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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 // This file is used in both client and server processes.
18 // This is needed to make sense of the logs more easily.
19 #define LOG_TAG (mInService ? "AudioStreamInternal_Service" : "AudioStreamInternal_Client")
20 //#define LOG_NDEBUG 0
21 #include <utils/Log.h>
22 
23 #define ATRACE_TAG ATRACE_TAG_AUDIO
24 
25 #include <stdint.h>
26 
27 #include <binder/IServiceManager.h>
28 
29 #include <aaudio/AAudio.h>
30 #include <cutils/properties.h>
31 #include <utils/String16.h>
32 #include <utils/Trace.h>
33 
34 #include "AudioEndpointParcelable.h"
35 #include "binding/AAudioStreamRequest.h"
36 #include "binding/AAudioStreamConfiguration.h"
37 #include "binding/IAAudioService.h"
38 #include "binding/AAudioServiceMessage.h"
39 #include "core/AudioStreamBuilder.h"
40 #include "fifo/FifoBuffer.h"
41 #include "utility/AudioClock.h"
42 #include "utility/LinearRamp.h"
43 
44 #include "AudioStreamInternal.h"
45 
46 using android::String16;
47 using android::Mutex;
48 using android::WrappingBuffer;
49 
50 using namespace aaudio;
51 
52 #define MIN_TIMEOUT_NANOS        (1000 * AAUDIO_NANOS_PER_MILLISECOND)
53 
54 // Wait at least this many times longer than the operation should take.
55 #define MIN_TIMEOUT_OPERATIONS    4
56 
57 #define LOG_TIMESTAMPS            0
58 
AudioStreamInternal(AAudioServiceInterface & serviceInterface,bool inService)59 AudioStreamInternal::AudioStreamInternal(AAudioServiceInterface  &serviceInterface, bool inService)
60         : AudioStream()
61         , mClockModel()
62         , mAudioEndpoint()
63         , mServiceStreamHandle(AAUDIO_HANDLE_INVALID)
64         , mFramesPerBurst(16)
65         , mInService(inService)
66         , mServiceInterface(serviceInterface)
67         , mAtomicTimestamp()
68         , mWakeupDelayNanos(AAudioProperty_getWakeupDelayMicros() * AAUDIO_NANOS_PER_MICROSECOND)
69         , mMinimumSleepNanos(AAudioProperty_getMinimumSleepMicros() * AAUDIO_NANOS_PER_MICROSECOND)
70         {
71     ALOGD("AudioStreamInternal(): mWakeupDelayNanos = %d, mMinimumSleepNanos = %d",
72           mWakeupDelayNanos, mMinimumSleepNanos);
73 }
74 
~AudioStreamInternal()75 AudioStreamInternal::~AudioStreamInternal() {
76 }
77 
open(const AudioStreamBuilder & builder)78 aaudio_result_t AudioStreamInternal::open(const AudioStreamBuilder &builder) {
79 
80     aaudio_result_t result = AAUDIO_OK;
81     int32_t capacity;
82     AAudioStreamRequest request;
83     AAudioStreamConfiguration configurationOutput;
84 
85     if (getState() != AAUDIO_STREAM_STATE_UNINITIALIZED) {
86         ALOGE("AudioStreamInternal::open(): already open! state = %d", getState());
87         return AAUDIO_ERROR_INVALID_STATE;
88     }
89 
90     // Copy requested parameters to the stream.
91     result = AudioStream::open(builder);
92     if (result < 0) {
93         return result;
94     }
95 
96     // We have to do volume scaling. So we prefer FLOAT format.
97     if (getFormat() == AAUDIO_FORMAT_UNSPECIFIED) {
98         setFormat(AAUDIO_FORMAT_PCM_FLOAT);
99     }
100     // Request FLOAT for the shared mixer.
101     request.getConfiguration().setFormat(AAUDIO_FORMAT_PCM_FLOAT);
102 
103     // Build the request to send to the server.
104     request.setUserId(getuid());
105     request.setProcessId(getpid());
106     request.setSharingModeMatchRequired(isSharingModeMatchRequired());
107     request.setInService(mInService);
108 
109     request.getConfiguration().setDeviceId(getDeviceId());
110     request.getConfiguration().setSampleRate(getSampleRate());
111     request.getConfiguration().setSamplesPerFrame(getSamplesPerFrame());
112     request.getConfiguration().setDirection(getDirection());
113     request.getConfiguration().setSharingMode(getSharingMode());
114 
115     request.getConfiguration().setBufferCapacity(builder.getBufferCapacity());
116 
117     mServiceStreamHandle = mServiceInterface.openStream(request, configurationOutput);
118     if (mServiceStreamHandle < 0) {
119         result = mServiceStreamHandle;
120         ALOGE("AudioStreamInternal::open(): openStream() returned %d", result);
121         return result;
122     }
123 
124     result = configurationOutput.validate();
125     if (result != AAUDIO_OK) {
126         goto error;
127     }
128     // Save results of the open.
129     setSampleRate(configurationOutput.getSampleRate());
130     setSamplesPerFrame(configurationOutput.getSamplesPerFrame());
131     setDeviceId(configurationOutput.getDeviceId());
132     setSharingMode(configurationOutput.getSharingMode());
133 
134     // Save device format so we can do format conversion and volume scaling together.
135     mDeviceFormat = configurationOutput.getFormat();
136 
137     result = mServiceInterface.getStreamDescription(mServiceStreamHandle, mEndPointParcelable);
138     if (result != AAUDIO_OK) {
139         goto error;
140     }
141 
142     // Resolve parcelable into a descriptor.
143     result = mEndPointParcelable.resolve(&mEndpointDescriptor);
144     if (result != AAUDIO_OK) {
145         goto error;
146     }
147 
148     // Configure endpoint based on descriptor.
149     result = mAudioEndpoint.configure(&mEndpointDescriptor, getDirection());
150     if (result != AAUDIO_OK) {
151         goto error;
152     }
153 
154     mFramesPerBurst = mEndpointDescriptor.dataQueueDescriptor.framesPerBurst;
155     capacity = mEndpointDescriptor.dataQueueDescriptor.capacityInFrames;
156 
157     // Validate result from server.
158     if (mFramesPerBurst < 16 || mFramesPerBurst > 16 * 1024) {
159         ALOGE("AudioStreamInternal::open(): framesPerBurst out of range = %d", mFramesPerBurst);
160         result = AAUDIO_ERROR_OUT_OF_RANGE;
161         goto error;
162     }
163     if (capacity < mFramesPerBurst || capacity > 32 * 1024) {
164         ALOGE("AudioStreamInternal::open(): bufferCapacity out of range = %d", capacity);
165         result = AAUDIO_ERROR_OUT_OF_RANGE;
166         goto error;
167     }
168 
169     mClockModel.setSampleRate(getSampleRate());
170     mClockModel.setFramesPerBurst(mFramesPerBurst);
171 
172     if (getDataCallbackProc()) {
173         mCallbackFrames = builder.getFramesPerDataCallback();
174         if (mCallbackFrames > getBufferCapacity() / 2) {
175             ALOGE("AudioStreamInternal::open(): framesPerCallback too big = %d, capacity = %d",
176                   mCallbackFrames, getBufferCapacity());
177             result = AAUDIO_ERROR_OUT_OF_RANGE;
178             goto error;
179 
180         } else if (mCallbackFrames < 0) {
181             ALOGE("AudioStreamInternal::open(): framesPerCallback negative");
182             result = AAUDIO_ERROR_OUT_OF_RANGE;
183             goto error;
184 
185         }
186         if (mCallbackFrames == AAUDIO_UNSPECIFIED) {
187             mCallbackFrames = mFramesPerBurst;
188         }
189 
190         int32_t bytesPerFrame = getSamplesPerFrame()
191                                 * AAudioConvert_formatToSizeInBytes(getFormat());
192         int32_t callbackBufferSize = mCallbackFrames * bytesPerFrame;
193         mCallbackBuffer = new uint8_t[callbackBufferSize];
194     }
195 
196     setState(AAUDIO_STREAM_STATE_OPEN);
197 
198     return result;
199 
200 error:
201     close();
202     return result;
203 }
204 
close()205 aaudio_result_t AudioStreamInternal::close() {
206     aaudio_result_t result = AAUDIO_OK;
207     ALOGD("close(): mServiceStreamHandle = 0x%08X",
208              mServiceStreamHandle);
209     if (mServiceStreamHandle != AAUDIO_HANDLE_INVALID) {
210         // Don't close a stream while it is running.
211         aaudio_stream_state_t currentState = getState();
212         if (isActive()) {
213             requestStop();
214             aaudio_stream_state_t nextState;
215             int64_t timeoutNanoseconds = MIN_TIMEOUT_NANOS;
216             result = waitForStateChange(currentState, &nextState,
217                                                        timeoutNanoseconds);
218             if (result != AAUDIO_OK) {
219                 ALOGE("close() waitForStateChange() returned %d %s",
220                 result, AAudio_convertResultToText(result));
221             }
222         }
223         setState(AAUDIO_STREAM_STATE_CLOSING);
224         aaudio_handle_t serviceStreamHandle = mServiceStreamHandle;
225         mServiceStreamHandle = AAUDIO_HANDLE_INVALID;
226 
227         mServiceInterface.closeStream(serviceStreamHandle);
228         delete[] mCallbackBuffer;
229         mCallbackBuffer = nullptr;
230 
231         setState(AAUDIO_STREAM_STATE_CLOSED);
232         result = mEndPointParcelable.close();
233         aaudio_result_t result2 = AudioStream::close();
234         return (result != AAUDIO_OK) ? result : result2;
235     } else {
236         return AAUDIO_ERROR_INVALID_HANDLE;
237     }
238 }
239 
aaudio_callback_thread_proc(void * context)240 static void *aaudio_callback_thread_proc(void *context)
241 {
242     AudioStreamInternal *stream = (AudioStreamInternal *)context;
243     //LOGD("AudioStreamInternal(): oboe_callback_thread, stream = %p", stream);
244     if (stream != NULL) {
245         return stream->callbackLoop();
246     } else {
247         return NULL;
248     }
249 }
250 
251 /*
252  * It normally takes about 20-30 msec to start a stream on the server.
253  * But the first time can take as much as 200-300 msec. The HW
254  * starts right away so by the time the client gets a chance to write into
255  * the buffer, it is already in a deep underflow state. That can cause the
256  * XRunCount to be non-zero, which could lead an app to tune its latency higher.
257  * To avoid this problem, we set a request for the processing code to start the
258  * client stream at the same position as the server stream.
259  * The processing code will then save the current offset
260  * between client and server and apply that to any position given to the app.
261  */
requestStart()262 aaudio_result_t AudioStreamInternal::requestStart()
263 {
264     int64_t startTime;
265     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
266         ALOGE("requestStart() mServiceStreamHandle invalid");
267         return AAUDIO_ERROR_INVALID_STATE;
268     }
269     if (isActive()) {
270         ALOGE("requestStart() already active");
271         return AAUDIO_ERROR_INVALID_STATE;
272     }
273 
274     aaudio_stream_state_t originalState = getState();
275     if (originalState == AAUDIO_STREAM_STATE_DISCONNECTED) {
276         ALOGE("requestStart() but DISCONNECTED");
277         return AAUDIO_ERROR_DISCONNECTED;
278     }
279     setState(AAUDIO_STREAM_STATE_STARTING);
280 
281     // Clear any stale timestamps from the previous run.
282     drainTimestampsFromService();
283 
284     aaudio_result_t result = mServiceInterface.startStream(mServiceStreamHandle);
285 
286     startTime = AudioClock::getNanoseconds();
287     mClockModel.start(startTime);
288     mNeedCatchUp.request();  // Ask data processing code to catch up when first timestamp received.
289 
290     // Start data callback thread.
291     if (result == AAUDIO_OK && getDataCallbackProc() != nullptr) {
292         // Launch the callback loop thread.
293         int64_t periodNanos = mCallbackFrames
294                               * AAUDIO_NANOS_PER_SECOND
295                               / getSampleRate();
296         mCallbackEnabled.store(true);
297         result = createThread(periodNanos, aaudio_callback_thread_proc, this);
298     }
299     if (result != AAUDIO_OK) {
300         setState(originalState);
301     }
302     return result;
303 }
304 
calculateReasonableTimeout(int32_t framesPerOperation)305 int64_t AudioStreamInternal::calculateReasonableTimeout(int32_t framesPerOperation) {
306 
307     // Wait for at least a second or some number of callbacks to join the thread.
308     int64_t timeoutNanoseconds = (MIN_TIMEOUT_OPERATIONS
309                                   * framesPerOperation
310                                   * AAUDIO_NANOS_PER_SECOND)
311                                   / getSampleRate();
312     if (timeoutNanoseconds < MIN_TIMEOUT_NANOS) { // arbitrary number of seconds
313         timeoutNanoseconds = MIN_TIMEOUT_NANOS;
314     }
315     return timeoutNanoseconds;
316 }
317 
calculateReasonableTimeout()318 int64_t AudioStreamInternal::calculateReasonableTimeout() {
319     return calculateReasonableTimeout(getFramesPerBurst());
320 }
321 
stopCallback()322 aaudio_result_t AudioStreamInternal::stopCallback()
323 {
324     if (isDataCallbackActive()) {
325         mCallbackEnabled.store(false);
326         return joinThread(NULL);
327     } else {
328         return AAUDIO_OK;
329     }
330 }
331 
requestStopInternal()332 aaudio_result_t AudioStreamInternal::requestStopInternal()
333 {
334     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
335         ALOGE("requestStopInternal() mServiceStreamHandle invalid = 0x%08X",
336               mServiceStreamHandle);
337         return AAUDIO_ERROR_INVALID_STATE;
338     }
339 
340     mClockModel.stop(AudioClock::getNanoseconds());
341     setState(AAUDIO_STREAM_STATE_STOPPING);
342     mAtomicTimestamp.clear();
343 
344     return mServiceInterface.stopStream(mServiceStreamHandle);
345 }
346 
requestStop()347 aaudio_result_t AudioStreamInternal::requestStop()
348 {
349     aaudio_result_t result = stopCallback();
350     if (result != AAUDIO_OK) {
351         return result;
352     }
353     result = requestStopInternal();
354     return result;
355 }
356 
registerThread()357 aaudio_result_t AudioStreamInternal::registerThread() {
358     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
359         ALOGE("registerThread() mServiceStreamHandle invalid");
360         return AAUDIO_ERROR_INVALID_STATE;
361     }
362     return mServiceInterface.registerAudioThread(mServiceStreamHandle,
363                                               gettid(),
364                                               getPeriodNanoseconds());
365 }
366 
unregisterThread()367 aaudio_result_t AudioStreamInternal::unregisterThread() {
368     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
369         ALOGE("unregisterThread() mServiceStreamHandle invalid");
370         return AAUDIO_ERROR_INVALID_STATE;
371     }
372     return mServiceInterface.unregisterAudioThread(mServiceStreamHandle, gettid());
373 }
374 
startClient(const android::AudioClient & client,audio_port_handle_t * clientHandle)375 aaudio_result_t AudioStreamInternal::startClient(const android::AudioClient& client,
376                                                  audio_port_handle_t *clientHandle) {
377     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
378         return AAUDIO_ERROR_INVALID_STATE;
379     }
380 
381     return mServiceInterface.startClient(mServiceStreamHandle, client, clientHandle);
382 }
383 
stopClient(audio_port_handle_t clientHandle)384 aaudio_result_t AudioStreamInternal::stopClient(audio_port_handle_t clientHandle) {
385     if (mServiceStreamHandle == AAUDIO_HANDLE_INVALID) {
386         return AAUDIO_ERROR_INVALID_STATE;
387     }
388     return mServiceInterface.stopClient(mServiceStreamHandle, clientHandle);
389 }
390 
getTimestamp(clockid_t clockId,int64_t * framePosition,int64_t * timeNanoseconds)391 aaudio_result_t AudioStreamInternal::getTimestamp(clockid_t clockId,
392                            int64_t *framePosition,
393                            int64_t *timeNanoseconds) {
394     // Generated in server and passed to client. Return latest.
395     if (mAtomicTimestamp.isValid()) {
396         Timestamp timestamp = mAtomicTimestamp.read();
397         int64_t position = timestamp.getPosition() + mFramesOffsetFromService;
398         if (position >= 0) {
399             *framePosition = position;
400             *timeNanoseconds = timestamp.getNanoseconds();
401             return AAUDIO_OK;
402         }
403     }
404     return AAUDIO_ERROR_INVALID_STATE;
405 }
406 
updateStateMachine()407 aaudio_result_t AudioStreamInternal::updateStateMachine() {
408     if (isDataCallbackActive()) {
409         return AAUDIO_OK; // state is getting updated by the callback thread read/write call
410     }
411     return processCommands();
412 }
413 
logTimestamp(AAudioServiceMessage & command)414 void AudioStreamInternal::logTimestamp(AAudioServiceMessage &command) {
415     static int64_t oldPosition = 0;
416     static int64_t oldTime = 0;
417     int64_t framePosition = command.timestamp.position;
418     int64_t nanoTime = command.timestamp.timestamp;
419     ALOGD("logTimestamp: timestamp says framePosition = %8lld at nanoTime %lld",
420          (long long) framePosition,
421          (long long) nanoTime);
422     int64_t nanosDelta = nanoTime - oldTime;
423     if (nanosDelta > 0 && oldTime > 0) {
424         int64_t framesDelta = framePosition - oldPosition;
425         int64_t rate = (framesDelta * AAUDIO_NANOS_PER_SECOND) / nanosDelta;
426         ALOGD("logTimestamp:     framesDelta = %8lld, nanosDelta = %8lld, rate = %lld",
427               (long long) framesDelta, (long long) nanosDelta, (long long) rate);
428     }
429     oldPosition = framePosition;
430     oldTime = nanoTime;
431 }
432 
onTimestampService(AAudioServiceMessage * message)433 aaudio_result_t AudioStreamInternal::onTimestampService(AAudioServiceMessage *message) {
434 #if LOG_TIMESTAMPS
435     logTimestamp(*message);
436 #endif
437     processTimestamp(message->timestamp.position, message->timestamp.timestamp);
438     return AAUDIO_OK;
439 }
440 
onTimestampHardware(AAudioServiceMessage * message)441 aaudio_result_t AudioStreamInternal::onTimestampHardware(AAudioServiceMessage *message) {
442     Timestamp timestamp(message->timestamp.position, message->timestamp.timestamp);
443     mAtomicTimestamp.write(timestamp);
444     return AAUDIO_OK;
445 }
446 
onEventFromServer(AAudioServiceMessage * message)447 aaudio_result_t AudioStreamInternal::onEventFromServer(AAudioServiceMessage *message) {
448     aaudio_result_t result = AAUDIO_OK;
449     switch (message->event.event) {
450         case AAUDIO_SERVICE_EVENT_STARTED:
451             ALOGD("AudioStreamInternal::onEventFromServer() got AAUDIO_SERVICE_EVENT_STARTED");
452             if (getState() == AAUDIO_STREAM_STATE_STARTING) {
453                 setState(AAUDIO_STREAM_STATE_STARTED);
454             }
455             break;
456         case AAUDIO_SERVICE_EVENT_PAUSED:
457             ALOGD("AudioStreamInternal::onEventFromServer() got AAUDIO_SERVICE_EVENT_PAUSED");
458             if (getState() == AAUDIO_STREAM_STATE_PAUSING) {
459                 setState(AAUDIO_STREAM_STATE_PAUSED);
460             }
461             break;
462         case AAUDIO_SERVICE_EVENT_STOPPED:
463             ALOGD("AudioStreamInternal::onEventFromServer() got AAUDIO_SERVICE_EVENT_STOPPED");
464             if (getState() == AAUDIO_STREAM_STATE_STOPPING) {
465                 setState(AAUDIO_STREAM_STATE_STOPPED);
466             }
467             break;
468         case AAUDIO_SERVICE_EVENT_FLUSHED:
469             ALOGD("AudioStreamInternal::onEventFromServer() got AAUDIO_SERVICE_EVENT_FLUSHED");
470             if (getState() == AAUDIO_STREAM_STATE_FLUSHING) {
471                 setState(AAUDIO_STREAM_STATE_FLUSHED);
472                 onFlushFromServer();
473             }
474             break;
475         case AAUDIO_SERVICE_EVENT_CLOSED:
476             ALOGD("AudioStreamInternal::onEventFromServer() got AAUDIO_SERVICE_EVENT_CLOSED");
477             setState(AAUDIO_STREAM_STATE_CLOSED);
478             break;
479         case AAUDIO_SERVICE_EVENT_DISCONNECTED:
480             // Prevent hardware from looping on old data and making buzzing sounds.
481             if (getDirection() == AAUDIO_DIRECTION_OUTPUT) {
482                 mAudioEndpoint.eraseDataMemory();
483             }
484             result = AAUDIO_ERROR_DISCONNECTED;
485             setState(AAUDIO_STREAM_STATE_DISCONNECTED);
486             ALOGW("WARNING - AudioStreamInternal::onEventFromServer()"
487                           " AAUDIO_SERVICE_EVENT_DISCONNECTED - FIFO cleared");
488             break;
489         case AAUDIO_SERVICE_EVENT_VOLUME:
490             mStreamVolume = (float)message->event.dataDouble;
491             doSetVolume();
492             ALOGD("AudioStreamInternal::onEventFromServer() AAUDIO_SERVICE_EVENT_VOLUME %lf",
493                      message->event.dataDouble);
494             break;
495         default:
496             ALOGW("WARNING - AudioStreamInternal::onEventFromServer() Unrecognized event = %d",
497                  (int) message->event.event);
498             break;
499     }
500     return result;
501 }
502 
drainTimestampsFromService()503 aaudio_result_t AudioStreamInternal::drainTimestampsFromService() {
504     aaudio_result_t result = AAUDIO_OK;
505 
506     while (result == AAUDIO_OK) {
507         AAudioServiceMessage message;
508         if (mAudioEndpoint.readUpCommand(&message) != 1) {
509             break; // no command this time, no problem
510         }
511         switch (message.what) {
512             // ignore most messages
513             case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
514             case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
515                 break;
516 
517             case AAudioServiceMessage::code::EVENT:
518                 result = onEventFromServer(&message);
519                 break;
520 
521             default:
522                 ALOGE("WARNING - drainTimestampsFromService() Unrecognized what = %d",
523                       (int) message.what);
524                 result = AAUDIO_ERROR_INTERNAL;
525                 break;
526         }
527     }
528     return result;
529 }
530 
531 // Process all the commands coming from the server.
processCommands()532 aaudio_result_t AudioStreamInternal::processCommands() {
533     aaudio_result_t result = AAUDIO_OK;
534 
535     while (result == AAUDIO_OK) {
536         //ALOGD("AudioStreamInternal::processCommands() - looping, %d", result);
537         AAudioServiceMessage message;
538         if (mAudioEndpoint.readUpCommand(&message) != 1) {
539             break; // no command this time, no problem
540         }
541         switch (message.what) {
542         case AAudioServiceMessage::code::TIMESTAMP_SERVICE:
543             result = onTimestampService(&message);
544             break;
545 
546         case AAudioServiceMessage::code::TIMESTAMP_HARDWARE:
547             result = onTimestampHardware(&message);
548             break;
549 
550         case AAudioServiceMessage::code::EVENT:
551             result = onEventFromServer(&message);
552             break;
553 
554         default:
555             ALOGE("WARNING - processCommands() Unrecognized what = %d",
556                  (int) message.what);
557             result = AAUDIO_ERROR_INTERNAL;
558             break;
559         }
560     }
561     return result;
562 }
563 
564 // Read or write the data, block if needed and timeoutMillis > 0
processData(void * buffer,int32_t numFrames,int64_t timeoutNanoseconds)565 aaudio_result_t AudioStreamInternal::processData(void *buffer, int32_t numFrames,
566                                                  int64_t timeoutNanoseconds)
567 {
568     const char * traceName = "aaProc";
569     const char * fifoName = "aaRdy";
570     ATRACE_BEGIN(traceName);
571     if (ATRACE_ENABLED()) {
572         int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable();
573         ATRACE_INT(fifoName, fullFrames);
574     }
575 
576     aaudio_result_t result = AAUDIO_OK;
577     int32_t loopCount = 0;
578     uint8_t* audioData = (uint8_t*)buffer;
579     int64_t currentTimeNanos = AudioClock::getNanoseconds();
580     const int64_t entryTimeNanos = currentTimeNanos;
581     const int64_t deadlineNanos = currentTimeNanos + timeoutNanoseconds;
582     int32_t framesLeft = numFrames;
583 
584     // Loop until all the data has been processed or until a timeout occurs.
585     while (framesLeft > 0) {
586         // The call to processDataNow() will not block. It will just process as much as it can.
587         int64_t wakeTimeNanos = 0;
588         aaudio_result_t framesProcessed = processDataNow(audioData, framesLeft,
589                                                   currentTimeNanos, &wakeTimeNanos);
590         if (framesProcessed < 0) {
591             result = framesProcessed;
592             break;
593         }
594         framesLeft -= (int32_t) framesProcessed;
595         audioData += framesProcessed * getBytesPerFrame();
596 
597         // Should we block?
598         if (timeoutNanoseconds == 0) {
599             break; // don't block
600         } else if (framesLeft > 0) {
601             if (!mAudioEndpoint.isFreeRunning()) {
602                 // If there is software on the other end of the FIFO then it may get delayed.
603                 // So wake up just a little after we expect it to be ready.
604                 wakeTimeNanos += mWakeupDelayNanos;
605             }
606 
607             currentTimeNanos = AudioClock::getNanoseconds();
608             int64_t earliestWakeTime = currentTimeNanos + mMinimumSleepNanos;
609             // Guarantee a minimum sleep time.
610             if (wakeTimeNanos < earliestWakeTime) {
611                 wakeTimeNanos = earliestWakeTime;
612             }
613 
614             if (wakeTimeNanos > deadlineNanos) {
615                 // If we time out, just return the framesWritten so far.
616                 // TODO remove after we fix the deadline bug
617                 ALOGW("AudioStreamInternal::processData(): entered at %lld nanos, currently %lld",
618                       (long long) entryTimeNanos, (long long) currentTimeNanos);
619                 ALOGW("AudioStreamInternal::processData(): TIMEOUT after %lld nanos",
620                       (long long) timeoutNanoseconds);
621                 ALOGW("AudioStreamInternal::processData(): wakeTime = %lld, deadline = %lld nanos",
622                       (long long) wakeTimeNanos, (long long) deadlineNanos);
623                 ALOGW("AudioStreamInternal::processData(): past deadline by %d micros",
624                       (int)((wakeTimeNanos - deadlineNanos) / AAUDIO_NANOS_PER_MICROSECOND));
625                 mClockModel.dump();
626                 mAudioEndpoint.dump();
627                 break;
628             }
629 
630             if (ATRACE_ENABLED()) {
631                 int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable();
632                 ATRACE_INT(fifoName, fullFrames);
633                 int64_t sleepForNanos = wakeTimeNanos - currentTimeNanos;
634                 ATRACE_INT("aaSlpNs", (int32_t)sleepForNanos);
635             }
636 
637             AudioClock::sleepUntilNanoTime(wakeTimeNanos);
638             currentTimeNanos = AudioClock::getNanoseconds();
639         }
640     }
641 
642     if (ATRACE_ENABLED()) {
643         int32_t fullFrames = mAudioEndpoint.getFullFramesAvailable();
644         ATRACE_INT(fifoName, fullFrames);
645     }
646 
647     // return error or framesProcessed
648     (void) loopCount;
649     ATRACE_END();
650     return (result < 0) ? result : numFrames - framesLeft;
651 }
652 
processTimestamp(uint64_t position,int64_t time)653 void AudioStreamInternal::processTimestamp(uint64_t position, int64_t time) {
654     mClockModel.processTimestamp(position, time);
655 }
656 
setBufferSize(int32_t requestedFrames)657 aaudio_result_t AudioStreamInternal::setBufferSize(int32_t requestedFrames) {
658     int32_t actualFrames = 0;
659     // Round to the next highest burst size.
660     if (getFramesPerBurst() > 0) {
661         int32_t numBursts = (requestedFrames + getFramesPerBurst() - 1) / getFramesPerBurst();
662         requestedFrames = numBursts * getFramesPerBurst();
663     }
664 
665     aaudio_result_t result = mAudioEndpoint.setBufferSizeInFrames(requestedFrames, &actualFrames);
666     ALOGD("setBufferSize() req = %d => %d", requestedFrames, actualFrames);
667     if (result < 0) {
668         return result;
669     } else {
670         return (aaudio_result_t) actualFrames;
671     }
672 }
673 
getBufferSize() const674 int32_t AudioStreamInternal::getBufferSize() const {
675     return mAudioEndpoint.getBufferSizeInFrames();
676 }
677 
getBufferCapacity() const678 int32_t AudioStreamInternal::getBufferCapacity() const {
679     return mAudioEndpoint.getBufferCapacityInFrames();
680 }
681 
getFramesPerBurst() const682 int32_t AudioStreamInternal::getFramesPerBurst() const {
683     return mEndpointDescriptor.dataQueueDescriptor.framesPerBurst;
684 }
685 
joinThread(void ** returnArg)686 aaudio_result_t AudioStreamInternal::joinThread(void** returnArg) {
687     return AudioStream::joinThread(returnArg, calculateReasonableTimeout(getFramesPerBurst()));
688 }
689