Searched defs:pathID (Results 1 – 4 of 4) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLPath.cpp | 99 inline bool init_path_object_for_general_path(GrGLGpu* gpu, GrGLuint pathID, in init_path_object_for_general_path() 211 bool GrGLPath::InitPathObjectPathDataCheckingDegenerates(GrGLGpu* gpu, GrGLuint pathID, in InitPathObjectPathDataCheckingDegenerates() 217 GrGLuint pathID, in InitPathObjectPathData() 255 void GrGLPath::InitPathObjectStroke(GrGLGpu* gpu, GrGLuint pathID, const SkStrokeRec& stroke) { in InitPathObjectStroke() 268 void GrGLPath::InitPathObjectEmptyPath(GrGLGpu* gpu, GrGLuint pathID) { in InitPathObjectEmptyPath()
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D | GrGLPath.h | 37 GrGLuint pathID() const { return fPathID; } in pathID() function
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/external/skia/src/core/ |
D | SkPictureRecord.cpp | 361 int pathID = this->addPathToHeap(path); in onClipPath() local 366 size_t SkPictureRecord::recordClipPath(int pathID, SkClipOp op, bool doAA) { in recordClipPath()
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/external/skia/src/svg/ |
D | SkSVGDevice.cpp | 773 SkString pathID = fResourceBucket->addPath(); in drawTextOnPath() local
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