1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include "Configuration.h" 18 #ifdef ANDROID 19 #include <jni.h> 20 21 #include "media/AudioEffect.h" 22 #endif 23 24 /* Interface structures */ 25 26 typedef struct Object_interface { 27 const struct SLObjectItf_ *mItf; // const 28 // field mThis would be redundant within an IObject, so we substitute mEngine 29 CEngine *mEngine; // const 30 const ClassTable *mClass; // const 31 SLuint32 mInstanceID; // const for debugger and for RPC, 0 means unpublished 32 slObjectCallback mCallback; 33 void *mContext; 34 unsigned mGottenMask; ///< bit-mask of interfaces exposed or added, then gotten 35 unsigned mLossOfControlMask; // interfaces with loss of control enabled 36 unsigned mAttributesMask; // attributes which have changed since last sync 37 #if USE_PROFILES & USE_PROFILES_BASE 38 SLint32 mPriority; 39 #endif 40 pthread_mutex_t mMutex; 41 #ifdef USE_DEBUG 42 // Only keep the pthread_t, not the kernel tid, because pthread_self() is very fast 43 // (typically just arithmetic on the stack pointer). But a gettid() is a kernel call 44 // and so too slow to do every time a mutex is acquired. However, we can determine 45 // the kernel tid from the pthread_t. 46 pthread_t mOwner; 47 const char *mFile; 48 int mLine; 49 volatile int32_t mGeneration; // read without a lock, incremented with a lock 50 #endif 51 pthread_cond_t mCond; 52 SLuint8 mState; // really SLuint32, but SLuint8 to save space 53 #if USE_PROFILES & USE_PROFILES_BASE 54 SLuint8 mPreemptable; // really SLboolean, but SLuint8 to save space 55 #else 56 SLuint8 mPadding; 57 #endif 58 SLuint8 mStrongRefCount; // number of strong references to this object 59 // (object cannot be destroyed as long as > 0, and referrers _prefer_ it stay in Realized state) 60 // for best alignment, do not add any fields here 61 #define INTERFACES_Default 1 62 SLuint8 mInterfaceStates[INTERFACES_Default]; // state of each of interface 63 // do not add any fields here 64 } IObject; 65 66 #include "locks.h" 67 68 typedef struct { 69 const struct SL3DCommitItf_ *mItf; 70 IObject *mThis; 71 SLboolean mDeferred; 72 SLuint32 mGeneration; // incremented each master clock cycle 73 SLuint32 mWaiting; // number of threads waiting in Commit 74 } I3DCommit; 75 76 enum CartesianSphericalActive { 77 CARTESIAN_COMPUTED_SPHERICAL_SET, 78 CARTESIAN_REQUESTED_SPHERICAL_SET, 79 CARTESIAN_UNKNOWN_SPHERICAL_SET, 80 CARTESIAN_SET_SPHERICAL_COMPUTED, // not in 1.0.1 81 CARTESIAN_SET_SPHERICAL_REQUESTED, // not in 1.0.1 82 CARTESIAN_SET_SPHERICAL_UNKNOWN 83 }; 84 85 typedef struct { 86 const struct SL3DDopplerItf_ *mItf; 87 IObject *mThis; 88 // The API allows client to specify either Cartesian and spherical velocities. 89 // But an implementation will likely prefer one or the other. So for 90 // maximum portablity, we maintain both units and an indication of which 91 // unit was set most recently. In addition, we keep a flag saying whether 92 // the other unit has been derived yet. It can take significant time 93 // to compute the other unit, so this may be deferred to another thread. 94 // For this reason we also keep an indication of whether the secondary 95 // has been computed yet, and its accuracy. 96 // Though only one unit is primary at a time, a union is inappropriate: 97 // the application might read in both units (not in 1.0.1), 98 // and due to multi-threading concerns. 99 SLVec3D mVelocityCartesian; 100 struct { 101 SLmillidegree mAzimuth; 102 SLmillidegree mElevation; 103 SLmillidegree mSpeed; 104 } mVelocitySpherical; 105 enum CartesianSphericalActive mVelocityActive; 106 SLpermille mDopplerFactor; 107 } I3DDoppler; 108 109 typedef struct { 110 const struct SL3DGroupingItf_ *mItf; 111 IObject *mThis; 112 C3DGroup *mGroup; // strong reference to associated group or NULL 113 } I3DGrouping; 114 115 enum AnglesVectorsActive { 116 ANGLES_COMPUTED_VECTORS_SET, // not in 1.0.1 117 ANGLES_REQUESTED_VECTORS_SET, // not in 1.0.1 118 ANGLES_UNKNOWN_VECTORS_SET, 119 ANGLES_SET_VECTORS_COMPUTED, 120 ANGLES_SET_VECTORS_REQUESTED, 121 ANGLES_SET_VECTORS_UNKNOWN 122 }; 123 124 typedef struct { 125 const struct SL3DLocationItf_ *mItf; 126 IObject *mThis; 127 SLVec3D mLocationCartesian; 128 struct { 129 SLmillidegree mAzimuth; 130 SLmillidegree mElevation; 131 SLmillimeter mDistance; 132 } mLocationSpherical; 133 enum CartesianSphericalActive mLocationActive; 134 struct { 135 SLmillidegree mHeading; 136 SLmillidegree mPitch; 137 SLmillidegree mRoll; 138 } mOrientationAngles; 139 struct { 140 SLVec3D mFront; 141 SLVec3D mAbove; 142 SLVec3D mUp; 143 } mOrientationVectors; 144 enum AnglesVectorsActive mOrientationActive; 145 // Rotations can be slow, so are deferred. 146 SLmillidegree mTheta; 147 SLVec3D mAxis; 148 SLboolean mRotatePending; 149 } I3DLocation; 150 151 typedef struct { 152 const struct SL3DMacroscopicItf_ *mItf; 153 IObject *mThis; 154 struct { 155 SLmillimeter mWidth; 156 SLmillimeter mHeight; 157 SLmillimeter mDepth; 158 } mSize; 159 struct { 160 SLmillimeter mHeading; 161 SLmillimeter mPitch; 162 SLmillimeter mRoll; 163 } mOrientationAngles; 164 struct { 165 SLVec3D mFront; 166 SLVec3D mAbove; 167 SLVec3D mUp; 168 } mOrientationVectors; 169 enum AnglesVectorsActive mOrientationActive; 170 // Rotations can be slow, so are deferred. 171 SLmillidegree mTheta; 172 SLVec3D mAxis; 173 SLboolean mRotatePending; 174 } I3DMacroscopic; 175 176 typedef struct { 177 const struct SL3DSourceItf_ *mItf; 178 IObject *mThis; 179 SLboolean mHeadRelative; 180 SLboolean mRolloffMaxDistanceMute; 181 SLmillimeter mMaxDistance; 182 SLmillimeter mMinDistance; 183 SLmillidegree mConeInnerAngle; 184 SLmillidegree mConeOuterAngle; 185 SLmillibel mConeOuterLevel; 186 SLpermille mRolloffFactor; 187 SLpermille mRoomRolloffFactor; 188 SLuint8 mDistanceModel; 189 } I3DSource; 190 191 typedef struct { 192 const struct SLAudioDecoderCapabilitiesItf_ *mItf; 193 IObject *mThis; 194 } IAudioDecoderCapabilities; 195 196 typedef struct { 197 const struct SLAudioEncoderItf_ *mItf; 198 IObject *mThis; 199 SLAudioEncoderSettings mSettings; 200 } IAudioEncoder; 201 202 typedef struct { 203 const struct SLAudioEncoderCapabilitiesItf_ *mItf; 204 IObject *mThis; 205 } IAudioEncoderCapabilities; 206 207 typedef struct { 208 const struct SLAudioIODeviceCapabilitiesItf_ *mItf; 209 IObject *mThis; 210 slAvailableAudioInputsChangedCallback mAvailableAudioInputsChangedCallback; 211 void *mAvailableAudioInputsChangedContext; 212 slAvailableAudioOutputsChangedCallback mAvailableAudioOutputsChangedCallback; 213 void *mAvailableAudioOutputsChangedContext; 214 slDefaultDeviceIDMapChangedCallback mDefaultDeviceIDMapChangedCallback; 215 void *mDefaultDeviceIDMapChangedContext; 216 } IAudioIODeviceCapabilities; 217 218 typedef struct { 219 const struct SLBassBoostItf_ *mItf; 220 IObject *mThis; 221 SLboolean mEnabled; 222 SLpermille mStrength; 223 #if defined(ANDROID) 224 effect_descriptor_t mBassBoostDescriptor; 225 android::sp<android::AudioEffect> mBassBoostEffect; 226 #endif 227 } IBassBoost; 228 229 typedef struct BufferQueue_interface { 230 const struct SLBufferQueueItf_ *mItf; 231 IObject *mThis; 232 SLBufferQueueState mState; 233 slBufferQueueCallback mCallback; 234 void *mContext; 235 // originally SLuint32, but range-checked down to SLuint16 236 SLuint16 mNumBuffers; 237 /*SLboolean*/ SLuint16 mClearRequested; 238 BufferHeader *mArray; 239 BufferHeader *mFront, *mRear; 240 #ifdef ANDROID 241 SLuint32 mSizeConsumed; 242 bool mCallbackPending; 243 #endif 244 // saves a malloc in the typical case 245 #define BUFFER_HEADER_TYPICAL 4 246 BufferHeader mTypical[BUFFER_HEADER_TYPICAL+1]; 247 } IBufferQueue; 248 249 #define MAX_DEVICE 2 // hard-coded array size for default in/out 250 251 typedef struct { 252 const struct SLDeviceVolumeItf_ *mItf; 253 IObject *mThis; 254 SLint32 mVolume[MAX_DEVICE]; 255 } IDeviceVolume; 256 257 typedef struct { 258 const struct SLDynamicInterfaceManagementItf_ *mItf; 259 IObject *mThis; 260 slDynamicInterfaceManagementCallback mCallback; 261 void *mContext; 262 } IDynamicInterfaceManagement; 263 264 typedef struct { 265 const struct SLDynamicSourceItf_ *mItf; 266 IObject *mThis; 267 SLDataSource *mDataSource; 268 } IDynamicSource; 269 270 // private 271 272 struct EnableLevel { 273 SLboolean mEnable; 274 SLmillibel mSendLevel; 275 }; 276 277 // indexes into IEffectSend.mEnableLevels 278 279 #define AUX_ENVIRONMENTALREVERB 0 280 #define AUX_PRESETREVERB 1 281 #define AUX_MAX 2 282 283 typedef struct { 284 const struct SLEffectSendItf_ *mItf; 285 IObject *mThis; 286 struct EnableLevel mEnableLevels[AUX_MAX]; // wet enable and volume per effect type 287 } IEffectSend; 288 289 typedef struct Engine_interface { 290 const struct SLEngineItf_ *mItf; 291 IObject *mThis; 292 SLboolean mLossOfControlGlobal; 293 #ifdef USE_SDL 294 COutputMix *mOutputMix; // SDL pulls PCM from an arbitrary IOutputMixExt 295 #endif 296 // Each engine is its own universe. 297 SLuint32 mInstanceCount; 298 unsigned mInstanceMask; // 1 bit per active object 299 unsigned mChangedMask; // objects which have changed since last sync 300 #define MAX_INSTANCE 32 // maximum active objects per engine, see mInstanceMask 301 IObject *mInstances[MAX_INSTANCE]; 302 SLboolean mShutdown; 303 SLboolean mShutdownAck; 304 // SLuint32 mVersion; // 0xXXYYZZ where XX=major, YY=minor, ZZ=step 305 SLuint32 mNativeEndianness; // one of SL_BYTEORDER_LITTLEENDIAN or SL_BYTEORDER_BIGENDIAN 306 } IEngine; 307 308 typedef struct { 309 const struct SLEngineCapabilitiesItf_ *mItf; 310 IObject *mThis; 311 SLboolean mThreadSafe; 312 // const 313 SLuint32 mMaxIndexLED; 314 SLuint32 mMaxIndexVibra; 315 } IEngineCapabilities; 316 317 typedef struct { 318 const struct SLEnvironmentalReverbItf_ *mItf; 319 IObject *mThis; 320 SLEnvironmentalReverbSettings mProperties; 321 #if defined(ANDROID) 322 effect_descriptor_t mEnvironmentalReverbDescriptor; 323 android::sp<android::AudioEffect> mEnvironmentalReverbEffect; 324 #endif 325 } IEnvironmentalReverb; 326 327 struct EqualizerBand { 328 SLmilliHertz mMin; 329 SLmilliHertz mCenter; 330 SLmilliHertz mMax; 331 }; 332 333 #if defined(ANDROID) 334 #define MAX_EQ_BANDS 0 335 #else 336 #define MAX_EQ_BANDS 4 // compile-time limit, runtime limit may be smaller 337 #endif 338 339 typedef struct { 340 const struct SLEqualizerItf_ *mItf; 341 IObject *mThis; 342 SLboolean mEnabled; 343 SLuint16 mPreset; 344 #if 0 < MAX_EQ_BANDS 345 SLmillibel mLevels[MAX_EQ_BANDS]; 346 #endif 347 // const to end of struct 348 SLuint16 mNumPresets; 349 SLuint16 mNumBands; 350 #if !defined(ANDROID) 351 const struct EqualizerBand *mBands; 352 const struct EqualizerPreset *mPresets; 353 #endif 354 SLmillibel mBandLevelRangeMin; 355 SLmillibel mBandLevelRangeMax; 356 #if defined(ANDROID) 357 effect_descriptor_t mEqDescriptor; 358 android::sp<android::AudioEffect> mEqEffect; 359 #endif 360 } IEqualizer; 361 362 #define MAX_LED_COUNT 32 363 364 typedef struct { 365 const struct SLLEDArrayItf_ *mItf; 366 IObject *mThis; 367 SLuint32 mLightMask; 368 SLHSL mColors[MAX_LED_COUNT]; 369 // const 370 SLuint8 mCount; 371 } ILEDArray; 372 373 typedef struct { 374 const struct SLMetadataExtractionItf_ *mItf; 375 IObject *mThis; 376 SLuint32 mKeySize; 377 const void *mKey; 378 SLuint32 mKeyEncoding; 379 const SLchar *mValueLangCountry; 380 SLuint32 mValueEncoding; 381 SLuint8 mFilterMask; 382 int mKeyFilter; 383 } IMetadataExtraction; 384 385 typedef struct { 386 const struct SLMetadataTraversalItf_ *mItf; 387 IObject *mThis; 388 SLuint32 mIndex; 389 SLuint32 mMode; 390 SLuint32 mCount; 391 SLuint32 mSize; 392 } IMetadataTraversal; 393 394 typedef struct { 395 const struct SLMIDIMessageItf_ *mItf; 396 IObject *mThis; 397 slMetaEventCallback mMetaEventCallback; 398 void *mMetaEventContext; 399 slMIDIMessageCallback mMessageCallback; 400 void *mMessageContext; 401 SLuint8 mMessageTypes; 402 } IMIDIMessage; 403 404 typedef struct { 405 const struct SLMIDIMuteSoloItf_ *mItf; 406 IObject *mThis; 407 SLuint16 mChannelMuteMask; 408 SLuint16 mChannelSoloMask; 409 SLuint32 mTrackMuteMask; 410 SLuint32 mTrackSoloMask; 411 // const 412 SLuint16 mTrackCount; 413 } IMIDIMuteSolo; 414 415 typedef struct { 416 const struct SLMIDITempoItf_ *mItf; 417 IObject *mThis; 418 SLuint32 mTicksPerQuarterNote; 419 SLuint32 mMicrosecondsPerQuarterNote; 420 } IMIDITempo; 421 422 typedef struct { 423 const struct SLMIDITimeItf_ *mItf; 424 IObject *mThis; 425 SLuint32 mDuration; 426 SLuint32 mPosition; 427 SLuint32 mStartTick; 428 SLuint32 mNumTicks; 429 } IMIDITime; 430 431 typedef struct { 432 const struct SLMuteSoloItf_ *mItf; 433 IObject *mThis; 434 // fields that were formerly here are now at CAudioPlayer 435 } IMuteSolo; 436 437 #define MAX_TRACK 32 // see mActiveMask 438 439 typedef struct { 440 const struct SLOutputMixItf_ *mItf; 441 IObject *mThis; 442 slMixDeviceChangeCallback mCallback; 443 void *mContext; 444 } IOutputMix; 445 446 #ifdef USE_OUTPUTMIXEXT 447 typedef struct { 448 const struct SLOutputMixExtItf_ *mItf; 449 IObject *mThis; 450 unsigned mActiveMask; // 1 bit per active track 451 Track mTracks[MAX_TRACK]; 452 SLboolean mDestroyRequested; ///< Mixer to acknowledge application's call to Object::Destroy 453 } IOutputMixExt; 454 #endif 455 456 typedef struct { 457 const struct SLPitchItf_ *mItf; 458 IObject *mThis; 459 SLpermille mPitch; 460 // const 461 SLpermille mMinPitch; 462 SLpermille mMaxPitch; 463 } IPitch; 464 465 typedef struct Play_interface { 466 const struct SLPlayItf_ *mItf; 467 IObject *mThis; 468 SLuint32 mState; 469 // next 2 fields are read-only to application 470 SLmillisecond mDuration; 471 SLmillisecond mPosition; 472 slPlayCallback mCallback; 473 void *mContext; 474 SLuint32 mEventFlags; 475 // the ISeek trick of using a distinct value doesn't work here because it's readable by app 476 SLmillisecond mMarkerPosition; 477 SLmillisecond mPositionUpdatePeriod; // Zero means do not do position updates (FIXME ~0) 478 #ifdef USE_OUTPUTMIXEXT 479 SLuint32 mFrameUpdatePeriod; // mPositionUpdatePeriod in frame units 480 SLmillisecond mLastSeekPosition; // Last known accurate position, set at Seek 481 SLuint32 mFramesSinceLastSeek; // Frames mixed since last known accurate position 482 SLuint32 mFramesSincePositionUpdate; // Frames mixed since last position update callback 483 #endif 484 } IPlay; 485 486 typedef struct { 487 const struct SLPlaybackRateItf_ *mItf; 488 IObject *mThis; 489 SLpermille mRate; 490 SLuint32 mProperties; 491 // const after initialization 492 SLpermille mMinRate; 493 SLpermille mMaxRate; 494 SLpermille mStepSize; 495 SLuint32 mCapabilities; 496 } IPlaybackRate; 497 498 typedef struct { 499 const struct SLPrefetchStatusItf_ *mItf; 500 IObject *mThis; 501 SLuint32 mStatus; 502 SLpermille mLevel; 503 slPrefetchCallback mCallback; 504 void *mContext; 505 SLuint32 mCallbackEventsMask; 506 SLpermille mFillUpdatePeriod; 507 #ifdef ANDROID 508 /** FIXME used to call PrefetchStatus callback with object unlocked prior to return from API */ 509 slPrefetchCallback mDeferredPrefetchCallback; 510 void *mDeferredPrefetchContext; 511 SLuint32 mDeferredPrefetchEvents; 512 #endif 513 } IPrefetchStatus; 514 515 typedef struct { 516 const struct SLPresetReverbItf_ *mItf; 517 IObject *mThis; 518 SLuint16 mPreset; 519 #if defined(ANDROID) 520 effect_descriptor_t mPresetReverbDescriptor; 521 android::sp<android::AudioEffect> mPresetReverbEffect; 522 #endif 523 } IPresetReverb; 524 525 typedef struct { 526 const struct SLRatePitchItf_ *mItf; 527 IObject *mThis; 528 SLpermille mRate; 529 // const 530 SLpermille mMinRate; 531 SLpermille mMaxRate; 532 } IRatePitch; 533 534 typedef struct { 535 const struct SLRecordItf_ *mItf; 536 IObject *mThis; 537 SLuint32 mState; 538 SLmillisecond mDurationLimit; 539 SLmillisecond mPosition; 540 slRecordCallback mCallback; 541 void *mContext; 542 SLuint32 mCallbackEventsMask; 543 SLmillisecond mMarkerPosition; 544 SLmillisecond mPositionUpdatePeriod; 545 } IRecord; 546 547 typedef struct { 548 const struct SLSeekItf_ *mItf; 549 IObject *mThis; 550 SLmillisecond mPos; // mPos != SL_TIME_UNKNOWN means pending seek request 551 SLboolean mLoopEnabled; 552 SLmillisecond mStartPos; 553 SLmillisecond mEndPos; 554 } ISeek; 555 556 typedef struct { 557 const struct SLThreadSyncItf_ *mItf; 558 IObject *mThis; 559 SLboolean mInCriticalSection; 560 SLuint32 mWaiting; // number of threads waiting 561 pthread_t mOwner; 562 } IThreadSync; 563 564 typedef struct { 565 const struct SLVibraItf_ *mItf; 566 IObject *mThis; 567 SLboolean mVibrate; 568 SLmilliHertz mFrequency; 569 SLpermille mIntensity; 570 } IVibra; 571 572 typedef struct { 573 const struct SLVirtualizerItf_ *mItf; 574 IObject *mThis; 575 SLboolean mEnabled; 576 SLpermille mStrength; 577 #if defined(ANDROID) 578 effect_descriptor_t mVirtualizerDescriptor; 579 android::sp<android::AudioEffect> mVirtualizerEffect; 580 #endif 581 } IVirtualizer; 582 583 typedef struct { 584 const struct SLVisualizationItf_ *mItf; 585 IObject *mThis; 586 slVisualizationCallback mCallback; 587 void *mContext; 588 SLmilliHertz mRate; 589 } IVisualization; 590 591 typedef struct /*Volume_interface*/ { 592 const struct SLVolumeItf_ *mItf; 593 IObject *mThis; 594 // Values as specified by the application 595 SLmillibel mLevel; 596 SLpermille mStereoPosition; 597 SLuint8 /*SLboolean*/ mMute; 598 SLuint8 /*SLboolean*/ mEnableStereoPosition; 599 } IVolume; 600 601 typedef struct { 602 const struct XAEngineItf_ *mItf; 603 IObject *mThis; 604 } IXAEngine; 605 606 #define NB_SUPPORTED_STREAMS 1 // only one (video) stream supported in this implementation 607 typedef struct { 608 const struct XAStreamInformationItf_ *mItf; 609 IObject *mThis; 610 xaStreamEventChangeCallback mCallback; 611 void *mContext; 612 XAboolean mActiveStreams[NB_SUPPORTED_STREAMS]; 613 #ifdef ANDROID 614 android::Vector<StreamInfo> mStreamInfoTable; 615 #endif 616 } IStreamInformation; 617 618 typedef struct { 619 const struct XAVideoDecoderCapabilitiesItf_ *mItf; 620 IObject *mThis; 621 } IVideoDecoderCapabilities; 622 623 /* Class structures */ 624 625 /*typedef*/ struct C3DGroup_struct { 626 IObject mObject; 627 #define INTERFACES_3DGroup 6 // see MPH_to_3DGroup in MPH_to.c for list of interfaces 628 SLuint8 mInterfaceStates2[INTERFACES_3DGroup - INTERFACES_Default]; 629 IDynamicInterfaceManagement mDynamicInterfaceManagement; 630 I3DLocation m3DLocation; 631 I3DDoppler m3DDoppler; 632 I3DSource m3DSource; 633 I3DMacroscopic m3DMacroscopic; 634 // remaining are per-instance private fields not associated with an interface 635 unsigned mMemberMask; // set of member objects 636 } /*C3DGroup*/; 637 638 #ifdef ANDROID 639 640 // FIXME Move these into the I... section above 641 642 typedef struct { 643 const struct SLAndroidEffectItf_ *mItf; 644 IObject *mThis; 645 android::KeyedVector<SLuint32, android::sp<android::AudioEffect> > *mEffects; 646 } IAndroidEffect; 647 648 typedef struct { 649 const struct SLAndroidEffectCapabilitiesItf_ *mItf; 650 IObject *mThis; 651 SLuint32 mNumFx; 652 effect_descriptor_t* mFxDescriptors; 653 } IAndroidEffectCapabilities; 654 655 typedef struct { 656 const struct SLAndroidEffectSendItf_ *mItf; 657 IObject *mThis; 658 // only one send per interface for now (1 bus) 659 SLboolean mEnabled; 660 SLmillibel mSendLevel; //android::KeyedVector<SLuint32, SLmillibel> mSendLevels; 661 } IAndroidEffectSend; 662 663 typedef struct { 664 const struct SLAndroidConfigurationItf_ *mItf; 665 IObject *mThis; 666 // only 1 each. When we support other Proxy types, we will need to get more clever about this. 667 jobject mRoutingProxy; 668 } IAndroidConfiguration; 669 670 typedef struct { 671 const struct SLAndroidBufferQueueItf_ *mItf; 672 IObject *mThis; 673 SLAndroidBufferQueueState mState; 674 slAndroidBufferQueueCallback mCallback; 675 SLuint32 mCallbackEventsMask; 676 void *mContext; 677 SLuint16 mNumBuffers; 678 AndroidBufferType_type mBufferType; 679 AdvancedBufferHeader *mBufferArray; 680 AdvancedBufferHeader *mFront, *mRear; 681 bool mEOS; // whether EOS has been enqueued; never reset 682 } IAndroidBufferQueue; 683 684 typedef struct { 685 const struct SLAndroidAcousticEchoCancellationItf_ *mItf; 686 IObject *mThis; 687 SLboolean mEnabled; 688 effect_descriptor_t mAECDescriptor; 689 android::sp<android::AudioEffect> mAECEffect; 690 } IAndroidAcousticEchoCancellation; 691 692 typedef struct { 693 const struct SLAndroidAutomaticGainControlItf_ *mItf; 694 IObject *mThis; 695 SLboolean mEnabled; 696 effect_descriptor_t mAGCDescriptor; 697 android::sp<android::AudioEffect> mAGCEffect; 698 } IAndroidAutomaticGainControl; 699 700 typedef struct { 701 const struct SLAndroidNoiseSuppressionItf_ *mItf; 702 IObject *mThis; 703 SLboolean mEnabled; 704 effect_descriptor_t mNSDescriptor; 705 android::sp<android::AudioEffect> mNSEffect; 706 } IAndroidNoiseSuppression; 707 708 #endif 709