this input
64     status_t releaseInputEffects(audio_io_handle_t input,
65                                  audio_session_t audioSession);
66 
67 
68     // Return a list of effect descriptors for default output effects
69     // associated with audioSession
70     status_t queryDefaultOutputSessionEffects(audio_session_t audioSession,
71                              effect_descriptor_t *descriptors,
72                              uint32_t *count);
73 
74     // Add all output effects associated to this output
75     // Effects are attached depending on the audio_stream_type_t
76     status_t addOutputSessionEffects(audio_io_handle_t output,
77                              audio_stream_type_t stream,
78                              audio_session_t audioSession);
79 
80     // release all output effects associated with this output stream and audiosession
81     status_t releaseOutputSessionEffects(audio_io_handle_t output,
82                              audio_stream_type_t stream,
83                              audio_session_t audioSession);
84 
85 private:
86 
87     // class to store the description of an effects and its parameters
88     // as defined in audio_effects.conf
89     class EffectDesc {
90     public:
EffectDesc(const char * name,const effect_uuid_t & uuid)91         EffectDesc(const char *name, const effect_uuid_t& uuid) :
92                         mName(strdup(name)),
93                         mUuid(uuid) { }
EffectDesc(const EffectDesc & orig)94         EffectDesc(const EffectDesc& orig) :
95                         mName(strdup(orig.mName)),
96                         mUuid(orig.mUuid) {
97                             // deep copy mParams
98                             for (size_t k = 0; k < orig.mParams.size(); k++) {
99                                 effect_param_t *origParam = orig.mParams[k];
100                                 // psize and vsize are rounded up to an int boundary for allocation
101                                 size_t origSize = sizeof(effect_param_t) +
102                                                   ((origParam->psize + 3) & ~3) +
103                                                   ((origParam->vsize + 3) & ~3);
104                                 effect_param_t *dupParam = (effect_param_t *) malloc(origSize);
105                                 memcpy(dupParam, origParam, origSize);
106                                 // This works because the param buffer allocation is also done by
107                                 // multiples of 4 bytes originally. In theory we should memcpy only
108                                 // the actual param size, that is without rounding vsize.
109                                 mParams.add(dupParam);
110                             }
111                         }
~EffectDesc()112         /*virtual*/ ~EffectDesc() {
113             free(mName);
114             for (size_t k = 0; k < mParams.size(); k++) {
115                 free(mParams[k]);
116             }
117         }
118         char *mName;
119         effect_uuid_t mUuid;
120         Vector <effect_param_t *> mParams;
121     };
122 
123     // class to store voctor of EffectDesc
124     class EffectDescVector {
125     public:
EffectDescVector()126         EffectDescVector() {}
~EffectDescVector()127         /*virtual*/ ~EffectDescVector() {
128             for (size_t j = 0; j < mEffects.size(); j++) {
129                 delete mEffects[j];
130             }
131         }
132         Vector <EffectDesc *> mEffects;
133     };
134 
135     // class to store voctor of AudioEffects
136     class EffectVector {
137     public:
EffectVector(audio_session_t session)138         explicit EffectVector(audio_session_t session) : mSessionId(session), mRefCount(0) {}
~EffectVector()139         /*virtual*/ ~EffectVector() {}
140 
141         // Enable or disable all effects in effect vector
142         void setProcessorEnabled(bool enabled);
143 
144         const audio_session_t mSessionId;
145         // AudioPolicyManager keeps mLock, no need for lock on reference count here
146         int mRefCount;
147         Vector< sp<AudioEffect> >mEffects;
148     };
149 
150 
151     static const char * const kInputSourceNames[AUDIO_SOURCE_CNT -1];
152     static audio_source_t inputSourceNameToEnum(const char *name);
153 
154     static const char *kStreamNames[AUDIO_STREAM_PUBLIC_CNT+1]; //+1 required as streams start from -1
155     audio_stream_type_t streamNameToEnum(const char *name);
156 
157     // Parse audio_effects.conf
158     status_t loadAudioEffectConfig(const char *path); // TODO: add legacy in the name
159     status_t loadAudioEffectXmlConfig(); // TODO: remove "Xml" in the name
160 
161     // Load all effects descriptors in configuration file
162     status_t loadEffects(cnode *root, Vector <EffectDesc *>& effects);
163     EffectDesc *loadEffect(cnode *root);
164 
165     // Load all automatic effect configurations
166     status_t loadInputEffectConfigurations(cnode *root, const Vector <EffectDesc *>& effects);
167     status_t loadStreamEffectConfigurations(cnode *root, const Vector <EffectDesc *>& effects);
168     EffectDescVector *loadEffectConfig(cnode *root, const Vector <EffectDesc *>& effects);
169 
170     // Load all automatic effect parameters
171     void loadEffectParameters(cnode *root, Vector <effect_param_t *>& params);
172     effect_param_t *loadEffectParameter(cnode *root);
173     size_t readParamValue(cnode *node,
174                           char **param,
175                           size_t *curSize,
176                           size_t *totSize);
177     size_t growParamSize(char **param,
178                          size_t size,
179                          size_t *curSize,
180                          size_t *totSize);
181 
182     // protects access to mInputSources, mInputSessions, mOutputStreams, mOutputSessions
183     Mutex mLock;
184     // Automatic input effects are configured per audio_source_t
185     KeyedVector< audio_source_t, EffectDescVector* > mInputSources;
186     // Automatic input effects are unique for audio_io_handle_t
187     KeyedVector< audio_session_t, EffectVector* > mInputSessions;
188 
189     // Automatic output effects are organized per audio_stream_type_t
190     KeyedVector< audio_stream_type_t, EffectDescVector* > mOutputStreams;
191     // Automatic output effects are unique for audiosession ID
192     KeyedVector< audio_session_t, EffectVector* > mOutputSessions;
193 };
194 
195 }; // namespace android
196 
197 #endif // ANDROID_AUDIOPOLICYEFFECTS_H
198