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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkRWBuffer_DEFINED
9 #define SkRWBuffer_DEFINED
10 
11 #include "SkRefCnt.h"
12 
13 struct SkBufferBlock;
14 struct SkBufferHead;
15 class SkRWBuffer;
16 class SkStreamAsset;
17 
18 /**
19  *  Contains a read-only, thread-sharable block of memory. To access the memory, the caller must
20  *  instantiate a local iterator, as the memory is stored in 1 or more contiguous blocks.
21  */
22 class SK_API SkROBuffer : public SkRefCnt {
23 public:
24     /**
25      *  Return the logical length of the data owned/shared by this buffer. It may be stored in
26      *  multiple contiguous blocks, accessible via the iterator.
27      */
size()28     size_t size() const { return fAvailable; }
29 
30     class SK_API Iter {
31     public:
32         Iter(const SkROBuffer*);
33         Iter(const sk_sp<SkROBuffer>&);
34 
35         void reset(const SkROBuffer*);
36 
37         /**
38          *  Return the current continuous block of memory, or nullptr if the iterator is exhausted
39          */
40         const void* data() const;
41 
42         /**
43          *  Returns the number of bytes in the current continguous block of memory, or 0 if the
44          *  iterator is exhausted.
45          */
46         size_t size() const;
47 
48         /**
49          *  Advance to the next contiguous block of memory, returning true if there is another
50          *  block, or false if the iterator is exhausted.
51          */
52         bool next();
53 
54     private:
55         const SkBufferBlock* fBlock;
56         size_t               fRemaining;
57         const SkROBuffer*    fBuffer;
58     };
59 
60 private:
61     SkROBuffer(const SkBufferHead* head, size_t available, const SkBufferBlock* fTail);
62     virtual ~SkROBuffer();
63 
64     const SkBufferHead*     fHead;
65     const size_t            fAvailable;
66     const SkBufferBlock*    fTail;
67 
68     friend class SkRWBuffer;
69 };
70 
71 /**
72  *  Accumulates bytes of memory that are "appended" to it, growing internal storage as needed.
73  *  The growth is done such that at any time in the writer's thread, an RBuffer or StreamAsset
74  *  can be snapped off (and safely passed to another thread). The RBuffer/StreamAsset snapshot
75  *  can see the previously stored bytes, but will be unaware of any future writes.
76  */
77 class SK_API SkRWBuffer {
78 public:
79     SkRWBuffer(size_t initialCapacity = 0);
80     ~SkRWBuffer();
81 
size()82     size_t size() const { return fTotalUsed; }
83 
84     /**
85      *  Append |length| bytes from |buffer|.
86      *
87      *  If the caller knows in advance how much more data they are going to append, they can
88      *  pass a |reserve| hint (representing the number of upcoming bytes *in addition* to the
89      *  current append), to minimize the number of internal allocations.
90      */
91     void append(const void* buffer, size_t length, size_t reserve = 0);
92 
makeROBufferSnapshot()93     sk_sp<SkROBuffer> makeROBufferSnapshot() const {
94         return sk_sp<SkROBuffer>(new SkROBuffer(fHead, fTotalUsed, fTail));
95     }
96 
97     std::unique_ptr<SkStreamAsset> makeStreamSnapshot() const;
98 
99 #ifdef SK_DEBUG
100     void validate() const;
101 #else
validate()102     void validate() const {}
103 #endif
104 
105 private:
106     SkBufferHead*   fHead;
107     SkBufferBlock*  fTail;
108     size_t          fTotalUsed;
109 };
110 
111 #endif
112