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1 #ifndef _RRRENDERER_HPP
2 #define _RRRENDERER_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program Reference Renderer
5  * -----------------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief Reference renderer interface.
24  *//*--------------------------------------------------------------------*/
25 
26 #include "rrDefs.hpp"
27 #include "rrShaders.hpp"
28 #include "rrRenderState.hpp"
29 #include "rrPrimitiveTypes.hpp"
30 #include "rrMultisamplePixelBufferAccess.hpp"
31 #include "tcuTexture.hpp"
32 
33 namespace rr
34 {
35 
36 class RenderTarget
37 {
38 public:
39 	enum
40 	{
41 		MAX_COLOR_BUFFERS	= 4
42 	};
43 
44 											RenderTarget		(const MultisamplePixelBufferAccess& colorMultisampleBuffer,
45 																 const MultisamplePixelBufferAccess& depthMultisampleBuffer		= MultisamplePixelBufferAccess(),
46 																 const MultisamplePixelBufferAccess& stencilMultisampleBuffer	= MultisamplePixelBufferAccess());
47 
48 	int										getNumSamples		(void) const;
49 
getColorBuffer(int ndx) const50 	const MultisamplePixelBufferAccess&		getColorBuffer		(int ndx) const	{ DE_ASSERT(de::inRange(ndx, 0, m_numColorBuffers));	return m_colorBuffers[ndx];	}
getNumColorBuffers(void) const51 	int										getNumColorBuffers	(void) const	{ return m_numColorBuffers; }
getStencilBuffer(void) const52 	const MultisamplePixelBufferAccess&		getStencilBuffer	(void) const	{														return m_stencilBuffer;		}
getDepthBuffer(void) const53 	const MultisamplePixelBufferAccess&		getDepthBuffer		(void) const	{														return m_depthBuffer;		}
54 
55 private:
56 	MultisamplePixelBufferAccess			m_colorBuffers[MAX_COLOR_BUFFERS];
57 	const int								m_numColorBuffers;
58 	const MultisamplePixelBufferAccess		m_depthBuffer;
59 	const MultisamplePixelBufferAccess		m_stencilBuffer;
60 } DE_WARN_UNUSED_TYPE;
61 
62 struct Program
63 {
Programrr::Program64 	Program (const VertexShader* vertexShader_, const FragmentShader* fragmentShader_, const GeometryShader* geometryShader_ = DE_NULL)
65 		: vertexShader		(vertexShader_)
66 		, fragmentShader	(fragmentShader_)
67 		, geometryShader	(geometryShader_)
68 	{
69 	}
70 
71 	const VertexShader*			vertexShader;
72 	const FragmentShader*		fragmentShader;
73 	const GeometryShader*		geometryShader;
74 } DE_WARN_UNUSED_TYPE;
75 
76 struct DrawIndices
77 {
78 						DrawIndices		(const deUint32*, int baseVertex = 0);
79 						DrawIndices		(const deUint16*, int baseVertex = 0);
80 						DrawIndices		(const deUint8*, int baseVertex = 0);
81 						DrawIndices		(const void* ptr, IndexType type, int baseVertex = 0);
82 
83 	const void* const	indices;
84 	const IndexType		indexType;
85 	const int			baseVertex;
86 } DE_WARN_UNUSED_TYPE;
87 
88 class PrimitiveList
89 {
90 public:
91 							PrimitiveList		(PrimitiveType primitiveType, int numElements, const int firstElement);		// !< primitive list for drawArrays-like call
92 							PrimitiveList		(PrimitiveType primitiveType, int numElements, const DrawIndices& indices);	// !< primitive list for drawElements-like call
93 
94 	size_t					getIndex			(size_t elementNdx) const;
95 	bool					isRestartIndex		(size_t elementNdx, deUint32 restartIndex) const;
96 
getNumElements(void) const97 	inline size_t			getNumElements		(void) const	{ return m_numElements;		}
getPrimitiveType(void) const98 	inline PrimitiveType	getPrimitiveType	(void) const	{ return m_primitiveType;	}
getIndexType(void) const99 	inline IndexType		getIndexType		(void) const	{ return m_indexType;		}
100 
101 private:
102 	const PrimitiveType		m_primitiveType;
103 	const size_t			m_numElements;
104 	const void* const		m_indices;			// !< if indices is NULL, indices is interpreted as [first (== baseVertex) + 0, first + 1, first + 2, ...]
105 	const IndexType			m_indexType;
106 	const int				m_baseVertex;
107 };
108 
109 class DrawCommand
110 {
111 public:
DrawCommand(const RenderState & state_,const RenderTarget & renderTarget_,const Program & program_,int numVertexAttribs_,const VertexAttrib * vertexAttribs_,const PrimitiveList & primitives_)112 	DrawCommand (const RenderState& state_, const RenderTarget& renderTarget_, const Program& program_, int numVertexAttribs_, const VertexAttrib* vertexAttribs_, const PrimitiveList& primitives_)
113 		: state				(state_)
114 		, renderTarget		(renderTarget_)
115 		, program			(program_)
116 		, numVertexAttribs	(numVertexAttribs_)
117 		, vertexAttribs		(vertexAttribs_)
118 		, primitives		(primitives_)
119 	{
120 	}
121 
122 	const RenderState&			state;
123 	const RenderTarget&			renderTarget;
124 	const Program&				program;
125 
126 	const int					numVertexAttribs;
127 	const VertexAttrib* const	vertexAttribs;
128 
129 	const PrimitiveList&		primitives;
130 } DE_WARN_UNUSED_TYPE;
131 
132 class Renderer
133 {
134 public:
135 					Renderer		(void);
136 					~Renderer		(void);
137 
138 	void			draw			(const DrawCommand& command) const;
139 	void			drawInstanced	(const DrawCommand& command, int numInstances) const;
140 } DE_WARN_UNUSED_TYPE;
141 
142 } // rr
143 
144 #endif // _RRRENDERER_HPP
145