Home
last modified time | relevance | path

Searched defs:materialAmbient (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/Shader/
DVertexPipeline.cpp404 …Float4 materialAmbient = *Pointer<Float4>(data + OFFSET(DrawData,ff.materialAmbient)); // FIXME:… in pipeline() local
/external/swiftshader/src/Renderer/
DVertexProcessor.hpp171 float4 materialAmbient; member
DVertexProcessor.cpp403 void VertexProcessor::setMaterialAmbient(const Color<float> &materialAmbient) in setMaterialAmbient()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.h616 Color materialAmbient; variable