1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 ** http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17
18
19 #define LOG_TAG "AudioFlinger"
20 //#define LOG_NDEBUG 0
21
22 #include "Configuration.h"
23 #include <linux/futex.h>
24 #include <math.h>
25 #include <sys/syscall.h>
26 #include <utils/Log.h>
27
28 #include <private/media/AudioTrackShared.h>
29
30 #include "AudioFlinger.h"
31 #include "ServiceUtilities.h"
32
33 #include <media/nbaio/Pipe.h>
34 #include <media/nbaio/PipeReader.h>
35 #include <media/RecordBufferConverter.h>
36 #include <audio_utils/minifloat.h>
37
38 // ----------------------------------------------------------------------------
39
40 // Note: the following macro is used for extremely verbose logging message. In
41 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
42 // 0; but one side effect of this is to turn all LOGV's as well. Some messages
43 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
44 // turned on. Do not uncomment the #def below unless you really know what you
45 // are doing and want to see all of the extremely verbose messages.
46 //#define VERY_VERY_VERBOSE_LOGGING
47 #ifdef VERY_VERY_VERBOSE_LOGGING
48 #define ALOGVV ALOGV
49 #else
50 #define ALOGVV(a...) do { } while(0)
51 #endif
52
53 namespace android {
54
55 // ----------------------------------------------------------------------------
56 // TrackBase
57 // ----------------------------------------------------------------------------
58
59 static volatile int32_t nextTrackId = 55;
60
61 // TrackBase constructor must be called with AudioFlinger::mLock held
TrackBase(ThreadBase * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,size_t bufferSize,audio_session_t sessionId,uid_t clientUid,bool isOut,alloc_type alloc,track_type type,audio_port_handle_t portId)62 AudioFlinger::ThreadBase::TrackBase::TrackBase(
63 ThreadBase *thread,
64 const sp<Client>& client,
65 uint32_t sampleRate,
66 audio_format_t format,
67 audio_channel_mask_t channelMask,
68 size_t frameCount,
69 void *buffer,
70 size_t bufferSize,
71 audio_session_t sessionId,
72 uid_t clientUid,
73 bool isOut,
74 alloc_type alloc,
75 track_type type,
76 audio_port_handle_t portId)
77 : RefBase(),
78 mThread(thread),
79 mClient(client),
80 mCblk(NULL),
81 // mBuffer, mBufferSize
82 mState(IDLE),
83 mSampleRate(sampleRate),
84 mFormat(format),
85 mChannelMask(channelMask),
86 mChannelCount(isOut ?
87 audio_channel_count_from_out_mask(channelMask) :
88 audio_channel_count_from_in_mask(channelMask)),
89 mFrameSize(audio_has_proportional_frames(format) ?
90 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
91 mFrameCount(frameCount),
92 mSessionId(sessionId),
93 mIsOut(isOut),
94 mId(android_atomic_inc(&nextTrackId)),
95 mTerminated(false),
96 mType(type),
97 mThreadIoHandle(thread->id()),
98 mPortId(portId),
99 mIsInvalid(false)
100 {
101 const uid_t callingUid = IPCThreadState::self()->getCallingUid();
102 if (!isTrustedCallingUid(callingUid) || clientUid == AUDIO_UID_INVALID) {
103 ALOGW_IF(clientUid != AUDIO_UID_INVALID && clientUid != callingUid,
104 "%s uid %d tried to pass itself off as %d", __FUNCTION__, callingUid, clientUid);
105 clientUid = callingUid;
106 }
107 // clientUid contains the uid of the app that is responsible for this track, so we can blame
108 // battery usage on it.
109 mUid = clientUid;
110
111 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
112
113 size_t minBufferSize = buffer == NULL ? roundup(frameCount) : frameCount;
114 // check overflow when computing bufferSize due to multiplication by mFrameSize.
115 if (minBufferSize < frameCount // roundup rounds down for values above UINT_MAX / 2
116 || mFrameSize == 0 // format needs to be correct
117 || minBufferSize > SIZE_MAX / mFrameSize) {
118 android_errorWriteLog(0x534e4554, "34749571");
119 return;
120 }
121 minBufferSize *= mFrameSize;
122
123 if (buffer == nullptr) {
124 bufferSize = minBufferSize; // allocated here.
125 } else if (minBufferSize > bufferSize) {
126 android_errorWriteLog(0x534e4554, "38340117");
127 return;
128 }
129
130 size_t size = sizeof(audio_track_cblk_t);
131 if (buffer == NULL && alloc == ALLOC_CBLK) {
132 // check overflow when computing allocation size for streaming tracks.
133 if (size > SIZE_MAX - bufferSize) {
134 android_errorWriteLog(0x534e4554, "34749571");
135 return;
136 }
137 size += bufferSize;
138 }
139
140 if (client != 0) {
141 mCblkMemory = client->heap()->allocate(size);
142 if (mCblkMemory == 0 ||
143 (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) {
144 ALOGE("not enough memory for AudioTrack size=%zu", size);
145 client->heap()->dump("AudioTrack");
146 mCblkMemory.clear();
147 return;
148 }
149 } else {
150 mCblk = (audio_track_cblk_t *) malloc(size);
151 if (mCblk == NULL) {
152 ALOGE("not enough memory for AudioTrack size=%zu", size);
153 return;
154 }
155 }
156
157 // construct the shared structure in-place.
158 if (mCblk != NULL) {
159 new(mCblk) audio_track_cblk_t();
160 switch (alloc) {
161 case ALLOC_READONLY: {
162 const sp<MemoryDealer> roHeap(thread->readOnlyHeap());
163 if (roHeap == 0 ||
164 (mBufferMemory = roHeap->allocate(bufferSize)) == 0 ||
165 (mBuffer = mBufferMemory->pointer()) == NULL) {
166 ALOGE("not enough memory for read-only buffer size=%zu", bufferSize);
167 if (roHeap != 0) {
168 roHeap->dump("buffer");
169 }
170 mCblkMemory.clear();
171 mBufferMemory.clear();
172 return;
173 }
174 memset(mBuffer, 0, bufferSize);
175 } break;
176 case ALLOC_PIPE:
177 mBufferMemory = thread->pipeMemory();
178 // mBuffer is the virtual address as seen from current process (mediaserver),
179 // and should normally be coming from mBufferMemory->pointer().
180 // However in this case the TrackBase does not reference the buffer directly.
181 // It should references the buffer via the pipe.
182 // Therefore, to detect incorrect usage of the buffer, we set mBuffer to NULL.
183 mBuffer = NULL;
184 bufferSize = 0;
185 break;
186 case ALLOC_CBLK:
187 // clear all buffers
188 if (buffer == NULL) {
189 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
190 memset(mBuffer, 0, bufferSize);
191 } else {
192 mBuffer = buffer;
193 #if 0
194 mCblk->mFlags = CBLK_FORCEREADY; // FIXME hack, need to fix the track ready logic
195 #endif
196 }
197 break;
198 case ALLOC_LOCAL:
199 mBuffer = calloc(1, bufferSize);
200 break;
201 case ALLOC_NONE:
202 mBuffer = buffer;
203 break;
204 default:
205 LOG_ALWAYS_FATAL("invalid allocation type: %d", (int)alloc);
206 }
207 mBufferSize = bufferSize;
208
209 #ifdef TEE_SINK
210 if (mTeeSinkTrackEnabled) {
211 NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount, mFormat);
212 if (Format_isValid(pipeFormat)) {
213 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
214 size_t numCounterOffers = 0;
215 const NBAIO_Format offers[1] = {pipeFormat};
216 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
217 ALOG_ASSERT(index == 0);
218 PipeReader *pipeReader = new PipeReader(*pipe);
219 numCounterOffers = 0;
220 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
221 ALOG_ASSERT(index == 0);
222 mTeeSink = pipe;
223 mTeeSource = pipeReader;
224 }
225 }
226 #endif
227
228 }
229 }
230
initCheck() const231 status_t AudioFlinger::ThreadBase::TrackBase::initCheck() const
232 {
233 status_t status;
234 if (mType == TYPE_OUTPUT || mType == TYPE_PATCH) {
235 status = cblk() != NULL ? NO_ERROR : NO_MEMORY;
236 } else {
237 status = getCblk() != 0 ? NO_ERROR : NO_MEMORY;
238 }
239 return status;
240 }
241
~TrackBase()242 AudioFlinger::ThreadBase::TrackBase::~TrackBase()
243 {
244 #ifdef TEE_SINK
245 dumpTee(-1, mTeeSource, mId, 'T');
246 #endif
247 // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
248 mServerProxy.clear();
249 if (mCblk != NULL) {
250 mCblk->~audio_track_cblk_t(); // destroy our shared-structure.
251 if (mClient == 0) {
252 free(mCblk);
253 }
254 }
255 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to
256 if (mClient != 0) {
257 // Client destructor must run with AudioFlinger client mutex locked
258 Mutex::Autolock _l(mClient->audioFlinger()->mClientLock);
259 // If the client's reference count drops to zero, the associated destructor
260 // must run with AudioFlinger lock held. Thus the explicit clear() rather than
261 // relying on the automatic clear() at end of scope.
262 mClient.clear();
263 }
264 // flush the binder command buffer
265 IPCThreadState::self()->flushCommands();
266 }
267
268 // AudioBufferProvider interface
269 // getNextBuffer() = 0;
270 // This implementation of releaseBuffer() is used by Track and RecordTrack
releaseBuffer(AudioBufferProvider::Buffer * buffer)271 void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
272 {
273 #ifdef TEE_SINK
274 if (mTeeSink != 0) {
275 (void) mTeeSink->write(buffer->raw, buffer->frameCount);
276 }
277 #endif
278
279 ServerProxy::Buffer buf;
280 buf.mFrameCount = buffer->frameCount;
281 buf.mRaw = buffer->raw;
282 buffer->frameCount = 0;
283 buffer->raw = NULL;
284 mServerProxy->releaseBuffer(&buf);
285 }
286
setSyncEvent(const sp<SyncEvent> & event)287 status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
288 {
289 mSyncEvents.add(event);
290 return NO_ERROR;
291 }
292
293 // ----------------------------------------------------------------------------
294 // Playback
295 // ----------------------------------------------------------------------------
296
TrackHandle(const sp<AudioFlinger::PlaybackThread::Track> & track)297 AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
298 : BnAudioTrack(),
299 mTrack(track)
300 {
301 }
302
~TrackHandle()303 AudioFlinger::TrackHandle::~TrackHandle() {
304 // just stop the track on deletion, associated resources
305 // will be freed from the main thread once all pending buffers have
306 // been played. Unless it's not in the active track list, in which
307 // case we free everything now...
308 mTrack->destroy();
309 }
310
getCblk() const311 sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
312 return mTrack->getCblk();
313 }
314
start()315 status_t AudioFlinger::TrackHandle::start() {
316 return mTrack->start();
317 }
318
stop()319 void AudioFlinger::TrackHandle::stop() {
320 mTrack->stop();
321 }
322
flush()323 void AudioFlinger::TrackHandle::flush() {
324 mTrack->flush();
325 }
326
pause()327 void AudioFlinger::TrackHandle::pause() {
328 mTrack->pause();
329 }
330
attachAuxEffect(int EffectId)331 status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
332 {
333 return mTrack->attachAuxEffect(EffectId);
334 }
335
setParameters(const String8 & keyValuePairs)336 status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
337 return mTrack->setParameters(keyValuePairs);
338 }
339
applyVolumeShaper(const sp<VolumeShaper::Configuration> & configuration,const sp<VolumeShaper::Operation> & operation)340 VolumeShaper::Status AudioFlinger::TrackHandle::applyVolumeShaper(
341 const sp<VolumeShaper::Configuration>& configuration,
342 const sp<VolumeShaper::Operation>& operation) {
343 return mTrack->applyVolumeShaper(configuration, operation);
344 }
345
getVolumeShaperState(int id)346 sp<VolumeShaper::State> AudioFlinger::TrackHandle::getVolumeShaperState(int id) {
347 return mTrack->getVolumeShaperState(id);
348 }
349
getTimestamp(AudioTimestamp & timestamp)350 status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
351 {
352 return mTrack->getTimestamp(timestamp);
353 }
354
355
signal()356 void AudioFlinger::TrackHandle::signal()
357 {
358 return mTrack->signal();
359 }
360
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)361 status_t AudioFlinger::TrackHandle::onTransact(
362 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
363 {
364 return BnAudioTrack::onTransact(code, data, reply, flags);
365 }
366
367 // ----------------------------------------------------------------------------
368
369 // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
Track(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,size_t bufferSize,const sp<IMemory> & sharedBuffer,audio_session_t sessionId,uid_t uid,audio_output_flags_t flags,track_type type,audio_port_handle_t portId)370 AudioFlinger::PlaybackThread::Track::Track(
371 PlaybackThread *thread,
372 const sp<Client>& client,
373 audio_stream_type_t streamType,
374 uint32_t sampleRate,
375 audio_format_t format,
376 audio_channel_mask_t channelMask,
377 size_t frameCount,
378 void *buffer,
379 size_t bufferSize,
380 const sp<IMemory>& sharedBuffer,
381 audio_session_t sessionId,
382 uid_t uid,
383 audio_output_flags_t flags,
384 track_type type,
385 audio_port_handle_t portId)
386 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount,
387 (sharedBuffer != 0) ? sharedBuffer->pointer() : buffer,
388 (sharedBuffer != 0) ? sharedBuffer->size() : bufferSize,
389 sessionId, uid, true /*isOut*/,
390 (type == TYPE_PATCH) ? ( buffer == NULL ? ALLOC_LOCAL : ALLOC_NONE) : ALLOC_CBLK,
391 type, portId),
392 mFillingUpStatus(FS_INVALID),
393 // mRetryCount initialized later when needed
394 mSharedBuffer(sharedBuffer),
395 mStreamType(streamType),
396 mName(-1), // see note below
397 mMainBuffer(thread->mixBuffer()),
398 mAuxBuffer(NULL),
399 mAuxEffectId(0), mHasVolumeController(false),
400 mPresentationCompleteFrames(0),
401 mFrameMap(16 /* sink-frame-to-track-frame map memory */),
402 mVolumeHandler(new VolumeHandler(sampleRate)),
403 // mSinkTimestamp
404 mFastIndex(-1),
405 mCachedVolume(1.0),
406 mResumeToStopping(false),
407 mFlushHwPending(false),
408 mFlags(flags)
409 {
410 // client == 0 implies sharedBuffer == 0
411 ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
412
413 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %zu", sharedBuffer->pointer(),
414 sharedBuffer->size());
415
416 if (mCblk == NULL) {
417 return;
418 }
419
420 if (sharedBuffer == 0) {
421 mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
422 mFrameSize, !isExternalTrack(), sampleRate);
423 } else {
424 mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
425 mFrameSize);
426 }
427 mServerProxy = mAudioTrackServerProxy;
428
429 mName = thread->getTrackName_l(channelMask, format, sessionId, uid);
430 if (mName < 0) {
431 ALOGE("no more track names available");
432 return;
433 }
434 // only allocate a fast track index if we were able to allocate a normal track name
435 if (flags & AUDIO_OUTPUT_FLAG_FAST) {
436 // FIXME: Not calling framesReadyIsCalledByMultipleThreads() exposes a potential
437 // race with setSyncEvent(). However, if we call it, we cannot properly start
438 // static fast tracks (SoundPool) immediately after stopping.
439 //mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
440 ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
441 int i = __builtin_ctz(thread->mFastTrackAvailMask);
442 ALOG_ASSERT(0 < i && i < (int)FastMixerState::sMaxFastTracks);
443 // FIXME This is too eager. We allocate a fast track index before the
444 // fast track becomes active. Since fast tracks are a scarce resource,
445 // this means we are potentially denying other more important fast tracks from
446 // being created. It would be better to allocate the index dynamically.
447 mFastIndex = i;
448 thread->mFastTrackAvailMask &= ~(1 << i);
449 }
450 }
451
~Track()452 AudioFlinger::PlaybackThread::Track::~Track()
453 {
454 ALOGV("PlaybackThread::Track destructor");
455
456 // The destructor would clear mSharedBuffer,
457 // but it will not push the decremented reference count,
458 // leaving the client's IMemory dangling indefinitely.
459 // This prevents that leak.
460 if (mSharedBuffer != 0) {
461 mSharedBuffer.clear();
462 }
463 }
464
initCheck() const465 status_t AudioFlinger::PlaybackThread::Track::initCheck() const
466 {
467 status_t status = TrackBase::initCheck();
468 if (status == NO_ERROR && mName < 0) {
469 status = NO_MEMORY;
470 }
471 return status;
472 }
473
destroy()474 void AudioFlinger::PlaybackThread::Track::destroy()
475 {
476 // NOTE: destroyTrack_l() can remove a strong reference to this Track
477 // by removing it from mTracks vector, so there is a risk that this Tracks's
478 // destructor is called. As the destructor needs to lock mLock,
479 // we must acquire a strong reference on this Track before locking mLock
480 // here so that the destructor is called only when exiting this function.
481 // On the other hand, as long as Track::destroy() is only called by
482 // TrackHandle destructor, the TrackHandle still holds a strong ref on
483 // this Track with its member mTrack.
484 sp<Track> keep(this);
485 { // scope for mLock
486 bool wasActive = false;
487 sp<ThreadBase> thread = mThread.promote();
488 if (thread != 0) {
489 Mutex::Autolock _l(thread->mLock);
490 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
491 wasActive = playbackThread->destroyTrack_l(this);
492 }
493 if (isExternalTrack() && !wasActive) {
494 AudioSystem::releaseOutput(mThreadIoHandle, mStreamType, mSessionId);
495 }
496 }
497 }
498
appendDumpHeader(String8 & result)499 /*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
500 {
501 result.append("T Name Active Client Session S Flags "
502 " Format Chn mask SRate "
503 "ST L dB R dB VS dB "
504 " Server FrmCnt FrmRdy F Underruns Flushed "
505 "Main Buf Aux Buf\n");
506 }
507
appendDump(String8 & result,bool active)508 void AudioFlinger::PlaybackThread::Track::appendDump(String8& result, bool active)
509 {
510 char trackType;
511 switch (mType) {
512 case TYPE_DEFAULT:
513 case TYPE_OUTPUT:
514 if (mSharedBuffer.get() != nullptr) {
515 trackType = 'S'; // static
516 } else {
517 trackType = ' '; // normal
518 }
519 break;
520 case TYPE_PATCH:
521 trackType = 'P';
522 break;
523 default:
524 trackType = '?';
525 }
526
527 if (isFastTrack()) {
528 result.appendFormat("F%c %3d", trackType, mFastIndex);
529 } else if (mName >= AudioMixer::TRACK0) {
530 result.appendFormat("%c %4d", trackType, mName - AudioMixer::TRACK0);
531 } else {
532 result.appendFormat("%c none", trackType);
533 }
534
535 char nowInUnderrun;
536 switch (mObservedUnderruns.mBitFields.mMostRecent) {
537 case UNDERRUN_FULL:
538 nowInUnderrun = ' ';
539 break;
540 case UNDERRUN_PARTIAL:
541 nowInUnderrun = '<';
542 break;
543 case UNDERRUN_EMPTY:
544 nowInUnderrun = '*';
545 break;
546 default:
547 nowInUnderrun = '?';
548 break;
549 }
550
551 char fillingStatus;
552 switch (mFillingUpStatus) {
553 case FS_INVALID:
554 fillingStatus = 'I';
555 break;
556 case FS_FILLING:
557 fillingStatus = 'f';
558 break;
559 case FS_FILLED:
560 fillingStatus = 'F';
561 break;
562 case FS_ACTIVE:
563 fillingStatus = 'A';
564 break;
565 default:
566 fillingStatus = '?';
567 break;
568 }
569
570 // clip framesReadySafe to max representation in dump
571 const size_t framesReadySafe =
572 std::min(mAudioTrackServerProxy->framesReadySafe(), (size_t)99999999);
573
574 // obtain volumes
575 const gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
576 const std::pair<float /* volume */, bool /* active */> vsVolume =
577 mVolumeHandler->getLastVolume();
578
579 // Our effective frame count is obtained by ServerProxy::getBufferSizeInFrames()
580 // as it may be reduced by the application.
581 const size_t bufferSizeInFrames = (size_t)mAudioTrackServerProxy->getBufferSizeInFrames();
582 // Check whether the buffer size has been modified by the app.
583 const char modifiedBufferChar = bufferSizeInFrames < mFrameCount
584 ? 'r' /* buffer reduced */: bufferSizeInFrames > mFrameCount
585 ? 'e' /* error */ : ' ' /* identical */;
586
587 result.appendFormat("%7s %6u %7u %2s 0x%03X "
588 "%08X %08X %6u "
589 "%2u %5.2g %5.2g %5.2g%c "
590 "%08X %6zu%c %6zu %c %9u%c %7u "
591 "%08zX %08zX\n",
592 active ? "yes" : "no",
593 (mClient == 0) ? getpid_cached : mClient->pid(),
594 mSessionId,
595 getTrackStateString(),
596 mCblk->mFlags,
597
598 mFormat,
599 mChannelMask,
600 mAudioTrackServerProxy->getSampleRate(),
601
602 mStreamType,
603 20.0 * log10(float_from_gain(gain_minifloat_unpack_left(vlr))),
604 20.0 * log10(float_from_gain(gain_minifloat_unpack_right(vlr))),
605 20.0 * log10(vsVolume.first), // VolumeShaper(s) total volume
606 vsVolume.second ? 'A' : ' ', // if any VolumeShapers active
607
608 mCblk->mServer,
609 bufferSizeInFrames,
610 modifiedBufferChar,
611 framesReadySafe,
612 fillingStatus,
613 mAudioTrackServerProxy->getUnderrunFrames(),
614 nowInUnderrun,
615 (unsigned)mAudioTrackServerProxy->framesFlushed() % 10000000,
616
617 (size_t)mMainBuffer, // use %zX as %p appends 0x
618 (size_t)mAuxBuffer // use %zX as %p appends 0x
619 );
620 }
621
sampleRate() const622 uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
623 return mAudioTrackServerProxy->getSampleRate();
624 }
625
626 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)627 status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
628 AudioBufferProvider::Buffer* buffer)
629 {
630 ServerProxy::Buffer buf;
631 size_t desiredFrames = buffer->frameCount;
632 buf.mFrameCount = desiredFrames;
633 status_t status = mServerProxy->obtainBuffer(&buf);
634 buffer->frameCount = buf.mFrameCount;
635 buffer->raw = buf.mRaw;
636 if (buf.mFrameCount == 0 && !isStopping() && !isStopped() && !isPaused()) {
637 ALOGV("underrun, framesReady(%zu) < framesDesired(%zd), state: %d",
638 buf.mFrameCount, desiredFrames, mState);
639 mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
640 } else {
641 mAudioTrackServerProxy->tallyUnderrunFrames(0);
642 }
643
644 return status;
645 }
646
647 // releaseBuffer() is not overridden
648
649 // ExtendedAudioBufferProvider interface
650
651 // framesReady() may return an approximation of the number of frames if called
652 // from a different thread than the one calling Proxy->obtainBuffer() and
653 // Proxy->releaseBuffer(). Also note there is no mutual exclusion in the
654 // AudioTrackServerProxy so be especially careful calling with FastTracks.
framesReady() const655 size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
656 if (mSharedBuffer != 0 && (isStopped() || isStopping())) {
657 // Static tracks return zero frames immediately upon stopping (for FastTracks).
658 // The remainder of the buffer is not drained.
659 return 0;
660 }
661 return mAudioTrackServerProxy->framesReady();
662 }
663
framesReleased() const664 int64_t AudioFlinger::PlaybackThread::Track::framesReleased() const
665 {
666 return mAudioTrackServerProxy->framesReleased();
667 }
668
onTimestamp(const ExtendedTimestamp & timestamp)669 void AudioFlinger::PlaybackThread::Track::onTimestamp(const ExtendedTimestamp ×tamp)
670 {
671 // This call comes from a FastTrack and should be kept lockless.
672 // The server side frames are already translated to client frames.
673 mAudioTrackServerProxy->setTimestamp(timestamp);
674
675 // We do not set drained here, as FastTrack timestamp may not go to very last frame.
676 }
677
678 // Don't call for fast tracks; the framesReady() could result in priority inversion
isReady() const679 bool AudioFlinger::PlaybackThread::Track::isReady() const {
680 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
681 return true;
682 }
683
684 if (isStopping()) {
685 if (framesReady() > 0) {
686 mFillingUpStatus = FS_FILLED;
687 }
688 return true;
689 }
690
691 if (framesReady() >= mServerProxy->getBufferSizeInFrames() ||
692 (mCblk->mFlags & CBLK_FORCEREADY)) {
693 mFillingUpStatus = FS_FILLED;
694 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
695 return true;
696 }
697 return false;
698 }
699
start(AudioSystem::sync_event_t event __unused,audio_session_t triggerSession __unused)700 status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused,
701 audio_session_t triggerSession __unused)
702 {
703 status_t status = NO_ERROR;
704 ALOGV("start(%d), calling pid %d session %d",
705 mName, IPCThreadState::self()->getCallingPid(), mSessionId);
706
707 sp<ThreadBase> thread = mThread.promote();
708 if (thread != 0) {
709 if (isOffloaded()) {
710 Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
711 Mutex::Autolock _lth(thread->mLock);
712 sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
713 if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
714 (ec != 0 && ec->isNonOffloadableEnabled())) {
715 invalidate();
716 return PERMISSION_DENIED;
717 }
718 }
719 Mutex::Autolock _lth(thread->mLock);
720 track_state state = mState;
721 // here the track could be either new, or restarted
722 // in both cases "unstop" the track
723
724 // initial state-stopping. next state-pausing.
725 // What if resume is called ?
726
727 if (state == PAUSED || state == PAUSING) {
728 if (mResumeToStopping) {
729 // happened we need to resume to STOPPING_1
730 mState = TrackBase::STOPPING_1;
731 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
732 } else {
733 mState = TrackBase::RESUMING;
734 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
735 }
736 } else {
737 mState = TrackBase::ACTIVE;
738 ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
739 }
740
741 // states to reset position info for non-offloaded/direct tracks
742 if (!isOffloaded() && !isDirect()
743 && (state == IDLE || state == STOPPED || state == FLUSHED)) {
744 mFrameMap.reset();
745 }
746 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
747 if (isFastTrack()) {
748 // refresh fast track underruns on start because that field is never cleared
749 // by the fast mixer; furthermore, the same track can be recycled, i.e. start
750 // after stop.
751 mObservedUnderruns = playbackThread->getFastTrackUnderruns(mFastIndex);
752 }
753 status = playbackThread->addTrack_l(this);
754 if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
755 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
756 // restore previous state if start was rejected by policy manager
757 if (status == PERMISSION_DENIED) {
758 mState = state;
759 }
760 }
761 // track was already in the active list, not a problem
762 if (status == ALREADY_EXISTS) {
763 status = NO_ERROR;
764 } else {
765 // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
766 // It is usually unsafe to access the server proxy from a binder thread.
767 // But in this case we know the mixer thread (whether normal mixer or fast mixer)
768 // isn't looking at this track yet: we still hold the normal mixer thread lock,
769 // and for fast tracks the track is not yet in the fast mixer thread's active set.
770 // For static tracks, this is used to acknowledge change in position or loop.
771 ServerProxy::Buffer buffer;
772 buffer.mFrameCount = 1;
773 (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
774 }
775 } else {
776 status = BAD_VALUE;
777 }
778 return status;
779 }
780
stop()781 void AudioFlinger::PlaybackThread::Track::stop()
782 {
783 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
784 sp<ThreadBase> thread = mThread.promote();
785 if (thread != 0) {
786 Mutex::Autolock _l(thread->mLock);
787 track_state state = mState;
788 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
789 // If the track is not active (PAUSED and buffers full), flush buffers
790 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
791 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
792 reset();
793 mState = STOPPED;
794 } else if (!isFastTrack() && !isOffloaded() && !isDirect()) {
795 mState = STOPPED;
796 } else {
797 // For fast tracks prepareTracks_l() will set state to STOPPING_2
798 // presentation is complete
799 // For an offloaded track this starts a drain and state will
800 // move to STOPPING_2 when drain completes and then STOPPED
801 mState = STOPPING_1;
802 if (isOffloaded()) {
803 mRetryCount = PlaybackThread::kMaxTrackStopRetriesOffload;
804 }
805 }
806 playbackThread->broadcast_l();
807 ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
808 playbackThread);
809 }
810 }
811 }
812
pause()813 void AudioFlinger::PlaybackThread::Track::pause()
814 {
815 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
816 sp<ThreadBase> thread = mThread.promote();
817 if (thread != 0) {
818 Mutex::Autolock _l(thread->mLock);
819 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
820 switch (mState) {
821 case STOPPING_1:
822 case STOPPING_2:
823 if (!isOffloaded()) {
824 /* nothing to do if track is not offloaded */
825 break;
826 }
827
828 // Offloaded track was draining, we need to carry on draining when resumed
829 mResumeToStopping = true;
830 // fall through...
831 case ACTIVE:
832 case RESUMING:
833 mState = PAUSING;
834 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
835 playbackThread->broadcast_l();
836 break;
837
838 default:
839 break;
840 }
841 }
842 }
843
flush()844 void AudioFlinger::PlaybackThread::Track::flush()
845 {
846 ALOGV("flush(%d)", mName);
847 sp<ThreadBase> thread = mThread.promote();
848 if (thread != 0) {
849 Mutex::Autolock _l(thread->mLock);
850 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
851
852 // Flush the ring buffer now if the track is not active in the PlaybackThread.
853 // Otherwise the flush would not be done until the track is resumed.
854 // Requires FastTrack removal be BLOCK_UNTIL_ACKED
855 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
856 (void)mServerProxy->flushBufferIfNeeded();
857 }
858
859 if (isOffloaded()) {
860 // If offloaded we allow flush during any state except terminated
861 // and keep the track active to avoid problems if user is seeking
862 // rapidly and underlying hardware has a significant delay handling
863 // a pause
864 if (isTerminated()) {
865 return;
866 }
867
868 ALOGV("flush: offload flush");
869 reset();
870
871 if (mState == STOPPING_1 || mState == STOPPING_2) {
872 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
873 mState = ACTIVE;
874 }
875
876 mFlushHwPending = true;
877 mResumeToStopping = false;
878 } else {
879 if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
880 mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
881 return;
882 }
883 // No point remaining in PAUSED state after a flush => go to
884 // FLUSHED state
885 mState = FLUSHED;
886 // do not reset the track if it is still in the process of being stopped or paused.
887 // this will be done by prepareTracks_l() when the track is stopped.
888 // prepareTracks_l() will see mState == FLUSHED, then
889 // remove from active track list, reset(), and trigger presentation complete
890 if (isDirect()) {
891 mFlushHwPending = true;
892 }
893 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
894 reset();
895 }
896 }
897 // Prevent flush being lost if the track is flushed and then resumed
898 // before mixer thread can run. This is important when offloading
899 // because the hardware buffer could hold a large amount of audio
900 playbackThread->broadcast_l();
901 }
902 }
903
904 // must be called with thread lock held
flushAck()905 void AudioFlinger::PlaybackThread::Track::flushAck()
906 {
907 if (!isOffloaded() && !isDirect())
908 return;
909
910 // Clear the client ring buffer so that the app can prime the buffer while paused.
911 // Otherwise it might not get cleared until playback is resumed and obtainBuffer() is called.
912 mServerProxy->flushBufferIfNeeded();
913
914 mFlushHwPending = false;
915 }
916
reset()917 void AudioFlinger::PlaybackThread::Track::reset()
918 {
919 // Do not reset twice to avoid discarding data written just after a flush and before
920 // the audioflinger thread detects the track is stopped.
921 if (!mResetDone) {
922 // Force underrun condition to avoid false underrun callback until first data is
923 // written to buffer
924 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
925 mFillingUpStatus = FS_FILLING;
926 mResetDone = true;
927 if (mState == FLUSHED) {
928 mState = IDLE;
929 }
930 }
931 }
932
setParameters(const String8 & keyValuePairs)933 status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
934 {
935 sp<ThreadBase> thread = mThread.promote();
936 if (thread == 0) {
937 ALOGE("thread is dead");
938 return FAILED_TRANSACTION;
939 } else if ((thread->type() == ThreadBase::DIRECT) ||
940 (thread->type() == ThreadBase::OFFLOAD)) {
941 return thread->setParameters(keyValuePairs);
942 } else {
943 return PERMISSION_DENIED;
944 }
945 }
946
applyVolumeShaper(const sp<VolumeShaper::Configuration> & configuration,const sp<VolumeShaper::Operation> & operation)947 VolumeShaper::Status AudioFlinger::PlaybackThread::Track::applyVolumeShaper(
948 const sp<VolumeShaper::Configuration>& configuration,
949 const sp<VolumeShaper::Operation>& operation)
950 {
951 sp<VolumeShaper::Configuration> newConfiguration;
952
953 if (isOffloadedOrDirect()) {
954 const VolumeShaper::Configuration::OptionFlag optionFlag
955 = configuration->getOptionFlags();
956 if ((optionFlag & VolumeShaper::Configuration::OPTION_FLAG_CLOCK_TIME) == 0) {
957 ALOGW("%s tracks do not support frame counted VolumeShaper,"
958 " using clock time instead", isOffloaded() ? "Offload" : "Direct");
959 newConfiguration = new VolumeShaper::Configuration(*configuration);
960 newConfiguration->setOptionFlags(
961 VolumeShaper::Configuration::OptionFlag(optionFlag
962 | VolumeShaper::Configuration::OPTION_FLAG_CLOCK_TIME));
963 }
964 }
965
966 VolumeShaper::Status status = mVolumeHandler->applyVolumeShaper(
967 (newConfiguration.get() != nullptr ? newConfiguration : configuration), operation);
968
969 if (isOffloadedOrDirect()) {
970 // Signal thread to fetch new volume.
971 sp<ThreadBase> thread = mThread.promote();
972 if (thread != 0) {
973 Mutex::Autolock _l(thread->mLock);
974 thread->broadcast_l();
975 }
976 }
977 return status;
978 }
979
getVolumeShaperState(int id)980 sp<VolumeShaper::State> AudioFlinger::PlaybackThread::Track::getVolumeShaperState(int id)
981 {
982 // Note: We don't check if Thread exists.
983
984 // mVolumeHandler is thread safe.
985 return mVolumeHandler->getVolumeShaperState(id);
986 }
987
getTimestamp(AudioTimestamp & timestamp)988 status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
989 {
990 if (!isOffloaded() && !isDirect()) {
991 return INVALID_OPERATION; // normal tracks handled through SSQ
992 }
993 sp<ThreadBase> thread = mThread.promote();
994 if (thread == 0) {
995 return INVALID_OPERATION;
996 }
997
998 Mutex::Autolock _l(thread->mLock);
999 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
1000 return playbackThread->getTimestamp_l(timestamp);
1001 }
1002
attachAuxEffect(int EffectId)1003 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
1004 {
1005 status_t status = DEAD_OBJECT;
1006 sp<ThreadBase> thread = mThread.promote();
1007 if (thread != 0) {
1008 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
1009 sp<AudioFlinger> af = mClient->audioFlinger();
1010
1011 Mutex::Autolock _l(af->mLock);
1012
1013 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
1014
1015 if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
1016 Mutex::Autolock _dl(playbackThread->mLock);
1017 Mutex::Autolock _sl(srcThread->mLock);
1018 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
1019 if (chain == 0) {
1020 return INVALID_OPERATION;
1021 }
1022
1023 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
1024 if (effect == 0) {
1025 return INVALID_OPERATION;
1026 }
1027 srcThread->removeEffect_l(effect);
1028 status = playbackThread->addEffect_l(effect);
1029 if (status != NO_ERROR) {
1030 srcThread->addEffect_l(effect);
1031 return INVALID_OPERATION;
1032 }
1033 // removeEffect_l() has stopped the effect if it was active so it must be restarted
1034 if (effect->state() == EffectModule::ACTIVE ||
1035 effect->state() == EffectModule::STOPPING) {
1036 effect->start();
1037 }
1038
1039 sp<EffectChain> dstChain = effect->chain().promote();
1040 if (dstChain == 0) {
1041 srcThread->addEffect_l(effect);
1042 return INVALID_OPERATION;
1043 }
1044 AudioSystem::unregisterEffect(effect->id());
1045 AudioSystem::registerEffect(&effect->desc(),
1046 srcThread->id(),
1047 dstChain->strategy(),
1048 AUDIO_SESSION_OUTPUT_MIX,
1049 effect->id());
1050 AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
1051 }
1052 status = playbackThread->attachAuxEffect(this, EffectId);
1053 }
1054 return status;
1055 }
1056
setAuxBuffer(int EffectId,int32_t * buffer)1057 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
1058 {
1059 mAuxEffectId = EffectId;
1060 mAuxBuffer = buffer;
1061 }
1062
presentationComplete(int64_t framesWritten,size_t audioHalFrames)1063 bool AudioFlinger::PlaybackThread::Track::presentationComplete(
1064 int64_t framesWritten, size_t audioHalFrames)
1065 {
1066 // TODO: improve this based on FrameMap if it exists, to ensure full drain.
1067 // This assists in proper timestamp computation as well as wakelock management.
1068
1069 // a track is considered presented when the total number of frames written to audio HAL
1070 // corresponds to the number of frames written when presentationComplete() is called for the
1071 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
1072 // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
1073 // to detect when all frames have been played. In this case framesWritten isn't
1074 // useful because it doesn't always reflect whether there is data in the h/w
1075 // buffers, particularly if a track has been paused and resumed during draining
1076 ALOGV("presentationComplete() mPresentationCompleteFrames %lld framesWritten %lld",
1077 (long long)mPresentationCompleteFrames, (long long)framesWritten);
1078 if (mPresentationCompleteFrames == 0) {
1079 mPresentationCompleteFrames = framesWritten + audioHalFrames;
1080 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %lld audioHalFrames %zu",
1081 (long long)mPresentationCompleteFrames, audioHalFrames);
1082 }
1083
1084 bool complete;
1085 if (isOffloaded()) {
1086 complete = true;
1087 } else if (isDirect() || isFastTrack()) { // these do not go through linear map
1088 complete = framesWritten >= (int64_t) mPresentationCompleteFrames;
1089 } else { // Normal tracks, OutputTracks, and PatchTracks
1090 complete = framesWritten >= (int64_t) mPresentationCompleteFrames
1091 && mAudioTrackServerProxy->isDrained();
1092 }
1093
1094 if (complete) {
1095 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1096 mAudioTrackServerProxy->setStreamEndDone();
1097 return true;
1098 }
1099 return false;
1100 }
1101
triggerEvents(AudioSystem::sync_event_t type)1102 void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
1103 {
1104 for (size_t i = 0; i < mSyncEvents.size(); i++) {
1105 if (mSyncEvents[i]->type() == type) {
1106 mSyncEvents[i]->trigger();
1107 mSyncEvents.removeAt(i);
1108 i--;
1109 }
1110 }
1111 }
1112
1113 // implement VolumeBufferProvider interface
1114
getVolumeLR()1115 gain_minifloat_packed_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
1116 {
1117 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
1118 ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
1119 gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
1120 float vl = float_from_gain(gain_minifloat_unpack_left(vlr));
1121 float vr = float_from_gain(gain_minifloat_unpack_right(vlr));
1122 // track volumes come from shared memory, so can't be trusted and must be clamped
1123 if (vl > GAIN_FLOAT_UNITY) {
1124 vl = GAIN_FLOAT_UNITY;
1125 }
1126 if (vr > GAIN_FLOAT_UNITY) {
1127 vr = GAIN_FLOAT_UNITY;
1128 }
1129 // now apply the cached master volume and stream type volume;
1130 // this is trusted but lacks any synchronization or barrier so may be stale
1131 float v = mCachedVolume;
1132 vl *= v;
1133 vr *= v;
1134 // re-combine into packed minifloat
1135 vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
1136 // FIXME look at mute, pause, and stop flags
1137 return vlr;
1138 }
1139
setSyncEvent(const sp<SyncEvent> & event)1140 status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
1141 {
1142 if (isTerminated() || mState == PAUSED ||
1143 ((framesReady() == 0) && ((mSharedBuffer != 0) ||
1144 (mState == STOPPED)))) {
1145 ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %zu",
1146 mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
1147 event->cancel();
1148 return INVALID_OPERATION;
1149 }
1150 (void) TrackBase::setSyncEvent(event);
1151 return NO_ERROR;
1152 }
1153
invalidate()1154 void AudioFlinger::PlaybackThread::Track::invalidate()
1155 {
1156 TrackBase::invalidate();
1157 signalClientFlag(CBLK_INVALID);
1158 }
1159
disable()1160 void AudioFlinger::PlaybackThread::Track::disable()
1161 {
1162 signalClientFlag(CBLK_DISABLED);
1163 }
1164
signalClientFlag(int32_t flag)1165 void AudioFlinger::PlaybackThread::Track::signalClientFlag(int32_t flag)
1166 {
1167 // FIXME should use proxy, and needs work
1168 audio_track_cblk_t* cblk = mCblk;
1169 android_atomic_or(flag, &cblk->mFlags);
1170 android_atomic_release_store(0x40000000, &cblk->mFutex);
1171 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1172 (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1173 }
1174
signal()1175 void AudioFlinger::PlaybackThread::Track::signal()
1176 {
1177 sp<ThreadBase> thread = mThread.promote();
1178 if (thread != 0) {
1179 PlaybackThread *t = (PlaybackThread *)thread.get();
1180 Mutex::Autolock _l(t->mLock);
1181 t->broadcast_l();
1182 }
1183 }
1184
1185 //To be called with thread lock held
isResumePending()1186 bool AudioFlinger::PlaybackThread::Track::isResumePending() {
1187
1188 if (mState == RESUMING)
1189 return true;
1190 /* Resume is pending if track was stopping before pause was called */
1191 if (mState == STOPPING_1 &&
1192 mResumeToStopping)
1193 return true;
1194
1195 return false;
1196 }
1197
1198 //To be called with thread lock held
resumeAck()1199 void AudioFlinger::PlaybackThread::Track::resumeAck() {
1200
1201
1202 if (mState == RESUMING)
1203 mState = ACTIVE;
1204
1205 // Other possibility of pending resume is stopping_1 state
1206 // Do not update the state from stopping as this prevents
1207 // drain being called.
1208 if (mState == STOPPING_1) {
1209 mResumeToStopping = false;
1210 }
1211 }
1212
1213 //To be called with thread lock held
updateTrackFrameInfo(int64_t trackFramesReleased,int64_t sinkFramesWritten,const ExtendedTimestamp & timeStamp)1214 void AudioFlinger::PlaybackThread::Track::updateTrackFrameInfo(
1215 int64_t trackFramesReleased, int64_t sinkFramesWritten,
1216 const ExtendedTimestamp &timeStamp) {
1217 //update frame map
1218 mFrameMap.push(trackFramesReleased, sinkFramesWritten);
1219
1220 // adjust server times and set drained state.
1221 //
1222 // Our timestamps are only updated when the track is on the Thread active list.
1223 // We need to ensure that tracks are not removed before full drain.
1224 ExtendedTimestamp local = timeStamp;
1225 bool checked = false;
1226 for (int i = ExtendedTimestamp::LOCATION_MAX - 1;
1227 i >= ExtendedTimestamp::LOCATION_SERVER; --i) {
1228 // Lookup the track frame corresponding to the sink frame position.
1229 if (local.mTimeNs[i] > 0) {
1230 local.mPosition[i] = mFrameMap.findX(local.mPosition[i]);
1231 // check drain state from the latest stage in the pipeline.
1232 if (!checked && i <= ExtendedTimestamp::LOCATION_KERNEL) {
1233 mAudioTrackServerProxy->setDrained(
1234 local.mPosition[i] >= mAudioTrackServerProxy->framesReleased());
1235 checked = true;
1236 }
1237 }
1238 }
1239 if (!checked) { // no server info, assume drained.
1240 mAudioTrackServerProxy->setDrained(true);
1241 }
1242 // Set correction for flushed frames that are not accounted for in released.
1243 local.mFlushed = mAudioTrackServerProxy->framesFlushed();
1244 mServerProxy->setTimestamp(local);
1245 }
1246
1247 // ----------------------------------------------------------------------------
1248
OutputTrack(PlaybackThread * playbackThread,DuplicatingThread * sourceThread,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,uid_t uid)1249 AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1250 PlaybackThread *playbackThread,
1251 DuplicatingThread *sourceThread,
1252 uint32_t sampleRate,
1253 audio_format_t format,
1254 audio_channel_mask_t channelMask,
1255 size_t frameCount,
1256 uid_t uid)
1257 : Track(playbackThread, NULL, AUDIO_STREAM_PATCH,
1258 sampleRate, format, channelMask, frameCount,
1259 nullptr /* buffer */, (size_t)0 /* bufferSize */, nullptr /* sharedBuffer */,
1260 AUDIO_SESSION_NONE, uid, AUDIO_OUTPUT_FLAG_NONE,
1261 TYPE_OUTPUT),
1262 mActive(false), mSourceThread(sourceThread)
1263 {
1264
1265 if (mCblk != NULL) {
1266 mOutBuffer.frameCount = 0;
1267 playbackThread->mTracks.add(this);
1268 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1269 "frameCount %zu, mChannelMask 0x%08x",
1270 mCblk, mBuffer,
1271 frameCount, mChannelMask);
1272 // since client and server are in the same process,
1273 // the buffer has the same virtual address on both sides
1274 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1275 true /*clientInServer*/);
1276 mClientProxy->setVolumeLR(GAIN_MINIFLOAT_PACKED_UNITY);
1277 mClientProxy->setSendLevel(0.0);
1278 mClientProxy->setSampleRate(sampleRate);
1279 } else {
1280 ALOGW("Error creating output track on thread %p", playbackThread);
1281 }
1282 }
1283
~OutputTrack()1284 AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1285 {
1286 clearBufferQueue();
1287 // superclass destructor will now delete the server proxy and shared memory both refer to
1288 }
1289
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1290 status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1291 audio_session_t triggerSession)
1292 {
1293 status_t status = Track::start(event, triggerSession);
1294 if (status != NO_ERROR) {
1295 return status;
1296 }
1297
1298 mActive = true;
1299 mRetryCount = 127;
1300 return status;
1301 }
1302
stop()1303 void AudioFlinger::PlaybackThread::OutputTrack::stop()
1304 {
1305 Track::stop();
1306 clearBufferQueue();
1307 mOutBuffer.frameCount = 0;
1308 mActive = false;
1309 }
1310
write(void * data,uint32_t frames)1311 bool AudioFlinger::PlaybackThread::OutputTrack::write(void* data, uint32_t frames)
1312 {
1313 Buffer *pInBuffer;
1314 Buffer inBuffer;
1315 bool outputBufferFull = false;
1316 inBuffer.frameCount = frames;
1317 inBuffer.raw = data;
1318
1319 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1320
1321 if (!mActive && frames != 0) {
1322 (void) start();
1323 }
1324
1325 while (waitTimeLeftMs) {
1326 // First write pending buffers, then new data
1327 if (mBufferQueue.size()) {
1328 pInBuffer = mBufferQueue.itemAt(0);
1329 } else {
1330 pInBuffer = &inBuffer;
1331 }
1332
1333 if (pInBuffer->frameCount == 0) {
1334 break;
1335 }
1336
1337 if (mOutBuffer.frameCount == 0) {
1338 mOutBuffer.frameCount = pInBuffer->frameCount;
1339 nsecs_t startTime = systemTime();
1340 status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1341 if (status != NO_ERROR && status != NOT_ENOUGH_DATA) {
1342 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1343 mThread.unsafe_get(), status);
1344 outputBufferFull = true;
1345 break;
1346 }
1347 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1348 if (waitTimeLeftMs >= waitTimeMs) {
1349 waitTimeLeftMs -= waitTimeMs;
1350 } else {
1351 waitTimeLeftMs = 0;
1352 }
1353 if (status == NOT_ENOUGH_DATA) {
1354 restartIfDisabled();
1355 continue;
1356 }
1357 }
1358
1359 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1360 pInBuffer->frameCount;
1361 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * mFrameSize);
1362 Proxy::Buffer buf;
1363 buf.mFrameCount = outFrames;
1364 buf.mRaw = NULL;
1365 mClientProxy->releaseBuffer(&buf);
1366 restartIfDisabled();
1367 pInBuffer->frameCount -= outFrames;
1368 pInBuffer->raw = (int8_t *)pInBuffer->raw + outFrames * mFrameSize;
1369 mOutBuffer.frameCount -= outFrames;
1370 mOutBuffer.raw = (int8_t *)mOutBuffer.raw + outFrames * mFrameSize;
1371
1372 if (pInBuffer->frameCount == 0) {
1373 if (mBufferQueue.size()) {
1374 mBufferQueue.removeAt(0);
1375 free(pInBuffer->mBuffer);
1376 if (pInBuffer != &inBuffer) {
1377 delete pInBuffer;
1378 }
1379 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %zu", this,
1380 mThread.unsafe_get(), mBufferQueue.size());
1381 } else {
1382 break;
1383 }
1384 }
1385 }
1386
1387 // If we could not write all frames, allocate a buffer and queue it for next time.
1388 if (inBuffer.frameCount) {
1389 sp<ThreadBase> thread = mThread.promote();
1390 if (thread != 0 && !thread->standby()) {
1391 if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1392 pInBuffer = new Buffer;
1393 pInBuffer->mBuffer = malloc(inBuffer.frameCount * mFrameSize);
1394 pInBuffer->frameCount = inBuffer.frameCount;
1395 pInBuffer->raw = pInBuffer->mBuffer;
1396 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * mFrameSize);
1397 mBufferQueue.add(pInBuffer);
1398 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %zu", this,
1399 mThread.unsafe_get(), mBufferQueue.size());
1400 } else {
1401 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1402 mThread.unsafe_get(), this);
1403 }
1404 }
1405 }
1406
1407 // Calling write() with a 0 length buffer means that no more data will be written:
1408 // We rely on stop() to set the appropriate flags to allow the remaining frames to play out.
1409 if (frames == 0 && mBufferQueue.size() == 0 && mActive) {
1410 stop();
1411 }
1412
1413 return outputBufferFull;
1414 }
1415
obtainBuffer(AudioBufferProvider::Buffer * buffer,uint32_t waitTimeMs)1416 status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1417 AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1418 {
1419 ClientProxy::Buffer buf;
1420 buf.mFrameCount = buffer->frameCount;
1421 struct timespec timeout;
1422 timeout.tv_sec = waitTimeMs / 1000;
1423 timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1424 status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1425 buffer->frameCount = buf.mFrameCount;
1426 buffer->raw = buf.mRaw;
1427 return status;
1428 }
1429
clearBufferQueue()1430 void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1431 {
1432 size_t size = mBufferQueue.size();
1433
1434 for (size_t i = 0; i < size; i++) {
1435 Buffer *pBuffer = mBufferQueue.itemAt(i);
1436 free(pBuffer->mBuffer);
1437 delete pBuffer;
1438 }
1439 mBufferQueue.clear();
1440 }
1441
restartIfDisabled()1442 void AudioFlinger::PlaybackThread::OutputTrack::restartIfDisabled()
1443 {
1444 int32_t flags = android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
1445 if (mActive && (flags & CBLK_DISABLED)) {
1446 start();
1447 }
1448 }
1449
PatchTrack(PlaybackThread * playbackThread,audio_stream_type_t streamType,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,size_t bufferSize,audio_output_flags_t flags)1450 AudioFlinger::PlaybackThread::PatchTrack::PatchTrack(PlaybackThread *playbackThread,
1451 audio_stream_type_t streamType,
1452 uint32_t sampleRate,
1453 audio_channel_mask_t channelMask,
1454 audio_format_t format,
1455 size_t frameCount,
1456 void *buffer,
1457 size_t bufferSize,
1458 audio_output_flags_t flags)
1459 : Track(playbackThread, NULL, streamType,
1460 sampleRate, format, channelMask, frameCount,
1461 buffer, bufferSize, nullptr /* sharedBuffer */,
1462 AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH),
1463 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, true, true))
1464 {
1465 uint64_t mixBufferNs = ((uint64_t)2 * playbackThread->frameCount() * 1000000000) /
1466 playbackThread->sampleRate();
1467 mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1468 mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1469
1470 ALOGV("PatchTrack %p sampleRate %d mPeerTimeout %d.%03d sec",
1471 this, sampleRate,
1472 (int)mPeerTimeout.tv_sec,
1473 (int)(mPeerTimeout.tv_nsec / 1000000));
1474 }
1475
~PatchTrack()1476 AudioFlinger::PlaybackThread::PatchTrack::~PatchTrack()
1477 {
1478 }
1479
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1480 status_t AudioFlinger::PlaybackThread::PatchTrack::start(AudioSystem::sync_event_t event,
1481 audio_session_t triggerSession)
1482 {
1483 status_t status = Track::start(event, triggerSession);
1484 if (status != NO_ERROR) {
1485 return status;
1486 }
1487 android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags);
1488 return status;
1489 }
1490
1491 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1492 status_t AudioFlinger::PlaybackThread::PatchTrack::getNextBuffer(
1493 AudioBufferProvider::Buffer* buffer)
1494 {
1495 ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::getNextBuffer() called without peer proxy");
1496 Proxy::Buffer buf;
1497 buf.mFrameCount = buffer->frameCount;
1498 status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1499 ALOGV_IF(status != NO_ERROR, "PatchTrack() %p getNextBuffer status %d", this, status);
1500 buffer->frameCount = buf.mFrameCount;
1501 if (buf.mFrameCount == 0) {
1502 return WOULD_BLOCK;
1503 }
1504 status = Track::getNextBuffer(buffer);
1505 return status;
1506 }
1507
releaseBuffer(AudioBufferProvider::Buffer * buffer)1508 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1509 {
1510 ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::releaseBuffer() called without peer proxy");
1511 Proxy::Buffer buf;
1512 buf.mFrameCount = buffer->frameCount;
1513 buf.mRaw = buffer->raw;
1514 mPeerProxy->releaseBuffer(&buf);
1515 TrackBase::releaseBuffer(buffer);
1516 }
1517
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1518 status_t AudioFlinger::PlaybackThread::PatchTrack::obtainBuffer(Proxy::Buffer* buffer,
1519 const struct timespec *timeOut)
1520 {
1521 status_t status = NO_ERROR;
1522 static const int32_t kMaxTries = 5;
1523 int32_t tryCounter = kMaxTries;
1524 do {
1525 if (status == NOT_ENOUGH_DATA) {
1526 restartIfDisabled();
1527 }
1528 status = mProxy->obtainBuffer(buffer, timeOut);
1529 } while ((status == NOT_ENOUGH_DATA) && (tryCounter-- > 0));
1530 return status;
1531 }
1532
releaseBuffer(Proxy::Buffer * buffer)1533 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(Proxy::Buffer* buffer)
1534 {
1535 mProxy->releaseBuffer(buffer);
1536 restartIfDisabled();
1537 android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags);
1538 }
1539
restartIfDisabled()1540 void AudioFlinger::PlaybackThread::PatchTrack::restartIfDisabled()
1541 {
1542 if (android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags) & CBLK_DISABLED) {
1543 ALOGW("PatchTrack::releaseBuffer() disabled due to previous underrun, restarting");
1544 start();
1545 }
1546 }
1547
1548 // ----------------------------------------------------------------------------
1549 // Record
1550 // ----------------------------------------------------------------------------
1551
RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack> & recordTrack)1552 AudioFlinger::RecordHandle::RecordHandle(
1553 const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1554 : BnAudioRecord(),
1555 mRecordTrack(recordTrack)
1556 {
1557 }
1558
~RecordHandle()1559 AudioFlinger::RecordHandle::~RecordHandle() {
1560 stop_nonvirtual();
1561 mRecordTrack->destroy();
1562 }
1563
start(int event,audio_session_t triggerSession)1564 status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1565 audio_session_t triggerSession) {
1566 ALOGV("RecordHandle::start()");
1567 return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1568 }
1569
stop()1570 void AudioFlinger::RecordHandle::stop() {
1571 stop_nonvirtual();
1572 }
1573
stop_nonvirtual()1574 void AudioFlinger::RecordHandle::stop_nonvirtual() {
1575 ALOGV("RecordHandle::stop()");
1576 mRecordTrack->stop();
1577 }
1578
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)1579 status_t AudioFlinger::RecordHandle::onTransact(
1580 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1581 {
1582 return BnAudioRecord::onTransact(code, data, reply, flags);
1583 }
1584
1585 // ----------------------------------------------------------------------------
1586
1587 // RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
RecordTrack(RecordThread * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,size_t bufferSize,audio_session_t sessionId,uid_t uid,audio_input_flags_t flags,track_type type,audio_port_handle_t portId)1588 AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1589 RecordThread *thread,
1590 const sp<Client>& client,
1591 uint32_t sampleRate,
1592 audio_format_t format,
1593 audio_channel_mask_t channelMask,
1594 size_t frameCount,
1595 void *buffer,
1596 size_t bufferSize,
1597 audio_session_t sessionId,
1598 uid_t uid,
1599 audio_input_flags_t flags,
1600 track_type type,
1601 audio_port_handle_t portId)
1602 : TrackBase(thread, client, sampleRate, format,
1603 channelMask, frameCount, buffer, bufferSize, sessionId, uid, false /*isOut*/,
1604 (type == TYPE_DEFAULT) ?
1605 ((flags & AUDIO_INPUT_FLAG_FAST) ? ALLOC_PIPE : ALLOC_CBLK) :
1606 ((buffer == NULL) ? ALLOC_LOCAL : ALLOC_NONE),
1607 type, portId),
1608 mOverflow(false),
1609 mFramesToDrop(0),
1610 mResamplerBufferProvider(NULL), // initialize in case of early constructor exit
1611 mRecordBufferConverter(NULL),
1612 mFlags(flags)
1613 {
1614 if (mCblk == NULL) {
1615 return;
1616 }
1617
1618 mRecordBufferConverter = new RecordBufferConverter(
1619 thread->mChannelMask, thread->mFormat, thread->mSampleRate,
1620 channelMask, format, sampleRate);
1621 // Check if the RecordBufferConverter construction was successful.
1622 // If not, don't continue with construction.
1623 //
1624 // NOTE: It would be extremely rare that the record track cannot be created
1625 // for the current device, but a pending or future device change would make
1626 // the record track configuration valid.
1627 if (mRecordBufferConverter->initCheck() != NO_ERROR) {
1628 ALOGE("RecordTrack unable to create record buffer converter");
1629 return;
1630 }
1631
1632 mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount,
1633 mFrameSize, !isExternalTrack());
1634
1635 mResamplerBufferProvider = new ResamplerBufferProvider(this);
1636
1637 if (flags & AUDIO_INPUT_FLAG_FAST) {
1638 ALOG_ASSERT(thread->mFastTrackAvail);
1639 thread->mFastTrackAvail = false;
1640 }
1641 }
1642
~RecordTrack()1643 AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1644 {
1645 ALOGV("%s", __func__);
1646 delete mRecordBufferConverter;
1647 delete mResamplerBufferProvider;
1648 }
1649
initCheck() const1650 status_t AudioFlinger::RecordThread::RecordTrack::initCheck() const
1651 {
1652 status_t status = TrackBase::initCheck();
1653 if (status == NO_ERROR && mServerProxy == 0) {
1654 status = BAD_VALUE;
1655 }
1656 return status;
1657 }
1658
1659 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1660 status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
1661 {
1662 ServerProxy::Buffer buf;
1663 buf.mFrameCount = buffer->frameCount;
1664 status_t status = mServerProxy->obtainBuffer(&buf);
1665 buffer->frameCount = buf.mFrameCount;
1666 buffer->raw = buf.mRaw;
1667 if (buf.mFrameCount == 0) {
1668 // FIXME also wake futex so that overrun is noticed more quickly
1669 (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
1670 }
1671 return status;
1672 }
1673
start(AudioSystem::sync_event_t event,audio_session_t triggerSession)1674 status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
1675 audio_session_t triggerSession)
1676 {
1677 sp<ThreadBase> thread = mThread.promote();
1678 if (thread != 0) {
1679 RecordThread *recordThread = (RecordThread *)thread.get();
1680 return recordThread->start(this, event, triggerSession);
1681 } else {
1682 return BAD_VALUE;
1683 }
1684 }
1685
stop()1686 void AudioFlinger::RecordThread::RecordTrack::stop()
1687 {
1688 sp<ThreadBase> thread = mThread.promote();
1689 if (thread != 0) {
1690 RecordThread *recordThread = (RecordThread *)thread.get();
1691 if (recordThread->stop(this) && isExternalTrack()) {
1692 AudioSystem::stopInput(mThreadIoHandle, mSessionId);
1693 }
1694 }
1695 }
1696
destroy()1697 void AudioFlinger::RecordThread::RecordTrack::destroy()
1698 {
1699 // see comments at AudioFlinger::PlaybackThread::Track::destroy()
1700 sp<RecordTrack> keep(this);
1701 {
1702 if (isExternalTrack()) {
1703 if (mState == ACTIVE || mState == RESUMING) {
1704 AudioSystem::stopInput(mThreadIoHandle, mSessionId);
1705 }
1706 AudioSystem::releaseInput(mThreadIoHandle, mSessionId);
1707 }
1708 sp<ThreadBase> thread = mThread.promote();
1709 if (thread != 0) {
1710 Mutex::Autolock _l(thread->mLock);
1711 RecordThread *recordThread = (RecordThread *) thread.get();
1712 recordThread->destroyTrack_l(this);
1713 }
1714 }
1715 }
1716
invalidate()1717 void AudioFlinger::RecordThread::RecordTrack::invalidate()
1718 {
1719 TrackBase::invalidate();
1720 // FIXME should use proxy, and needs work
1721 audio_track_cblk_t* cblk = mCblk;
1722 android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1723 android_atomic_release_store(0x40000000, &cblk->mFutex);
1724 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1725 (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1726 }
1727
1728
appendDumpHeader(String8 & result)1729 /*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
1730 {
1731 result.append("Active Client Session S Flags Format Chn mask SRate Server FrmCnt\n");
1732 }
1733
appendDump(String8 & result,bool active)1734 void AudioFlinger::RecordThread::RecordTrack::appendDump(String8& result, bool active)
1735 {
1736 result.appendFormat("%c%5s %6u %7u %2s 0x%03X "
1737 "%08X %08X %6u "
1738 "%08X %6zu\n",
1739 isFastTrack() ? 'F' : ' ',
1740 active ? "yes" : "no",
1741 (mClient == 0) ? getpid_cached : mClient->pid(),
1742 mSessionId,
1743 getTrackStateString(),
1744 mCblk->mFlags,
1745
1746 mFormat,
1747 mChannelMask,
1748 mSampleRate,
1749
1750 mCblk->mServer,
1751 mFrameCount
1752 );
1753 }
1754
handleSyncStartEvent(const sp<SyncEvent> & event)1755 void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event)
1756 {
1757 if (event == mSyncStartEvent) {
1758 ssize_t framesToDrop = 0;
1759 sp<ThreadBase> threadBase = mThread.promote();
1760 if (threadBase != 0) {
1761 // TODO: use actual buffer filling status instead of 2 buffers when info is available
1762 // from audio HAL
1763 framesToDrop = threadBase->mFrameCount * 2;
1764 }
1765 mFramesToDrop = framesToDrop;
1766 }
1767 }
1768
clearSyncStartEvent()1769 void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent()
1770 {
1771 if (mSyncStartEvent != 0) {
1772 mSyncStartEvent->cancel();
1773 mSyncStartEvent.clear();
1774 }
1775 mFramesToDrop = 0;
1776 }
1777
updateTrackFrameInfo(int64_t trackFramesReleased,int64_t sourceFramesRead,uint32_t halSampleRate,const ExtendedTimestamp & timestamp)1778 void AudioFlinger::RecordThread::RecordTrack::updateTrackFrameInfo(
1779 int64_t trackFramesReleased, int64_t sourceFramesRead,
1780 uint32_t halSampleRate, const ExtendedTimestamp ×tamp)
1781 {
1782 ExtendedTimestamp local = timestamp;
1783
1784 // Convert HAL frames to server-side track frames at track sample rate.
1785 // We use trackFramesReleased and sourceFramesRead as an anchor point.
1786 for (int i = ExtendedTimestamp::LOCATION_SERVER; i < ExtendedTimestamp::LOCATION_MAX; ++i) {
1787 if (local.mTimeNs[i] != 0) {
1788 const int64_t relativeServerFrames = local.mPosition[i] - sourceFramesRead;
1789 const int64_t relativeTrackFrames = relativeServerFrames
1790 * mSampleRate / halSampleRate; // TODO: potential computation overflow
1791 local.mPosition[i] = relativeTrackFrames + trackFramesReleased;
1792 }
1793 }
1794 mServerProxy->setTimestamp(local);
1795 }
1796
PatchRecord(RecordThread * recordThread,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,size_t bufferSize,audio_input_flags_t flags)1797 AudioFlinger::RecordThread::PatchRecord::PatchRecord(RecordThread *recordThread,
1798 uint32_t sampleRate,
1799 audio_channel_mask_t channelMask,
1800 audio_format_t format,
1801 size_t frameCount,
1802 void *buffer,
1803 size_t bufferSize,
1804 audio_input_flags_t flags)
1805 : RecordTrack(recordThread, NULL, sampleRate, format, channelMask, frameCount,
1806 buffer, bufferSize, AUDIO_SESSION_NONE, getuid(), flags, TYPE_PATCH),
1807 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, false, true))
1808 {
1809 uint64_t mixBufferNs = ((uint64_t)2 * recordThread->frameCount() * 1000000000) /
1810 recordThread->sampleRate();
1811 mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1812 mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1813
1814 ALOGV("PatchRecord %p sampleRate %d mPeerTimeout %d.%03d sec",
1815 this, sampleRate,
1816 (int)mPeerTimeout.tv_sec,
1817 (int)(mPeerTimeout.tv_nsec / 1000000));
1818 }
1819
~PatchRecord()1820 AudioFlinger::RecordThread::PatchRecord::~PatchRecord()
1821 {
1822 }
1823
1824 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1825 status_t AudioFlinger::RecordThread::PatchRecord::getNextBuffer(
1826 AudioBufferProvider::Buffer* buffer)
1827 {
1828 ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::getNextBuffer() called without peer proxy");
1829 Proxy::Buffer buf;
1830 buf.mFrameCount = buffer->frameCount;
1831 status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1832 ALOGV_IF(status != NO_ERROR,
1833 "PatchRecord() %p mPeerProxy->obtainBuffer status %d", this, status);
1834 buffer->frameCount = buf.mFrameCount;
1835 if (buf.mFrameCount == 0) {
1836 return WOULD_BLOCK;
1837 }
1838 status = RecordTrack::getNextBuffer(buffer);
1839 return status;
1840 }
1841
releaseBuffer(AudioBufferProvider::Buffer * buffer)1842 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1843 {
1844 ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::releaseBuffer() called without peer proxy");
1845 Proxy::Buffer buf;
1846 buf.mFrameCount = buffer->frameCount;
1847 buf.mRaw = buffer->raw;
1848 mPeerProxy->releaseBuffer(&buf);
1849 TrackBase::releaseBuffer(buffer);
1850 }
1851
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1852 status_t AudioFlinger::RecordThread::PatchRecord::obtainBuffer(Proxy::Buffer* buffer,
1853 const struct timespec *timeOut)
1854 {
1855 return mProxy->obtainBuffer(buffer, timeOut);
1856 }
1857
releaseBuffer(Proxy::Buffer * buffer)1858 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(Proxy::Buffer* buffer)
1859 {
1860 mProxy->releaseBuffer(buffer);
1861 }
1862
1863
1864
MmapTrack(ThreadBase * thread,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,audio_session_t sessionId,uid_t uid,pid_t pid,audio_port_handle_t portId)1865 AudioFlinger::MmapThread::MmapTrack::MmapTrack(ThreadBase *thread,
1866 uint32_t sampleRate,
1867 audio_format_t format,
1868 audio_channel_mask_t channelMask,
1869 audio_session_t sessionId,
1870 uid_t uid,
1871 pid_t pid,
1872 audio_port_handle_t portId)
1873 : TrackBase(thread, NULL, sampleRate, format,
1874 channelMask, (size_t)0 /* frameCount */,
1875 nullptr /* buffer */, (size_t)0 /* bufferSize */,
1876 sessionId, uid, false /* isOut */,
1877 ALLOC_NONE,
1878 TYPE_DEFAULT, portId),
1879 mPid(pid)
1880 {
1881 }
1882
~MmapTrack()1883 AudioFlinger::MmapThread::MmapTrack::~MmapTrack()
1884 {
1885 }
1886
initCheck() const1887 status_t AudioFlinger::MmapThread::MmapTrack::initCheck() const
1888 {
1889 return NO_ERROR;
1890 }
1891
start(AudioSystem::sync_event_t event __unused,audio_session_t triggerSession __unused)1892 status_t AudioFlinger::MmapThread::MmapTrack::start(AudioSystem::sync_event_t event __unused,
1893 audio_session_t triggerSession __unused)
1894 {
1895 return NO_ERROR;
1896 }
1897
stop()1898 void AudioFlinger::MmapThread::MmapTrack::stop()
1899 {
1900 }
1901
1902 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer)1903 status_t AudioFlinger::MmapThread::MmapTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
1904 {
1905 buffer->frameCount = 0;
1906 buffer->raw = nullptr;
1907 return INVALID_OPERATION;
1908 }
1909
1910 // ExtendedAudioBufferProvider interface
framesReady() const1911 size_t AudioFlinger::MmapThread::MmapTrack::framesReady() const {
1912 return 0;
1913 }
1914
framesReleased() const1915 int64_t AudioFlinger::MmapThread::MmapTrack::framesReleased() const
1916 {
1917 return 0;
1918 }
1919
onTimestamp(const ExtendedTimestamp & timestamp __unused)1920 void AudioFlinger::MmapThread::MmapTrack::onTimestamp(const ExtendedTimestamp ×tamp __unused)
1921 {
1922 }
1923
appendDumpHeader(String8 & result)1924 /*static*/ void AudioFlinger::MmapThread::MmapTrack::appendDumpHeader(String8& result)
1925 {
1926 result.append("Client Session Format Chn mask SRate\n");
1927 }
1928
appendDump(String8 & result,bool active __unused)1929 void AudioFlinger::MmapThread::MmapTrack::appendDump(String8& result, bool active __unused)
1930 {
1931 result.appendFormat("%6u %7u %08X %08X %6u\n",
1932 mPid,
1933 mSessionId,
1934 mFormat,
1935 mChannelMask,
1936 mSampleRate);
1937 }
1938
1939 } // namespace android
1940