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Searched defs:perspective (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/opengl/libagl/
Dvertex.cpp54 void perspective(ogles_context_t* c, vertex_t* v, uint32_t enables) in perspective() function
Dcontext.h220 void (*perspective)(ogles_context_t*c, vertex_t* v); member
628 uint32_t perspective : 1; member
Darray.cpp1093 GLboolean perspective = in validate_arrays() local
/frameworks/native/libs/math/include/math/
Dmat4.h473 CONSTEXPR TMat44<T> TMat44<T>::perspective(T fov, T aspect, T near, T far, TMat44::Fov direction) { in perspective() function