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1 // Copyright 2017 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef V8_WASM_CODE_SPECIALIZATION_H_
6 #define V8_WASM_CODE_SPECIALIZATION_H_
7 
8 #include "src/assembler.h"
9 #include "src/identity-map.h"
10 #include "src/wasm/wasm-objects.h"
11 
12 namespace v8 {
13 namespace internal {
14 namespace wasm {
15 
16 // Helper class to specialize wasm code for a specific instance, or to update
17 // code when memory / globals / tables change.
18 // This class in unhandlified, and contains a DisallowHeapAllocation field to
19 // ensure that no allocations happen while it is alive.
20 //
21 // Set up all relocations / patching that should be performed by the Relocate* /
22 // Patch* methods, then apply all changes in one step using the Apply* methods.
23 class CodeSpecialization {
24  public:
25   CodeSpecialization(Isolate*, Zone*);
26   ~CodeSpecialization();
27 
28   // Update memory references.
29   void RelocateMemoryReferences(Address old_start, uint32_t old_size,
30                                 Address new_start, uint32_t new_size);
31   // Update references to global variables.
32   void RelocateGlobals(Address old_start, Address new_start);
33   // Update function table size.
34   // TODO(wasm): Prepare this for more than one indirect function table.
35   void PatchTableSize(uint32_t old_size, uint32_t new_size);
36   // Update all direct call sites based on the code table in the given instance.
37   void RelocateDirectCalls(Handle<WasmInstanceObject> instance);
38   // Relocate an arbitrary object (e.g. function table).
39   void RelocateObject(Handle<Object> old_obj, Handle<Object> new_obj);
40 
41   // Apply all relocations and patching to all code in the instance (wasm code
42   // and exported functions).
43   bool ApplyToWholeInstance(WasmInstanceObject*,
44                             ICacheFlushMode = FLUSH_ICACHE_IF_NEEDED);
45   // Apply all relocations and patching to one wasm code object.
46   bool ApplyToWasmCode(Code*, ICacheFlushMode = FLUSH_ICACHE_IF_NEEDED);
47 
48  private:
49   Address old_mem_start = 0;
50   uint32_t old_mem_size = 0;
51   Address new_mem_start = 0;
52   uint32_t new_mem_size = 0;
53 
54   Address old_globals_start = 0;
55   Address new_globals_start = 0;
56 
57   uint32_t old_function_table_size = 0;
58   uint32_t new_function_table_size = 0;
59 
60   Handle<WasmInstanceObject> relocate_direct_calls_instance;
61 
62   bool has_objects_to_relocate = false;
63   IdentityMap<Handle<Object>, ZoneAllocationPolicy> objects_to_relocate;
64 };
65 
66 }  // namespace wasm
67 }  // namespace internal
68 }  // namespace v8
69 
70 #endif  // V8_WASM_CODE_SPECIALIZATION_H_
71