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Searched defs:resImage (Results 1 – 11 of 11) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fPrerequisiteTests.cpp219 Surface resImage(imageWidth, imageHeight); in iterate() local
Des2fColorClearTest.cpp113 Surface resImage (targetWidth, targetHeight); in iterate() local
Des2fVertexTextureTests.cpp617 tcu::Surface resImage(viewportWidth, viewportHeight); in iterate() local
949 tcu::Surface resImage(viewportWidth, viewportHeight); in iterate() local
/external/deqp/modules/gles3/functional/
Des3fPrerequisiteTests.cpp219 Surface resImage(imageWidth, imageHeight); in iterate() local
Des3fColorClearTest.cpp113 Surface resImage (targetWidth, targetHeight); in iterate() local
Des3fVertexTextureTests.cpp717 tcu::Surface resImage(viewportWidth, viewportHeight); in iterate() local
1052 tcu::Surface resImage(viewportWidth, viewportHeight); in iterate() local
1392 tcu::Surface resImage(viewportWidth, viewportHeight); in iterate() local
1735 tcu::Surface resImage(viewportWidth, viewportHeight); in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderBuiltinVarTests.cpp1950 Surface resImage (width, height); in iterate() local
2081 Surface resImage (width, height); in iterate() local
2201 Surface resImage (width, height); in iterate() local
2375 Surface resImage (width, height); in iterate() local
DvktShaderRender.cpp743 tcu::Surface resImage (width, height); in iterate() local
3151 bool ShaderRenderCaseInstance::compareImages (const tcu::Surface& resImage, const tcu::Surface& ref… in compareImages()
/external/deqp/modules/glshared/
DglsShaderRenderCase.cpp439 Surface resImage(width, height); in iterate() local
749 bool ShaderRenderCase::compareImages (const Surface& resImage, const Surface& refImage, float error… in compareImages()
DglsScissorTests.cpp215 tcu::Surface resImage (viewport.width, viewport.height); in iterate() local
/external/deqp/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrConversionTests.cpp2105 …tcu::TextureLevel resImage (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::FLOAT… in textureConversionTest() local