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Searched defs:pathID (Results 1 – 4 of 4) sorted by relevance

/external/skia/src/gpu/gl/
DGrGLPath.cpp99 inline bool init_path_object_for_general_path(GrGLGpu* gpu, GrGLuint pathID, in init_path_object_for_general_path()
211 bool GrGLPath::InitPathObjectPathDataCheckingDegenerates(GrGLGpu* gpu, GrGLuint pathID, in InitPathObjectPathDataCheckingDegenerates()
217 GrGLuint pathID, in InitPathObjectPathData()
255 void GrGLPath::InitPathObjectStroke(GrGLGpu* gpu, GrGLuint pathID, const SkStrokeRec& stroke) { in InitPathObjectStroke()
268 void GrGLPath::InitPathObjectEmptyPath(GrGLGpu* gpu, GrGLuint pathID) { in InitPathObjectEmptyPath()
DGrGLPath.h37 GrGLuint pathID() const { return fPathID; } in pathID() function
/external/skia/src/core/
DSkPictureRecord.cpp361 int pathID = this->addPathToHeap(path); in onClipPath() local
366 size_t SkPictureRecord::recordClipPath(int pathID, SkClipOp op, bool doAA) { in recordClipPath()
/external/skia/src/svg/
DSkSVGDevice.cpp773 SkString pathID = fResourceBucket->addPath(); in drawTextOnPath() local