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Searched defs:sampleIdx (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp127 void GrGLSLFragmentShaderBuilder::appendOffsetToSample(const char* sampleIdx, Coordinates coords) { in appendOffsetToSample()
/external/skia/src/gpu/instanced/
DInstanceProcessor.cpp1587 const char* sampleIdx, in interpolateAtSample()
/external/webrtc/webrtc/modules/audio_device/mac/
Daudio_device_mac.cc2638 for (uint32_t sampleIdx = 0; sampleIdx < nOutSamples; sampleIdx += 2) { in RenderWorkerThread() local