Searched defs:outputName (Results 1 – 7 of 7) sorted by relevance
41 const char* outputName, in setupUniformColor()
211 String outputName = source + "dot"; local
225 const char* outputName, in emitModeCode()
471 const UString &outputName = params[paramIndex++]; in main2() local
200 …const std::string outputName = (shaderType == glu::SHADERTYPE_VERTEX) ? "gl_Position" : "gl_FragCo… in next() local
245 …const std::string outputName = (shaderType == glu::SHADERTYPE_VERTEX) ? "gl_Position" : "o_fragCol… in next() local
5079 const char* outputName; in generateProgramInputOutputShaderCaseBlocks() member