1 /*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 // This file is used in both client and server processes.
18 // This is needed to make sense of the logs more easily.
19 #define LOG_TAG (mInService ? "AudioStreamInternal_Service" : "AudioStreamInternal_Client")
20 //#define LOG_NDEBUG 0
21 #include <utils/Log.h>
22
23 #define ATRACE_TAG ATRACE_TAG_AUDIO
24
25 #include <stdint.h>
26
27 #include <binder/IServiceManager.h>
28
29 #include <aaudio/AAudio.h>
30 #include <cutils/properties.h>
31 #include <utils/String16.h>
32 #include <utils/Trace.h>
33
34 #include "AudioEndpointParcelable.h"
35 #include "binding/AAudioStreamRequest.h"
36 #include "binding/AAudioStreamConfiguration.h"
37 #include "binding/IAAudioService.h"
38 #include "binding/AAudioServiceMessage.h"
39 #include "core/AudioStreamBuilder.h"
40 #include "fifo/FifoBuffer.h"
41 #include "utility/AudioClock.h"
42 #include "utility/LinearRamp.h"
43
44 #include "AudioStreamInternal.h"
45
46 using android::String16;
47 using android::Mutex;
48 using android::WrappingBuffer;
49
50 using namespace aaudio;
51
52 #define MIN_TIMEOUT_NANOS (1000 * AAUDIO_NANOS_PER_MILLISECOND)
53
54 // Wait at least this many times longer than the operation should take.
55 #define MIN_TIMEOUT_OPERATIONS 4
56
57 #define LOG_TIMESTAMPS 0
58
AudioStreamInternal(AAudioServiceInterface & serviceInterface,bool inService)59 AudioStreamInternal::AudioStreamInternal(AAudioServiceInterface &serviceInterface, bool inService)
60 : AudioStream()
61 , mClockModel()
62 , mAudioEndpoint()
63 , mServiceStreamHandle(AAUDIO_HANDLE_INVALID)
64 , mFramesPerBurst(16)
65 , mInService(inService)
66 , mServiceInterface(serviceInterface)
67 , mAtomicTimestamp()
68 , mWakeupDelayNanos(AAudioProperty_getWakeupDelayMicros() * AAUDIO_NANOS_PER_MICROSECOND)
69 , mMinimumSleepNanos(AAudioProperty_getMinimumSleepMicros() * AAUDIO_NANOS_PER_MICROSECOND)
70 {
71 ALOGD("AudioStreamInternal(): mWakeupDelayNanos = %d, mMinimumSleepNanos = %d",
72 mWakeupDelayNanos, mMinimumSleepNanos);
73 }
74
~AudioStreamInternal()75 AudioStreamInternal::~AudioStreamInternal() {
76 }
77
open(const AudioStreamBuilder & builder)78 aaudio_result_t AudioStreamInternal::open(const AudioStreamBuilder &builder) {
79
80 aaudio_result_t result = AAUDIO_OK;
81 int32_t capacity;
82 AAudioStreamRequest request;
83 AAudioStreamConfiguration configurationOutput;
84
85 if (getState() != AAUDIO_STREAM_STATE_UNINITIALIZED) {
86 ALOGE("AudioStreamInternal::open(): already open! state = %d", getState());
87 return AAUDIO_ERROR_INVALID_STATE;
88 }
89
90 // Copy requested parameters to the stream.
91 result = AudioStream::open(builder);
92 if (result < 0) {
93 return result;
94 }
95
96 // We have to do volume scaling. So we prefer FLOAT format.
97 if (getFormat() == AAUDIO_FORMAT_UNSPECIFIED) {
98 setFormat(AAUDIO_FORMAT_PCM_FLOAT);
99 }
100 // Request FLOAT for the shared mixer.
101 request.getConfiguration().setFormat(AAUDIO_FORMAT_PCM_FLOAT);
102
103 // Build the request to send to the server.
104 request.setUserId(getuid());
105 request.setProcessId(getpid());
106 request.setSharingModeMatchRequired(isSharingModeMatchRequired());
107 request.setInService(mInService);
108
109 request.getConfiguration().setDeviceId(getDeviceId());
110 request.getConfiguration().setSampleRate(getSampleRate());
111 request.getConfiguration().setSamplesPerFrame(getSamplesPerFrame());
112 request.getConfiguration().setDirection(getDirection());
113 request.getConfiguration().setSharingMode(getSharingMode());
114
115 request.getConfiguration().setBufferCapacity(builder.getBufferCapacity());
116
117 mServiceStreamHandle = mServiceInterface.openStream(request, configurationOutput);
118 if (mServiceStreamHandle < 0) {
119 result = mServiceStreamHandle;
120 ALOGE("AudioStreamInternal::open(): openStream() returned %d", result);
121 return result;
122 }
123
124 result = configurationOutput.validate();
125 if (result != AAUDIO_OK) {
126 goto error;
127 }
128 // Save results of the open.
129 setSampleRate(configurationOutput.getSampleRate());
130 setSamplesPerFrame(configurationOutput.getSamplesPerFrame());
131 setDeviceId(configurationOutput.getDeviceId());
132 setSharingMode(configurationOutput.getSharingMode());
133
134 // Save device format so we can do format conversion and volume scaling together.
135 mDeviceFormat = configurationOutput.getFormat();
136
137 result = mServiceInterface.getStreamDescription(mServiceStreamHandle, mEndPointParcelable);
138 if (result != AAUDIO_OK) {
139 goto error;
140 }
141
142 // Resolve parcelable into a descriptor.
143 result = mEndPointParcelable.resolve(&mEndpointDescriptor);
144 if (result != AAUDIO_OK) {
145 goto error;
146 }
147
148 // Configure endpoint based on descriptor.
149 result = mAudioEndpoint.configure(&mEndpointDescriptor, getDirection());
150 if (result != AAUDIO_OK) {
151 goto error;
152 }
153
154 mFramesPerBurst = mEndpointDescriptor.dataQueueDescriptor.framesPerBurst;
155 capacity = mEndpointDescriptor.dataQueueDescriptor.capacityInFrames;
156
157 // Validate result from server.
158 if (mFramesPerBurst < 16 || mFramesPerBurst > 16 * 1024) {
159 ALOGE("AudioStreamInternal::open(): framesPerBurst out of range = %d", mFramesPerBurst);
160 result = AAUDIO_ERROR_OUT_OF_RANGE;
161 goto error;
162 }
163 if (capacity < mFramesPerBurst || capacity > 32 * 1024) {
164 ALOGE("AudioStreamInternal::open(): bufferCapacity out of range = %d", capacity);
165 result = AAUDIO_ERROR_OUT_OF_RANGE;
166 goto error;
167 }
168
169 mClockModel.setSampleRate(getSampleRate());
170 mClockModel.setFramesPerBurst(mFramesPerBurst);
171
172 if (getDataCallbackProc()) {
173 mCallbackFrames = builder.getFramesPerDataCallback();
174 if (mCallbackFrames > getBufferCapacity() / 2) {
175 ALOGE("AudioStreamInternal::open(): framesPerCallback too big = %d, capacity = %d",
176 mCallbackFrames, getBufferCapacity());
177 result = AAUDIO_ERROR_OUT_OF_RANGE;
178 goto error;
179
180 } else if (mCallbackFrames < 0) {
181 ALOGE("AudioStreamInternal::open(): framesPerCallback negative");
182 result = AAUDIO_ERROR_OUT_OF_RANGE;
183 goto error;
184
185 }
186 if (mCallbackFrames == AAUDIO_UNSPECIFIED) {
187 mCallbackFrames = mFramesPerBurst;
188 }
189
190 int32_t bytesPerFrame = getSamplesPerFrame()
191 * AAudioConvert_formatToSizeInBytes(getFormat());
192 int32_t callbackBufferSize = mCallbackFrames * bytesPerFrame;
193 mCallbackBuffer = new uint8_t[callbackBufferSize];
194 }
195
196 setState(AAUDIO_STREAM_STATE_OPEN);
197
198 return result;
199
200 error:
201 close();
202 return result;
203 }
204
close()205 aaudio_result_t AudioStreamInternal::close() {
206 aaudio_result_t result = AAUDIO_OK;
207 ALOGD("close(): mServiceStreamHandle = 0x%08X",
208 mServiceStreamHandle);
209 if (mServiceStreamHandle != AAUDIO_HANDLE_INVALID) {
210 // Don't close a stream while it is running.
211 aaudio_stream_state_t currentState = getState();
212 if (isActive()) {
213 requestStop();
214 aaudio_stream_state_t nextState;
215 int64_t timeoutNanoseconds = MIN_TIMEOUT_NANOS;
216 result = waitForStateChange(currentState, &nextState,
217 timeoutNanoseconds);
218 if (result != AAUDIO_OK) {
219 ALOGE("close() waitForStateChange() returned %d %s",
220 result, AAudio_convertResultToText(result));
221 }
222 }
223 setState(AAUDIO_STREAM_STATE_CLOSING);
224 aaudio_handle_t serviceStreamHandle = mServiceStreamHandle;
225 mServiceStreamHandle = AAUDIO_HANDLE_INVALID;
226
227 mServiceInterface.closeStream(serviceStreamHandle);
228 delete[] mCallbackBuffer;
229 mCallbackBuffer = nullptr;
230
231 setState(AAUDIO_STREAM_STATE_CLOSED);
232 result = mEndPointParcelable.close();
233 aaudio_result_t result2 = AudioStream::close();
234 return (result != AAUDIO_OK) ? result : result2;
235 } else {
236 return AAUDIO_ERROR_INVALID_HANDLE;
237 }
238 }
239
aaudio_callback_thread_proc(void * context)240 static void *aaudio_callback_thread_proc(void *context)
241 {
242 AudioStreamInternal *stream = (AudioStreamInternal *)context;
243 //LOGD("AudioStreamInternal(): oboe_callback_thread, stream = %p", stream);
244 if (stream != NULL) {
245 return stream->callbackLoop();
246 } else {
247 return NULL;
248 }
249 }
250
251 /*
252 * It normally takes about 20-30 msec to start a stream on the server.
253 * But the first time can take as much as 200-300 msec. The HW
254 * starts right away so by the time the client gets a chance to write into
255 * the buffer, it is already in a deep underflow state. That can cause the
256 * XRunCount to be non-zero, which could lead an app to tune its latency higher.
257 * To avoid this problem, we set a request for the processing code to start the
258 * client stream at the same position as the server stream.
259 * The processing code will then save the current offset
260 * between client and server and apply that to any position given to the app.
261 */
requestStart()262 aaudio_result_t AudioStreamInternal::requestStart()
263 {
264 int64_t startTime;
265 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
266 ALOGE("requestStart() mServiceStreamHandle invalid");
267 return AAUDIO_ERROR_INVALID_STATE;
268 }
269 if (isActive()) {
270 ALOGE("requestStart() already active");
271 return AAUDIO_ERROR_INVALID_STATE;
272 }
273
274 aaudio_stream_state_t originalState = getState();
275 if (originalState == AAUDIO_STREAM_STATE_DISCONNECTED) {
276 ALOGE("requestStart() but DISCONNECTED");
277 return AAUDIO_ERROR_DISCONNECTED;
278 }
279 setState(AAUDIO_STREAM_STATE_STARTING);
280
281 // Clear any stale timestamps from the previous run.
282 drainTimestampsFromService();
283
284 aaudio_result_t result = mServiceInterface.startStream(mServiceStreamHandle);
285
286 startTime = AudioClock::getNanoseconds();
287 mClockModel.start(startTime);
288 mNeedCatchUp.request(); // Ask data processing code to catch up when first timestamp received.
289
290 // Start data callback thread.
291 if (result == AAUDIO_OK && getDataCallbackProc() != nullptr) {
292 // Launch the callback loop thread.
293 int64_t periodNanos = mCallbackFrames
294 * AAUDIO_NANOS_PER_SECOND
295 / getSampleRate();
296 mCallbackEnabled.store(true);
297 result = createThread(periodNanos, aaudio_callback_thread_proc, this);
298 }
299 if (result != AAUDIO_OK) {
300 setState(originalState);
301 }
302 return result;
303 }
304
calculateReasonableTimeout(int32_t framesPerOperation)305 int64_t AudioStreamInternal::calculateReasonableTimeout(int32_t framesPerOperation) {
306
307 // Wait for at least a second or some number of callbacks to join the thread.
308 int64_t timeoutNanoseconds = (MIN_TIMEOUT_OPERATIONS
309 * framesPerOperation
310 * AAUDIO_NANOS_PER_SECOND)
311 / getSampleRate();
312 if (timeoutNanoseconds < MIN_TIMEOUT_NANOS) { // arbitrary number of seconds
313 timeoutNanoseconds = MIN_TIMEOUT_NANOS;
314 }
315 return timeoutNanoseconds;
316 }
317
calculateReasonableTimeout()318 int64_t AudioStreamInternal::calculateReasonableTimeout() {
319 return calculateReasonableTimeout(getFramesPerBurst());
320 }
321
stopCallback()322 aaudio_result_t AudioStreamInternal::stopCallback()
323 {
324 if (isDataCallbackActive()) {
325 mCallbackEnabled.store(false);
326 return joinThread(NULL);
327 } else {
328 return AAUDIO_OK;
329 }
330 }
331
requestStopInternal()332 aaudio_result_t AudioStreamInternal::requestStopInternal()
333 {
334 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
335 ALOGE("requestStopInternal() mServiceStreamHandle invalid = 0x%08X",
336 mServiceStreamHandle);
337 return AAUDIO_ERROR_INVALID_STATE;
338 }
339
340 mClockModel.stop(AudioClock::getNanoseconds());
341 setState(AAUDIO_STREAM_STATE_STOPPING);
342 mAtomicTimestamp.clear();
343
344 return mServiceInterface.stopStream(mServiceStreamHandle);
345 }
346
requestStop()347 aaudio_result_t AudioStreamInternal::requestStop()
348 {
349 aaudio_result_t result = stopCallback();
350 if (result != AAUDIO_OK) {
351 return result;
352 }
353 result = requestStopInternal();
354 return result;
355 }
356
registerThread()357 aaudio_result_t AudioStreamInternal::registerThread() {
358 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
359 ALOGE("registerThread() mServiceStreamHandle invalid");
360 return AAUDIO_ERROR_INVALID_STATE;
361 }
362 return mServiceInterface.registerAudioThread(mServiceStreamHandle,
363 gettid(),
364 getPeriodNanoseconds());
365 }
366
unregisterThread()367 aaudio_result_t AudioStreamInternal::unregisterThread() {
368 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
369 ALOGE("unregisterThread() mServiceStreamHandle invalid");
370 return AAUDIO_ERROR_INVALID_STATE;
371 }
372 return mServiceInterface.unregisterAudioThread(mServiceStreamHandle, gettid());
373 }
374
startClient(const android::AudioClient & client,audio_port_handle_t * clientHandle)375 aaudio_result_t AudioStreamInternal::startClient(const android::AudioClient& client,
376 audio_port_handle_t *clientHandle) {
377 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
378 return AAUDIO_ERROR_INVALID_STATE;
379 }
380
381 return mServiceInterface.startClient(mServiceStreamHandle, client, clientHandle);
382 }
383
stopClient(audio_port_handle_t clientHandle)384 aaudio_result_t AudioStreamInternal::stopClient(audio_port_handle_t clientHandle) {
385 if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
386 return AAUDIO_ERROR_INVALID_STATE;
387 }
388 return mServiceInterface.stopClient(mServiceStreamHandle, clientHandle);
389 }
390
getTimestamp(clockid_t clockId,int64_t * framePosition,int64_t * timeNanoseconds)391 aaudio_result_t AudioStreamInternal::getTimestamp(clockid_t clockId,
392 int64_t *framePosition,
393 int64_t *timeNanoseconds) {
394 // Generated in server and passed to client. Return latest.
395 if (mAtomicTimestamp.isValid()) {
396 Timestamp timestamp = mAtomicTimestamp.read();
397 int64_t position = timestamp.getPosition() + mFramesOffsetFromService;
398 if (position >= 0) {
399 *framePosition = position;
400 *timeNanoseconds = timestamp.getNanoseconds();
401 return AAUDIO_OK;
402 }
403 }
404 return AAUDIO_ERROR_INVALID_STATE;
405 }
406
updateStateMachine()407 aaudio_result_t AudioStreamInternal::updateStateMachine() {
408 if (isDataCallbackActive()) {
409 return AAUDIO_OK; // state is getting updated by the callback thread read/write call
410 }
411 return processCommands();
412 }
413
logTimestamp(AAudioServiceMessage & command)414 void AudioStreamInternal::logTimestamp(AAudioServiceMessage &command) {
415 static int64_t oldPosition = 0;
416 static int64_t oldTime = 0;
417 int64_t framePosition = command.timestamp.position;
418 int64_t nanoTime = command.timestamp.timestamp;
419 ALOGD("logTimestamp: timestamp says framePosition = %8lld at nanoTime %lld",
420 (long long) framePosition,
421 (long long) nanoTime);
422 int64_t nanosDelta = nanoTime - oldTime;
423 if (nanosDelta > 0 && oldTime > 0) {
424 int64_t framesDelta = framePosition - oldPosition;
425 int64_t rate = (framesDelta * AAUDIO_NANOS_PER_SECOND) / nanosDelta;
426 ALOGD("logTimestamp: framesDelta = %8lld, nanosDelta = %8lld, rate = %lld",
427 (long long) framesDelta, (long long) nanosDelta, (long long) rate);
428 }
429 oldPosition = framePosition;
430 oldTime = nanoTime;
431 }
432
onTimestampService(AAudioServiceMessage * message)433 aaudio_result_t AudioStreamInternal::onTimestampService(AAudioServiceMessage *message) {
434 #if LOG_TIMESTAMPS
435 logTimestamp(*message);
436 #endif
437 processTimestamp(message->timestamp.position, message->timestamp.timestamp);
438 return AAUDIO_OK;
439 }
440
onTimestampHardware(AAudioServiceMessage * message)441 aaudio_result_t AudioStreamInternal::onTimestampHardware(AAudioServiceMessage *message) {
442 Timestamp timestamp(message->timestamp.position, message->timestamp.timestamp);
443 mAtomicTimestamp.write(timestamp);
444 return AAUDIO_OK;
445 }
446
onEventFromServer(AAudioServiceMessage * message)447 aaudio_result_t AudioStreamInternal::onEventFromServer(AAudioServiceMessage *message) {
448 aaudio_result_t result = AAUDIO_OK;
449 switch (message->event.event) {
450 case AAUDIO_SERVICE_EVENT_STARTED:
451 ALOGD("AudioStreamInternal::onEventFromServer() got AAUDIO_SERVICE_EVENT_STARTED");
452 if (getState() == AAUDIO_STREAM_STATE_STARTING) {
453 setState(AAUDIO_STREAM_STATE_STARTED);
454 }
455 break;
456 case AAUDIO_SERVICE_EVENT_PAUSED:
457 ALOGD("AudioStreamInternal::onEventFromServer() got AAUDIO_SERVICE_EVENT_PAUSED");
458 if (getState() == AAUDIO_STREAM_STATE_PAUSING) {
459 setState(AAUDIO_STREAM_STATE_PAUSED);
460 }
461 break;
462 case AAUDIO_SERVICE_EVENT_STOPPED:
463 ALOGD("AudioStreamInternal::onEventFromServer() got AAUDIO_SERVICE_EVENT_STOPPED");
464 if (getState() == AAUDIO_STREAM_STATE_STOPPING) {
465 setState(AAUDIO_STREAM_STATE_STOPPED);
466 }
467 break;
468 case AAUDIO_SERVICE_EVENT_FLUSHED:
469 ALOGD("AudioStreamInternal::onEventFromServer() got AAUDIO_SERVICE_EVENT_FLUSHED");
470 if (getState() == AAUDIO_STREAM_STATE_FLUSHING) {
471 setState(AAUDIO_STREAM_STATE_FLUSHED);
472 onFlushFromServer();
473 }
474 break;
475 case AAUDIO_SERVICE_EVENT_CLOSED:
476 ALOGD("AudioStreamInternal::onEventFromServer() got AAUDIO_SERVICE_EVENT_CLOSED");
477 setState(AAUDIO_STREAM_STATE_CLOSED);
478 break;
479 case AAUDIO_SERVICE_EVENT_DISCONNECTED:
480 // Prevent hardware from looping on old data and making buzzing sounds.
481 if (getDirection() == AAUDIO_DIRECTION_OUTPUT) {
482 mAudioEndpoint.eraseDataMemory();
483 }
484 result = AAUDIO_ERROR_DISCONNECTED;
485 setState(AAUDIO_STREAM_STATE_DISCONNECTED);
486 ALOGW("WARNING - AudioStreamInternal::onEventFromServer()"
487 " AAUDIO_SERVICE_EVENT_DISCONNECTED - FIFO cleared");
488 break;
489 case AAUDIO_SERVICE_EVENT_VOLUME:
490 mStreamVolume = (float)message->event.dataDouble;
491 doSetVolume();
492 ALOGD("AudioStreamInternal::onEventFromServer() AAUDIO_SERVICE_EVENT_VOLUME %lf",
493 message->event.dataDouble);
494 break;
495 default:
496 ALOGW("WARNING - AudioStreamInternal::onEventFromServer() Unrecognized event = %d",
497 (int) message->event.event);
498 break;
499 }
500 return result;
501 }
502
drainTimestampsFromService()503 aaudio_result_t AudioStreamInternal::drainTimestampsFromService() {
504 aaudio_result_t result = AAUDIO_OK;
505
506 while (result == AAUDIO_OK) {
507 AAudioServiceMessage message;
508 if (mAudioEndpoint.readUpCommand(&message) != 1) {
509 break; // no command this time, no problem
510 }
511 switch (message.what) {
512 // ignore most messages
513 case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
514 case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
515 break;
516
517 case AAudioServiceMessage::code::EVENT:
518 result = onEventFromServer(&message);
519 break;
520
521 default:
522 ALOGE("WARNING - drainTimestampsFromService() Unrecognized what = %d",
523 (int) message.what);
524 result = AAUDIO_ERROR_INTERNAL;
525 break;
526 }
527 }
528 return result;
529 }
530
531 // Process all the commands coming from the server.
processCommands()532 aaudio_result_t AudioStreamInternal::processCommands() {
533 aaudio_result_t result = AAUDIO_OK;
534
535 while (result == AAUDIO_OK) {
536 //ALOGD("AudioStreamInternal::processCommands() - looping, %d", result);
537 AAudioServiceMessage message;
538 if (mAudioEndpoint.readUpCommand(&message) != 1) {
539 break; // no command this time, no problem
540 }
541 switch (message.what) {
542 case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
543 result = onTimestampService(&message);
544 break;
545
546 case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
547 result = onTimestampHardware(&message);
548 break;
549
550 case AAudioServiceMessage::code::EVENT:
551 result = onEventFromServer(&message);
552 break;
553
554 default:
555 ALOGE("WARNING - processCommands() Unrecognized what = %d",
556 (int) message.what);
557 result = AAUDIO_ERROR_INTERNAL;
558 break;
559 }
560 }
561 return result;
562 }
563
564 // Read or write the data, block if needed and timeoutMillis > 0
processData(void * buffer,int32_t numFrames,int64_t timeoutNanoseconds)565 aaudio_result_t AudioStreamInternal::processData(void *buffer, int32_t numFrames,
566 int64_t timeoutNanoseconds)
567 {
568 const char * traceName = "aaProc";
569 const char * fifoName = "aaRdy";
570 ATRACE_BEGIN(traceName);
571 if (ATRACE_ENABLED()) {
572 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable();
573 ATRACE_INT(fifoName, fullFrames);
574 }
575
576 aaudio_result_t result = AAUDIO_OK;
577 int32_t loopCount = 0;
578 uint8_t* audioData = (uint8_t*)buffer;
579 int64_t currentTimeNanos = AudioClock::getNanoseconds();
580 const int64_t entryTimeNanos = currentTimeNanos;
581 const int64_t deadlineNanos = currentTimeNanos + timeoutNanoseconds;
582 int32_t framesLeft = numFrames;
583
584 // Loop until all the data has been processed or until a timeout occurs.
585 while (framesLeft > 0) {
586 // The call to processDataNow() will not block. It will just process as much as it can.
587 int64_t wakeTimeNanos = 0;
588 aaudio_result_t framesProcessed = processDataNow(audioData, framesLeft,
589 currentTimeNanos, &wakeTimeNanos);
590 if (framesProcessed < 0) {
591 result = framesProcessed;
592 break;
593 }
594 framesLeft -= (int32_t) framesProcessed;
595 audioData += framesProcessed * getBytesPerFrame();
596
597 // Should we block?
598 if (timeoutNanoseconds == 0) {
599 break; // don't block
600 } else if (framesLeft > 0) {
601 if (!mAudioEndpoint.isFreeRunning()) {
602 // If there is software on the other end of the FIFO then it may get delayed.
603 // So wake up just a little after we expect it to be ready.
604 wakeTimeNanos += mWakeupDelayNanos;
605 }
606
607 currentTimeNanos = AudioClock::getNanoseconds();
608 int64_t earliestWakeTime = currentTimeNanos + mMinimumSleepNanos;
609 // Guarantee a minimum sleep time.
610 if (wakeTimeNanos < earliestWakeTime) {
611 wakeTimeNanos = earliestWakeTime;
612 }
613
614 if (wakeTimeNanos > deadlineNanos) {
615 // If we time out, just return the framesWritten so far.
616 // TODO remove after we fix the deadline bug
617 ALOGW("AudioStreamInternal::processData(): entered at %lld nanos, currently %lld",
618 (long long) entryTimeNanos, (long long) currentTimeNanos);
619 ALOGW("AudioStreamInternal::processData(): TIMEOUT after %lld nanos",
620 (long long) timeoutNanoseconds);
621 ALOGW("AudioStreamInternal::processData(): wakeTime = %lld, deadline = %lld nanos",
622 (long long) wakeTimeNanos, (long long) deadlineNanos);
623 ALOGW("AudioStreamInternal::processData(): past deadline by %d micros",
624 (int)((wakeTimeNanos - deadlineNanos) / AAUDIO_NANOS_PER_MICROSECOND));
625 mClockModel.dump();
626 mAudioEndpoint.dump();
627 break;
628 }
629
630 if (ATRACE_ENABLED()) {
631 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable();
632 ATRACE_INT(fifoName, fullFrames);
633 int64_t sleepForNanos = wakeTimeNanos - currentTimeNanos;
634 ATRACE_INT("aaSlpNs", (int32_t)sleepForNanos);
635 }
636
637 AudioClock::sleepUntilNanoTime(wakeTimeNanos);
638 currentTimeNanos = AudioClock::getNanoseconds();
639 }
640 }
641
642 if (ATRACE_ENABLED()) {
643 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable();
644 ATRACE_INT(fifoName, fullFrames);
645 }
646
647 // return error or framesProcessed
648 (void) loopCount;
649 ATRACE_END();
650 return (result < 0) ? result : numFrames - framesLeft;
651 }
652
processTimestamp(uint64_t position,int64_t time)653 void AudioStreamInternal::processTimestamp(uint64_t position, int64_t time) {
654 mClockModel.processTimestamp(position, time);
655 }
656
setBufferSize(int32_t requestedFrames)657 aaudio_result_t AudioStreamInternal::setBufferSize(int32_t requestedFrames) {
658 int32_t actualFrames = 0;
659 // Round to the next highest burst size.
660 if (getFramesPerBurst() > 0) {
661 int32_t numBursts = (requestedFrames + getFramesPerBurst() - 1) / getFramesPerBurst();
662 requestedFrames = numBursts * getFramesPerBurst();
663 }
664
665 aaudio_result_t result = mAudioEndpoint.setBufferSizeInFrames(requestedFrames, &actualFrames);
666 ALOGD("setBufferSize() req = %d => %d", requestedFrames, actualFrames);
667 if (result < 0) {
668 return result;
669 } else {
670 return (aaudio_result_t) actualFrames;
671 }
672 }
673
getBufferSize() const674 int32_t AudioStreamInternal::getBufferSize() const {
675 return mAudioEndpoint.getBufferSizeInFrames();
676 }
677
getBufferCapacity() const678 int32_t AudioStreamInternal::getBufferCapacity() const {
679 return mAudioEndpoint.getBufferCapacityInFrames();
680 }
681
getFramesPerBurst() const682 int32_t AudioStreamInternal::getFramesPerBurst() const {
683 return mEndpointDescriptor.dataQueueDescriptor.framesPerBurst;
684 }
685
joinThread(void ** returnArg)686 aaudio_result_t AudioStreamInternal::joinThread(void** returnArg) {
687 return AudioStream::joinThread(returnArg, calculateReasonableTimeout(getFramesPerBurst()));
688 }
689