Searched defs:preloaded (Results 1 – 4 of 4) sorted by relevance
41 unsigned preloaded; member
167 bool preloaded = sh->target == TARGET_PS && !(ps_interp && in.spi_sid); in parse_decls() local
196 void shader::add_input(unsigned gpr, bool preloaded, unsigned comp_mask) { in add_input()
1640 bool preloaded) { in EmitSimpleCharacter()1663 bool preloaded) { in EmitAtomNonLetter()1744 bool preloaded) { in EmitAtomLetter()2137 bool preloaded, Zone* zone) { in EmitCharClass()3238 bool preloaded, in TextEmitPass()