Searched defs:occluder (Results 1 – 5 of 5) sorted by relevance
/external/skia/gm/ |
D | drawregionmodes.cpp | 52 SkRect occluder = SkRect::MakeEmpty(); in onDraw() local
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/external/skia/src/effects/ |
D | SkBlurMaskFilter.cpp | 132 const SkRect& occluder, uint32_t flags) { in Make() 195 const SkRect& occluder, in ComputeBlurredRRectParams() 289 const SkRect& occluder, uint32_t flags) in SkBlurMaskFilterImpl() 745 SkRect occluder; in CreateProc() local
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/external/deqp/modules/gles3/performance/ |
D | es3pDepthTests.cpp | 796 Sample RenderCountCase::renderSample (const RenderData& occluder, const RenderData& occluded, int c… in renderSample() argument 970 Sample RelativeChangeCase::renderSample (const RenderData& occluder, const RenderData& occluded, in… in renderSample() argument 1696 …Sample renderSample (const RenderData& occluder, const RenderData& occluded, int workload) c… in renderSample() argument
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/external/skia/tests/ |
D | BlurTest.cpp | 641 SkRect occluder = SkRect::MakeLTRB(testLocs[minX], testLocs[minY], in DEF_TEST() local
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/external/skia/fuzz/ |
D | FuzzCanvas.cpp | 577 SkRect occluder{0.0f, 0.0f, 0.0f, 0.0f}; in make_fuzz_maskfilter() local
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