Searched defs:perspective (Results 1 – 4 of 4) sorted by relevance
54 void perspective(ogles_context_t* c, vertex_t* v, uint32_t enables) in perspective() function
220 void (*perspective)(ogles_context_t*c, vertex_t* v); member628 uint32_t perspective : 1; member
1093 GLboolean perspective = in validate_arrays() local
473 CONSTEXPR TMat44<T> TMat44<T>::perspective(T fov, T aspect, T near, T far, TMat44::Fov direction) { in perspective() function