Searched defs:prg_id (Results 1 – 1 of 1) sorted by relevance
74 GLint prg_id = glCreateProgram(); in createShader() local236 GLint prg_id = createShader(vtx,frg); in test_openglsupport() local264 GLint prg_id = createShader(vtx,frg); in test_openglsupport() local294 GLint prg_id = createShader(vtx,frg); in test_openglsupport() local319 GLint prg_id = createShader(vtx,frg); in test_openglsupport() local